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Restyled project for uncrustify
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@@ -10,101 +10,101 @@ class PaintingArea;
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/*!
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* \brief An abstract class that manages the basic events, like mouse clicks or scrolls events.
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*/
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class IntelliTool{
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class IntelliTool {
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private:
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/*!
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* \brief A function that creates a layer to draw on.
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*/
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void createToolLayer();
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/*!
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* \brief A function that creates a layer to draw on.
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*/
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void createToolLayer();
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/*!
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* \brief A function that merges the drawing- and the active- layer.
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*/
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void mergeToolLayer();
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/*!
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* \brief A function that merges the drawing- and the active- layer.
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*/
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void mergeToolLayer();
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/*!
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* \brief A function that deletes the drawinglayer.
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*/
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void deleteToolLayer();
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/*!
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* \brief A function that deletes the drawinglayer.
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*/
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void deleteToolLayer();
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protected:
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/*!
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* \brief A pointer to the general PaintingArea to interact with.
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*/
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PaintingArea* Area;
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/*!
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* \brief A pointer to the general PaintingArea to interact with.
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*/
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PaintingArea* Area;
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/*!
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* \brief A pointer to the IntelliColorPicker of the PaintingArea to interact with, and get the colors.
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*/
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IntelliColorPicker* colorPicker;
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/*!
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* \brief A pointer to the IntelliColorPicker of the PaintingArea to interact with, and get the colors.
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*/
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IntelliColorPicker* colorPicker;
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/*!
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* \brief A pointer to the underlying active Layer, do not work on this. This is used for data grabbing or previews.
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*/
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LayerObject* Active;
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/*!
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* \brief A pointer to the underlying active Layer, do not work on this. This is used for data grabbing or previews.
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*/
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LayerObject* Active;
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/*!
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* \brief A pointer to the drawing canvas of the tool, work on this.
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*/
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LayerObject* Canvas;
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/*!
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* \brief A pointer to the drawing canvas of the tool, work on this.
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*/
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LayerObject* Canvas;
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/*!
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* \brief A flag checking if the user is currently drawing or not.
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*/
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bool drawing = false;
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/*!
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* \brief A flag checking if the user is currently drawing or not.
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*/
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bool drawing = false;
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public:
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/*!
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* \brief A constructor setting the general Painting Area and colorPicker.
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* \param Area - The general PaintingArea used by the project.
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* \param colorPicker - The general colorPicker used by the project.
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*/
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IntelliTool(PaintingArea* Area, IntelliColorPicker* colorPicker);
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/*!
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* \brief A constructor setting the general Painting Area and colorPicker.
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* \param Area - The general PaintingArea used by the project.
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* \param colorPicker - The general colorPicker used by the project.
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*/
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IntelliTool(PaintingArea* Area, IntelliColorPicker* colorPicker);
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/*!
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* \brief An abstract Destructor.
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*/
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virtual ~IntelliTool() = 0;
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/*!
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* \brief An abstract Destructor.
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*/
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virtual ~IntelliTool() = 0;
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/*!
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* \brief A function managing the right click Pressed of a Mouse. Constructing the Canvas to draw on. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseRightPressed(int x, int y);
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/*!
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* \brief A function managing the right click Pressed of a Mouse. Constructing the Canvas to draw on. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseRightPressed(int x, int y);
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/*!
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* \brief A function managing the right click Released of a Mouse. Merging the Canvas to Active. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseRightReleased(int x, int y);
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/*!
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* \brief A function managing the right click Released of a Mouse. Merging the Canvas to Active. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseRightReleased(int x, int y);
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/*!
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* \brief A function managing the left click Pressed of a Mouse. Resetting the current draw. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseLeftPressed(int x, int y);
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/*!
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* \brief A function managing the left click Pressed of a Mouse. Resetting the current draw. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseLeftPressed(int x, int y);
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/*!
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* \brief A function managing the left click Released of a Mouse. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseLeftReleased(int x, int y);
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/*!
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* \brief A function managing the left click Released of a Mouse. Call this in child classes!
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* \param x - The x coordinate relative to the active/canvas layer.
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* \param y - The y coordinate relative to the active/canvas layer.
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*/
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virtual void onMouseLeftReleased(int x, int y);
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/*!
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* \brief A function managing the scroll event. A positive value means scrolling outwards. Call this in child classes!
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* \param value - The absolute the scroll has changed.
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*/
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virtual void onWheelScrolled(int value);
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/*!
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* \brief A function managing the scroll event. A positive value means scrolling outwards. Call this in child classes!
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* \param value - The absolute the scroll has changed.
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*/
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virtual void onWheelScrolled(int value);
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/*!
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* \brief A function managing the mouse moved event. Call this in child classes!
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* \param x - The x coordinate of the new mouse position.
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* \param y - The y coordinate of the new mouse position.
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*/
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virtual void onMouseMoved(int x, int y);
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/*!
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* \brief A function managing the mouse moved event. Call this in child classes!
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* \param x - The x coordinate of the new mouse position.
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* \param y - The y coordinate of the new mouse position.
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*/
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virtual void onMouseMoved(int x, int y);
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};
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