Merge branch 'dev-tools-seb' into dev-docs

This commit is contained in:
Sonaion
2019-12-18 20:39:24 +01:00
4 changed files with 83 additions and 6 deletions

View File

@@ -0,0 +1,77 @@
#include "IntelliToolFloodFill.h"
#include "Layer/PaintingArea.h"
#include "QColorDialog"
#include "QInputDialog"
#include <functional>
#include <queue>
IntelliToolFloodFill::IntelliToolFloodFill(PaintingArea* Area, IntelliColorPicker* colorPicker)
:IntelliTool(Area, colorPicker){
}
IntelliToolFloodFill::~IntelliToolFloodFill(){
}
void IntelliToolFloodFill::onMouseRightPressed(int x, int y){
IntelliTool::onMouseRightPressed(x,y);
}
void IntelliToolFloodFill::onMouseRightReleased(int x, int y){
IntelliTool::onMouseRightReleased(x,y);
}
void IntelliToolFloodFill::onMouseLeftPressed(int x, int y){
IntelliTool::onMouseLeftPressed(x,y);
QPoint start(x,y);
std::queue<QPoint> Q;
Q.push(start);
QColor oldColor = this->Active->image->getPixelColor(start);
QColor newColor = this->colorPicker->getFirstColor();
Canvas->image->drawPixel(start,newColor);
QPoint left, right, top, down;
while(!Q.empty()){
QPoint Current = Q.front();
Q.pop();
left = QPoint(Current.x()-1,Current.y() );
right = QPoint(Current.x()+1,Current.y() );
top = QPoint(Current.x() ,Current.y()-1);
down = QPoint(Current.x() ,Current.y()+1);
if((right.x() < Canvas->width) && (Canvas->image->getPixelColor(right) != newColor) && (Active->image->getPixelColor(right) == oldColor)){
Canvas->image->drawPixel(right,newColor);
Q.push(right);
}
if((left.x() >= 0) && (Canvas->image->getPixelColor(left) != newColor) && (Active->image->getPixelColor(left) == oldColor)){
Canvas->image->drawPixel(left,newColor);
Q.push(left);
}
if((top.y() < Canvas->hight) && (Canvas->image->getPixelColor(top) != newColor) && (Active->image->getPixelColor(top) == oldColor)){
Canvas->image->drawPixel(top,newColor);
Q.push(top);
}
if((down.y() >= 0) && (Canvas->image->getPixelColor(down) != newColor) && (Active->image->getPixelColor(down) == oldColor)){
Canvas->image->drawPixel(down,newColor);
Q.push(down);
}
}
Canvas->image->calculateVisiblity();
}
void IntelliToolFloodFill::onMouseLeftReleased(int x, int y){
IntelliTool::onMouseLeftReleased(x,y);
}
void IntelliToolFloodFill::onWheelScrolled(int value){
IntelliTool::onWheelScrolled(value);
}
void IntelliToolFloodFill::onMouseMoved(int x, int y){
IntelliTool::onMouseMoved(x,y);
}