// ---------- IntelliPhotoGui.cpp ---------- #include "IntelliPhotoGui.h" #include "Layer/PaintingArea.h" // IntelliPhotoGui constructor IntelliPhotoGui::IntelliPhotoGui(){ // create Gui elements and lay them out createGui(); // Create actions createActions(); // create Menus createMenus(); // set style of the gui setIntelliStyle(); // Size the app resize(600,600); showMaximized(); setDefaultToolValue(); } // User tried to close the app void IntelliPhotoGui::closeEvent(QCloseEvent*event){ // If they try to close maybeSave() returns true // if no changes have been made and the app closes if (maybeSave()) { event->accept(); } else { // If there have been changes ignore the event event->ignore(); } } // Check if the current image has been changed and then // open a dialog to open a file void IntelliPhotoGui::slotOpen(){ // Check if changes have been made since last save // maybeSave() returns true if no changes have been made if (maybeSave()) { // Get the file to open from a dialog // tr sets the window title to Open File // QDir opens the current dirctory QString fileName = QFileDialog::getOpenFileName(this, tr("Open File"), QDir::currentPath(), nullptr, nullptr, QFileDialog::DontUseNativeDialog); // If we have a file name load the image and place // it in the paintingArea if (!fileName.isEmpty()) { paintingArea->open(fileName); UpdateGui(); } } } // Called when the user clicks Save As in the menu void IntelliPhotoGui::slotSave(){ // A QAction represents the action of the user clicking QAction*action = qobject_cast(sender()); // Stores the array of bytes of the users data QByteArray fileFormat = action->data().toByteArray(); // Pass it to be saved saveFile(fileFormat); } // Opens a dialog that allows the user to create a New Layer void IntelliPhotoGui::slotCreateNewLayer(){ // Stores button value bool ok1, ok2; // "New Layer" is the title of the window // the next tr is the text to display // Define the standard Value, min, max, step and ok button QInputDialog Input; Input.setPalette(Palette); int width = Input.getInt(this, tr("New Layer"), tr("Width:"), 200,1, 500, 1, &ok1); int height = QInputDialog::getInt(this, tr("New Layer"), tr("Height:"), 200,1, 500, 1, &ok2); // Create New Layer if (ok1&&ok2) { paintingArea->addLayer(width,height,0,0); UpdateGui(); } } // Opens a dialog that allows the user to delete a Layer void IntelliPhotoGui::slotDeleteLayer(){ // Stores button value bool ok; // "delete Layer" is the title of the window // the next tr is the text to display // Define the standard Value, min, max, step and ok button int layerNumber = QInputDialog::getInt(this, tr("delete Layer"), tr("Number:"), paintingArea->getNumberOfActiveLayer()+1,1, 501, 1, &ok); // Create New Layer if (ok) { paintingArea->deleteLayer(layerNumber-1); UpdateGui(); } } void IntelliPhotoGui::slotSetActiveAlpha(){ // Stores button value bool ok1, ok2; // "Layer to set on" is the title of the window // the next tr is the text to display // Define the standard Value, min, max, step and ok button int layer = QInputDialog::getInt(this, tr("Layer to set on"), tr("Layer:"), 1,1,500,1, &ok1); // "New Alpha" is the title of the window int alpha = QInputDialog::getInt(this, tr("New Alpha"), tr("Alpha:"), 255,0, 255, 1, &ok2); if (ok1&&ok2) { paintingArea->setLayerAlpha(layer-1,alpha); UpdateGui(); } } void IntelliPhotoGui::slotPositionMoveUp(){ paintingArea->movePositionActive(0,-20); update(); } void IntelliPhotoGui::slotPositionMoveDown(){ paintingArea->movePositionActive(0,20); update(); } void IntelliPhotoGui::slotPositionMoveLeft(){ paintingArea->movePositionActive(-20,0); update(); } void IntelliPhotoGui::slotPositionMoveRight(){ paintingArea->movePositionActive(20,0); update(); } void IntelliPhotoGui::slotMoveLayerUp(){ paintingArea->moveActiveLayer(1); update(); } void IntelliPhotoGui::slotMoveLayerDown(){ paintingArea->moveActiveLayer(-1); update(); } void IntelliPhotoGui::slotClearActiveLayer(){ // Stores button value bool ok1, ok2, ok3, ok4; // "Red Input" is the title of the window // the next tr is the text to display // Define the standard Value, min, max, step and ok button int red = QInputDialog::getInt(this, tr("Red Input"), tr("Red:"), 255,0, 255,1, &ok1); // "Green Input" is the title of the window int green = QInputDialog::getInt(this, tr("Green Input"), tr("Green:"), 255,0, 255, 1, &ok2); // "Blue Input" is the title of the window int blue = QInputDialog::getInt(this, tr("Blue Input"), tr("Blue:"), 255,0, 255, 1, &ok3); // "Alpha Input" is the title of the window int alpha = QInputDialog::getInt(this, tr("Alpha Input"), tr("Alpha:"), 255,0, 255, 1, &ok4); if (ok1&&ok2&&ok3&&ok4) { paintingArea->floodFill(red, green, blue, alpha); UpdateGui(); } } void IntelliPhotoGui::slotSetActiveLayer(){ // Stores button value bool ok1; // "Layer to set on" is the title of the window // the next tr is the text to display // Define the standard Value, min, max, step and ok button int layer = QInputDialog::getInt(this, tr("Layer to set on"), tr("Layer:"), 1,1,500,1, &ok1); if (ok1) { paintingArea->setLayerActive(layer-1); UpdateGui(); } } void IntelliPhotoGui::slotUpdateRenderSettingsOn(){ paintingArea->setRenderSettings(true); UpdateGui(); } void IntelliPhotoGui::slotUpdateRenderSettingsOff(){ paintingArea->setRenderSettings(false); UpdateGui(); } void IntelliPhotoGui::slotSetFirstColor(){ paintingArea->colorPickerSetFirstColor(); UpdateGui(); } void IntelliPhotoGui::slotSetSecondColor(){ paintingArea->colorPickerSetSecondColor(); UpdateGui(); } void IntelliPhotoGui::slotSwapColor(){ paintingArea->colorPickerSwapColors(); UpdateGui(); } void IntelliPhotoGui::slotCreatePenTool(){ PenButton->setChecked(true); paintingArea->createPenTool(); } void IntelliPhotoGui::slotCreatePlainTool(){ PlainButton->setChecked(true); paintingArea->createPlainTool(); } void IntelliPhotoGui::slotCreateLineTool(){ LineButton->setChecked(true); paintingArea->createLineTool(); } void IntelliPhotoGui::slotCreateRectangleTool(){ RectangleButton->setChecked(true); paintingArea->createRectangleTool(); } void IntelliPhotoGui::slotCreateCircleTool(){ CircleButton->setChecked(true); paintingArea->createCircleTool(); } void IntelliPhotoGui::slotCreatePolygonTool(){ PolygonButton->setChecked(true); paintingArea->createPolygonTool(); } void IntelliPhotoGui::slotCreateFloodFillTool(){ FloodFillButton->setChecked(true); paintingArea->createFloodFillTool(); } // Open an about dialog void IntelliPhotoGui::slotAboutDialog(){ // Window title and text to display QMessageBox::about(this, tr("About Painting"), tr("

IntelliPhoto - A Pretty basic editor.


Developed by Team 7.")); } void IntelliPhotoGui::slotEnterPressed(){ QString string = EditLineWidth->text(); if(string.toInt() > 50) { EditLineWidth->setText("50"); } paintingArea->Toolsettings.setLineWidth(string.toInt()); string = EditLineInnerAlpha->text(); if(string.toInt() > 255) { EditLineInnerAlpha->setText("255"); } paintingArea->Toolsettings.setInnerAlpha(string.toInt()); } void IntelliPhotoGui::slotResetTools(){ CircleButton->setChecked(false); FloodFillButton->setChecked(false); LineButton->setChecked(false); PenButton->setChecked(false); PlainButton->setChecked(false); PolygonButton->setChecked(false); RectangleButton->setChecked(false); } void IntelliPhotoGui::slotSetWidth(){ paintingArea->Toolsettings.setLineWidth(); EditLineWidth->setText(QString("%1").arg(paintingArea->Toolsettings.getLineWidth())); } void IntelliPhotoGui::slotSetInnerAlpha(){ paintingArea->Toolsettings.setInnerAlpha(); EditLineInnerAlpha->setText(QString("%1").arg(paintingArea->Toolsettings.getInnerAlpha())); } // Define menu actions that call functions void IntelliPhotoGui::createActions(){ // Get a list of the supported file formats // QImageWriter is used to write images to files foreach (QByteArray format, QImageWriter::supportedImageFormats()) { QString text = tr("%1...").arg(QString(format).toUpper()); // Create an action for each file format QAction*action = new QAction(text, this); // Set an action for each file format action->setData(format); // When clicked call IntelliPhotoGui::save() connect(action, SIGNAL(triggered()), this, SLOT(slotSave())); // Attach each file format option menu item to Save As actionSaveAs.append(action); } //set exporter to actions QAction*pngSaveAction = new QAction("PNG-8", this); pngSaveAction->setData("PNG"); // When clicked call IntelliPhotoGui::save() connect(pngSaveAction, SIGNAL(triggered()), this, SLOT(slotSave())); // Attach each PNG in save Menu actionSaveAs.append(pngSaveAction); pngSaveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_S)); // Create exit action and tie to IntelliPhotoGui::close() actionExit = new QAction(tr("&Exit"), this); actionExit->setShortcuts(QKeySequence::Quit); connect(actionExit, SIGNAL(triggered()), this, SLOT(close())); actionOpen = new QAction(tr("&Open"), this); actionOpen->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_O)); connect(actionOpen, SIGNAL(triggered()), this, SLOT(slotOpen())); // Create New Layer action and tie to IntelliPhotoGui::newLayer() actionCreateNewLayer = new QAction(tr("&New Layer..."), this); actionCreateNewLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_N)); connect(actionCreateNewLayer, SIGNAL(triggered()), this, SLOT(slotCreateNewLayer())); // Delete New Layer action and tie to IntelliPhotoGui::deleteLayer() actionDeleteLayer = new QAction(tr("&Delete Layer..."), this); actionDeleteLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_D)); connect(actionDeleteLayer, SIGNAL(triggered()), this, SLOT(slotDeleteLayer())); actionSetActiveLayer = new QAction(tr("&set Active"), this); actionSetActiveLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_A)); connect(actionSetActiveLayer, SIGNAL(triggered()), this, SLOT(slotSetActiveLayer())); actionSetActiveAlpha = new QAction(tr("&set Alpha"), this); actionSetActiveAlpha->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_A)); connect(actionSetActiveAlpha, SIGNAL(triggered()), this, SLOT(slotSetActiveAlpha())); actionMovePositionUp = new QAction(tr("&move Up"), this); actionMovePositionUp->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Up)); connect(actionMovePositionUp, SIGNAL(triggered()), this, SLOT(slotPositionMoveUp())); actionMovePositionDown = new QAction(tr("&move Down"), this); actionMovePositionDown->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Down)); connect(actionMovePositionDown, SIGNAL(triggered()), this, SLOT(slotPositionMoveDown())); actionMovePositionLeft = new QAction(tr("&move Left"), this); actionMovePositionLeft->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Left)); connect(actionMovePositionLeft, SIGNAL(triggered()), this, SLOT(slotPositionMoveLeft())); actionMovePositionRight = new QAction(tr("&move Right"), this); actionMovePositionRight->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Right)); connect(actionMovePositionRight, SIGNAL(triggered()), this, SLOT(slotPositionMoveRight())); actionMoveLayerUp = new QAction(tr("&move Layer Up"), this); actionMoveLayerUp->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Up)); connect(actionMoveLayerUp, SIGNAL(triggered()), this, SLOT(slotMoveLayerUp())); actionMoveLayerDown= new QAction(tr("&move Layer Down"), this); actionMoveLayerDown->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Down)); connect(actionMoveLayerDown, SIGNAL(triggered()), this, SLOT(slotMoveLayerDown())); //Create Update RenderSettings Actions here actionUpdateRenderSettingsOn = new QAction(tr("&On"), this); actionUpdateRenderSettingsOn->setShortcut(QKeySequence(Qt::ALT +Qt::SHIFT + +Qt::Key_A)); connect(actionUpdateRenderSettingsOn, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOn())); actionUpdateRenderSettingsOff = new QAction(tr("&Off"), this); actionUpdateRenderSettingsOff->setShortcut(QKeySequence(Qt::ALT +Qt::SHIFT + +Qt::Key_D)); connect(actionUpdateRenderSettingsOff, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOff())); //Create Color Actions here actionColorPickerFirstColor = new QAction(tr("&Main"), this); actionColorPickerFirstColor->setShortcut(QKeySequence(Qt::ALT + Qt::Key_N)); connect(actionColorPickerFirstColor, SIGNAL(triggered()), this, SLOT(slotSetFirstColor())); connect(FirstColorButton, SIGNAL(clicked()), this, SLOT(slotSetFirstColor())); actionColorPickerSecondColor = new QAction(tr("&Secondary"), this); actionColorPickerSecondColor->setShortcut(QKeySequence(Qt::ALT + Qt::Key_M)); connect(actionColorPickerSecondColor, SIGNAL(triggered()), this, SLOT(slotSetSecondColor())); connect(SecondColorButton, SIGNAL(clicked()), this, SLOT(slotSetSecondColor())); actionColorSwap = new QAction(tr("&Switch"), this); actionColorSwap->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_S)); connect(actionColorSwap, SIGNAL(triggered()), this, SLOT(slotSwapColor())); connect(SwitchColorButton, SIGNAL(clicked()), this, SLOT(slotSwapColor())); //Create Tool actions down here actionCreatePlainTool = new QAction(tr("&Plain"), this); actionCreatePlainTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_P)); connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotCreatePlainTool())); actionCreatePenTool = new QAction(tr("&Pen"),this); actionCreatePenTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_S)); connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotCreatePenTool())); actionCreateLineTool = new QAction(tr("&Line"), this); actionCreateLineTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_L)); connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotCreateLineTool())); actionCreateCircleTool = new QAction(tr("&Circle"), this); actionCreateCircleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_C)); connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotCreateCircleTool())); actionCreateRectangleTool = new QAction(tr("&Rectangle"), this); actionCreateRectangleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_R)); connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotCreateRectangleTool())); actionCreatePolygonTool = new QAction(tr("&Polygon"), this); actionCreatePolygonTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_V)); connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotCreatePolygonTool())); actionCreateFloodFillTool = new QAction(tr("&FloodFill"), this); actionCreateFloodFillTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT +Qt::Key_F)); connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotResetTools())); connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotCreateFloodFillTool())); // Create about action and tie to IntelliPhotoGui::about() actionAboutDialog = new QAction(tr("&About"), this); actionAboutDialog->setShortcut(Qt::Key_F2); connect(actionAboutDialog, SIGNAL(triggered()), this, SLOT(slotAboutDialog())); // Create about Qt action and tie to IntelliPhotoGui::aboutQt() actionAboutQtDialog = new QAction(tr("About &Qt"), this); actionAboutQtDialog->setShortcut(Qt::Key_F3); connect(actionAboutQtDialog, SIGNAL(triggered()), qApp, SLOT(aboutQt())); connect(EditLineWidth, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed())); connect(EditLineInnerAlpha, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed())); connect(CircleButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(CircleButton, SIGNAL(clicked()), this, SLOT(slotCreateCircleTool())); connect(FloodFillButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(FloodFillButton, SIGNAL(clicked()), this, SLOT(slotCreateFloodFillTool())); connect(LineButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(LineButton, SIGNAL(clicked()), this, SLOT(slotCreateLineTool())); connect(PenButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(PenButton, SIGNAL(clicked()), this, SLOT(slotCreatePenTool())); connect(PlainButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(PlainButton, SIGNAL(clicked()), this, SLOT(slotCreatePlainTool())); connect(PolygonButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(PolygonButton, SIGNAL(clicked()), this, SLOT(slotCreatePolygonTool())); connect(RectangleButton,SIGNAL(pressed()), this, SLOT(slotResetTools())); connect(RectangleButton, SIGNAL(clicked()), this, SLOT(slotCreateRectangleTool())); actionSetWidth = new QAction(tr("&Set Width"),this); actionSetWidth->setShortcut(QKeySequence(Qt::ALT + Qt::Key_W)); connect(actionSetWidth, SIGNAL(triggered()), this, SLOT(slotSetWidth())); actionSetInnerAlpha = new QAction(tr("&Set Inner Alpha"),this); actionSetInnerAlpha->setShortcut(QKeySequence(Qt::ALT + Qt::Key_A)); connect(actionSetInnerAlpha, SIGNAL(triggered()), this, SLOT(slotSetInnerAlpha())); } // Create the menubar void IntelliPhotoGui::createMenus(){ // Create Save As option and the list of file types saveAsMenu = new QMenu(tr("&Save As"), this); foreach (QAction *action, actionSaveAs) saveAsMenu->addAction(action); // Attach all actions to File fileMenu = new QMenu(tr("&File"), this); fileMenu->addAction(actionOpen); fileMenu->addMenu(saveAsMenu); fileMenu->addSeparator(); fileMenu->addAction(actionExit); //Attach all actions to Render Settings renderMenu = new QMenu(tr("&Fast Renderer"), this); renderMenu->addAction(actionUpdateRenderSettingsOn); renderMenu->addAction(actionUpdateRenderSettingsOff); // Attach all actions to Layer layerMenu = new QMenu(tr("&Layer"), this); layerMenu->addAction(actionCreateNewLayer); layerMenu->addSeparator(); layerMenu->addAction(actionSetActiveAlpha); layerMenu->addAction(actionSetActiveLayer); layerMenu->addSeparator(); layerMenu->addAction(actionMovePositionUp); layerMenu->addAction(actionMovePositionDown); layerMenu->addAction(actionMovePositionLeft); layerMenu->addAction(actionMovePositionRight); layerMenu->addAction(actionMoveLayerUp); layerMenu->addAction(actionMoveLayerDown); layerMenu->addSeparator(); layerMenu->addAction(actionDeleteLayer); //Attach all Color Options colorMenu = new QMenu(tr("&Color"), this); colorMenu->addAction(actionColorPickerFirstColor); colorMenu->addAction(actionColorPickerSecondColor); colorMenu->addAction(actionColorSwap); //Attach all Tool Creation Actions toolCreationMenu = new QMenu(tr("&Drawingtools"), this); toolCreationMenu->addAction(actionCreateCircleTool); toolCreationMenu->addAction(actionCreateFloodFillTool); toolCreationMenu->addAction(actionCreateLineTool); toolCreationMenu->addAction(actionCreatePenTool); toolCreationMenu->addAction(actionCreatePlainTool); toolCreationMenu->addAction(actionCreatePolygonTool); toolCreationMenu->addAction(actionCreateRectangleTool); //Attach all Tool Setting Actions toolSettingsMenu = new QMenu(tr("&Toolsettings"), this); toolSettingsMenu->addAction(actionSetWidth); toolSettingsMenu->addAction(actionSetInnerAlpha); //Attach all Tool Options toolMenu = new QMenu(tr("&Tools"), this); toolMenu->addMenu(toolCreationMenu); toolMenu->addMenu(toolSettingsMenu); toolMenu->addSeparator(); toolMenu->addMenu(colorMenu); // Attach all actions to Options optionMenu = new QMenu(tr("&Options"), this); optionMenu->addMenu(layerMenu); optionMenu->addMenu(toolMenu); optionMenu->addSeparator(); optionMenu->addMenu(renderMenu); // Attach all actions to Help helpMenu = new QMenu(tr("&Help"), this); helpMenu->addAction(actionAboutDialog); helpMenu->addAction(actionAboutQtDialog); // Add menu items to the menubar menuBar()->addMenu(fileMenu); menuBar()->addMenu(optionMenu); menuBar()->addMenu(helpMenu); } void IntelliPhotoGui::createGui(){ // create a central widget to work on centralGuiWidget = new QWidget(this); setCentralWidget(centralGuiWidget); // create the grid for the layout mainLayout = new QGridLayout(centralGuiWidget); centralGuiWidget->setLayout(mainLayout); // create Gui elements paintingArea = new PaintingArea(); paintingArea->DummyGui = this; preview = QPixmap(":/Icons/Buttons/icons/circle-tool.svg"); CircleButton = new QPushButton(); CircleButton->setFixedSize(Buttonsize); CircleButton->setIcon(preview); CircleButton->setIconSize(Buttonsize); CircleButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/flood-fill-tool.svg"); FloodFillButton = new QPushButton(); FloodFillButton->setFixedSize(Buttonsize); FloodFillButton->setIcon(preview); FloodFillButton->setIconSize(Buttonsize); FloodFillButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/line-tool.svg"); LineButton = new QPushButton(); LineButton->setFixedSize(Buttonsize); LineButton->setIcon(preview); LineButton->setIconSize(Buttonsize); LineButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/pen-tool.svg"); PenButton = new QPushButton(); PenButton->setFixedSize(Buttonsize); PenButton->setIcon(preview); PenButton->setIconSize(Buttonsize); PenButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/plain-tool.svg"); PlainButton = new QPushButton(); PlainButton->setFixedSize(Buttonsize); PlainButton->setIcon(preview); PlainButton->setIconSize(Buttonsize); PlainButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/polygon-tool.svg"); PolygonButton = new QPushButton(); PolygonButton->setFixedSize(Buttonsize); PolygonButton->setIcon(preview); PolygonButton->setIconSize(Buttonsize); PolygonButton->setCheckable(true); preview = QPixmap(":/Icons/Buttons/icons/rectangle-tool.svg"); RectangleButton = new QPushButton(); RectangleButton->setFixedSize(Buttonsize); RectangleButton->setIcon(preview); RectangleButton->setIconSize(Buttonsize); RectangleButton->setCheckable(true); WidthLine = new QLabel(); WidthLine->setText("Width"); WidthLine->setFixedSize(Buttonsize.width(),Buttonsize.height()/3); EditLineWidth = new QLineEdit(); EditLineWidth->setFixedSize(Buttonsize.width(),Buttonsize.height()/3); EditLineWidth->setText("5"); ValidatorLineWidth = new QIntValidator(); ValidatorLineWidth->setTop(99); ValidatorLineWidth->setBottom(1); EditLineWidth->setValidator(ValidatorLineWidth); innerAlphaLine = new QLabel(); innerAlphaLine->setText("Inner Alpha"); innerAlphaLine->setFixedSize(Buttonsize.width(),Buttonsize.height()/3); EditLineInnerAlpha = new QLineEdit(); EditLineInnerAlpha->setFixedSize(Buttonsize.width(),Buttonsize.height()/3); EditLineInnerAlpha->setText("255"); ValidatorInnerAlpha = new QIntValidator(); ValidatorInnerAlpha->setTop(999); ValidatorInnerAlpha->setBottom(0); EditLineInnerAlpha->setValidator(ValidatorInnerAlpha); FirstColorButton = new QPushButton(); FirstColorButton->setFixedSize(Buttonsize/2); SecondColorButton = new QPushButton(); SecondColorButton->setFixedSize(Buttonsize/2); preview = QPixmap(":/Icons/Buttons/icons/Wechselpfeile.png"); SwitchColorButton = new QPushButton(); SwitchColorButton->setFixedSize(Buttonsize.width(),Buttonsize.height()/2); SwitchColorButton->setIcon(preview); SwitchColorButton->setIconSize(QSize(Buttonsize.width(),Buttonsize.height()/2)); ActiveLayerLine = new QLabel(); QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1); ActiveLayerLine->setText(string); ActiveLayerLine->setFixedSize(Buttonsize.width()+10,Buttonsize.height()/3); IntelliImage* activePicture = paintingArea->getImageOfActiveLayer(); if(activePicture) { preview = preview.fromImage(activePicture->getImageData()); }else{ QImage tmp(1,1,QImage::Format_ARGB32); tmp.fill(Qt::transparent); preview = preview.fromImage(tmp); } ActiveLayerImageLine = new QLabel(); ActiveLayerImageLine->setFixedSize(Buttonsize); ActiveLayerImageLine->setPixmap(preview.scaled(Buttonsize)); // set gui elements mainLayout->addWidget(paintingArea,1,1,20,1); mainLayout->addWidget(CircleButton,1,2,1,2); mainLayout->addWidget(FloodFillButton,2,2,1,2); mainLayout->addWidget(LineButton,3,2,1,2); mainLayout->addWidget(PenButton,4,2,1,2); mainLayout->addWidget(PlainButton,5,2,1,2); mainLayout->addWidget(PolygonButton,6,2,1,2); mainLayout->addWidget(RectangleButton,7,2,1,2); mainLayout->addWidget(WidthLine,8,2,1,2); mainLayout->addWidget(EditLineWidth,9,2,1,2); mainLayout->addWidget(innerAlphaLine,10,2,1,2); mainLayout->addWidget(EditLineInnerAlpha,11,2,1,2); mainLayout->addWidget(FirstColorButton,12,2,1,1); mainLayout->addWidget(SecondColorButton,12,3,1,1); mainLayout->addWidget(SwitchColorButton,13,2,1,2); mainLayout->addWidget(ActiveLayerLine,14,2,1,2); mainLayout->addWidget(ActiveLayerImageLine,15,2,1,2); } void IntelliPhotoGui::setIntelliStyle(){ // Set the title setWindowTitle("IntelliPhoto Prototype"); Palette.setBrush(QPalette::HighlightedText, QColor(200, 10, 10)); Palette.setBrush(QPalette::Highlight, QColor(100, 5, 5)); Palette.setBrush(QPalette::ButtonText, QColor(255, 255, 255)); Palette.setBrush(QPalette::Button, QColor(64, 64, 64)); Palette.setBrush(QPalette::Window, QColor(0, 0, 0)); Palette.setBrush(QPalette::WindowText, QColor(255, 255, 255)); Palette.setBrush(QPalette::PlaceholderText, QColor(255, 255, 255)); Palette.setBrush(QPalette::ToolTipText, QColor(255, 255, 255)); Palette.setBrush(QPalette::Text, QColor(255, 255, 255)); // Set style sheet this->setStyleSheet("background-color:rgb(64,64,64)"); this->menuBar()->setPalette(Palette); this->fileMenu->setPalette(Palette); this->saveAsMenu->setPalette(Palette); this->optionMenu->setPalette(Palette); this->helpMenu->setPalette(Palette); this->renderMenu->setPalette(Palette); this->toolMenu->setPalette(Palette); this->layerMenu->setPalette(Palette); this->colorMenu->setPalette(Palette); this->toolCreationMenu->setPalette(Palette); this->toolSettingsMenu->setPalette(Palette); this->WidthLine->setPalette(Palette); this->EditLineWidth->setPalette(Palette); this->innerAlphaLine->setPalette(Palette); this->EditLineInnerAlpha->setPalette(Palette); this->ActiveLayerLine->setPalette(Palette); QString string = QString("background-color: %1").arg(paintingArea->colorPicker.getFirstColor().name()); FirstColorButton->setStyleSheet(string); string = QString("background-color: %1").arg(paintingArea->colorPicker.getSecondColor().name()); SecondColorButton->setStyleSheet(string); } bool IntelliPhotoGui::maybeSave(){ // Check for changes since last save // TODO insert variable for modified status here to make an save exit message if (false) { QMessageBox::StandardButton ret; // Painting is the title of the window // Add text and the buttons ret = QMessageBox::warning(this, tr("Painting"), tr("The image has been modified.\n" "Do you want to save your changes?"), QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel); // If save button clicked call for file to be saved if (ret == QMessageBox::Save) { return saveFile("png"); // If cancel do nothing } else if (ret == QMessageBox::Cancel) { return false; } } return true; } bool IntelliPhotoGui::saveFile(const QByteArray &fileFormat){ // Define path, name and default file type QString initialPath = QDir::currentPath() + "/untitled." + fileFormat; // Get selected file from dialog // Add the proper file formats and extensions QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"), initialPath, tr("%1 Files (*.%2);;All Files (*)") .arg(QString::fromLatin1(fileFormat.toUpper())) .arg(QString::fromLatin1(fileFormat)), nullptr, QFileDialog::DontUseNativeDialog); // If no file do nothing if (fileName.isEmpty()) { return false; } else { // Call for the file to be saved return paintingArea->save(fileName, fileFormat.constData()); } } void IntelliPhotoGui::setDefaultToolValue(){ slotEnterPressed(); } void IntelliPhotoGui::UpdateGui(){ QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1); ActiveLayerLine->setText(string); IntelliImage* activePicture = paintingArea->getImageOfActiveLayer(); if(activePicture) { preview = preview.fromImage(activePicture->getImageData()); }else{ QImage tmp(1,1,QImage::Format_ARGB32); tmp.fill(Qt::transparent); preview = preview.fromImage(tmp); } ActiveLayerImageLine->setPixmap(preview.scaled(Buttonsize)); string = QString("background-color: %1").arg(paintingArea->colorPicker.getFirstColor().name()); FirstColorButton->setStyleSheet(string); string = QString("background-color: %1").arg(paintingArea->colorPicker.getSecondColor().name()); SecondColorButton->setStyleSheet(string); }