Merge branch 'dev' into 'hotfix-history'

# Conflicts:
#   src/Layer/PaintingArea.h
This commit is contained in:
Jonas Mucke
2020-01-30 17:25:39 +00:00
29 changed files with 1079 additions and 1216 deletions

View File

@@ -7,6 +7,8 @@
#include <QCloseEvent>
#include <QDebug>
#include <string>
#include <QScreen>
#include <QGuiApplication>
// IntelliPhotoGui constructor
IntelliPhotoGui::IntelliPhotoGui(){
@@ -20,7 +22,7 @@ IntelliPhotoGui::IntelliPhotoGui(){
setIntelliStyle();
// Size the app
resize(600,600);
showMaximized();
showMaximized();
setDefaultValues();
}
@@ -143,7 +145,7 @@ void IntelliPhotoGui::slotChangeDim(){
// Change dimension
if (ok1&&ok2) {
paintingArea->setLayerDimensions(width,height);
paintingArea->setCanvasDimensions(width,height);
UpdateGui();
}
}
@@ -155,7 +157,7 @@ void IntelliPhotoGui::slotDeleteLayer(){
// "delete Layer" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layerNumber = IntelliInputDialog::getInt("Delete Layer", "Number:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
int layerNumber = IntelliInputDialog::getInt("Delete Layer", "Number:", paintingArea->getIndexOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
// Create New Layer
if(ok1) {
@@ -172,7 +174,7 @@ void IntelliPhotoGui::slotSetActiveAlpha(){
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getIndexOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
// "New Alpha" is the title of the window
int alpha = IntelliInputDialog::getInt("Layer to set on", "Alpha:", 255, 0, 255, 1, &ok2);
@@ -191,7 +193,7 @@ void IntelliPhotoGui::slotSetPolygon(){
// "Layer to set on" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getIndexOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
if (ok1)
{
@@ -243,15 +245,15 @@ void IntelliPhotoGui::slotSetActiveLayer(){
}
}
void IntelliPhotoGui::slotUpdateRenderSettingsOn(){
void IntelliPhotoGui::slotUpdateFastRenderSettingsOn(){
paintingArea->setRenderSettings(true);
FastRendererLabel->setText("Fast Render: On");
FastRendererLabel->setText("Fast Render: On");
UpdateGui();
}
void IntelliPhotoGui::slotUpdateRenderSettingsOff(){
void IntelliPhotoGui::slotUpdateFastRenderSettingsOff(){
paintingArea->setRenderSettings(false);
FastRendererLabel->setText("Fast Render: Off");
FastRendererLabel->setText("Fast Render: Off");
UpdateGui();
}
@@ -306,8 +308,8 @@ void IntelliPhotoGui::slotCreateFloodFillTool(){
}
void IntelliPhotoGui::slotCreateGradientTool(){
GradientButton->setChecked(true);
paintingArea->createGradientTool();
GradientButton->setChecked(true);
paintingArea->createGradientTool();
}
// Open an about dialog
@@ -330,9 +332,10 @@ void IntelliPhotoGui::slotEnterPressed(){
paintingArea->Toolsettings.setInnerAlpha(string.toInt());
}
void IntelliPhotoGui::slotResetTools(){
void IntelliPhotoGui::slotResetToolButtons(){
CircleButton->setChecked(false);
FloodFillButton->setChecked(false);
GradientButton->setChecked(false);
LineButton->setChecked(false);
PenButton->setChecked(false);
PlainButton->setChecked(false);
@@ -424,7 +427,7 @@ void IntelliPhotoGui::createActions(){
connect(actionCreateNewShapedLayer, SIGNAL(triggered()), this, SLOT(slotCreateNewShapedLayer()));
// Delete New Layer action and tie to IntelliPhotoGui::deleteLayer()
actionDeleteLayer = new QAction(tr("&Delete Layer..."), this);
actionDeleteLayer = new QAction(tr("&Delete Layer"), this);
actionDeleteLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_D));
connect(actionDeleteLayer, SIGNAL(triggered()), this, SLOT(slotDeleteLayer()));
@@ -433,50 +436,50 @@ void IntelliPhotoGui::createActions(){
connect(actionChangeDim, SIGNAL(triggered()), this, SLOT(slotChangeDim()));
connect(dimCanvas, SIGNAL(clicked()), this, SLOT(slotChangeDim()));
actionSetActiveLayer = new QAction(tr("&set Active"), this);
actionSetActiveLayer = new QAction(tr("&Set Active"), this);
actionSetActiveLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_A));
connect(actionSetActiveLayer, SIGNAL(triggered()), this, SLOT(slotSetActiveLayer()));
actionSetActiveAlpha = new QAction(tr("&set Alpha"), this);
actionSetActiveAlpha = new QAction(tr("&Set Alpha"), this);
actionSetActiveAlpha->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_A));
connect(actionSetActiveAlpha, SIGNAL(triggered()), this, SLOT(slotSetActiveAlpha()));
actionSetPolygon = new QAction(tr("&set new Polygondata"), this);
actionSetPolygon = new QAction(tr("&Set Polygon Data"), this);
actionSetPolygon->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_P));
connect(actionSetPolygon, SIGNAL(triggered()), this, SLOT(slotSetPolygon()));
actionMovePositionUp = new QAction(tr("&move Up"), this);
actionMovePositionUp = new QAction(tr("&Move Up"), this);
actionMovePositionUp->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Up));
connect(actionMovePositionUp, SIGNAL(triggered()), this, SLOT(slotPositionMoveUp()));
actionMovePositionDown = new QAction(tr("&move Down"), this);
actionMovePositionDown = new QAction(tr("&Move Down"), this);
actionMovePositionDown->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Down));
connect(actionMovePositionDown, SIGNAL(triggered()), this, SLOT(slotPositionMoveDown()));
actionMovePositionLeft = new QAction(tr("&move Left"), this);
actionMovePositionLeft = new QAction(tr("&Move Left"), this);
actionMovePositionLeft->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Left));
connect(actionMovePositionLeft, SIGNAL(triggered()), this, SLOT(slotPositionMoveLeft()));
actionMovePositionRight = new QAction(tr("&move Right"), this);
actionMovePositionRight = new QAction(tr("&Move Right"), this);
actionMovePositionRight->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Right));
connect(actionMovePositionRight, SIGNAL(triggered()), this, SLOT(slotPositionMoveRight()));
actionMoveLayerUp = new QAction(tr("&move Layer Up"), this);
actionMoveLayerUp = new QAction(tr("&Move Forth"), this);
actionMoveLayerUp->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Up));
connect(actionMoveLayerUp, SIGNAL(triggered()), this, SLOT(slotMoveLayerUp()));
actionMoveLayerDown = new QAction(tr("&move Layer Down"), this);
actionMoveLayerDown = new QAction(tr("&Move Back"), this);
actionMoveLayerDown->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Down));
connect(actionMoveLayerDown, SIGNAL(triggered()), this, SLOT(slotMoveLayerDown()));
//Create Update RenderSettings Actions here
actionUpdateRenderSettingsOn = new QAction(tr("&On"), this);
actionUpdateRenderSettingsOn->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_A));
connect(actionUpdateRenderSettingsOn, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOn()));
actionUpdateFastRenderSettingsOn = new QAction(tr("&On"), this);
actionUpdateFastRenderSettingsOn->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_A));
connect(actionUpdateFastRenderSettingsOn, SIGNAL(triggered()),this, SLOT(slotUpdateFastRenderSettingsOn()));
actionUpdateRenderSettingsOff = new QAction(tr("&Off"), this);
actionUpdateRenderSettingsOff->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_D));
connect(actionUpdateRenderSettingsOff, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOff()));
actionUpdateFastRenderSettingsOff = new QAction(tr("&Off"), this);
actionUpdateFastRenderSettingsOff->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_D));
connect(actionUpdateFastRenderSettingsOff, SIGNAL(triggered()),this, SLOT(slotUpdateFastRenderSettingsOff()));
//Create Color Actions here
actionColorPickerFirstColor = new QAction(tr("&Main"), this);
@@ -497,79 +500,78 @@ void IntelliPhotoGui::createActions(){
//Create Tool actions down here
actionCreatePlainTool = new QAction(tr("&Plain"), this);
actionCreatePlainTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_P));
connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotCreatePlainTool()));
actionCreatePenTool = new QAction(tr("&Pen"),this);
actionCreatePenTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_S));
connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotCreatePenTool()));
actionCreateLineTool = new QAction(tr("&Line"), this);
actionCreateLineTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_L));
connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotCreateLineTool()));
actionCreateCircleTool = new QAction(tr("&Circle"), this);
actionCreateCircleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_C));
connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotCreateCircleTool()));
actionCreateRectangleTool = new QAction(tr("&Rectangle"), this);
actionCreateRectangleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_R));
connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotCreateRectangleTool()));
actionCreatePolygonTool = new QAction(tr("&Polygon"), this);
actionCreatePolygonTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_V));
connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotCreatePolygonTool()));
actionCreateFloodFillTool = new QAction(tr("&FloodFill"), this);
actionCreateFloodFillTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_F));
connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotCreateFloodFillTool()));
actionCreateGradientTool = new QAction(tr("&Gradient"),this);
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotCreateGradientTool()));
actionCreateGradientTool = new QAction(tr("&Gradient"),this);
actionCreateGradientTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_G));
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotResetToolButtons()));
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotCreateGradientTool()));
// Create about action and tie to IntelliPhotoGui::about()
actionAboutDialog = new QAction(tr("&About"), this);
actionAboutDialog->setShortcut(Qt::Key_F2);
actionAboutDialog = new QAction(tr("&About"), this);
connect(actionAboutDialog, SIGNAL(triggered()), this, SLOT(slotAboutDialog()));
// Create about Qt action and tie to IntelliPhotoGui::aboutQt()
actionAboutQtDialog = new QAction(tr("About &Qt"), this);
actionAboutQtDialog->setShortcut(Qt::Key_F3);
actionAboutQtDialog = new QAction(tr("About &Qt"), this);
connect(actionAboutQtDialog, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
connect(EditLineWidth, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed()));
connect(EditLineInnerAlpha, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed()));
connect(CircleButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(CircleButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(CircleButton, SIGNAL(clicked()), this, SLOT(slotCreateCircleTool()));
connect(FloodFillButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(FloodFillButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(FloodFillButton, SIGNAL(clicked()), this, SLOT(slotCreateFloodFillTool()));
connect(GradientButton, SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(GradientButton, SIGNAL(clicked()), this, SLOT(slotCreateGradientTool()));
connect(GradientButton, SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(GradientButton, SIGNAL(clicked()), this, SLOT(slotCreateGradientTool()));
connect(LineButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(LineButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(LineButton, SIGNAL(clicked()), this, SLOT(slotCreateLineTool()));
connect(PenButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PenButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(PenButton, SIGNAL(clicked()), this, SLOT(slotCreatePenTool()));
connect(PlainButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PlainButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(PlainButton, SIGNAL(clicked()), this, SLOT(slotCreatePlainTool()));
connect(PolygonButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PolygonButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(PolygonButton, SIGNAL(clicked()), this, SLOT(slotCreatePolygonTool()));
connect(RectangleButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(RectangleButton,SIGNAL(pressed()), this, SLOT(slotResetToolButtons()));
connect(RectangleButton, SIGNAL(clicked()), this, SLOT(slotCreateRectangleTool()));
actionSetWidth = new QAction(tr("&Set Width"),this);
@@ -580,11 +582,11 @@ void IntelliPhotoGui::createActions(){
actionSetInnerAlpha->setShortcut(QKeySequence(Qt::ALT + Qt::Key_A));
connect(actionSetInnerAlpha, SIGNAL(triggered()), this, SLOT(slotSetInnerAlpha()));
actionGoBack = new QAction(tr("&Go back"),this);
actionGoBack = new QAction(tr("&Undo"),this);
actionGoBack->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Z));
connect(actionGoBack, SIGNAL(triggered()), this, SLOT(slotGoBack()));
actionGoForward = new QAction(tr("&Go forward"),this);
actionGoForward = new QAction(tr("&Redo"),this);
actionGoForward->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Y));
connect(actionGoForward, SIGNAL(triggered()), this, SLOT(slotGoForward()));
}
@@ -603,13 +605,13 @@ void IntelliPhotoGui::createMenus(){
fileMenu->addSeparator();
fileMenu->addAction(actionExit);
//Attach all actions to Render Settings
// Attach all actions to Render Settings
renderMenu = new QMenu(tr("&Fast Renderer"), this);
renderMenu->addAction(actionUpdateRenderSettingsOn);
renderMenu->addAction(actionUpdateRenderSettingsOff);
renderMenu->addAction(actionUpdateFastRenderSettingsOn);
renderMenu->addAction(actionUpdateFastRenderSettingsOff);
//Attach all Layer Creations to Menu
layerCreationMenu = new QMenu(tr("&Create new Layer"), this);
// Attach all Layer Creations to Menu
layerCreationMenu = new QMenu(tr("&Create Layer"), this);
layerCreationMenu->addAction(actionCreateNewRasterLayer);
layerCreationMenu->addAction(actionCreateNewShapedLayer);
@@ -630,41 +632,37 @@ void IntelliPhotoGui::createMenus(){
layerMenu->addSeparator();
layerMenu->addAction(actionDeleteLayer);
//Attach all Color Options
// Attach all Color Options
colorMenu = new QMenu(tr("&Color"), this);
colorMenu->addAction(actionColorPickerFirstColor);
colorMenu->addAction(actionColorPickerSecondColor);
colorMenu->addAction(actionColorSwap);
//Attach all Tool Creation Actions
toolCreationMenu = new QMenu(tr("&Drawingtools"), this);
// Attach all Tool Creation Actions
toolCreationMenu = new QMenu(tr("&Tool Selection"), this);
toolCreationMenu->addAction(actionCreateCircleTool);
toolCreationMenu->addAction(actionCreateFloodFillTool);
toolCreationMenu->addAction(actionCreateGradientTool);
toolCreationMenu->addAction(actionCreateFloodFillTool);
toolCreationMenu->addAction(actionCreateGradientTool);
toolCreationMenu->addAction(actionCreateLineTool);
toolCreationMenu->addAction(actionCreatePenTool);
toolCreationMenu->addAction(actionCreatePlainTool);
toolCreationMenu->addAction(actionCreatePolygonTool);
toolCreationMenu->addAction(actionCreateRectangleTool);
//Attach all Tool Setting Actions
toolSettingsMenu = new QMenu(tr("&Toolsettings"), this);
// Attach all Tool Setting Actions
toolSettingsMenu = new QMenu(tr("&Tool Settings"), this);
toolSettingsMenu->addAction(actionSetWidth);
toolSettingsMenu->addAction(actionSetInnerAlpha);
//Attach all Tool Options
// Attach all Tool Options
toolMenu = new QMenu(tr("&Tools"), this);
toolMenu->addMenu(toolCreationMenu);
toolMenu->addMenu(toolSettingsMenu);
toolMenu->addSeparator();
toolMenu->addMenu(colorMenu);
toolMenu->addMenu(toolSettingsMenu);
// Attach all actions to Options
optionMenu = new QMenu(tr("&Options"), this);
optionMenu->addAction(actionGoBack);
optionMenu->addAction(actionGoForward);
optionMenu->addMenu(layerMenu);
optionMenu->addMenu(toolMenu);
optionMenu->addAction(actionGoForward);
optionMenu->addSeparator();
optionMenu->addMenu(renderMenu);
optionMenu->addAction(actionChangeDim);
@@ -677,6 +675,9 @@ void IntelliPhotoGui::createMenus(){
// Add menu items to the menubar
menuBar()->addMenu(fileMenu);
menuBar()->addMenu(optionMenu);
menuBar()->addMenu(layerMenu);
menuBar()->addMenu(toolMenu);
menuBar()->addMenu(colorMenu);
menuBar()->addMenu(helpMenu);
}
@@ -694,6 +695,11 @@ void IntelliPhotoGui::createGui(){
paintingArea = new PaintingArea(1280, 720);
paintingArea->guiReference = this;
QScreen *screen = QGuiApplication::primaryScreen();
QRect screenGeometry = screen->geometry();
Buttonsize.setWidth(screenGeometry.width()/20);
Buttonsize.setHeight(screenGeometry.height()/20);
preview = QPixmap(":/Icons/Buttons/icons/circle-tool.svg");
CircleButton = new QPushButton();
CircleButton->setFixedSize(Buttonsize);
@@ -708,7 +714,7 @@ void IntelliPhotoGui::createGui(){
FloodFillButton->setIconSize(Buttonsize);
FloodFillButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/icon.png");
preview = QPixmap(":/Icons/Buttons/icons/gradient-tool.svg");
GradientButton = new QPushButton();
GradientButton->setFixedSize(Buttonsize);
GradientButton->setIcon(preview);
@@ -786,10 +792,10 @@ void IntelliPhotoGui::createGui(){
SwitchColorButton->setIcon(preview);
SwitchColorButton->setIconSize(QSize(Buttonsize.width() * 2,Buttonsize.height()));
ActiveLayerLine = new QLabel();
QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1);
ActiveLayerLine->setText(string);
ActiveLayerLine->setFixedSize(Buttonsize.width() * 2 + 10,(Buttonsize.height() * 2) / 3);
ActiveLayerLabel = new QLabel();
QString string = QString("Active Layer: %1").arg(paintingArea->getIndexOfActiveLayer() + 1);
ActiveLayerLabel->setText(string);
ActiveLayerLabel->setFixedSize(Buttonsize.width() * 2 + 10,(Buttonsize.height() * 2) / 3);
IntelliImage* activePicture = paintingArea->getImageOfActiveLayer();
if(activePicture) {
@@ -813,9 +819,9 @@ void IntelliPhotoGui::createGui(){
QString String = QString("%1x%2").arg(paintingArea->Canvas->width()).arg(paintingArea->Canvas->height());
dimCanvas->setText(String);
FastRendererLabel = new QLabel();
FastRendererLabel->setFixedSize(Buttonsize.width() * 2 + 15,(Buttonsize.height() * 2) / 3);
FastRendererLabel->setText("Fast Render: On");
FastRendererLabel = new QLabel();
FastRendererLabel->setFixedSize(Buttonsize.width() * 2 + 15,(Buttonsize.height() * 2) / 3);
FastRendererLabel->setText("Fast Render: On");
ScrollArea = new QScrollArea(this);
ScrollArea->setBackgroundRole(QPalette::Dark);
@@ -832,7 +838,7 @@ void IntelliPhotoGui::createGui(){
mainLayout->addWidget(PlainButton,3,2,1,1);
mainLayout->addWidget(PolygonButton,3,3,1,1);
mainLayout->addWidget(RectangleButton,4,2,1,1);
mainLayout->addWidget(GradientButton,4,3,1,1);
mainLayout->addWidget(GradientButton,4,3,1,1);
mainLayout->addWidget(WidthLine,5,2,1,2);
mainLayout->addWidget(EditLineWidth,6,2,1,2);
mainLayout->addWidget(innerAlphaLine,7,2,1,2);
@@ -840,11 +846,11 @@ void IntelliPhotoGui::createGui(){
mainLayout->addWidget(FirstColorButton,9,2,1,1);
mainLayout->addWidget(SecondColorButton,9,3,1,1);
mainLayout->addWidget(SwitchColorButton,10,2,1,2);
mainLayout->addWidget(ActiveLayerLine,11,2,1,2);
mainLayout->addWidget(ActiveLayerLabel,11,2,1,2);
mainLayout->addWidget(ActiveLayerImageLabel,12,2,1,2);
mainLayout->addWidget(dimActive,13,2,1,2);
mainLayout->addWidget(dimCanvas,14,2,1,2);
mainLayout->addWidget(FastRendererLabel,15,2,1,2);
mainLayout->addWidget(FastRendererLabel,15,2,1,2);
mainLayout->setHorizontalSpacing(0);
}
@@ -925,8 +931,8 @@ void IntelliPhotoGui::setToolWidth(int value){
}
void IntelliPhotoGui::UpdateGui(){
QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1);
ActiveLayerLine->setText(string);
QString string = QString("Active Layer: %1").arg(paintingArea->getIndexOfActiveLayer() + 1);
ActiveLayerLabel->setText(string);
IntelliImage* activePicture = paintingArea->getImageOfActiveLayer();
if(activePicture) {
@@ -950,8 +956,8 @@ void IntelliPhotoGui::UpdateGui(){
if(paintingArea->layerBundle.size() != 0) {
string = QString("%1x%2").arg(paintingArea->layerBundle[static_cast<size_t>
(paintingArea->getNumberOfActiveLayer())].width).arg(paintingArea->layerBundle[static_cast<size_t>
(paintingArea->getNumberOfActiveLayer())].height);
(paintingArea->getIndexOfActiveLayer())].width).arg(paintingArea->layerBundle[static_cast<size_t>
(paintingArea->getIndexOfActiveLayer())].height);
dimActive->setText(string);
}
else{