Added Level Indicators to Cards

This commit is contained in:
2020-04-20 12:37:12 +02:00
parent 1be1aede4f
commit 0b930fd1c6
8 changed files with 139 additions and 8 deletions

View File

@@ -1,5 +1,5 @@
extends TextureRect
#CardDeck
# CardDeck
export var Item:PackedScene
export var PreviewIcon:Texture
export var DeleteOnGrab:bool = false
@@ -8,28 +8,31 @@ export var DeleteOnGrab:bool = false
func get_drag_data(_pos):
var ctrl = Control.new()
var TR = TextureRect.new()
TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1])
TR.rect_size= self.rect_size
TR.set_position(_pos*-1,false)
TR.texture = get_resized_texture(PreviewIcon, self.rect_size[0], self.rect_size[1])
TR.rect_size = self.rect_size
TR.set_position(_pos * -1, false)
ctrl.add_child(TR)
set_drag_preview(ctrl)
if DeleteOnGrab :
if DeleteOnGrab:
self.queue_free()
return Item
#stuff can be dropped here
#eg you picked the wrong thing up, let go and it returns to nothingness
func can_drop_data(_pos, data):
return typeof(data) == typeof(PackedScene)
#do nothing if stuff is dropped here
func drop_data(_pos, _data):
pass
func get_resized_texture(t: Texture, width: int = 0, height: int = 0):
var image = t.get_data()
if width > 0 && height > 0:
if width > 0 and height > 0:
image.resize(width, height)
var itex = ImageTexture.new()
itex.create_from_image(image,0)

View File

@@ -1,8 +1,29 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=8 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[ext_resource path="res://Objects/Card/card.png" type="Texture" id=2]
[ext_resource path="res://Menus/DragNDrop/DragSource.gd" type="Script" id=3]
[ext_resource path="res://Objects/Card/level0.png" type="Texture" id=4]
[ext_resource path="res://Objects/Card/level2.png" type="Texture" id=5]
[ext_resource path="res://Objects/Card/level1.png" type="Texture" id=6]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 4 ) ],
"loop": false,
"name": "lvl0",
"speed": 60.0
}, {
"frames": [ ExtResource( 5 ) ],
"loop": false,
"name": "lvl2",
"speed": 60.0
}, {
"frames": [ ExtResource( 6 ) ],
"loop": false,
"name": "lvl1",
"speed": 60.0
} ]
[node name="DragSource" type="TextureRect"]
margin_left = 10.7364
@@ -17,6 +38,11 @@ __meta__ = {
}
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 16.0791, 16.0117 )
position = Vector2( 15.729, 15.7929 )
z_index = -1
texture = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 33.1035, 40.3068 )
frames = SubResource( 1 )
animation = "lvl0"