Files
intelliphoto/src/GUI/IntelliPhotoGui.cpp
2020-01-29 13:47:52 +01:00

964 lines
36 KiB
C++

// ---------- IntelliPhotoGui.cpp ----------
#include "IntelliPhotoGui.h"
#include "Layer/PaintingArea.h"
#include <QEvent>
#include <QCloseEvent>
#include <QDebug>
#include <string>
#include <QScreen>
#include <QGuiApplication>
// IntelliPhotoGui constructor
IntelliPhotoGui::IntelliPhotoGui(){
// create Gui elements and lay them out
createGui();
// Create actions
createActions();
// create Menus
createMenus();
// set style of the gui
setIntelliStyle();
// Size the app
resize(600,600);
showMaximized();
setDefaultValues();
}
// User tried to close the app
void IntelliPhotoGui::closeEvent(QCloseEvent*event){
// If they try to close maybeSave() returns true
// if no changes have been made and the app closes
if (maybeSave()) {
event->accept();
} else {
// If there have been changes ignore the event
event->ignore();
}
}
// Check if the current image has been changed and then
// open a dialog to open a file
void IntelliPhotoGui::slotOpen(){
// Check if changes have been made since last save
// maybeSave() returns true if no changes have been made
if (maybeSave()) {
// Get the file to open from a dialog
// tr sets the window title to Open File
// QDir opens the current dirctory
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open File"), QDir::currentPath(), nullptr, nullptr, QFileDialog::DontUseNativeDialog);
// If we have a file name load the image and place
// it in the paintingArea
if (!fileName.isEmpty()) {
bool rightFileType = true;
if(fileName.size()>=4) {
QString endung(".idf");
int length = fileName.size();
for(int i = 0; i<4; i++) {
if(endung[i]!=fileName[length - 4 + i]) {
rightFileType = false;
break;
}
}
}
if(rightFileType) {
IntelliDatamanager::loadProject(paintingArea,fileName);
UpdateGui();
}
else{
paintingArea->open(fileName);
}
}
}
}
// Called when the user clicks Save As in the menu
void IntelliPhotoGui::slotSave(){
// A QAction represents the action of the user clicking
QAction*action = qobject_cast<QAction*>(sender());
// Stores the array of bytes of the users data
QByteArray fileFormat = action->data().toByteArray();
// Pass it to be saved
saveFile(fileFormat);
}
// Opens a dialog that allows the user to create a New RASTER Layer
void IntelliPhotoGui::slotCreateNewRasterLayer(){
// Stores button value
bool ok1, ok2;
// "New Layer" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int width = IntelliInputDialog::getInt("New Raster Layer", "Width:", 200, 1, paintingArea->getMaxWidth(), 1, &ok1);
int height = IntelliInputDialog::getInt("New Raster Layer", "Height:", 200, 1, paintingArea->getMaxHeight(), 1, &ok2);
// Create New Layer
if (ok1&&ok2) {
paintingArea->addLayer(width,height,0,0,255,ImageType::RASTERIMAGE);
UpdateGui();
}
}
// Opens a dialog that allows the user to create a New SHAPED Layer
void IntelliPhotoGui::slotCreateNewShapedLayer(){
// Stores button value
bool ok1, ok2;
// "New Layer" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int width = IntelliInputDialog::getInt("New Shaped Layer", "Width:", 200, 1, paintingArea->getMaxWidth(), 1, &ok1);
int height = IntelliInputDialog::getInt("New Shaped Layer", "Height:", 200, 1, paintingArea->getMaxHeight(), 1, &ok2);
// Create New Layer
if (ok1&&ok2) {
paintingArea->addLayer(width, height, 0, 0,255, ImageType::SHAPEDIMAGE);
UpdateGui();
}
}
// Opens a dialog that allows the user to change Dimension
void IntelliPhotoGui::slotChangeDim(){
// Stores button value
bool ok1, ok2;
// "change Dimension" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, step and ok button
int width = IntelliInputDialog::getInt("New Canvas Size", "Width:", 600, 1, 50000, 1, &ok1);
int height = IntelliInputDialog::getInt("New Canvas Size", "Height:", 600, 1, 50000, 1, &ok2);
// Change dimension
if (ok1&&ok2) {
paintingArea->setLayerDimensions(width,height);
UpdateGui();
}
}
// Opens a dialog that allows the user to delete a Layer
void IntelliPhotoGui::slotDeleteLayer(){
bool ok1;
// "delete Layer" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layerNumber = IntelliInputDialog::getInt("Delete Layer", "Number:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
// Create New Layer
if(ok1) {
paintingArea->deleteLayer(layerNumber - 1);
UpdateGui();
}
}
void IntelliPhotoGui::slotSetActiveAlpha(){
bool ok1, ok2;
// "Layer to set on" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
// "New Alpha" is the title of the window
int alpha = IntelliInputDialog::getInt("Layer to set on", "Alpha:", 255, 0, 255, 1, &ok2);
if (ok1&&ok2)
{
paintingArea->setLayerAlpha(layer - 1,alpha);
UpdateGui();
}
}
void IntelliPhotoGui::slotSetPolygon(){
// Stores button value
bool ok1;
// "Layer to set on" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", paintingArea->getNumberOfActiveLayer() + 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
if (ok1)
{
paintingArea->setPolygon(layer - 1);
UpdateGui();
}
}
void IntelliPhotoGui::slotPositionMoveUp(){
paintingArea->movePositionActive(0,-20);
update();
}
void IntelliPhotoGui::slotPositionMoveDown(){
paintingArea->movePositionActive(0,20);
update();
}
void IntelliPhotoGui::slotPositionMoveLeft(){
paintingArea->movePositionActive(-20,0);
update();
}
void IntelliPhotoGui::slotPositionMoveRight(){
paintingArea->movePositionActive(20,0);
update();
}
void IntelliPhotoGui::slotMoveLayerUp(){
paintingArea->moveActiveLayer(1);
update();
}
void IntelliPhotoGui::slotMoveLayerDown(){
paintingArea->moveActiveLayer(-1);
update();
}
void IntelliPhotoGui::slotSetActiveLayer(){
bool ok1;
// "Layer to set on" is the title of the window
// the next tr is the text to display
// Define the standard Value, min, max, step and ok button
int layer = IntelliInputDialog::getInt("Layer to set on", "Layer:", 1, 1, static_cast<int>(paintingArea->layerBundle.size()), 1, &ok1);
if(ok1) {
paintingArea->setLayerActive(layer - 1);
UpdateGui();
}
}
void IntelliPhotoGui::slotUpdateRenderSettingsOn(){
paintingArea->setRenderSettings(true);
FastRendererLabel->setText("Fast Render: On");
UpdateGui();
}
void IntelliPhotoGui::slotUpdateRenderSettingsOff(){
paintingArea->setRenderSettings(false);
FastRendererLabel->setText("Fast Render: Off");
UpdateGui();
}
void IntelliPhotoGui::slotSetFirstColor(){
paintingArea->colorPickerSetFirstColor();
UpdateGui();
}
void IntelliPhotoGui::slotSetSecondColor(){
paintingArea->colorPickerSetSecondColor();
UpdateGui();
}
void IntelliPhotoGui::slotSwapColor(){
paintingArea->colorPickerSwapColors();
UpdateGui();
}
void IntelliPhotoGui::slotCreatePenTool(){
PenButton->setChecked(true);
paintingArea->createPenTool();
}
void IntelliPhotoGui::slotCreatePlainTool(){
PlainButton->setChecked(true);
paintingArea->createPlainTool();
}
void IntelliPhotoGui::slotCreateLineTool(){
LineButton->setChecked(true);
paintingArea->createLineTool();
}
void IntelliPhotoGui::slotCreateRectangleTool(){
RectangleButton->setChecked(true);
paintingArea->createRectangleTool();
}
void IntelliPhotoGui::slotCreateCircleTool(){
CircleButton->setChecked(true);
paintingArea->createCircleTool();
}
void IntelliPhotoGui::slotCreatePolygonTool(){
PolygonButton->setChecked(true);
paintingArea->createPolygonTool();
}
void IntelliPhotoGui::slotCreateFloodFillTool(){
FloodFillButton->setChecked(true);
paintingArea->createFloodFillTool();
}
void IntelliPhotoGui::slotCreateGradientTool(){
GradientButton->setChecked(true);
paintingArea->createGradientTool();
}
// Open an about dialog
void IntelliPhotoGui::slotAboutDialog(){
// Window title and text to display
QMessageBox::about(this, tr("About Painting"),
tr("<p><b>IntelliPhoto - </b>A Pretty basic editor.</p> <br>Developed by Team 7."));
}
void IntelliPhotoGui::slotEnterPressed(){
QString string = EditLineWidth->text();
if(string.toInt() > 50) {
EditLineWidth->setText("50");
}
paintingArea->Toolsettings.setLineWidth(string.toInt());
string = EditLineInnerAlpha->text();
if(string.toInt() > 255) {
EditLineInnerAlpha->setText("255");
}
paintingArea->Toolsettings.setInnerAlpha(string.toInt());
}
void IntelliPhotoGui::slotResetTools(){
CircleButton->setChecked(false);
FloodFillButton->setChecked(false);
GradientButton->setChecked(false);
LineButton->setChecked(false);
PenButton->setChecked(false);
PlainButton->setChecked(false);
PolygonButton->setChecked(false);
RectangleButton->setChecked(false);
}
void IntelliPhotoGui::slotSetWidth(){
bool ok1;
int temp = IntelliInputDialog::getInt("Toolsettings", "Width:", 5, 1, 50, 1, &ok1);
if(ok1) {
paintingArea->Toolsettings.setLineWidth(temp);
EditLineWidth->setText(QString("%1").arg(temp));
}
}
void IntelliPhotoGui::slotSetInnerAlpha(){
bool ok1;
int temp = IntelliInputDialog::getInt("Toolsettings", "Alpha:", 5, 1, 50, 1, &ok1);
if(ok1) {
paintingArea->Toolsettings.setInnerAlpha(temp);
EditLineInnerAlpha->setText(QString("%1").arg(temp));
}
}
void IntelliPhotoGui::slotGoBack(){
paintingArea->historyGoBack();
}
void IntelliPhotoGui::slotGoForward(){
paintingArea->historyGoForward();
}
// Define menu actions that call functions
void IntelliPhotoGui::createActions(){
// Get a list of the supported file formats
// QImageWriter is used to write images to files
foreach (QByteArray format, QImageWriter::supportedImageFormats()) {
QString text = tr("%1...").arg(QString(format).toUpper());
// Create an action for each file format
QAction*action = new QAction(text, this);
// Set an action for each file format
action->setData(format);
// When clicked call IntelliPhotoGui::save()
connect(action, SIGNAL(triggered()), this, SLOT(slotSave()));
// Attach each file format option menu item to Save As
actionSaveAs.append(action);
}
//set exporter to actions
QAction*pngSaveAction = new QAction("PNG-8", this);
pngSaveAction->setData("PNG");
// When clicked call IntelliPhotoGui::save()
connect(pngSaveAction, SIGNAL(triggered()), this, SLOT(slotSave()));
// Attach each PNG in save Menu
actionSaveAs.append(pngSaveAction);
pngSaveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_S));
QAction*projectSaveAction = new QAction("Projekt", this);
projectSaveAction->setData("idf");
// When clicked call IntelliPhotoGui::save()
connect(projectSaveAction, SIGNAL(triggered()), this, SLOT(slotSave()));
// Attach each PNG in save Menu
actionSaveAs.append(projectSaveAction);
projectSaveAction->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_S));
// Create exit action and tie to IntelliPhotoGui::close()
actionExit = new QAction(tr("&Exit"), this);
actionExit->setShortcuts(QKeySequence::Quit);
connect(actionExit, SIGNAL(triggered()), this, SLOT(close()));
actionOpen = new QAction(tr("&Open"), this);
actionOpen->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_O));
connect(actionOpen, SIGNAL(triggered()), this, SLOT(slotOpen()));
// Create New RASTER Layer action and tie to IntelliPhotoGui::newLayer()
actionCreateNewRasterLayer = new QAction(tr("&Raster Image"), this);
actionCreateNewRasterLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_N));
connect(actionCreateNewRasterLayer, SIGNAL(triggered()), this, SLOT(slotCreateNewRasterLayer()));
// Create New SHAPED Layer action and tie to IntelliPhotoGui::newLayer()
actionCreateNewShapedLayer = new QAction(tr("&Shaped Image"), this);
actionCreateNewShapedLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_N + Qt::ALT));
connect(actionCreateNewShapedLayer, SIGNAL(triggered()), this, SLOT(slotCreateNewShapedLayer()));
// Delete New Layer action and tie to IntelliPhotoGui::deleteLayer()
actionDeleteLayer = new QAction(tr("&Delete Layer"), this);
actionDeleteLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_D));
connect(actionDeleteLayer, SIGNAL(triggered()), this, SLOT(slotDeleteLayer()));
actionChangeDim = new QAction(tr("&Change Dimension"), this);
actionChangeDim->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_X));
connect(actionChangeDim, SIGNAL(triggered()), this, SLOT(slotChangeDim()));
connect(dimCanvas, SIGNAL(clicked()), this, SLOT(slotChangeDim()));
actionSetActiveLayer = new QAction(tr("&Set Active"), this);
actionSetActiveLayer->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_A));
connect(actionSetActiveLayer, SIGNAL(triggered()), this, SLOT(slotSetActiveLayer()));
actionSetActiveAlpha = new QAction(tr("&Set Alpha"), this);
actionSetActiveAlpha->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_A));
connect(actionSetActiveAlpha, SIGNAL(triggered()), this, SLOT(slotSetActiveAlpha()));
actionSetPolygon = new QAction(tr("&Set Polygon Data"), this);
actionSetPolygon->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_P));
connect(actionSetPolygon, SIGNAL(triggered()), this, SLOT(slotSetPolygon()));
actionMovePositionUp = new QAction(tr("&Move Up"), this);
actionMovePositionUp->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Up));
connect(actionMovePositionUp, SIGNAL(triggered()), this, SLOT(slotPositionMoveUp()));
actionMovePositionDown = new QAction(tr("&Move Down"), this);
actionMovePositionDown->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Down));
connect(actionMovePositionDown, SIGNAL(triggered()), this, SLOT(slotPositionMoveDown()));
actionMovePositionLeft = new QAction(tr("&Move Left"), this);
actionMovePositionLeft->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Left));
connect(actionMovePositionLeft, SIGNAL(triggered()), this, SLOT(slotPositionMoveLeft()));
actionMovePositionRight = new QAction(tr("&Move Right"), this);
actionMovePositionRight->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Right));
connect(actionMovePositionRight, SIGNAL(triggered()), this, SLOT(slotPositionMoveRight()));
actionMoveLayerUp = new QAction(tr("&Move Forth"), this);
actionMoveLayerUp->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Up));
connect(actionMoveLayerUp, SIGNAL(triggered()), this, SLOT(slotMoveLayerUp()));
actionMoveLayerDown = new QAction(tr("&Move Back"), this);
actionMoveLayerDown->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_Down));
connect(actionMoveLayerDown, SIGNAL(triggered()), this, SLOT(slotMoveLayerDown()));
//Create Update RenderSettings Actions here
actionUpdateRenderSettingsOn = new QAction(tr("&On"), this);
actionUpdateRenderSettingsOn->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_A));
connect(actionUpdateRenderSettingsOn, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOn()));
actionUpdateRenderSettingsOff = new QAction(tr("&Off"), this);
actionUpdateRenderSettingsOff->setShortcut(QKeySequence(Qt::ALT + Qt::SHIFT + +Qt::Key_D));
connect(actionUpdateRenderSettingsOff, SIGNAL(triggered()),this, SLOT(slotUpdateRenderSettingsOff()));
//Create Color Actions here
actionColorPickerFirstColor = new QAction(tr("&Main"), this);
actionColorPickerFirstColor->setShortcut(QKeySequence(Qt::ALT + Qt::Key_N));
connect(actionColorPickerFirstColor, SIGNAL(triggered()), this, SLOT(slotSetFirstColor()));
connect(FirstColorButton, SIGNAL(clicked()), this, SLOT(slotSetFirstColor()));
actionColorPickerSecondColor = new QAction(tr("&Secondary"), this);
actionColorPickerSecondColor->setShortcut(QKeySequence(Qt::ALT + Qt::Key_M));
connect(actionColorPickerSecondColor, SIGNAL(triggered()), this, SLOT(slotSetSecondColor()));
connect(SecondColorButton, SIGNAL(clicked()), this, SLOT(slotSetSecondColor()));
actionColorSwap = new QAction(tr("&Switch"), this);
actionColorSwap->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_S));
connect(actionColorSwap, SIGNAL(triggered()), this, SLOT(slotSwapColor()));
connect(SwitchColorButton, SIGNAL(clicked()), this, SLOT(slotSwapColor()));
//Create Tool actions down here
actionCreatePlainTool = new QAction(tr("&Plain"), this);
actionCreatePlainTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_P));
connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePlainTool, SIGNAL(triggered()), this, SLOT(slotCreatePlainTool()));
actionCreatePenTool = new QAction(tr("&Pen"),this);
actionCreatePenTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_S));
connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePenTool, SIGNAL(triggered()), this, SLOT(slotCreatePenTool()));
actionCreateLineTool = new QAction(tr("&Line"), this);
actionCreateLineTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_L));
connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateLineTool, SIGNAL(triggered()), this, SLOT(slotCreateLineTool()));
actionCreateCircleTool = new QAction(tr("&Circle"), this);
actionCreateCircleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_C));
connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateCircleTool, SIGNAL(triggered()), this, SLOT(slotCreateCircleTool()));
actionCreateRectangleTool = new QAction(tr("&Rectangle"), this);
actionCreateRectangleTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_R));
connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateRectangleTool, SIGNAL(triggered()), this, SLOT(slotCreateRectangleTool()));
actionCreatePolygonTool = new QAction(tr("&Polygon"), this);
actionCreatePolygonTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_V));
connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreatePolygonTool, SIGNAL(triggered()), this, SLOT(slotCreatePolygonTool()));
actionCreateFloodFillTool = new QAction(tr("&FloodFill"), this);
actionCreateFloodFillTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_F));
connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateFloodFillTool, SIGNAL(triggered()), this, SLOT(slotCreateFloodFillTool()));
actionCreateGradientTool = new QAction(tr("&Gradient"),this);
actionCreateGradientTool->setShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::SHIFT + Qt::Key_G));
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotResetTools()));
connect(actionCreateGradientTool, SIGNAL(triggered()), this, SLOT(slotCreateGradientTool()));
// Create about action and tie to IntelliPhotoGui::about()
actionAboutDialog = new QAction(tr("&About"), this);
connect(actionAboutDialog, SIGNAL(triggered()), this, SLOT(slotAboutDialog()));
// Create about Qt action and tie to IntelliPhotoGui::aboutQt()
actionAboutQtDialog = new QAction(tr("About &Qt"), this);
connect(actionAboutQtDialog, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
connect(EditLineWidth, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed()));
connect(EditLineInnerAlpha, SIGNAL(returnPressed()), this, SLOT(slotEnterPressed()));
connect(CircleButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(CircleButton, SIGNAL(clicked()), this, SLOT(slotCreateCircleTool()));
connect(FloodFillButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(FloodFillButton, SIGNAL(clicked()), this, SLOT(slotCreateFloodFillTool()));
connect(GradientButton, SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(GradientButton, SIGNAL(clicked()), this, SLOT(slotCreateGradientTool()));
connect(LineButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(LineButton, SIGNAL(clicked()), this, SLOT(slotCreateLineTool()));
connect(PenButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PenButton, SIGNAL(clicked()), this, SLOT(slotCreatePenTool()));
connect(PlainButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PlainButton, SIGNAL(clicked()), this, SLOT(slotCreatePlainTool()));
connect(PolygonButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(PolygonButton, SIGNAL(clicked()), this, SLOT(slotCreatePolygonTool()));
connect(RectangleButton,SIGNAL(pressed()), this, SLOT(slotResetTools()));
connect(RectangleButton, SIGNAL(clicked()), this, SLOT(slotCreateRectangleTool()));
actionSetWidth = new QAction(tr("&Set Width"),this);
actionSetWidth->setShortcut(QKeySequence(Qt::ALT + Qt::Key_W));
connect(actionSetWidth, SIGNAL(triggered()), this, SLOT(slotSetWidth()));
actionSetInnerAlpha = new QAction(tr("&Set Inner Alpha"),this);
actionSetInnerAlpha->setShortcut(QKeySequence(Qt::ALT + Qt::Key_A));
connect(actionSetInnerAlpha, SIGNAL(triggered()), this, SLOT(slotSetInnerAlpha()));
actionGoBack = new QAction(tr("&Undo"),this);
actionGoBack->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Z));
connect(actionGoBack, SIGNAL(triggered()), this, SLOT(slotGoBack()));
actionGoForward = new QAction(tr("&Redo"),this);
actionGoForward->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_Y));
connect(actionGoForward, SIGNAL(triggered()), this, SLOT(slotGoForward()));
}
// Create the menubar
void IntelliPhotoGui::createMenus(){
// Create Save As option and the list of file types
saveAsMenu = new QMenu(tr("&Save As"), this);
foreach (QAction * action, actionSaveAs)
saveAsMenu->addAction(action);
// Attach all actions to File
fileMenu = new QMenu(tr("&File"), this);
fileMenu->addAction(actionOpen);
fileMenu->addMenu(saveAsMenu);
fileMenu->addSeparator();
fileMenu->addAction(actionExit);
// Attach all actions to Render Settings
renderMenu = new QMenu(tr("&Fast Renderer"), this);
renderMenu->addAction(actionUpdateRenderSettingsOn);
renderMenu->addAction(actionUpdateRenderSettingsOff);
// Attach all Layer Creations to Menu
layerCreationMenu = new QMenu(tr("&Create Layer"), this);
layerCreationMenu->addAction(actionCreateNewRasterLayer);
layerCreationMenu->addAction(actionCreateNewShapedLayer);
// Attach all actions to Layer
layerMenu = new QMenu(tr("&Layer"), this);
layerMenu->addMenu(layerCreationMenu);
layerMenu->addSeparator();
layerMenu->addAction(actionSetActiveAlpha);
layerMenu->addAction(actionSetActiveLayer);
layerMenu->addAction(actionSetPolygon);
layerMenu->addSeparator();
layerMenu->addAction(actionMovePositionUp);
layerMenu->addAction(actionMovePositionDown);
layerMenu->addAction(actionMovePositionLeft);
layerMenu->addAction(actionMovePositionRight);
layerMenu->addAction(actionMoveLayerUp);
layerMenu->addAction(actionMoveLayerDown);
layerMenu->addSeparator();
layerMenu->addAction(actionDeleteLayer);
// Attach all Color Options
colorMenu = new QMenu(tr("&Color"), this);
colorMenu->addAction(actionColorPickerFirstColor);
colorMenu->addAction(actionColorPickerSecondColor);
colorMenu->addAction(actionColorSwap);
// Attach all Tool Creation Actions
toolCreationMenu = new QMenu(tr("&Tool Selection"), this);
toolCreationMenu->addAction(actionCreateCircleTool);
toolCreationMenu->addAction(actionCreateFloodFillTool);
toolCreationMenu->addAction(actionCreateGradientTool);
toolCreationMenu->addAction(actionCreateLineTool);
toolCreationMenu->addAction(actionCreatePenTool);
toolCreationMenu->addAction(actionCreatePlainTool);
toolCreationMenu->addAction(actionCreatePolygonTool);
toolCreationMenu->addAction(actionCreateRectangleTool);
// Attach all Tool Setting Actions
toolSettingsMenu = new QMenu(tr("&Tool Settings"), this);
toolSettingsMenu->addAction(actionSetWidth);
toolSettingsMenu->addAction(actionSetInnerAlpha);
// Attach all Tool Options
toolMenu = new QMenu(tr("&Tools"), this);
toolMenu->addMenu(toolCreationMenu);
toolMenu->addMenu(toolSettingsMenu);
// Attach all actions to Options
optionMenu = new QMenu(tr("&Options"), this);
optionMenu->addAction(actionGoBack);
optionMenu->addAction(actionGoForward);
optionMenu->addSeparator();
optionMenu->addMenu(renderMenu);
optionMenu->addAction(actionChangeDim);
// Attach all actions to Help
helpMenu = new QMenu(tr("&Help"), this);
helpMenu->addAction(actionAboutDialog);
helpMenu->addAction(actionAboutQtDialog);
// Add menu items to the menubar
menuBar()->addMenu(fileMenu);
menuBar()->addMenu(optionMenu);
menuBar()->addMenu(layerMenu);
menuBar()->addMenu(toolMenu);
menuBar()->addMenu(colorMenu);
menuBar()->addMenu(helpMenu);
}
void IntelliPhotoGui::createGui(){
// create a central widget to work on
centralGuiWidget = new QWidget(this);
setCentralWidget(centralGuiWidget);
// create the grid for the layout
mainLayout = new QGridLayout(centralGuiWidget);
centralGuiWidget->setLayout(mainLayout);
// create Gui elements
// get and set max width and height
paintingArea = new PaintingArea(1280, 720);
paintingArea->guiReference = this;
QScreen *screen = QGuiApplication::primaryScreen();
QRect screenGeometry = screen->geometry();
Buttonsize.setWidth(screenGeometry.width()/20);
Buttonsize.setHeight(screenGeometry.height()/20);
preview = QPixmap(":/Icons/Buttons/icons/circle-tool.svg");
CircleButton = new QPushButton();
CircleButton->setFixedSize(Buttonsize);
CircleButton->setIcon(preview);
CircleButton->setIconSize(Buttonsize);
CircleButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/flood-fill-tool.svg");
FloodFillButton = new QPushButton();
FloodFillButton->setFixedSize(Buttonsize);
FloodFillButton->setIcon(preview);
FloodFillButton->setIconSize(Buttonsize);
FloodFillButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/gradient-tool.svg");
GradientButton = new QPushButton();
GradientButton->setFixedSize(Buttonsize);
GradientButton->setIcon(preview);
GradientButton->setIconSize(Buttonsize);
GradientButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/line-tool.svg");
LineButton = new QPushButton();
LineButton->setFixedSize(Buttonsize);
LineButton->setIcon(preview);
LineButton->setIconSize(Buttonsize);
LineButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/pen-tool.svg");
PenButton = new QPushButton();
PenButton->setFixedSize(Buttonsize);
PenButton->setIcon(preview);
PenButton->setIconSize(Buttonsize);
PenButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/plain-tool.svg");
PlainButton = new QPushButton();
PlainButton->setFixedSize(Buttonsize);
PlainButton->setIcon(preview);
PlainButton->setIconSize(Buttonsize);
PlainButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/polygon-tool.svg");
PolygonButton = new QPushButton();
PolygonButton->setFixedSize(Buttonsize);
PolygonButton->setIcon(preview);
PolygonButton->setIconSize(Buttonsize);
PolygonButton->setCheckable(true);
preview = QPixmap(":/Icons/Buttons/icons/rectangle-tool.svg");
RectangleButton = new QPushButton();
RectangleButton->setFixedSize(Buttonsize);
RectangleButton->setIcon(preview);
RectangleButton->setIconSize(Buttonsize);
RectangleButton->setCheckable(true);
WidthLine = new QLabel();
WidthLine->setText("Width");
WidthLine->setFixedSize(Buttonsize.width() * 2,(Buttonsize.height() * 2) / 3);
EditLineWidth = new QLineEdit();
EditLineWidth->setFixedSize(Buttonsize.width() * 2,(Buttonsize.height() * 2) / 3);
EditLineWidth->setText("5");
ValidatorLineWidth = new QIntValidator();
ValidatorLineWidth->setTop(99);
ValidatorLineWidth->setBottom(1);
EditLineWidth->setValidator(ValidatorLineWidth);
innerAlphaLine = new QLabel();
innerAlphaLine->setText("Inner Alpha");
innerAlphaLine->setFixedSize(Buttonsize.width() * 2,(Buttonsize.height() * 2) / 3);
EditLineInnerAlpha = new QLineEdit();
EditLineInnerAlpha->setFixedSize(Buttonsize.width() * 2,(Buttonsize.height() * 2) / 3);
EditLineInnerAlpha->setText("255");
ValidatorInnerAlpha = new QIntValidator();
ValidatorInnerAlpha->setTop(999);
ValidatorInnerAlpha->setBottom(0);
EditLineInnerAlpha->setValidator(ValidatorInnerAlpha);
FirstColorButton = new QPushButton();
FirstColorButton->setFixedSize(Buttonsize);
SecondColorButton = new QPushButton();
SecondColorButton->setFixedSize(Buttonsize);
preview = QPixmap(":/Icons/Buttons/icons/Wechselpfeile.png");
SwitchColorButton = new QPushButton();
SwitchColorButton->setFixedSize(Buttonsize.width() * 2,Buttonsize.height());
SwitchColorButton->setIcon(preview);
SwitchColorButton->setIconSize(QSize(Buttonsize.width() * 2,Buttonsize.height()));
ActiveLayerLine = new QLabel();
QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1);
ActiveLayerLine->setText(string);
ActiveLayerLine->setFixedSize(Buttonsize.width() * 2 + 10,(Buttonsize.height() * 2) / 3);
IntelliImage* activePicture = paintingArea->getImageOfActiveLayer();
if(activePicture) {
preview = preview.fromImage(activePicture->getImageData());
}else{
QImage tmp(1,1,QImage::Format_ARGB32);
tmp.fill(Qt::transparent);
preview = preview.fromImage(tmp);
}
ActiveLayerImageLabel = new QLabel();
ActiveLayerImageLabel->setFixedSize(Buttonsize * 2);
ActiveLayerImageLabel->setPixmap(preview.scaled(Buttonsize * 2));
dimActive = new QPushButton();
dimActive->setFixedSize(Buttonsize.width() * 2,Buttonsize.height() / 2);
dimActive->setText("0x0");
dimCanvas = new QPushButton();
dimCanvas->setFixedSize(Buttonsize.width() * 2,Buttonsize.height() / 2);
QString String = QString("%1x%2").arg(paintingArea->Canvas->width()).arg(paintingArea->Canvas->height());
dimCanvas->setText(String);
FastRendererLabel = new QLabel();
FastRendererLabel->setFixedSize(Buttonsize.width() * 2 + 15,(Buttonsize.height() * 2) / 3);
FastRendererLabel->setText("Fast Render: On");
ScrollArea = new QScrollArea(this);
ScrollArea->setBackgroundRole(QPalette::Dark);
ScrollArea->setWidget(paintingArea);
ScrollArea->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
ScrollArea->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOn);
// set gui elements
mainLayout->addWidget(ScrollArea,1,1,20,1);
mainLayout->addWidget(CircleButton,1,2,1,1);
mainLayout->addWidget(FloodFillButton,1,3,1,1);
mainLayout->addWidget(LineButton,2,2,1,1);
mainLayout->addWidget(PenButton,2,3,1,1);
mainLayout->addWidget(PlainButton,3,2,1,1);
mainLayout->addWidget(PolygonButton,3,3,1,1);
mainLayout->addWidget(RectangleButton,4,2,1,1);
mainLayout->addWidget(GradientButton,4,3,1,1);
mainLayout->addWidget(WidthLine,5,2,1,2);
mainLayout->addWidget(EditLineWidth,6,2,1,2);
mainLayout->addWidget(innerAlphaLine,7,2,1,2);
mainLayout->addWidget(EditLineInnerAlpha,8,2,1,2);
mainLayout->addWidget(FirstColorButton,9,2,1,1);
mainLayout->addWidget(SecondColorButton,9,3,1,1);
mainLayout->addWidget(SwitchColorButton,10,2,1,2);
mainLayout->addWidget(ActiveLayerLine,11,2,1,2);
mainLayout->addWidget(ActiveLayerImageLabel,12,2,1,2);
mainLayout->addWidget(dimActive,13,2,1,2);
mainLayout->addWidget(dimCanvas,14,2,1,2);
mainLayout->addWidget(FastRendererLabel,15,2,1,2);
mainLayout->setHorizontalSpacing(0);
}
void IntelliPhotoGui::setIntelliStyle(){
// Set the title
setWindowTitle("IntelliPhoto Prototype");
// Set style sheet
this->setStyleSheet("color: white;" "background-color: rgb(64, 64, 64);" "selection-color: rgb(200, 10, 10);" "selection-background-color: rgb(64, 64, 64);");
QString string = QString("background-color: %1").arg(paintingArea->colorPicker.getFirstColor().name());
FirstColorButton->setStyleSheet(string);
string = QString("background-color: %1").arg(paintingArea->colorPicker.getSecondColor().name());
SecondColorButton->setStyleSheet(string);
}
bool IntelliPhotoGui::maybeSave(){
// Check for changes since last save
#ifdef QT_NO_DEBUG
QMessageBox::StandardButton ret;
// Painting is the title of the window
// Add text and the buttons
ret = QMessageBox::warning(this, tr("Painting"),
tr("The image has been modified.\n"
"Do you want to save your changes?"),
QMessageBox::Save | QMessageBox::Discard
| QMessageBox::Cancel);
// If save button clicked call for file to be saved
if (ret == QMessageBox::Save) {
return saveFile("png");
// If cancel do nothing
} else if (ret == QMessageBox::Cancel) {
return false;
}
#endif
return true;
}
bool IntelliPhotoGui::saveFile(const QByteArray &fileFormat){
// Define path, name and default file type
QString initialPath = QDir::currentPath() + "/untitled." + fileFormat;
// Get selected file from dialog
// Add the proper file formats and extensions
QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
initialPath,
tr("%1 Files (*.%2);;All Files (*)")
.arg(QString::fromLatin1(fileFormat.toUpper()))
.arg(QString::fromLatin1(fileFormat)), nullptr, QFileDialog::DontUseNativeDialog);
// If no file do nothing
if (fileName.isEmpty()) {
return false;
} else {
// Call for the file to be saved
if(fileFormat == "idf") {
return IntelliDatamanager::saveProject(paintingArea, fileName);
}
return paintingArea->save(fileName, fileFormat.constData());
}
}
void IntelliPhotoGui::setDefaultValues(){
slotEnterPressed();
}
void IntelliPhotoGui::setToolWidth(int value){
if(value < 1) {
value = 1;
}else if(value > 50) {
value = 50;
}
EditLineWidth->setText(QString("%1").arg(value));
}
void IntelliPhotoGui::UpdateGui(){
QString string = QString("Active Layer: %1").arg(paintingArea->getNumberOfActiveLayer() + 1);
ActiveLayerLine->setText(string);
IntelliImage* activePicture = paintingArea->getImageOfActiveLayer();
if(activePicture) {
preview = preview.fromImage(activePicture->getImageData());
}else{
QImage tmp(1,1,QImage::Format_ARGB32);
tmp.fill(Qt::transparent);
preview = preview.fromImage(tmp);
}
ActiveLayerImageLabel->setPixmap(preview.scaled(Buttonsize * 2));
string = QString("background-color: %1").arg(paintingArea->colorPicker.getFirstColor().name());
FirstColorButton->setStyleSheet(string);
string = QString("background-color: %1").arg(paintingArea->colorPicker.getSecondColor().name());
SecondColorButton->setStyleSheet(string);
string = QString("%1x%2").arg(paintingArea->Canvas->width()).arg(paintingArea->Canvas->height());
dimCanvas->setText(string);
if(paintingArea->layerBundle.size() != 0) {
string = QString("%1x%2").arg(paintingArea->layerBundle[static_cast<size_t>
(paintingArea->getNumberOfActiveLayer())].width).arg(paintingArea->layerBundle[static_cast<size_t>
(paintingArea->getNumberOfActiveLayer())].height);
dimActive->setText(string);
}
else{
dimActive->setText("0x0");
}
}