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@@ -60,7 +60,7 @@ std::vector<Triangle> calculateTriangles(std::vector<QPoint> polyPoints);
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* \param point - The point to checl, if it lies in the polygon.
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* \return Returns true if the point lies in the üpolygon, otherwise false.
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*/
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bool isInPolygon(std::vector<Triangle> &triangles, QPoint &point);
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bool isInPolygon(const std::vector<Triangle> &triangles, QPoint &point);
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}
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#endif
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