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https://github.com/creyD/ludum_dare_46.git
synced 2026-06-11 21:22:22 +02:00
Adjusted Credits and Loose Screen
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@@ -5,7 +5,7 @@
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[sub_resource type="Animation" id=1]
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resource_name = "scroll"
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length = 14.0
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length = 15.504
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tracks/0/type = "value"
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tracks/0/path = NodePath("Label:margin_top")
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tracks/0/interp = 1
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@@ -13,10 +13,10 @@ tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 14 ),
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"times": PoolRealArray( 0, 15.4 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ 200.0, -630 ]
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"values": [ 200.0, -720 ]
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}
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[node name="Credits" type="Node2D"]
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@@ -33,11 +33,16 @@ __meta__ = {
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[node name="Label" type="Label" parent="."]
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margin_left = 10.0
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margin_top = -630.0
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margin_top = -713.381
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margin_right = 40.0
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margin_bottom = 14.0
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custom_fonts/font = ExtResource( 1 )
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text = "---- Team ----
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text = "Boss Keeper
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A Time Wasted Production
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Game made for LD 46
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---- Team ----
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DerAnonymos
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https://www.youtube.com/c/DerAnonymosLP
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https://twitch.tv/deranonymos
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@@ -5,6 +5,8 @@ export(String, FILE, "*.tscn,*.scn") var title_screen = ""
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func _on_Restart_pressed():
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get_tree().change_scene(restart_scene)
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SoundControler.pub_stop_effects()
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func _on_TitleScreen_pressed():
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get_tree().change_scene(title_screen)
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SoundControler.pub_stop_effects()
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