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https://github.com/creyD/intelliphoto.git
synced 2026-04-17 22:00:29 +02:00
Unified Index Variable Name
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@@ -9,7 +9,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
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struct TriangleHelper {
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struct TriangleHelper {
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QPoint vertex;
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QPoint vertex;
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float interiorAngle;
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float interiorAngle;
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int index;
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int idx;
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bool isTip;
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bool isTip;
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};
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};
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@@ -34,14 +34,14 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
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return vec[min];
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return vec[min];
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};
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};
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// get the vertex Index bevor index in relation to the container length
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// get the vertex idx bevor idx in relation to the container length
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auto getPrev = [](int index, int length){
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auto getPrev = [](int idx, int length){
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return (index-1)>=0 ? (index-1) : (length-1);
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return (idx-1)>=0 ? (idx-1) : (length-1);
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};
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};
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// get the vertex Index after index in relation to the container lenght
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// get the vertex idx after idx in relation to the container lenght
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auto getPost = [](int index, int length){
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auto getPost = [](int idx, int length){
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return (index+1)%length;
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return (idx+1)%length;
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};
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};
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// return if the vertex is a tip
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// return if the vertex is a tip
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@@ -59,7 +59,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
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int post = getPost(i, static_cast<int>(polyPoints.size()));
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int post = getPost(i, static_cast<int>(polyPoints.size()));
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helper.vertex = polyPoints[static_cast<size_t>(i)];
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helper.vertex = polyPoints[static_cast<size_t>(i)];
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helper.index = i;
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helper.idx = i;
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helper.interiorAngle = calculateInner(polyPoints[static_cast<size_t>(i)],
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helper.interiorAngle = calculateInner(polyPoints[static_cast<size_t>(i)],
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polyPoints[static_cast<size_t>(prev)],
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polyPoints[static_cast<size_t>(prev)],
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@@ -72,24 +72,24 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
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while(Triangles.size() != polyPoints.size()-2) {
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while(Triangles.size() != polyPoints.size()-2) {
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Triangle tri;
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Triangle tri;
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TriangleHelper smallest = getTip(Vertices);
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TriangleHelper smallest = getTip(Vertices);
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int prev = getPrev(smallest.index, static_cast<int>(Vertices.size()));
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int prev = getPrev(smallest.idx, static_cast<int>(Vertices.size()));
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int post = getPost(smallest.index, static_cast<int>(Vertices.size()));
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int post = getPost(smallest.idx, static_cast<int>(Vertices.size()));
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// set triangle and push it
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// set triangle and push it
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tri.A = Vertices[static_cast<size_t>(prev)].vertex;
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tri.A = Vertices[static_cast<size_t>(prev)].vertex;
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tri.B = Vertices[static_cast<size_t>(smallest.index)].vertex;
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tri.B = Vertices[static_cast<size_t>(smallest.idx)].vertex;
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tri.C = Vertices[static_cast<size_t>(post)].vertex;
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tri.C = Vertices[static_cast<size_t>(post)].vertex;
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Triangles.push_back(tri);
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Triangles.push_back(tri);
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// update Vertice array
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// update Vertice array
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Vertices.erase(Vertices.begin()+smallest.index);
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Vertices.erase(Vertices.begin()+smallest.idx);
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for(size_t i=static_cast<size_t>(smallest.index); i<Vertices.size(); i++) {
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for(size_t i=static_cast<size_t>(smallest.idx); i<Vertices.size(); i++) {
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Vertices[i].index-=1;
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Vertices[i].idx-=1;
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}
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}
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// update post und prev index
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// update post und prev idx
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post = getPrev(post, Vertices.size());
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post = getPrev(post, Vertices.size());
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prev = prev<smallest.index ? prev : (prev-1);
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prev = prev<smallest.idx ? prev : (prev-1);
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// calcultae neighboors of prev and post to calculate new interior angles
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// calcultae neighboors of prev and post to calculate new interior angles
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int prevOfPrev = getPrev(prev, static_cast<int>(Vertices.size()));
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int prevOfPrev = getPrev(prev, static_cast<int>(Vertices.size()));
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@@ -71,10 +71,10 @@ int PaintingArea::addLayer(int width, int height, int widthOffset, int heightOff
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}
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}
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void PaintingArea::deleteLayer(int index){
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void PaintingArea::deleteLayer(int idx){
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if(index<static_cast<int>(layerBundle.size())) {
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if(idx<static_cast<int>(layerBundle.size())) {
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this->layerBundle.erase(layerBundle.begin()+index);
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this->layerBundle.erase(layerBundle.begin()+idx);
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if(activeLayer>=index && activeLayer != 0) {
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if(activeLayer>=idx && activeLayer != 0) {
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activeLayer--;
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activeLayer--;
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}
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}
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}
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}
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@@ -87,15 +87,15 @@ void PaintingArea::slotDeleteActiveLayer(){
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}
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}
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}
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}
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void PaintingArea::setLayerActive(int index){
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void PaintingArea::setLayerActive(int idx){
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if(index>=0&&index<static_cast<int>(layerBundle.size())) {
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if(idx>=0&&idx<static_cast<int>(layerBundle.size())) {
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this->activeLayer=index;
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this->activeLayer=idx;
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}
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}
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}
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}
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void PaintingArea::setLayerAlpha(int index, int alpha){
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void PaintingArea::setLayerAlpha(int idx, int alpha){
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if(index>=0&&index<static_cast<int>(layerBundle.size())) {
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if(idx>=0&&idx<static_cast<int>(layerBundle.size())) {
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layerBundle[static_cast<size_t>(index)].alpha=alpha;
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layerBundle[static_cast<size_t>(idx)].alpha=alpha;
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}
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}
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}
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}
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@@ -119,7 +119,7 @@ bool PaintingArea::save(const QString &filePath, const char*fileFormat){
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this->drawLayers(true);
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this->drawLayers(true);
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if(!strcmp(fileFormat,"PNG")) {
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if(!strcmp(fileFormat,"PNG")) {
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QImage visibleImage = Canvas->convertToFormat(QImage::Format_Indexed8);
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QImage visibleImage = Canvas->convertToFormat(QImage::Format_idxed8);
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fileFormat = "png";
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fileFormat = "png";
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if (visibleImage.save(filePath, fileFormat)) {
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if (visibleImage.save(filePath, fileFormat)) {
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return true;
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return true;
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@@ -84,7 +84,7 @@ public:
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int addLayer(int width, int height, int widthOffset=0, int heightOffset=0, IntelliImage::ImageType type = IntelliImage::ImageType::Raster_Image);
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int addLayer(int width, int height, int widthOffset=0, int heightOffset=0, IntelliImage::ImageType type = IntelliImage::ImageType::Raster_Image);
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/*!
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/*!
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* \brief The addLayerAt adds a layer to the current project/ painting area at a specific position in the layer stack
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* \brief The addLayerAt adds a layer to the current project/ painting area at a specific position in the layer stack
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* \param idx - ID of the position the new layer should be added
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* \param idx - Index of the position the new layer should be added
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* \param width - Width of the layer in pixles
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* \param width - Width of the layer in pixles
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* \param height - Height of the layer in pixles
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* \param height - Height of the layer in pixles
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* \param widthOffset - Offset of the layer measured to the left border of the painting area in pixles
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* \param widthOffset - Offset of the layer measured to the left border of the painting area in pixles
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@@ -94,21 +94,21 @@ public:
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*/
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*/
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int addLayerAt(int idx, int width, int height, int widthOffset=0, int heightOffset=0, IntelliImage::ImageType type = IntelliImage::ImageType::Raster_Image);
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int addLayerAt(int idx, int width, int height, int widthOffset=0, int heightOffset=0, IntelliImage::ImageType type = IntelliImage::ImageType::Raster_Image);
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/*!
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/*!
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* \brief The deleteLayer method removes a layer at a given index
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* \brief The deleteLayer method removes a layer at a given idx
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* \param index - The index of the layer to be removed
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* \param idx - The index of the layer to be removed
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*/
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*/
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void deleteLayer(int index);
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void deleteLayer(int idx);
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/*!
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/*!
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* \brief The setLayerToActive method marks a specific layer as active
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* \brief The setLayerToActive method marks a specific layer as active
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* \param index - Index of the layer to be active
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* \param idx - The index of the layer to be active
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*/
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*/
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void setLayerActive(int index);
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void setLayerActive(int idx);
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/*!
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/*!
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* \brief The setAlphaOfLayer method sets the alpha value of a specific layer
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* \brief The setAlphaOfLayer method sets the alpha value of a specific layer
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* \param index - Index of the layer where the change should be applied
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* \param idx - The index of the layer where the change should be applied
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* \param alpha - New alpha value of the layer
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* \param alpha - New alpha value of the layer
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*/
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*/
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void setLayerAlpha(int index, int alpha);
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void setLayerAlpha(int idx, int alpha);
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/*!
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/*!
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* \brief The floodFill method fills a the active layer with a given color
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* \brief The floodFill method fills a the active layer with a given color
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* \param r - Red value of the color the layer should be filled with
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* \param r - Red value of the color the layer should be filled with
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@@ -125,7 +125,7 @@ public:
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void movePositionActive(int x, int y);
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void movePositionActive(int x, int y);
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/*!
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/*!
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* \brief The moveActiveLayer moves the active layer to a specific position in the layer stack
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* \brief The moveActiveLayer moves the active layer to a specific position in the layer stack
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* \param idx - The id of the new position the layer should be in
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* \param idx - The index of the new position the layer should be in
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*/
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*/
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void moveActiveLayer(int idx);
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void moveActiveLayer(int idx);
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@@ -178,7 +178,7 @@ public slots:
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// Events to handle
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// Events to handle
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/*!
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/*!
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* \brief The slotActivateLayer method handles the event of selecting one layer as active
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* \brief The slotActivateLayer method handles the event of selecting one layer as active
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* \param a - Index of the layer to be active
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* \param a - idx of the layer to be active
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*/
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*/
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void slotActivateLayer(int a);
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void slotActivateLayer(int a);
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/*!
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/*!
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