Files
intelliphoto/src/Tool/IntelliToolFloodFill.cpp

84 lines
2.6 KiB
C++

#include "IntelliToolFloodFill.h"
#include "Layer/PaintingArea.h"
#include "QColorDialog"
#include "QInputDialog"
#include <functional>
#include <queue>
IntelliToolFloodFill::IntelliToolFloodFill(PaintingArea* Area, IntelliColorPicker* colorPicker, IntelliToolsettings* Toolsettings)
: IntelliTool(Area, colorPicker, Toolsettings){
this->ActiveType = Tooltype::FLOODFILL;
}
IntelliToolFloodFill::~IntelliToolFloodFill(){
IntelliTool::onMouseRightPressed(0,0);
}
void IntelliToolFloodFill::onMouseRightPressed(int x, int y){
IntelliTool::onMouseRightPressed(x,y);
}
void IntelliToolFloodFill::onMouseRightReleased(int x, int y){
IntelliTool::onMouseRightReleased(x,y);
}
void IntelliToolFloodFill::onMouseLeftPressed(int x, int y){
if(!(x>=0 && x<Area->getWidthOfActive() && y>=0 && y<Area->getHeightOfActive())) {
return;
}
IntelliTool::onMouseLeftPressed(x,y);
QPoint start(x,y);
std::queue<QPoint> Q;
Q.push(start);
QColor oldColor = this->activeLayer->image->getPixelColor(start);
QColor newColor = this->colorPicker->getFirstColor();
if(newColor == oldColor) {
return;
}
Canvas->image->drawPixel(start,newColor);
QPoint left, right, top, down;
while(!Q.empty()) {
QPoint Current = Q.front();
Q.pop();
left = QPoint(Current.x() - 1,Current.y() );
right = QPoint(Current.x() + 1,Current.y() );
top = QPoint(Current.x(),Current.y() - 1);
down = QPoint(Current.x(),Current.y() + 1);
if((right.x() < Canvas->width) && (Canvas->image->getPixelColor(right) != newColor) && (activeLayer->image->getPixelColor(right) == oldColor)) {
Canvas->image->drawPixel(right,newColor);
Q.push(right);
}
if((left.x() >= 0) && (Canvas->image->getPixelColor(left) != newColor) && (activeLayer->image->getPixelColor(left) == oldColor)) {
Canvas->image->drawPixel(left,newColor);
Q.push(left);
}
if((top.y() >= 0) && (Canvas->image->getPixelColor(top) != newColor) && (activeLayer->image->getPixelColor(top) == oldColor)) {
Canvas->image->drawPixel(top,newColor);
Q.push(top);
}
if((down.y() < Canvas->height) && (Canvas->image->getPixelColor(down) != newColor) && (activeLayer->image->getPixelColor(down) == oldColor)) {
Canvas->image->drawPixel(down,newColor);
Q.push(down);
}
}
Canvas->image->calculateVisiblity();
}
void IntelliToolFloodFill::onMouseLeftReleased(int x, int y){
IntelliTool::onMouseLeftReleased(x,y);
}
void IntelliToolFloodFill::onWheelScrolled(int value){
IntelliTool::onWheelScrolled(value);
}
void IntelliToolFloodFill::onMouseMoved(int x, int y){
IntelliTool::onMouseMoved(x,y);
}