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Automated Release Preparation
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@@ -46,9 +46,9 @@ struct LayerObject {
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*/
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int alpha = 255;
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LayerObject();
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LayerObject();
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LayerObject(const LayerObject& layer);
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LayerObject(const LayerObject& layer);
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};
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/*!
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@@ -117,7 +117,7 @@ void deleteAllLayers();
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* \param type - Defining the ImageType of the new layer
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* \return Returns the number of layers in the project
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*/
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int addLayer(int width, int height, int widthOffset = 0, int heightOffset = 0, int alpha=255, ImageType type = ImageType::RASTERIMAGE);
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int addLayer(int width, int height, int widthOffset = 0, int heightOffset = 0, int alpha = 255, ImageType type = ImageType::RASTERIMAGE);
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/*!
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* \brief The addLayerAt adds a layer to the current project/ painting area at a specific position in the layer stack
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* \param idx - Index of the position the new layer should be added
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