mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-17 07:30:19 +02:00
ai adaptation
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@@ -1,4 +1,4 @@
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extends KinematicBody2D
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extends Minion
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var velocity := Vector2.ZERO
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@@ -12,9 +12,14 @@ onready var debug_label := $DebugLabel
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var damage_per_second := 0.0
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var totaldamage := 0.0
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var rollvector = Vector2.ZERO
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func _debug_update():
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debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n"
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func _ready():
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grid = get_tree().current_scene.get_node("Grid")
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# IMPORTANT: If you are using move_and_slide don't multiply by delta
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# Godots physics system does that internally
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# In move_and_collide(...) you have to multiply by delta.
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@@ -31,6 +36,9 @@ func _physics_process(delta):
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totaldamage += 1
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player_stats.health += 1
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_debug_update()
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run(Vector2.ZERO, delta)
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makeMove(delta)
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move()
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@@ -45,3 +53,14 @@ func _on_Hurtbox_area_entered(area):
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func _on_Hurtbox_area_exited(area):
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damage_per_second -= area.damage
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# API Interface for ai_hero
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func run(direction, delta):
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direction = direction.normalized()
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rollvector = direction
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velocity = velocity.move_toward(player_stats.speed * rollvector, ACCELERATION * delta)
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if direction == Vector2.ZERO:
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pass
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else:
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pass
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@@ -12,14 +12,15 @@ radius = 6.0
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[sub_resource type="CapsuleShape2D" id=2]
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radius = 11.0
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height = 11.0
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height = 1.0
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[sub_resource type="CapsuleShape2D" id=3]
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radius = 11.0
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height = 11.0
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height = 1.0
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[node name="Minion" type="KinematicBody2D"]
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script = ExtResource( 6 )
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ACCELERATION = 500
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[node name="Kind" parent="." instance=ExtResource( 3 )]
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kind = 3
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@@ -37,7 +38,7 @@ collision_layer = 0
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collision_mask = 65
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[node name="CollisionShape2D" parent="Hitbox" index="0"]
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position = Vector2( 0, -9 )
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position = Vector2( 0.110184, -4.81305 )
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shape = SubResource( 2 )
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[node name="Hurtbox" parent="." groups=[
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@@ -47,7 +48,7 @@ collision_layer = 8
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collision_mask = 128
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[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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position = Vector2( 0, -9 )
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position = Vector2( 0.110184, -4.81305 )
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shape = SubResource( 3 )
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[node name="DebugLabel" type="Label" parent="."]
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@@ -62,6 +63,7 @@ __meta__ = {
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[node name="Stats" parent="." instance=ExtResource( 4 )]
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max_health = 2
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max_speed = 80.0
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[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
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[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"]
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[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"]
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