Ran Uncrustify Again

This commit is contained in:
2020-01-09 10:18:28 +01:00
parent ee64fa6997
commit d4313e29a0
21 changed files with 428 additions and 428 deletions

View File

@@ -19,7 +19,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
QPoint BP(point.x()-post.x(), point.y()-post.y());
float topSclar = AP.x()*BP.x()+AP.y()*BP.y();
float absolute = static_cast<float>(sqrt(pow(AP.x(),2.)+pow(AP.y(),2.))*sqrt(pow(BP.x(),2.)+pow(BP.y(),2.)));
float absolute = static_cast<float>(sqrt(pow(AP.x(),2.)+pow(AP.y(),2.))*sqrt(pow(BP.x(),2.)+pow(BP.y(),2.)));
return acos(topSclar/absolute);
};
@@ -46,7 +46,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
// return if the vertex is a tip
auto isTip = [](float angle){
return static_cast<double>(angle)<(pi/2.);
return static_cast<double>(angle)<(pi/2.);
};
std::vector<TriangleHelper> Vertices;
@@ -88,7 +88,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
}
// update post und prev idx
post = getPrev(post, Vertices.size());
post = getPrev(post, Vertices.size());
prev = prev<smallest.idx ? prev : (prev-1);
// calcultae neighboors of prev and post to calculate new interior angles
@@ -115,7 +115,7 @@ std::vector<Triangle> IntelliTriangulation::calculateTriangles(std::vector<QPoin
bool IntelliTriangulation::isInPolygon(std::vector<Triangle> &triangles, QPoint &point){
for(auto triangle : triangles) {
if(IntelliTriangulation::isInTriangle(triangle, point)) {
if(IntelliTriangulation::isInTriangle(triangle, point)) {
return true;
}
}