Naming Convention and clean-up dead code

This commit is contained in:
Sonaion
2019-12-09 19:38:32 +01:00
parent 4c61bae14b
commit 62e144abd4
4 changed files with 171 additions and 189 deletions

View File

@@ -16,17 +16,17 @@ PaintingArea::PaintingArea(int maxWidth, int maxHeight, QWidget *parent)
this->setUp(maxWidth, maxHeight);
//tetsing
this->addLayer(200,200,0,0,ImageType::Shaped_Image);
layerStructure[0].image->floodFill(QColor(255,0,0,255));
layerBundle[0].image->floodFill(QColor(255,0,0,255));
std::vector<QPoint> polygon;
polygon.push_back(QPoint(100,000));
polygon.push_back(QPoint(200,100));
polygon.push_back(QPoint(100,200));
polygon.push_back(QPoint(000,100));
layerStructure[0].image->setPolygon(polygon);
layerBundle[0].image->setPolygon(polygon);
this->addLayer(200,200,150,150);
layerStructure[1].image->floodFill(QColor(0,255,0,255));
layerStructure[1].alpha=200;
layerBundle[1].image->floodFill(QColor(0,255,0,255));
layerBundle[1].alpha=200;
activeLayer=1;
}
@@ -40,73 +40,69 @@ void PaintingArea::setUp(int maxWidth, int maxHeight){
// Roots the widget to the top left even if resized
setAttribute(Qt::WA_StaticContents);
// Set defaults for the monitored variables
scribbling = false;
myPenWidth = 1;
myPenColor = Qt::blue;
}
int PaintingArea::addLayer(int width, int height, int widthOffset, int heightOffset, ImageType type){
LayerObject newLayer;
newLayer.width = width;
newLayer.height = height;
newLayer.hight = height;
newLayer.widthOffset = widthOffset;
newLayer.heightOffset = heightOffset;
newLayer.hightOffset = heightOffset;
if(type==ImageType::Raster_Image){
newLayer.image = new IntelliRasterImage(width,height);
}else if(type==ImageType::Shaped_Image){
newLayer.image = new IntelliShapedImage(width, height);
}
newLayer.alpha = 255;
this->layerStructure.push_back(newLayer);
return static_cast<int>(layerStructure.size())-1;
this->layerBundle.push_back(newLayer);
return static_cast<int>(layerBundle.size())-1;
}
void PaintingArea::deleteLayer(int index){
if(index<static_cast<int>(layerStructure.size())){
this->layerStructure.erase(layerStructure.begin()+index);
if(index<static_cast<int>(layerBundle.size())){
this->layerBundle.erase(layerBundle.begin()+index);
if(activeLayer>=index){
activeLayer--;
}
}
}
void PaintingArea::deleteActiveLayer(){
if(activeLayer>=0 && activeLayer < static_cast<int>(layerStructure.size())){
this->layerStructure.erase(layerStructure.begin()+activeLayer);
void PaintingArea::slotDeleteActiveLayer(){
if(activeLayer>=0 && activeLayer < static_cast<int>(layerBundle.size())){
this->layerBundle.erase(layerBundle.begin()+activeLayer);
activeLayer--;
}
}
void PaintingArea::setLayerToActive(int index) {
if(index>=0&&index<static_cast<int>(layerStructure.size())){
if(index>=0&&index<static_cast<int>(layerBundle.size())){
this->activeLayer=index;
}
}
void PaintingArea::setAlphaToLayer(int index, int alpha){
if(index>=0&&index<static_cast<int>(layerStructure.size())){
layerStructure[static_cast<size_t>(index)].alpha=alpha;
void PaintingArea::setAlphaOfLayer(int index, int alpha){
if(index>=0&&index<static_cast<int>(layerBundle.size())){
layerBundle[static_cast<size_t>(index)].alpha=alpha;
}
}
// Used to load the image and place it in the widget
bool PaintingArea::openImage(const QString &fileName)
bool PaintingArea::open(const QString &fileName)
{
if(this->activeLayer==-1){
return false;
}
IntelliImage* active = layerStructure[static_cast<size_t>(activeLayer)].image;
IntelliImage* active = layerBundle[static_cast<size_t>(activeLayer)].image;
bool open = active->loadImage(fileName);
update();
return open;
}
// Save the current image
bool PaintingArea::saveImage(const QString &fileName, const char *fileFormat)
bool PaintingArea::save(const QString &fileName, const char *fileFormat)
{
if(layerStructure.size()==0){
if(layerBundle.size()==0){
return false;
}
this->assembleLayers(true);
@@ -130,30 +126,30 @@ bool PaintingArea::saveImage(const QString &fileName, const char *fileFormat)
// Color the image area with white
void PaintingArea::clearImage(int r, int g, int b, int a){
void PaintingArea::floodFill(int r, int g, int b, int a){
if(this->activeLayer==-1){
return;
}
IntelliImage* active = layerStructure[static_cast<size_t>(activeLayer)].image;
IntelliImage* active = layerBundle[static_cast<size_t>(activeLayer)].image;
active->floodFill(QColor(r, g, b, a));
update();
}
void PaintingArea::moveActive(int x, int y){
layerStructure[static_cast<size_t>(activeLayer)].widthOffset += x;
layerStructure[static_cast<size_t>(activeLayer)].heightOffset += y;
void PaintingArea::movePositionActive(int x, int y){
layerBundle[static_cast<size_t>(activeLayer)].widthOffset += x;
layerBundle[static_cast<size_t>(activeLayer)].hightOffset += y;
}
void PaintingArea::moveActiveLayer(int idx){
if(idx==1){
this->activeLayerUp();
this->activateUpperLayer();
}else if(idx==-1){
this->activeLayerDown();
this->activateLowerLayer();
}
}
void PaintingArea::activate(int a){
if(a>=0 && a < static_cast<int>(layerStructure.size())){
void PaintingArea::slotActivateLayer(int a){
if(a>=0 && a < static_cast<int>(layerBundle.size())){
this->setLayerToActive(a);
}
}
@@ -207,16 +203,16 @@ void PaintingArea::resizeImage(QImage *image_res, const QSize &newSize){
//TODO implement
}
void PaintingArea::activeLayerUp(){
if(activeLayer!=-1 && activeLayer<layerStructure.size()-1){
std::swap(layerStructure[activeLayer], layerStructure[activeLayer+1]);
void PaintingArea::activateUpperLayer(){
if(activeLayer!=-1 && activeLayer<layerBundle.size()-1){
std::swap(layerBundle[activeLayer], layerBundle[activeLayer+1]);
activeLayer++;
}
}
void PaintingArea::activeLayerDown(){
void PaintingArea::activateLowerLayer(){
if(activeLayer!=-1 && activeLayer>0){
std::swap(layerStructure[activeLayer], layerStructure[activeLayer-1]);
std::swap(layerBundle[activeLayer], layerBundle[activeLayer-1]);
activeLayer--;
}
}
@@ -227,18 +223,18 @@ void PaintingArea::assembleLayers(bool forSaving){
}else{
Canvas->fill(Qt::GlobalColor::black);
}
for(size_t i=0; i<layerStructure.size(); i++){
LayerObject layer = layerStructure[i];
for(size_t i=0; i<layerBundle.size(); i++){
LayerObject layer = layerBundle[i];
QImage cpy = layer.image->getDisplayable(layer.alpha);
QColor clr_0;
QColor clr_1;
for(int y=0; y<layer.height; y++){
if(layer.heightOffset+y<0) continue;
if(layer.heightOffset+y>=maxHeight) break;
for(int y=0; y<layer.hight; y++){
if(layer.hightOffset+y<0) continue;
if(layer.hightOffset+y>=maxHeight) break;
for(int x=0; x<layer.width; x++){
if(layer.widthOffset+x<0) continue;
if(layer.heightOffset+y>=maxWidth) break;
clr_0=Canvas->pixelColor(layer.widthOffset+x, layer.heightOffset+y);
if(layer.hightOffset+y>=maxWidth) break;
clr_0=Canvas->pixelColor(layer.widthOffset+x, layer.hightOffset+y);
clr_1=cpy.pixelColor(x,y);
float t = static_cast<float>(clr_1.alpha())/255.f;
int r =static_cast<int>(static_cast<float>(clr_1.red())*(t)+static_cast<float>(clr_0.red())*(1.f-t)+0.5f);
@@ -250,7 +246,7 @@ void PaintingArea::assembleLayers(bool forSaving){
clr_0.setBlue(b);
clr_0.setAlpha(a);
Canvas->setPixelColor(layer.widthOffset+x, layer.heightOffset+y, clr_0);
Canvas->setPixelColor(layer.widthOffset+x, layer.hightOffset+y, clr_0);
}
}
}