Unified Index Variable Name

This commit is contained in:
2020-01-09 10:12:38 +01:00
parent 72b235689e
commit 326f9c8948
3 changed files with 37 additions and 37 deletions

View File

@@ -9,7 +9,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
struct TriangleHelper {
QPoint vertex;
float interiorAngle;
int index;
int idx;
bool isTip;
};
@@ -34,14 +34,14 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
return vec[min];
};
// get the vertex Index bevor index in relation to the container length
auto getPrev = [](int index, int length){
return (index-1)>=0 ? (index-1) : (length-1);
// get the vertex idx bevor idx in relation to the container length
auto getPrev = [](int idx, int length){
return (idx-1)>=0 ? (idx-1) : (length-1);
};
// get the vertex Index after index in relation to the container lenght
auto getPost = [](int index, int length){
return (index+1)%length;
// get the vertex idx after idx in relation to the container lenght
auto getPost = [](int idx, int length){
return (idx+1)%length;
};
// return if the vertex is a tip
@@ -59,7 +59,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
int post = getPost(i, static_cast<int>(polyPoints.size()));
helper.vertex = polyPoints[static_cast<size_t>(i)];
helper.index = i;
helper.idx = i;
helper.interiorAngle = calculateInner(polyPoints[static_cast<size_t>(i)],
polyPoints[static_cast<size_t>(prev)],
@@ -72,24 +72,24 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
while(Triangles.size() != polyPoints.size()-2) {
Triangle tri;
TriangleHelper smallest = getTip(Vertices);
int prev = getPrev(smallest.index, static_cast<int>(Vertices.size()));
int post = getPost(smallest.index, static_cast<int>(Vertices.size()));
int prev = getPrev(smallest.idx, static_cast<int>(Vertices.size()));
int post = getPost(smallest.idx, static_cast<int>(Vertices.size()));
// set triangle and push it
tri.A = Vertices[static_cast<size_t>(prev)].vertex;
tri.B = Vertices[static_cast<size_t>(smallest.index)].vertex;
tri.B = Vertices[static_cast<size_t>(smallest.idx)].vertex;
tri.C = Vertices[static_cast<size_t>(post)].vertex;
Triangles.push_back(tri);
// update Vertice array
Vertices.erase(Vertices.begin()+smallest.index);
for(size_t i=static_cast<size_t>(smallest.index); i<Vertices.size(); i++) {
Vertices[i].index-=1;
Vertices.erase(Vertices.begin()+smallest.idx);
for(size_t i=static_cast<size_t>(smallest.idx); i<Vertices.size(); i++) {
Vertices[i].idx-=1;
}
// update post und prev index
// update post und prev idx
post = getPrev(post, Vertices.size());
prev = prev<smallest.index ? prev : (prev-1);
prev = prev<smallest.idx ? prev : (prev-1);
// calcultae neighboors of prev and post to calculate new interior angles
int prevOfPrev = getPrev(prev, static_cast<int>(Vertices.size()));