[gd_scene load_steps=3 format=2]

[ext_resource path="res://icon.png" type="Texture" id=1]

[sub_resource type="GDScript" id=1]
script/source = "extends TextureRect
#CardDeck
export var Item:PackedScene
export var PreviewIcon:Texture 
export var DeleteOnGrab:bool = false

#if a drag is initiated here 
func get_drag_data(_pos):
	var ctrl = Control.new()
	var TR = TextureRect.new()
	TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1])
	TR.rect_size= self.rect_size
	TR.set_position(_pos*-1,false)
	ctrl.add_child(TR)
	set_drag_preview(ctrl)
	
	if DeleteOnGrab :
		self.queue_free()
	return Item

#stuff can be dropped here
#eg you picked the wrong thing up, let go and it returns to nothingness
func can_drop_data(_pos, data):
	return typeof(data) == typeof(PackedScene)

#do nothing if stuff is dropped here
func drop_data(_pos, _data):
	pass

func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
	var image = t.get_data()
	if width > 0 && height > 0:
		image.resize(width, height)
	var itex = ImageTexture.new()
	itex.create_from_image(image,0)
	return itex
"

[node name="DragSource" type="TextureRect"]
margin_left = 10.7364
margin_top = 227.792
margin_right = 42.7364
margin_bottom = 259.792
texture = ExtResource( 1 )
expand = true
script = SubResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
PreviewIcon = ExtResource( 1 )
