#include "IntelliToolLine.h" #include "Layer/PaintingArea.h" #include "QColorDialog" #include "QInputDialog" IntelliToolLine::IntelliToolLine(PaintingArea* Area, IntelliColorPicker* colorPicker) :IntelliTool(Area, colorPicker){ this->lineWidth = QInputDialog::getInt(nullptr,"Line Width Input", "Width",1,1,50,1); //create checkbox or scroll dialog to get line style this->lineStyle = LineStyle::SOLID_LINE; } IntelliToolLine::~IntelliToolLine(){ } void IntelliToolLine::onMouseRightPressed(int x, int y){ IntelliTool::onMouseRightPressed(x,y); } void IntelliToolLine::onMouseRightReleased(int x, int y){ IntelliTool::onMouseRightReleased(x,y); } void IntelliToolLine::onMouseLeftPressed(int x, int y){ IntelliTool::onMouseLeftPressed(x,y); this->start=QPoint(x,y); this->Canvas->image->drawLine(start, start, colorPicker->getFirstColor(),lineWidth); Canvas->image->calculateVisiblity(); } void IntelliToolLine::onMouseLeftReleased(int x, int y){ IntelliTool::onMouseLeftReleased(x,y); } void IntelliToolLine::onMouseMoved(int x, int y){ IntelliTool::onMouseMoved(x,y); if(this->drawing){ this->Canvas->image->drawPlain(Qt::transparent); QPoint next(x,y); switch(lineStyle){ case LineStyle::SOLID_LINE: this->Canvas->image->drawLine(start,next,colorPicker->getFirstColor(),lineWidth); break; case LineStyle::DOTTED_LINE: QPoint p1 =start.x() <= next.x() ? start : next; QPoint p2 =start.x() < next.x() ? next : start; int m = (float)(p2.y()-p1.y())/(float)(p2.x()-p1.x())+0.5f; int c = start.y()-start.x()*m; break; } } IntelliTool::onMouseMoved(x,y); }