[gd_scene load_steps=4 format=2]

[ext_resource path="res://Player/Player.gd" type="Script" id=1]
[ext_resource path="res://Player/player.png" type="Texture" id=2]



[sub_resource type="CapsuleShape2D" id=1]
radius = 6.0
height = 5.0

[node name="Player" type="KinematicBody2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}
FRICTION = 270

[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
offset = Vector2( 0, -18 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource( 1 )
