diff --git a/src/GUI/IntelliPhotoGui.cpp b/src/GUI/IntelliPhotoGui.cpp index c80b15b..6d75ff4 100644 --- a/src/GUI/IntelliPhotoGui.cpp +++ b/src/GUI/IntelliPhotoGui.cpp @@ -430,39 +430,39 @@ void IntelliPhotoGui::createActions(){ connect(actionChangeDim, SIGNAL(triggered()), this, SLOT(slotChangeDim())); connect(dimCanvas, SIGNAL(clicked()), this, SLOT(slotChangeDim())); - actionSetActiveLayer = new QAction(tr("&set Active"), this); + actionSetActiveLayer = new QAction(tr("&Set Active"), this); actionSetActiveLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_A)); connect(actionSetActiveLayer, SIGNAL(triggered()), this, SLOT(slotSetActiveLayer())); - actionSetActiveAlpha = new QAction(tr("&set Alpha"), this); + actionSetActiveAlpha = new QAction(tr("&Set Alpha"), this); actionSetActiveAlpha->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_A)); connect(actionSetActiveAlpha, SIGNAL(triggered()), this, SLOT(slotSetActiveAlpha())); - actionSetPolygon = new QAction(tr("&set new Polygondata"), this); + actionSetPolygon = new QAction(tr("&Set new Polygondata"), this); actionSetPolygon->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_P)); connect(actionSetPolygon, SIGNAL(triggered()), this, SLOT(slotSetPolygon())); - actionMovePositionUp = new QAction(tr("&move Up"), this); + actionMovePositionUp = new QAction(tr("&Move Up"), this); actionMovePositionUp->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Up)); connect(actionMovePositionUp, SIGNAL(triggered()), this, SLOT(slotPositionMoveUp())); - actionMovePositionDown = new QAction(tr("&move Down"), this); + actionMovePositionDown = new QAction(tr("&Move Down"), this); actionMovePositionDown->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Down)); connect(actionMovePositionDown, SIGNAL(triggered()), this, SLOT(slotPositionMoveDown())); - actionMovePositionLeft = new QAction(tr("&move Left"), this); + actionMovePositionLeft = new QAction(tr("&Move Left"), this); actionMovePositionLeft->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Left)); connect(actionMovePositionLeft, SIGNAL(triggered()), this, SLOT(slotPositionMoveLeft())); - actionMovePositionRight = new QAction(tr("&move Right"), this); + actionMovePositionRight = new QAction(tr("&Move Right"), this); actionMovePositionRight->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Right)); connect(actionMovePositionRight, SIGNAL(triggered()), this, SLOT(slotPositionMoveRight())); - actionMoveLayerUp = new QAction(tr("&move Layer Up"), this); + actionMoveLayerUp = new QAction(tr("&Move Layer Up"), this); actionMoveLayerUp->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Up)); connect(actionMoveLayerUp, SIGNAL(triggered()), this, SLOT(slotMoveLayerUp())); - actionMoveLayerDown = new QAction(tr("&move Layer Down"), this); + actionMoveLayerDown = new QAction(tr("&Move Layer Down"), this); actionMoveLayerDown->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Down)); connect(actionMoveLayerDown, SIGNAL(triggered()), this, SLOT(slotMoveLayerDown()));