Fixed little things

This commit is contained in:
Paul Norberger
2020-04-17 19:58:30 +02:00
parent f20abb41ef
commit 5881ddf2e5
5 changed files with 40 additions and 4 deletions

View File

@@ -5,9 +5,9 @@ This is an example player controller script created by Paul
"""
var velocity := Vector2.ZERO
# This is how you export variables with ranges to the editor window
export(int, 0, 500) var MAX_SPEED = 125
export(int, 0, 500) var FRICTION = 200 # Speed at which the player deaccelarates
export(int, 0, 500) var ACCELERATION = 450
export(int, 0, 500) var MAX_SPEED := 125
export(int, 0, 500) var FRICTION := 200 # Speed at which the player deaccelarates
export(int, 0, 500) var ACCELERATION := 450
func _physics_process(delta):
"""