mirror of
https://github.com/creyD/intelliphoto.git
synced 2026-04-12 19:40:28 +02:00
474 lines
16 KiB
C++
474 lines
16 KiB
C++
// ---------- IntelliPhotoGui.cpp ----------
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#include <QtWidgets>
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#include <QPixmap>
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#include "IntelliPhotoGui.h"
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#include "Layer/PaintingArea.h"
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// IntelliPhotoGui constructor
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IntelliPhotoGui::IntelliPhotoGui(){
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//create Gui elements and lay them out
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createGui();
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// Create actions
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createActions();
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//create Menus
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createMenus();
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//set style of the gui
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setIntelliStyle();
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// Size the app
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showMaximized();
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}
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// User tried to close the app
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void IntelliPhotoGui::closeEvent(QCloseEvent *event){
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// If they try to close maybeSave() returns true
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// if no changes have been made and the app closes
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if (maybeSave()) {
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event->accept();
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} else {
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// If there have been changes ignore the event
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event->ignore();
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}
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}
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// Check if the current image has been changed and then
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// open a dialog to open a file
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void IntelliPhotoGui::slotOpen(){
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// Check if changes have been made since last save
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// maybeSave() returns true if no changes have been made
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if (maybeSave()) {
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// Get the file to open from a dialog
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// tr sets the window title to Open File
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// QDir opens the current dirctory
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QString fileName = QFileDialog::getOpenFileName(this,
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tr("Open File"), QDir::currentPath(), nullptr, nullptr, QFileDialog::DontUseNativeDialog);
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// If we have a file name load the image and place
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// it in the paintingArea
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if (!fileName.isEmpty())
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paintingArea->open(fileName);
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}
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}
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// Called when the user clicks Save As in the menu
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void IntelliPhotoGui::slotSave(){
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// A QAction represents the action of the user clicking
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QAction *action = qobject_cast<QAction *>(sender());
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// Stores the array of bytes of the users data
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QByteArray fileFormat = action->data().toByteArray();
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// Pass it to be saved
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saveFile(fileFormat);
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}
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// Opens a dialog that allows the user to create a New Layer
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void IntelliPhotoGui::slotCreateNewLayer(){
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// Stores button value
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bool ok1, ok2;
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// tr("New Layer") is the title
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// the next tr is the text to display
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// Define the standard Value, min, max, step and ok button
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int width = QInputDialog::getInt(this, tr("New Layer"),
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tr("Width:"),
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200,1, 500, 1, &ok1);
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int height = QInputDialog::getInt(this, tr("New Layer"),
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tr("Height:"),
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200,1, 500, 1, &ok2);
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// Create New Layer
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if (ok1&&ok2)
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{
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int layer = paintingArea->addLayer(width,height,0,0);
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paintingArea->slotActivateLayer(layer);
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}
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}
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// Opens a dialog that allows the user to delete a Layer
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void IntelliPhotoGui::slotDeleteLayer(){
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// Stores button value
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bool ok;
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// tr("delete Layer") is the title
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// the next tr is the text to display
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// Define the standard Value, min, max, step and ok button
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int layerNumber = QInputDialog::getInt(this, tr("delete Layer"),
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tr("Number:"),
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1,0, 500, 1, &ok);
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// Create New Layer
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if (ok)
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paintingArea->deleteLayer(layerNumber);
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}
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void slotCreatePenTool(){
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}
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void slotCreateFloodFillTool(){
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}
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void IntelliPhotoGui::slotSetActiveAlpha(){
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// Stores button value
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bool ok1, ok2;
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// tr("Layer to set on") is the title
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// the next tr is the text to display
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// Define the standard Value, min, max, step and ok button
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int layer = QInputDialog::getInt(this, tr("Layer to set on"),
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tr("Layer:"),
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-1,-1,100,1, &ok1);
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// tr("New Alpha") is the title
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int alpha = QInputDialog::getInt(this, tr("New Alpha"),
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tr("Alpha:"),
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255,0, 255, 1, &ok2);
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if (ok1&&ok2)
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{
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paintingArea->setAlphaOfLayer(layer,alpha);
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}
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}
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void IntelliPhotoGui::slotPositionMoveUp(){
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paintingArea->movePositionActive(0,-20);
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update();
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}
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void IntelliPhotoGui::slotPositionMoveDown(){
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paintingArea->movePositionActive(0,20);
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update();
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}
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void IntelliPhotoGui::slotPositionMoveLeft(){
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paintingArea->movePositionActive(-20,0);
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update();
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}
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void IntelliPhotoGui::slotPositionMoveRight(){
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paintingArea->movePositionActive(20,0);
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update();
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}
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void IntelliPhotoGui::slotMoveLayerUp(){
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paintingArea->moveActiveLayer(1);
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update();
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}
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void IntelliPhotoGui::slotMoveLayerDown(){
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paintingArea->moveActiveLayer(-1);
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update();
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}
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void IntelliPhotoGui::slotClearActiveLayer(){
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// Stores button value
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bool ok1, ok2, ok3, ok4;
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// tr("Red Input") is the title
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// the next tr is the text to display
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// Define the standard Value, min, max, step and ok button
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int red = QInputDialog::getInt(this, tr("Red Input"),
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tr("Red:"),
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255,0, 255,1, &ok1);
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// tr("Green Input") is the title
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int green = QInputDialog::getInt(this, tr("Green Input"),
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tr("Green:"),
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255,0, 255, 1, &ok2);
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// tr("Blue Input") is the title
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int blue = QInputDialog::getInt(this, tr("Blue Input"),
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tr("Blue:"),
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255,0, 255, 1, &ok3);
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// tr("Alpha Input") is the title
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int alpha = QInputDialog::getInt(this, tr("Alpha Input"),
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tr("Alpha:"),
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255,0, 255, 1, &ok4);
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if (ok1&&ok2&&ok3&&ok4)
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{
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paintingArea->floodFill(red, green, blue, alpha);
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}
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}
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void IntelliPhotoGui::slotSetActiveLayer(){
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// Stores button value
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bool ok1;
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// tr("Layer to set on") is the title
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// the next tr is the text to display
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// Define the standard Value, min, max, step and ok button
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int layer = QInputDialog::getInt(this, tr("Layer to set on"),
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tr("Layer:"),
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-1,0,255,1, &ok1);
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if (ok1)
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{
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paintingArea->setLayerToActive(layer);
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}
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};
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void IntelliPhotoGui::slotSetFirstColor(){
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paintingArea->colorPickerSetFirstColor();
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}
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void IntelliPhotoGui::slotSetSecondColor(){
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paintingArea->colorPickerSetSecondColor();
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}
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void IntelliPhotoGui::slotSwitchColor(){
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paintingArea->colorPickerSwitchColor();
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}
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void IntelliPhotoGui::slotCreatePenTool(){
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paintingArea->createPenTool();
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}
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void IntelliPhotoGui::slotCreatePlainTool(){
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paintingArea->createPlainTool();
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}
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void IntelliPhotoGui::slotCreateLineTool(){
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paintingArea->createLineTool();
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}
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// Open an about dialog
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void IntelliPhotoGui::slotAboutDialog(){
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// Window title and text to display
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QMessageBox::about(this, tr("About Painting"),
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tr("<p><b>IntelliPhoto</b>Pretty basic editor.</p>"));
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}
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// Define menu actions that call functions
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void IntelliPhotoGui::createActions(){
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// Get a list of the supported file formats
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// QImageWriter is used to write images to files
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foreach (QByteArray format, QImageWriter::supportedImageFormats()) {
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QString text = tr("%1...").arg(QString(format).toUpper());
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// Create an action for each file format
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QAction *action = new QAction(text, this);
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// Set an action for each file format
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action->setData(format);
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// When clicked call IntelliPhotoGui::save()
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connect(action, SIGNAL(triggered()), this, SLOT(slotSave()));
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// Attach each file format option menu item to Save As
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actionSaveAs.append(action);
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}
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//set exporter to actions
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QAction *pngSaveAction = new QAction("PNG-8", this);
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pngSaveAction->setData("PNG");
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// When clicked call IntelliPhotoGui::save()
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connect(pngSaveAction, SIGNAL(triggered()), this, SLOT(slotSave()));
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// Attach each PNG in save Menu
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actionSaveAs.append(pngSaveAction);
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// Create exit action and tie to IntelliPhotoGui::close()
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actionExit = new QAction(tr("&Exit"), this);
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actionExit->setShortcuts(QKeySequence::Quit);
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connect(actionExit, SIGNAL(triggered()), this, SLOT(close()));
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actionOpen = new QAction(tr("&Open"), this);
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actionOpen->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_O));
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connect(actionOpen, SIGNAL(triggered()), this, SLOT(slotOpen()));
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// Create New Layer action and tie to IntelliPhotoGui::newLayer()
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actionCreateNewLayer = new QAction(tr("&New Layer..."), this);
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actionCreateNewLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_N));
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connect(actionCreateNewLayer, SIGNAL(triggered()), this, SLOT(slotCreateNewLayer()));
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// Delete New Layer action and tie to IntelliPhotoGui::deleteLayer()
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actionDeleteLayer = new QAction(tr("&Delete Layer..."), this);
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connect(actionDeleteLayer, SIGNAL(triggered()), this, SLOT(slotDeleteLayer()));
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actionSetActiveLayer = new QAction(tr("&set Active"), this);
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connect(actionSetActiveLayer, SIGNAL(triggered()), this, SLOT(slotSetActiveLayer()));
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actionSetActiveAlpha = new QAction(tr("&set Alpha"), this);
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connect(actionSetActiveAlpha, SIGNAL(triggered()), this, SLOT(slotSetActiveAlpha()));
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actionMovePositionUp = new QAction(tr("&move Up"), this);
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actionMovePositionUp->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Up));
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connect(actionMovePositionUp, SIGNAL(triggered()), this, SLOT(slotPositionMoveUp()));
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actionMovePositionDown = new QAction(tr("&move Down"), this);
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actionMovePositionDown->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Down));
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connect(actionMovePositionDown, SIGNAL(triggered()), this, SLOT(slotPositionMoveDown()));
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actionMovePositionLeft = new QAction(tr("&move Left"), this);
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actionMovePositionLeft->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Left));
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connect(actionMovePositionLeft, SIGNAL(triggered()), this, SLOT(slotPositionMoveLeft()));
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actionMovePositionRight = new QAction(tr("&move Right"), this);
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actionMovePositionRight->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Right));
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connect(actionMovePositionRight, SIGNAL(triggered()), this, SLOT(slotPositionMoveRight()));
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actionMoveLayerUp = new QAction(tr("&move Layer Up"), this);
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actionMoveLayerUp->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Up));
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connect(actionMoveLayerUp, SIGNAL(triggered()), this, SLOT(slotMoveLayerUp()));
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actionMoveLayerDown= new QAction(tr("&move Layer Down"), this);
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actionMoveLayerDown->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Down));
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connect(actionMoveLayerDown, SIGNAL(triggered()), this, SLOT(slotMoveLayerDown()));
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//Create Color Actions here
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actionColorPickerFirstColor = new QAction(tr("&Main"), this);
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connect(actionColorPickerFirstColor, SIGNAL(triggered()), this, SLOT(slotSetFirstColor()));
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actionColorPickerSecondColor = new QAction(tr("&Secondary"), this);
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connect(actionColorPickerSecondColor, SIGNAL(triggered()), this, SLOT(slotSetSecondColor()));
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actionColorSwitch = new QAction(tr("&Switch"), this);
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actionColorSwitch->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_S));
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connect(actionColorSwitch, SIGNAL(triggered()), this, SLOT(slotSwitchColor()));
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//Create Tool actions down here
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actionCreatePlainTool = new QAction(tr("&Plain"), this);
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connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotCreatePlainTool()));
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actionCreatePenTool = new QAction(tr("&Pen"),this);
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connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotCreatePenTool()));
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actionCreateLineTool = new QAction(tr("&Line"), this);
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connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotCreateLineTool()));
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// Create about action and tie to IntelliPhotoGui::about()
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actionAboutDialog = new QAction(tr("&About"), this);
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connect(actionAboutDialog, SIGNAL(triggered()), this, SLOT(slotAboutDialog()));
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// Create about Qt action and tie to IntelliPhotoGui::aboutQt()
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actionAboutQtDialog = new QAction(tr("About &Qt"), this);
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connect(actionAboutQtDialog, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
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}
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// Create the menubar
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void IntelliPhotoGui::createMenus(){
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// Create Save As option and the list of file types
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saveAsMenu = new QMenu(tr("&Save As"), this);
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foreach (QAction *action, actionSaveAs)
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saveAsMenu->addAction(action);
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// Attach all actions to File
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fileMenu = new QMenu(tr("&File"), this);
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fileMenu->addAction(actionOpen);
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fileMenu->addMenu(saveAsMenu);
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fileMenu->addSeparator();
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fileMenu->addAction(actionExit);
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// Attach all actions to Options
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optionMenu = new QMenu(tr("&Options"), this);
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optionMenu->addAction(actionSetActiveLayer);
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optionMenu->addAction(actionSetActiveAlpha);
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optionMenu->addAction(actionMovePositionUp);
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optionMenu->addAction(actionMovePositionDown);
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optionMenu->addAction(actionMovePositionLeft);
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optionMenu->addAction(actionMovePositionRight);
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optionMenu->addAction(actionMoveLayerUp);
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optionMenu->addAction(actionMoveLayerDown);
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// Attach all actions to Layer
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layerMenu = new QMenu(tr("&Layer"), this);
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layerMenu->addAction(actionCreateNewLayer);
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layerMenu->addAction(actionDeleteLayer);
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//Attach all Color Options
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colorMenu = new QMenu(tr("&Color"), this);
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colorMenu->addAction(actionColorPickerFirstColor);
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colorMenu->addAction(actionColorPickerSecondColor);
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colorMenu->addAction(actionColorSwitch);
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//Attach all Tool Options
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toolMenu = new QMenu(tr("&Tools"), this);
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toolMenu->addAction(actionCreatePenTool);
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toolMenu->addAction(actionCreatePlainTool);
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toolMenu->addAction(actionCreateLineTool);
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toolMenu->addSeparator();
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toolMenu->addMenu(colorMenu);
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// Attach all actions to Help
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helpMenu = new QMenu(tr("&Help"), this);
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helpMenu->addAction(actionAboutDialog);
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helpMenu->addAction(actionAboutQtDialog);
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// Add menu items to the menubar
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menuBar()->addMenu(fileMenu);
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menuBar()->addMenu(optionMenu);
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menuBar()->addMenu(layerMenu);
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menuBar()->addMenu(toolMenu);
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menuBar()->addMenu(helpMenu);
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}
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void IntelliPhotoGui::createGui(){
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//create a central widget to work on
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centralGuiWidget = new QWidget(this);
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setCentralWidget(centralGuiWidget);
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//create the grid for the layout
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mainLayout = new QGridLayout(centralGuiWidget);
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centralGuiWidget->setLayout(mainLayout);
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//create Gui elements
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paintingArea = new PaintingArea();
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//set gui elements
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mainLayout->addWidget(paintingArea);
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}
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void IntelliPhotoGui::setIntelliStyle(){
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// Set the title
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setWindowTitle("IntelliPhoto Prototype");
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//set style sheet
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this->setStyleSheet("background-color:rgb(64,64,64)");
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this->centralGuiWidget->setStyleSheet("color:rgb(255,255,255)");
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this->menuBar()->setStyleSheet("color:rgb(255,255,255)");
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}
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bool IntelliPhotoGui::maybeSave(){
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// Check for changes since last save
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//TODO insert variable for modified status here to make an save exit message
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if (false) {
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QMessageBox::StandardButton ret;
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// Painting is the title
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// Add text and the buttons
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ret = QMessageBox::warning(this, tr("Painting"),
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tr("The image has been modified.\n"
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"Do you want to save your changes?"),
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QMessageBox::Save | QMessageBox::Discard
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| QMessageBox::Cancel);
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// If save button clicked call for file to be saved
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if (ret == QMessageBox::Save) {
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return saveFile("png");
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// If cancel do nothing
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} else if (ret == QMessageBox::Cancel) {
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return false;
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}
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}
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return true;
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}
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bool IntelliPhotoGui::saveFile(const QByteArray &fileFormat){
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// Define path, name and default file type
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QString initialPath = QDir::currentPath() + "/untitled." + fileFormat;
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// Get selected file from dialog
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// Add the proper file formats and extensions
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QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
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initialPath,
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tr("%1 Files (*.%2);;All Files (*)")
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.arg(QString::fromLatin1(fileFormat.toUpper()))
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.arg(QString::fromLatin1(fileFormat)), nullptr, QFileDialog::DontUseNativeDialog);
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// If no file do nothing
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if (fileName.isEmpty()) {
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return false;
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} else {
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// Call for the file to be saved
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return paintingArea->save(fileName, fileFormat.constData());
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}
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}
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