diff --git a/src/Autoloads/SoundControler.gd b/src/Autoloads/SoundControler.gd new file mode 100644 index 0000000..13871c4 --- /dev/null +++ b/src/Autoloads/SoundControler.gd @@ -0,0 +1,69 @@ +extends Node + +const EFFECT_LAYERS:int = 20 +var _effect: Array = [] +var _music: AudioStreamPlayer + +#Playback Options +var _loop: bool = true + +#Settings that should be put into an Options script +var _music_volume:int = -12 +var _effects_volume:int = -12 + + +func _ready() -> void: + _music = AudioStreamPlayer.new() + _music.bus = "BGM" + _music.volume_db= _music_volume + _music.connect("finished",self,"sig_music_finished") + add_child(_music) + + for i in range(0,EFFECT_LAYERS): + _effect.append(AudioStreamPlayer.new()) + _effect[i].volume_db= _effects_volume + _effect[i].bus = str("Effects",i) + _effect[i].connect("finished", self, "sig_effect_finished") + add_child(_effect[i]) + +func pub_play_music(path:String,should_loop:bool=true)-> void: + var stream = load(path) + #AudioServer.set_bus_mute(1, true) + _music.stop() + _music.stream = stream + _music.play() + _loop=should_loop + +func pub_play_effect(path:String,channel:int=0)-> void: + var stream = load(path) + #AudioServer.set_bus_mute(1, true) + _effect[channel].stop() + _effect[channel].stream = stream + _effect[channel].play() + +func pub_stop_music()-> void: + _music.stop() + +func pub_stop_effect(channel:int)-> void: + _effect[channel].stop() + +func pub_stop_effects()-> void: + for i in range(0,EFFECT_LAYERS): + _effect[i].stop() + +func pub_stop_all() -> void: + pub_stop_music() + pub_stop_effects() + +func sig_music_finished() -> void: + #AudioServer.set_bus_mute(1, false) + if _loop : + _music.stop() + _music.play() + pass + +func sig_effect_finished() -> void: + #AudioServer.set_bus_mute(1, false) + pass + + diff --git a/src/Boss/Boss_template.gd b/src/Boss/Boss_template.gd new file mode 100644 index 0000000..30b1aaf --- /dev/null +++ b/src/Boss/Boss_template.gd @@ -0,0 +1,101 @@ +extends KinematicBody2D +class_name Boss + +""" +This is an example player controller script created by Paul +""" + +var velocity := Vector2.ZERO +# This is how you export variables with ranges to the editor window +export(bool) var debug := false +export(int, 0, 500) var ACCELERATION := 450 +# Reference for the current player + +onready var player_stats := $Stats +onready var debug_label := $DebugLabel +#onready var animation_player := $AnimationPlayer +#var animation_tree := $AnimationTree +#onready var animation_state = animation_tree.get("parameters/playback") + +enum moveState{ + MOVE, + HIT +} + +var movementState = moveState.MOVE + +var damage_per_second := 0.0 +var totaldamage := 0.0 + +func _debug_update(): + debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n" + + +func _physics_process(delta): + totaldamage += damage_per_second * delta + player_stats.speed += 10 * delta + while (totaldamage > 1): + totaldamage -= 1 + player_stats.health -= 1 + while (totaldamage <- 1): + totaldamage += 1 + player_stats.health += 1 + _debug_update() + if debug: + match movementState: + moveState.MOVE: + movement_move(delta) + moveState.HIT: + movement_hit() + + move() + + +# IMPORTANT: If you are using move_and_slide don't multiply by delta +# Godots physics system does that internally +# In move_and_collide(...) you have to multiply by delta. +func move(): + move_and_slide(velocity) + + +func movement_move(delta): + var input_vector = Vector2.ZERO + # This is a clever way to handle directional input + # Input.get_action_strength(...) returns a value between 0 and 1 depending + # on how strong the controller direction is pressed + # For keyboards it always returns 1 if pressed and 0 if not + # The actions are custom and defined in the project settings + input_vector.x = Input.get_action_strength("right") - Input.get_action_strength("left") + input_vector.y = Input.get_action_strength("down") - Input.get_action_strength("up") + input_vector = input_vector.normalized() + + if input_vector == Vector2.ZERO: + #animation_state.travel("idle") + velocity = Vector2.ZERO + else: + velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta) + if Input.is_action_just_pressed("roll"): + pass + elif Input.is_action_just_pressed("attack"): + pass + + +func movement_hit(): + velocity = Vector2.ZERO + + +func hit_finished(): + movementState = moveState.MOVE + + +func _on_Stats_no_health(): + queue_free() + + +func _on_Hurtbox_area_entered(area): + player_stats.health -= area.damage + damage_per_second += area.damage + + +func _on_Hurtbox_area_exited(area): + damage_per_second -= area.damage diff --git a/src/Boss/Boss_template.tscn b/src/Boss/Boss_template.tscn new file mode 100644 index 0000000..308ca14 --- /dev/null +++ b/src/Boss/Boss_template.tscn @@ -0,0 +1,69 @@ +[gd_scene load_steps=10 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2] +[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=3] +[ext_resource path="res://Boss/Boss_template.gd" type="Script" id=4] +[ext_resource path="res://testSprites/white_boss_dog.png" type="Texture" id=5] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=6] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 18.0 +height = 18.0 + +[sub_resource type="CapsuleShape2D" id=2] +radius = 18.0 +height = 18.0 + +[sub_resource type="CircleShape2D" id=3] +radius = 12.5 + +[node name="Boss_template" type="KinematicBody2D"] +script = ExtResource( 4 ) + +[node name="Kind" parent="." instance=ExtResource( 6 )] + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 3.13451, -20.1418 ) +scale = Vector2( 2, 2 ) +texture = ExtResource( 5 ) +hframes = 60 + +[node name="Hitbox" parent="." instance=ExtResource( 2 )] +collision_layer = 0 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +position = Vector2( 0, -15 ) +shape = SubResource( 1 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 1 )] +collision_layer = 4 +collision_mask = 0 + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +position = Vector2( 0, -15 ) +shape = SubResource( 2 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -1.52588e-05, 0 ) +rotation = 1.5708 +shape = SubResource( 3 ) + +[node name="DebugLabel" type="Label" parent="."] +margin_left = -42.2456 +margin_top = -65.04 +margin_right = 42.7544 +margin_bottom = -48.04 +text = "Obermufti" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Stats" parent="." instance=ExtResource( 3 )] +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] +[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"] +[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"] + +[editable path="Hitbox"] + +[editable path="Hurtbox"] diff --git a/src/Boss/SlimeBoss/Animations/move_down.png b/src/Boss/SlimeBoss/Animations/move_down.png new file mode 100644 index 0000000..34d223e Binary files /dev/null and b/src/Boss/SlimeBoss/Animations/move_down.png differ diff --git a/src/Boss/SlimeBoss/Animations/move_down.png.import b/src/Boss/SlimeBoss/Animations/move_down.png.import new file mode 100644 index 0000000..b59f163 --- /dev/null +++ b/src/Boss/SlimeBoss/Animations/move_down.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/move_down.png-84332f4f5ce4f5c6ed14f5c70a38e1b2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Boss/SlimeBoss/Animations/move_down.png" +dest_files=[ "res://.import/move_down.png-84332f4f5ce4f5c6ed14f5c70a38e1b2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Boss/SlimeBoss/Animations/move_down_angry.png b/src/Boss/SlimeBoss/Animations/move_down_angry.png new file mode 100644 index 0000000..bd326bd Binary files /dev/null and b/src/Boss/SlimeBoss/Animations/move_down_angry.png differ diff --git a/src/Boss/SlimeBoss/Animations/move_down_angry.png.import b/src/Boss/SlimeBoss/Animations/move_down_angry.png.import new file mode 100644 index 0000000..540b125 --- /dev/null +++ b/src/Boss/SlimeBoss/Animations/move_down_angry.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/move_down_angry.png-16c43792e327fb7b753075ffc6922bf2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Boss/SlimeBoss/Animations/move_down_angry.png" +dest_files=[ "res://.import/move_down_angry.png-16c43792e327fb7b753075ffc6922bf2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Boss/SlimeBoss/Animations/move_right.png b/src/Boss/SlimeBoss/Animations/move_right.png new file mode 100644 index 0000000..4fdb233 Binary files /dev/null and b/src/Boss/SlimeBoss/Animations/move_right.png differ diff --git a/src/Boss/SlimeBoss/Animations/move_right.png.import b/src/Boss/SlimeBoss/Animations/move_right.png.import new file mode 100644 index 0000000..71bd8b7 --- /dev/null +++ b/src/Boss/SlimeBoss/Animations/move_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/move_right.png-a8b08bda2bc73a2254d34f5f6ab0372e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Boss/SlimeBoss/Animations/move_right.png" +dest_files=[ "res://.import/move_right.png-a8b08bda2bc73a2254d34f5f6ab0372e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Boss/SlimeBoss/SlimeBoss.gd b/src/Boss/SlimeBoss/SlimeBoss.gd new file mode 100644 index 0000000..59e2550 --- /dev/null +++ b/src/Boss/SlimeBoss/SlimeBoss.gd @@ -0,0 +1,94 @@ +extends KinematicBody2D +class_name SlimeBoss +""" +This is an example player controller script created by Paul +""" +var velocity := Vector2.ZERO +# This is how you export variables with ranges to the editor window +export(bool) var debug := false +export(int, 0, 500) var ACCELERATION := 450 +# Reference for the current player + +onready var player_stats := $Stats +onready var debug_label := $DebugLabel +#onready var animation_player := $AnimationPlayer +#var animation_tree := $AnimationTree +#onready var animation_state = animation_tree.get("parameters/playback") + +enum moveState{ + MOVE, + HIT +} + +var movementState = moveState.MOVE + +var damage_per_second := 0.0 +var totaldamage := 0.0 + +func _debug_update(): + debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n" + + +func _physics_process(delta): + totaldamage+=damage_per_second*delta + player_stats.speed+=10*delta + while(totaldamage>1): + totaldamage-=1 + player_stats.health-=1 + while(totaldamage<-1): + totaldamage+=1 + player_stats.health+=1 + _debug_update() + if debug == true: + match movementState: + moveState.MOVE: + movement_move(delta) + moveState.HIT: + movement_hit() + + move() + +# IMPORTANT: If you are using move_and_slide don't multiply by delta +# Godots physics system does that internally +# In move_and_collide(...) you have to multiply by delta. +func move(): + move_and_slide(velocity) + +func movement_move(delta): + var input_vector = Vector2.ZERO + # This is a clever way to handle directional input + # Input.get_action_strength(...) returns a value between 0 and 1 depending + # on how strong the controller direction is pressed + # For keyboards it always returns 1 if pressed and 0 if not + # The actions are custom and defined in the project settings + input_vector.x = Input.get_action_strength("right") - Input.get_action_strength("left") + input_vector.y = Input.get_action_strength("down") - Input.get_action_strength("up") + input_vector = input_vector.normalized() + + if input_vector == Vector2.ZERO: + #animation_state.travel("idle") + velocity = Vector2.ZERO + else: + velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta) + if Input.is_action_just_pressed("roll"): + pass + elif Input.is_action_just_pressed("attack"): + pass + +func movement_hit(): + velocity = Vector2.ZERO + +func hit_finished(): + movementState = moveState.MOVE + +func _on_Stats_no_health(): + queue_free() + + +func _on_Hurtbox_area_entered(area): + player_stats.health-=area.damage + damage_per_second = damage_per_second + area.damage + + +func _on_Hurtbox_area_exited(area): + damage_per_second = damage_per_second - area.damage diff --git a/src/Boss/SlimeBoss/SlimeBoss.tscn b/src/Boss/SlimeBoss/SlimeBoss.tscn new file mode 100644 index 0000000..4c38dd5 --- /dev/null +++ b/src/Boss/SlimeBoss/SlimeBoss.tscn @@ -0,0 +1,181 @@ +[gd_scene load_steps=16 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2] +[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=3] +[ext_resource path="res://Boss/SlimeBoss/SlimeBoss.gd" type="Script" id=4] +[ext_resource path="res://Boss/SlimeBoss/Animations/move_down.png" type="Texture" id=5] +[ext_resource path="res://Boss/SlimeBoss/Animations/move_right.png" type="Texture" id=6] +[ext_resource path="res://Boss/SlimeBoss/States/Motion/Idle.gd" type="Script" id=7] +[ext_resource path="res://Boss/SlimeBoss/States/Motion/Stagger.gd" type="Script" id=8] +[ext_resource path="res://Boss/SlimeBoss/States/Motion/Wander.gd" type="Script" id=9] +[ext_resource path="res://Boss/SlimeBoss/States/Motion/SplitUp.gd" type="Script" id=10] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 18.0 +height = 18.0 + +[sub_resource type="CapsuleShape2D" id=2] +radius = 18.0 +height = 18.0 + +[sub_resource type="CapsuleShape2D" id=3] +radius = 8.0 +height = 15.0 + +[sub_resource type="Animation" id=4] +resource_name = "MoveDown" +length = 2.65556 +loop = true +step = 0.0111111 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 2.64444 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 0, +"values": [ 0, 237 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:texture") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ ExtResource( 5 ) ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Sprite:vframes") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 10 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Sprite:hframes") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 24 ] +} +tracks/4/type = "value" +tracks/4/path = NodePath("Sprite:position") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ Vector2( 0, -20.142 ) ] +} + +[sub_resource type="Animation" id=5] +resource_name = "MoveRight" +length = 1.28333 +loop = true +step = 0.0166667 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 1.26667 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 0, +"values": [ 0, 76 ] +} + +[node name="SlimeBoss" type="KinematicBody2D"] +position = Vector2( 168, 128 ) +script = ExtResource( 4 ) +__meta__ = { +"_edit_group_": true +} + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( -10, -20.142 ) +texture = ExtResource( 6 ) +vframes = 7 +hframes = 11 +frame = 40 + +[node name="Hitbox" parent="." instance=ExtResource( 2 )] +collision_layer = 0 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +position = Vector2( 0, -15 ) +shape = SubResource( 1 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 1 )] +collision_layer = 4 +collision_mask = 0 + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +position = Vector2( 0, -15 ) +shape = SubResource( 2 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -1.52588e-05, 0 ) +rotation = 1.5708 +shape = SubResource( 3 ) + +[node name="DebugLabel" type="Label" parent="."] +margin_left = -42.2456 +margin_top = -65.04 +margin_right = 42.7544 +margin_bottom = -48.04 +text = "Obermufti" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Stats" parent="." instance=ExtResource( 3 )] + +[node name="States" type="Node" parent="."] + +[node name="Idle" type="Node" parent="States"] +script = ExtResource( 7 ) + +[node name="Wander" type="Node" parent="States"] +script = ExtResource( 9 ) + +[node name="SplitUp" type="Node" parent="States"] +script = ExtResource( 10 ) + +[node name="Stagger" type="Node" parent="States"] +script = ExtResource( 8 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +autoplay = "MoveRight" +playback_speed = 0.1 +anims/MoveDown = SubResource( 4 ) +anims/MoveRight = SubResource( 5 ) +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] +[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"] +[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"] + +[editable path="Hitbox"] + +[editable path="Hurtbox"] diff --git a/src/Boss/SlimeBoss/SlimeBossStateMachine.gd b/src/Boss/SlimeBoss/SlimeBossStateMachine.gd new file mode 100644 index 0000000..d480320 --- /dev/null +++ b/src/Boss/SlimeBoss/SlimeBossStateMachine.gd @@ -0,0 +1,9 @@ +extends "res://Overlap/StateMachine/StateMachine.gd" + +func _ready(): + states_map = { + "idle": $Idle, + "wander": $Wander, + "split_up": $SplitUp, + "stagger": $Stagger + } diff --git a/src/Boss/SlimeBoss/States/Motion/Idle.gd b/src/Boss/SlimeBoss/States/Motion/Idle.gd new file mode 100644 index 0000000..992b176 --- /dev/null +++ b/src/Boss/SlimeBoss/States/Motion/Idle.gd @@ -0,0 +1,13 @@ +extends "res://Overlap/StateMachine/MotionState.gd" + +func enter(): + owner.get_node("AnimationPlayer").play("MoveDown") # TODO: Replace animation + +func handle_input(event): + return .handle_input(event) + +func update(delta): + var input_direction = get_input_direction() + if input_direction: + # emit_signal("finished", "move") + pass diff --git a/src/Boss/SlimeBoss/States/Motion/SplitUp.gd b/src/Boss/SlimeBoss/States/Motion/SplitUp.gd new file mode 100644 index 0000000..1eccaec --- /dev/null +++ b/src/Boss/SlimeBoss/States/Motion/SplitUp.gd @@ -0,0 +1,16 @@ +extends Node + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/src/Boss/SlimeBoss/States/Motion/Stagger.gd b/src/Boss/SlimeBoss/States/Motion/Stagger.gd new file mode 100644 index 0000000..1eccaec --- /dev/null +++ b/src/Boss/SlimeBoss/States/Motion/Stagger.gd @@ -0,0 +1,16 @@ +extends Node + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/src/Boss/SlimeBoss/States/Motion/Wander.gd b/src/Boss/SlimeBoss/States/Motion/Wander.gd new file mode 100644 index 0000000..1eccaec --- /dev/null +++ b/src/Boss/SlimeBoss/States/Motion/Wander.gd @@ -0,0 +1,16 @@ +extends Node + + +# Declare member variables here. Examples: +# var a = 2 +# var b = "text" + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + + +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/src/Effects/Debris/SplashEffect.tscn b/src/Effects/Debris/SplashEffect.tscn new file mode 100644 index 0000000..e62ce1a --- /dev/null +++ b/src/Effects/Debris/SplashEffect.tscn @@ -0,0 +1,27 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Effects/Debris/debris-splash.png" type="Texture" id=1] + +[sub_resource type="Animation" id=1] +resource_name = "__INIT__" +tracks/0/type = "value" +tracks/0/path = NodePath(".:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 0, 1, 2, 3, 4, 5, 6, 7, 8 ] +} + +[node name="SplashEffect" type="Sprite"] +texture = ExtResource( 1 ) +vframes = 3 +hframes = 3 + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +autoplay = "__INIT__" +anims/__INIT__ = SubResource( 1 ) diff --git a/src/Effects/Debris/debris-splash.png b/src/Effects/Debris/debris-splash.png new file mode 100644 index 0000000..48de6fc Binary files /dev/null and b/src/Effects/Debris/debris-splash.png differ diff --git a/src/Effects/Debris/debris-splash.png.import b/src/Effects/Debris/debris-splash.png.import new file mode 100644 index 0000000..58a0cce --- /dev/null +++ b/src/Effects/Debris/debris-splash.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/debris-splash.png-9f676124fe8f42310058847049ebd809.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Effects/Debris/debris-splash.png" +dest_files=[ "res://.import/debris-splash.png-9f676124fe8f42310058847049ebd809.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Effects/Fire/FireEffect.tscn b/src/Effects/Fire/FireEffect.tscn new file mode 100644 index 0000000..1fc4b5d --- /dev/null +++ b/src/Effects/Fire/FireEffect.tscn @@ -0,0 +1,31 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://Effects/Fire/fire-particle.png" type="Texture" id=1] + +[sub_resource type="Gradient" id=1] +offsets = PoolRealArray( 0.488889, 1 ) +colors = PoolColorArray( 1, 1, 1, 1, 0, 0, 0, 0 ) + +[sub_resource type="GradientTexture" id=2] +gradient = SubResource( 1 ) + +[sub_resource type="ParticlesMaterial" id=3] +lifetime_randomness = 0.12 +emission_shape = 1 +emission_sphere_radius = 3.0 +flag_disable_z = true +gravity = Vector3( 0, -20, 0 ) +orbit_velocity = 0.0 +orbit_velocity_random = 0.0 +radial_accel = 9.2 +scale = 0.25 +scale_random = 0.15 +color_ramp = SubResource( 2 ) +hue_variation = 0.18 + +[node name="FireEffect" type="Particles2D"] +amount = 10 +lifetime = 1.2 +speed_scale = 1.3 +process_material = SubResource( 3 ) +texture = ExtResource( 1 ) diff --git a/src/Effects/Fire/fire-particle.png b/src/Effects/Fire/fire-particle.png new file mode 100644 index 0000000..2ed8e08 Binary files /dev/null and b/src/Effects/Fire/fire-particle.png differ diff --git a/src/Effects/Fire/fire-particle.png.import b/src/Effects/Fire/fire-particle.png.import new file mode 100644 index 0000000..86e1830 --- /dev/null +++ b/src/Effects/Fire/fire-particle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/fire-particle.png-542cf206ab06c7c5fa130fcfeee388bd.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Effects/Fire/fire-particle.png" +dest_files=[ "res://.import/fire-particle.png-542cf206ab06c7c5fa130fcfeee388bd.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Effects/Heal/HealEffect.tscn b/src/Effects/Heal/HealEffect.tscn new file mode 100644 index 0000000..a5e9a51 --- /dev/null +++ b/src/Effects/Heal/HealEffect.tscn @@ -0,0 +1,18 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Effects/Heal/heal_particle.png" type="Texture" id=1] + +[sub_resource type="ParticlesMaterial" id=1] +emission_shape = 1 +emission_sphere_radius = 5.0 +flag_disable_z = true +gravity = Vector3( 0, -5, 0 ) +orbit_velocity = 0.0 +orbit_velocity_random = 0.0 +scale = 0.25 + +[node name="HealEffect" type="Particles2D"] +amount = 10 +lifetime = 2.0 +process_material = SubResource( 1 ) +texture = ExtResource( 1 ) diff --git a/src/Effects/Heal/heal_particle.png b/src/Effects/Heal/heal_particle.png new file mode 100644 index 0000000..658209e Binary files /dev/null and b/src/Effects/Heal/heal_particle.png differ diff --git a/src/Effects/Heal/heal_particle.png.import b/src/Effects/Heal/heal_particle.png.import new file mode 100644 index 0000000..c557870 --- /dev/null +++ b/src/Effects/Heal/heal_particle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/heal_particle.png-e55ff56a89193d8400c827d550e9f7e4.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Effects/Heal/heal_particle.png" +dest_files=[ "res://.import/heal_particle.png-e55ff56a89193d8400c827d550e9f7e4.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Fonts/Harmonic/Harmonic.ttf b/src/Fonts/Harmonic/Harmonic.ttf new file mode 100644 index 0000000..2dd8583 Binary files /dev/null and b/src/Fonts/Harmonic/Harmonic.ttf differ diff --git a/src/Fonts/Harmonic/Harmonic12.tres b/src/Fonts/Harmonic/Harmonic12.tres new file mode 100644 index 0000000..f02057a --- /dev/null +++ b/src/Fonts/Harmonic/Harmonic12.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://Fonts/Harmonic/Harmonic.ttf" type="DynamicFontData" id=1] + +[resource] +size = 12 +font_data = ExtResource( 1 ) diff --git a/src/Fonts/Harmonic/Harmonic24.tres b/src/Fonts/Harmonic/Harmonic24.tres new file mode 100644 index 0000000..bab74f0 --- /dev/null +++ b/src/Fonts/Harmonic/Harmonic24.tres @@ -0,0 +1,7 @@ +[gd_resource type="DynamicFont" load_steps=2 format=2] + +[ext_resource path="res://Fonts/Harmonic/Harmonic.ttf" type="DynamicFontData" id=1] + +[resource] +size = 24 +font_data = ExtResource( 1 ) diff --git a/src/Maps/Background/Background.tscn b/src/Maps/Background/Background.tscn new file mode 100644 index 0000000..5a2ca31 --- /dev/null +++ b/src/Maps/Background/Background.tscn @@ -0,0 +1,76 @@ +[gd_scene load_steps=62 format=2] + +[ext_resource path="res://Maps/Background/Frames/bg_003.jpg" type="Texture" id=1] +[ext_resource path="res://Maps/Background/Frames/bg_019.jpg" type="Texture" id=2] +[ext_resource path="res://Maps/Background/Frames/bg_013.jpg" type="Texture" id=3] +[ext_resource path="res://Maps/Background/Frames/bg_007.jpg" type="Texture" id=4] +[ext_resource path="res://Maps/Background/Frames/bg_020.jpg" type="Texture" id=5] +[ext_resource path="res://Maps/Background/Frames/bg_010.jpg" type="Texture" id=6] +[ext_resource path="res://Maps/Background/Frames/bg_021.jpg" type="Texture" id=7] +[ext_resource path="res://Maps/Background/Frames/bg_011.jpg" type="Texture" id=8] +[ext_resource path="res://Maps/Background/Frames/bg_017.jpg" type="Texture" id=9] +[ext_resource path="res://Maps/Background/Frames/bg_005.jpg" type="Texture" id=10] +[ext_resource path="res://Maps/Background/Frames/bg_014.jpg" type="Texture" id=11] +[ext_resource path="res://Maps/Background/Frames/bg_016.jpg" type="Texture" id=12] +[ext_resource path="res://Maps/Background/Frames/bg_000.jpg" type="Texture" id=13] +[ext_resource path="res://Maps/Background/Frames/bg_004.jpg" type="Texture" id=14] +[ext_resource path="res://Maps/Background/Frames/bg_001.jpg" type="Texture" id=15] +[ext_resource path="res://Maps/Background/Frames/bg_006.jpg" type="Texture" id=16] +[ext_resource path="res://Maps/Background/Frames/bg_008.jpg" type="Texture" id=17] +[ext_resource path="res://Maps/Background/Frames/bg_012.jpg" type="Texture" id=18] +[ext_resource path="res://Maps/Background/Frames/bg_009.jpg" type="Texture" id=19] +[ext_resource path="res://Maps/Background/Frames/bg_015.jpg" type="Texture" id=20] +[ext_resource path="res://Maps/Background/Frames/bg_002.jpg" type="Texture" id=21] +[ext_resource path="res://Maps/Background/Frames/bg_018.jpg" type="Texture" id=22] +[ext_resource path="res://Maps/Background/Frames/bg_022.jpg" type="Texture" id=23] +[ext_resource path="res://Maps/Background/Frames/bg_023.jpg" type="Texture" id=24] +[ext_resource path="res://Maps/Background/Frames/bg_024.jpg" type="Texture" id=25] +[ext_resource path="res://Maps/Background/Frames/bg_052.jpg" type="Texture" id=26] +[ext_resource path="res://Maps/Background/Frames/bg_053.jpg" type="Texture" id=27] +[ext_resource path="res://Maps/Background/Frames/bg_058.jpg" type="Texture" id=28] +[ext_resource path="res://Maps/Background/Frames/bg_056.jpg" type="Texture" id=29] +[ext_resource path="res://Maps/Background/Frames/bg_054.jpg" type="Texture" id=30] +[ext_resource path="res://Maps/Background/Frames/bg_055.jpg" type="Texture" id=31] +[ext_resource path="res://Maps/Background/Frames/bg_059.jpg" type="Texture" id=32] +[ext_resource path="res://Maps/Background/Frames/bg_057.jpg" type="Texture" id=33] +[ext_resource path="res://Maps/Background/Frames/bg_048.jpg" type="Texture" id=34] +[ext_resource path="res://Maps/Background/Frames/bg_049.jpg" type="Texture" id=35] +[ext_resource path="res://Maps/Background/Frames/bg_032.jpg" type="Texture" id=36] +[ext_resource path="res://Maps/Background/Frames/bg_040.jpg" type="Texture" id=37] +[ext_resource path="res://Maps/Background/Frames/bg_033.jpg" type="Texture" id=38] +[ext_resource path="res://Maps/Background/Frames/bg_038.jpg" type="Texture" id=39] +[ext_resource path="res://Maps/Background/Frames/bg_046.jpg" type="Texture" id=40] +[ext_resource path="res://Maps/Background/Frames/bg_047.jpg" type="Texture" id=41] +[ext_resource path="res://Maps/Background/Frames/bg_050.jpg" type="Texture" id=42] +[ext_resource path="res://Maps/Background/Frames/bg_031.jpg" type="Texture" id=43] +[ext_resource path="res://Maps/Background/Frames/bg_025.jpg" type="Texture" id=44] +[ext_resource path="res://Maps/Background/Frames/bg_041.jpg" type="Texture" id=45] +[ext_resource path="res://Maps/Background/Frames/bg_039.jpg" type="Texture" id=46] +[ext_resource path="res://Maps/Background/Frames/bg_037.jpg" type="Texture" id=47] +[ext_resource path="res://Maps/Background/Frames/bg_029.jpg" type="Texture" id=48] +[ext_resource path="res://Maps/Background/Frames/bg_027.jpg" type="Texture" id=49] +[ext_resource path="res://Maps/Background/Frames/bg_030.jpg" type="Texture" id=50] +[ext_resource path="res://Maps/Background/Frames/bg_034.jpg" type="Texture" id=51] +[ext_resource path="res://Maps/Background/Frames/bg_026.jpg" type="Texture" id=52] +[ext_resource path="res://Maps/Background/Frames/bg_043.jpg" type="Texture" id=53] +[ext_resource path="res://Maps/Background/Frames/bg_028.jpg" type="Texture" id=54] +[ext_resource path="res://Maps/Background/Frames/bg_035.jpg" type="Texture" id=55] +[ext_resource path="res://Maps/Background/Frames/bg_045.jpg" type="Texture" id=56] +[ext_resource path="res://Maps/Background/Frames/bg_036.jpg" type="Texture" id=57] +[ext_resource path="res://Maps/Background/Frames/bg_042.jpg" type="Texture" id=58] +[ext_resource path="res://Maps/Background/Frames/bg_044.jpg" type="Texture" id=59] +[ext_resource path="res://Maps/Background/Frames/bg_051.jpg" type="Texture" id=60] + +[sub_resource type="SpriteFrames" id=1] +animations = [ { +"frames": [ ExtResource( 13 ), ExtResource( 15 ), ExtResource( 21 ), ExtResource( 1 ), ExtResource( 14 ), ExtResource( 10 ), ExtResource( 16 ), ExtResource( 4 ), ExtResource( 17 ), ExtResource( 19 ), ExtResource( 6 ), ExtResource( 8 ), ExtResource( 18 ), ExtResource( 3 ), ExtResource( 11 ), ExtResource( 20 ), ExtResource( 12 ), ExtResource( 9 ), ExtResource( 22 ), ExtResource( 2 ), ExtResource( 5 ), ExtResource( 7 ), ExtResource( 23 ), ExtResource( 24 ), ExtResource( 25 ), ExtResource( 44 ), ExtResource( 52 ), ExtResource( 49 ), ExtResource( 54 ), ExtResource( 48 ), ExtResource( 50 ), ExtResource( 43 ), ExtResource( 36 ), ExtResource( 38 ), ExtResource( 51 ), ExtResource( 55 ), ExtResource( 57 ), ExtResource( 47 ), ExtResource( 39 ), ExtResource( 46 ), ExtResource( 37 ), ExtResource( 45 ), ExtResource( 58 ), ExtResource( 53 ), ExtResource( 59 ), ExtResource( 56 ), ExtResource( 40 ), ExtResource( 41 ), ExtResource( 34 ), ExtResource( 35 ), ExtResource( 42 ), ExtResource( 60 ), ExtResource( 26 ), ExtResource( 27 ), ExtResource( 30 ), ExtResource( 31 ), ExtResource( 29 ), ExtResource( 33 ), ExtResource( 28 ), ExtResource( 32 ) ], +"loop": true, +"name": "default", +"speed": 30.0 +} ] + +[node name="Background" type="AnimatedSprite"] +frames = SubResource( 1 ) +frame = 28 +playing = true +centered = false diff --git a/src/Maps/Background/Frames/bg_000.jpg b/src/Maps/Background/Frames/bg_000.jpg new file mode 100644 index 0000000..5657e0e Binary files /dev/null and b/src/Maps/Background/Frames/bg_000.jpg differ diff --git a/src/Maps/Background/Frames/bg_000.jpg.import b/src/Maps/Background/Frames/bg_000.jpg.import new file mode 100644 index 0000000..470e5ae --- /dev/null +++ b/src/Maps/Background/Frames/bg_000.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_000.jpg-165f098ab6cd8a4459fcb16a1df29007.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_000.jpg" +dest_files=[ "res://.import/bg_000.jpg-165f098ab6cd8a4459fcb16a1df29007.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_001.jpg b/src/Maps/Background/Frames/bg_001.jpg new file mode 100644 index 0000000..a67d0ed Binary files /dev/null and b/src/Maps/Background/Frames/bg_001.jpg differ diff --git a/src/Maps/Background/Frames/bg_001.jpg.import b/src/Maps/Background/Frames/bg_001.jpg.import new file mode 100644 index 0000000..44532de --- /dev/null +++ b/src/Maps/Background/Frames/bg_001.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_001.jpg-79daa60d1f3d3ca1229f6ae75c4ee119.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_001.jpg" +dest_files=[ "res://.import/bg_001.jpg-79daa60d1f3d3ca1229f6ae75c4ee119.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_002.jpg b/src/Maps/Background/Frames/bg_002.jpg new file mode 100644 index 0000000..79b3c53 Binary files /dev/null and b/src/Maps/Background/Frames/bg_002.jpg differ diff --git a/src/Maps/Background/Frames/bg_002.jpg.import b/src/Maps/Background/Frames/bg_002.jpg.import new file mode 100644 index 0000000..9bcb78c --- /dev/null +++ b/src/Maps/Background/Frames/bg_002.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_002.jpg-0a7ea36f7f39004b813aab33282becb0.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_002.jpg" +dest_files=[ "res://.import/bg_002.jpg-0a7ea36f7f39004b813aab33282becb0.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_003.jpg b/src/Maps/Background/Frames/bg_003.jpg new file mode 100644 index 0000000..61f3d2d Binary files /dev/null and b/src/Maps/Background/Frames/bg_003.jpg differ diff --git a/src/Maps/Background/Frames/bg_003.jpg.import b/src/Maps/Background/Frames/bg_003.jpg.import new file mode 100644 index 0000000..2734b3d --- /dev/null +++ b/src/Maps/Background/Frames/bg_003.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_003.jpg-d44808167c677f865f3c5f8556192fe1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_003.jpg" +dest_files=[ "res://.import/bg_003.jpg-d44808167c677f865f3c5f8556192fe1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_004.jpg b/src/Maps/Background/Frames/bg_004.jpg new file mode 100644 index 0000000..ca3a106 Binary files /dev/null and b/src/Maps/Background/Frames/bg_004.jpg differ diff --git a/src/Maps/Background/Frames/bg_004.jpg.import b/src/Maps/Background/Frames/bg_004.jpg.import new file mode 100644 index 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+process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_055.jpg b/src/Maps/Background/Frames/bg_055.jpg new file mode 100644 index 0000000..4a08f07 Binary files /dev/null and b/src/Maps/Background/Frames/bg_055.jpg differ diff --git a/src/Maps/Background/Frames/bg_055.jpg.import b/src/Maps/Background/Frames/bg_055.jpg.import new file mode 100644 index 0000000..f5eab87 --- /dev/null +++ b/src/Maps/Background/Frames/bg_055.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_055.jpg-a6b6e0d61fd2975a256fdc6dc61ffd49.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_055.jpg" +dest_files=[ "res://.import/bg_055.jpg-a6b6e0d61fd2975a256fdc6dc61ffd49.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_056.jpg b/src/Maps/Background/Frames/bg_056.jpg new file mode 100644 index 0000000..536cbea Binary files /dev/null and b/src/Maps/Background/Frames/bg_056.jpg differ diff --git a/src/Maps/Background/Frames/bg_056.jpg.import b/src/Maps/Background/Frames/bg_056.jpg.import new file mode 100644 index 0000000..08143eb --- /dev/null +++ b/src/Maps/Background/Frames/bg_056.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_056.jpg-4e1c08dbbaaaa45ff7785f7cfaf3cebd.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_056.jpg" +dest_files=[ "res://.import/bg_056.jpg-4e1c08dbbaaaa45ff7785f7cfaf3cebd.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_057.jpg b/src/Maps/Background/Frames/bg_057.jpg new file mode 100644 index 0000000..92cc4fb Binary files /dev/null and b/src/Maps/Background/Frames/bg_057.jpg differ diff --git a/src/Maps/Background/Frames/bg_057.jpg.import b/src/Maps/Background/Frames/bg_057.jpg.import new file mode 100644 index 0000000..c99128c --- /dev/null +++ b/src/Maps/Background/Frames/bg_057.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_057.jpg-b08f8e8bf485efda8662e7d3ec8a7980.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_057.jpg" +dest_files=[ "res://.import/bg_057.jpg-b08f8e8bf485efda8662e7d3ec8a7980.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_058.jpg b/src/Maps/Background/Frames/bg_058.jpg new file mode 100644 index 0000000..a867e68 Binary files /dev/null and b/src/Maps/Background/Frames/bg_058.jpg differ diff --git a/src/Maps/Background/Frames/bg_058.jpg.import b/src/Maps/Background/Frames/bg_058.jpg.import new file mode 100644 index 0000000..bea459c --- /dev/null +++ b/src/Maps/Background/Frames/bg_058.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_058.jpg-9f8f54a7a395331f8d62ef9fb086d228.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_058.jpg" +dest_files=[ "res://.import/bg_058.jpg-9f8f54a7a395331f8d62ef9fb086d228.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Background/Frames/bg_059.jpg b/src/Maps/Background/Frames/bg_059.jpg new file mode 100644 index 0000000..7f0e9f8 Binary files /dev/null and b/src/Maps/Background/Frames/bg_059.jpg differ diff --git a/src/Maps/Background/Frames/bg_059.jpg.import b/src/Maps/Background/Frames/bg_059.jpg.import new file mode 100644 index 0000000..9596003 --- /dev/null +++ b/src/Maps/Background/Frames/bg_059.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bg_059.jpg-d387acf620832343acd540d7038ac18f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Background/Frames/bg_059.jpg" +dest_files=[ "res://.import/bg_059.jpg-d387acf620832343acd540d7038ac18f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Maps/Grid.gd b/src/Maps/Grid.gd new file mode 100644 index 0000000..396f8c9 --- /dev/null +++ b/src/Maps/Grid.gd @@ -0,0 +1,129 @@ +extends Node + +const Kind = preload("res://Overlap/Kind.gd") # Relative path + +var object_grid : Array = [] +var prio_grid : Array = [] +var used_grid : Array = [] +var time_passed := 0.0 +var offset +export(float, 0, 42.0) var refresh_rate = 1 + + +func _draw_object_grid(): + for y in range(7): + var stri = "" + for x in range(14): + stri += str(object_grid[x][y]) + " " + print(stri) + print() + + +func _draw_prio_grid(): + for y in range(7): + var stri = "" + for x in range(14): + stri += str(prio_grid[x][y]) + " " + print(stri) + print() + + +func _reset_grids(): + for x in range(14): + for y in range(7): + while (object_grid[x][y].size() != 1): + object_grid[x][y].pop_back() + while (prio_grid[x][y].size() != 1): + prio_grid[x][y].pop_back() + + +func _ready(): + var walls = get_tree().current_scene.get_child(1) + offset = walls.global_position + #todo put in grid_lul + for x in range(14): + object_grid.push_back([]) + prio_grid.push_back([]) + used_grid.push_back([]) + for y in range(7): + object_grid[x].push_back([Kind.FIELD]) + prio_grid[x].push_back([Kind.TERMINAL_SYMBOL]) + used_grid[x].push_back(false) + + for tile in walls.get_used_cells(): + if(_is_in_grid(tile)): + object_grid[tile.x][tile.y][0] = Kind.WALL + + _update_grid() + + +func reset_history(): + for x in range(14): + for y in range(7): + used_grid[x][y] = false + + +func countTargets(table): + for x in range(14): + for y in range(7): + for i in prio_grid[x][y]: + if i == Kind.TERMINAL_SYMBOL: + continue + table[i] += 1 + return table + + +func _pixel_to_grid_coords(pixel : Vector2) -> Vector2: + var new_coords : Vector2 + new_coords.x = floor((pixel.x-offset.x) / 32.0) + new_coords.y = floor((pixel.y-offset.y) / 32.0) + return new_coords + + +func _is_in_grid(grid_coords : Vector2) -> bool: + if(grid_coords.x < 0): + return false + if(grid_coords.x > 13): + return false + if(grid_coords.y < 0): + return false + if(grid_coords.y > 6): + return false + return true + + +func get_nearest(position, kind): + var list = [] + for x in range(14): + for y in range(7): + for i in prio_grid[x][y]: + if(i == kind): + list.append([x, y]) + var dist = [] + for field in list: + var tmp = sqrt(pow(position[0] - field[0], 2) + pow(position[1] - field[1], 2)) + dist.append(tmp) + var mini = 0 + for i in range(1, dist.size()): + if(dist[i] < dist[mini]): + mini = i + return list[mini] + + +func _update_grid(): + _reset_grids() + var world = get_tree().current_scene.get_child(2) + for node in world.get_children(): + var node_kind = node.get_child(0) + var grid_corrds = _pixel_to_grid_coords(node.global_position) + if (_is_in_grid(grid_corrds)): + if(node_kind.general != Kind.FIELD and node_kind.general != Kind.WALL): + object_grid[grid_corrds.x][grid_corrds.y].push_back(node_kind.general) + prio_grid[grid_corrds.x][grid_corrds.y].push_back(node_kind.kind) + + +func _physics_process(delta): + if(time_passed > refresh_rate): + time_passed -= refresh_rate + _update_grid() + time_passed += delta diff --git a/src/Maps/Grid.tscn b/src/Maps/Grid.tscn new file mode 100644 index 0000000..fcea5cc --- /dev/null +++ b/src/Maps/Grid.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Maps/Grid.gd" type="Script" id=1] + +[node name="Grid" type="Node"] +script = ExtResource( 1 ) diff --git a/src/Maps/Tilesets/Room/tileset_room.png b/src/Maps/Tilesets/Room/tileset_room.png new file mode 100644 index 0000000..fc29df8 Binary files /dev/null and b/src/Maps/Tilesets/Room/tileset_room.png differ diff --git a/src/Maps/Tilesets/Room/tileset_room.png.import b/src/Maps/Tilesets/Room/tileset_room.png.import new file mode 100644 index 0000000..b2bfd20 --- /dev/null +++ b/src/Maps/Tilesets/Room/tileset_room.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/tileset_room.png-674987c7ba950a0a830d1caa96e0c19a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Maps/Tilesets/Room/tileset_room.png" +dest_files=[ "res://.import/tileset_room.png-674987c7ba950a0a830d1caa96e0c19a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/src/Maps/Tilesets/Room/tileset_room.tres b/src/Maps/Tilesets/Room/tileset_room.tres new file mode 100644 index 0000000..54a1ef9 --- /dev/null +++ b/src/Maps/Tilesets/Room/tileset_room.tres @@ -0,0 +1,571 @@ +[gd_resource type="TileSet" load_steps=57 format=2] + +[ext_resource path="res://Maps/Tilesets/Room/tileset_room.png" type="Texture" id=1] + +[sub_resource type="ConvexPolygonShape2D" id=1] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=2] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=3] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=4] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=5] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=6] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=7] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=8] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=9] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=10] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=11] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=12] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=13] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=14] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=15] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=16] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=17] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=18] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=19] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=20] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=21] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=22] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=23] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=24] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=25] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=26] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=27] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=28] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=29] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=30] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=31] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=32] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=33] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=34] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=35] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=36] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=37] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=38] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=39] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=40] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=41] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=42] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=43] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=44] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=45] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=46] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=47] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=48] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=49] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=50] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=51] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=52] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=53] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=54] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[sub_resource type="ConvexPolygonShape2D" id=55] +points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 ) + +[resource] +16/name = "tileset_room.png 16" +16/texture = ExtResource( 1 ) +16/tex_offset = Vector2( 0, 0 ) +16/modulate = Color( 1, 1, 1, 1 ) +16/region = Rect2( 0, 0, 160, 128 ) +16/tile_mode = 1 +16/autotile/bitmask_mode = 0 +16/autotile/bitmask_flags = [ Vector2( 0, 1 ), 256, Vector2( 0, 2 ), 260, Vector2( 0, 3 ), 4, Vector2( 1, 1 ), 320, Vector2( 1, 2 ), 325, Vector2( 1, 3 ), 5, Vector2( 2, 1 ), 64, Vector2( 2, 2 ), 65, Vector2( 2, 3 ), 1, Vector2( 3, 1 ), 69, Vector2( 3, 2 ), 321, Vector2( 3, 3 ), 257, Vector2( 4, 1 ), 261, Vector2( 4, 2 ), 324, Vector2( 4, 3 ), 68 ] +16/autotile/icon_coordinate = Vector2( 1, 2 ) +16/autotile/tile_size = Vector2( 32, 32 ) +16/autotile/spacing = 0 +16/autotile/occluder_map = [ ] +16/autotile/navpoly_map = [ ] +16/autotile/priority_map = [ ] +16/autotile/z_index_map = [ ] +16/occluder_offset = Vector2( 0, 0 ) +16/navigation_offset = Vector2( 0, 0 ) +16/shape_offset = Vector2( 0, 0 ) +16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +16/shape = SubResource( 1 ) +16/shape_one_way = false +16/shape_one_way_margin = 1.0 +16/shapes = [ { +"autotile_coord": Vector2( 1, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 1 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 2 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 3, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 3 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 4 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 5 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 6 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 7 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +} ] +16/z_index = 0 +17/name = "tileset_room.png 17" +17/texture = ExtResource( 1 ) +17/tex_offset = Vector2( 0, 0 ) +17/modulate = Color( 1, 1, 1, 1 ) +17/region = Rect2( 0, 0, 160, 128 ) +17/tile_mode = 1 +17/autotile/bitmask_mode = 0 +17/autotile/bitmask_flags = [ Vector2( 0, 1 ), 69, Vector2( 0, 2 ), 65, Vector2( 0, 3 ), 321, Vector2( 1, 0 ), 325, Vector2( 1, 1 ), 5, Vector2( 1, 3 ), 320, Vector2( 2, 1 ), 261, Vector2( 2, 2 ), 260, Vector2( 2, 3 ), 324, Vector2( 3, 1 ), 256, Vector2( 3, 2 ), 4, Vector2( 3, 3 ), 68, Vector2( 4, 1 ), 64, Vector2( 4, 2 ), 1, Vector2( 4, 3 ), 257 ] +17/autotile/icon_coordinate = Vector2( 1, 0 ) +17/autotile/tile_size = Vector2( 32, 32 ) +17/autotile/spacing = 0 +17/autotile/occluder_map = [ ] +17/autotile/navpoly_map = [ ] +17/autotile/priority_map = [ ] +17/autotile/z_index_map = [ ] +17/occluder_offset = Vector2( 0, 0 ) +17/navigation_offset = Vector2( 0, 0 ) +17/shape_offset = Vector2( 0, 0 ) +17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +17/shape_one_way = false +17/shape_one_way_margin = 0.0 +17/shapes = [ ] +17/z_index = 0 +47/name = "tileset_room.png 47" +47/texture = ExtResource( 1 ) +47/tex_offset = Vector2( 0, 0 ) +47/modulate = Color( 1, 1, 1, 1 ) +47/region = Rect2( 0, 0, 352, 160 ) +47/tile_mode = 1 +47/autotile/bitmask_mode = 1 +47/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ] +47/autotile/icon_coordinate = Vector2( 3, 3 ) +47/autotile/tile_size = Vector2( 32, 32 ) +47/autotile/spacing = 0 +47/autotile/occluder_map = [ ] +47/autotile/navpoly_map = [ ] +47/autotile/priority_map = [ ] +47/autotile/z_index_map = [ ] +47/occluder_offset = Vector2( 0, 0 ) +47/navigation_offset = Vector2( 0, 0 ) +47/shape_offset = Vector2( 0, 0 ) +47/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +47/shape = SubResource( 8 ) +47/shape_one_way = false +47/shape_one_way_margin = 1.0 +47/shapes = [ { +"autotile_coord": Vector2( 3, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 8 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 9 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 10 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 11 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 12 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 13 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 3, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 14 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 4, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 15 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 16 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 6, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 17 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 7, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 18 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 8, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 19 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 9, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 20 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 4, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 21 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 22 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 6, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 23 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 7, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 24 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 8, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 25 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 9, 1 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 26 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 2 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 27 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 2 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 28 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 2 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 29 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 3, 2 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 30 ), 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+"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 10, 2 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 37 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 10, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 38 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 9, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 39 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 8, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 40 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 7, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 41 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 6, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 42 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 43 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 4, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 44 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 3, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 45 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 46 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 1, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 47 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 3 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 48 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 4, 4 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 49 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 5, 4 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 50 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 6, 4 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 51 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 7, 4 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 52 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 8, 4 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 53 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 0, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 54 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +}, { +"autotile_coord": Vector2( 2, 0 ), +"one_way": false, +"one_way_margin": 1.0, +"shape": SubResource( 55 ), +"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 ) +} ] +47/z_index = 0 diff --git a/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png b/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png new file mode 100644 index 0000000..527af0f Binary files /dev/null and b/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png differ diff --git a/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png.import b/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png.import new file mode 100644 index 0000000..351e44a --- /dev/null +++ b/src/Menus/ControlIcons/Xbox 360 Controller Black Updated.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Xbox 360 Controller Black Updated.png-0754ef5441fb7e2eb74845b4b0197cb7.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/ControlIcons/Xbox 360 Controller Black Updated.png" +dest_files=[ "res://.import/Xbox 360 Controller Black Updated.png-0754ef5441fb7e2eb74845b4b0197cb7.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/ControlIcons/Xbox 360 Controller Updated.png b/src/Menus/ControlIcons/Xbox 360 Controller Updated.png new file mode 100644 index 0000000..e52a089 Binary files /dev/null and b/src/Menus/ControlIcons/Xbox 360 Controller Updated.png differ diff --git a/src/Menus/ControlIcons/Xbox 360 Controller Updated.png.import b/src/Menus/ControlIcons/Xbox 360 Controller Updated.png.import new file mode 100644 index 0000000..532f75f --- /dev/null +++ b/src/Menus/ControlIcons/Xbox 360 Controller Updated.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Xbox 360 Controller Updated.png-a803c74089c07cfc25b62a4b31dba239.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/ControlIcons/Xbox 360 Controller Updated.png" +dest_files=[ "res://.import/Xbox 360 Controller Updated.png-a803c74089c07cfc25b62a4b31dba239.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/Credits/Credits.gd b/src/Menus/Credits/Credits.gd new file mode 100644 index 0000000..b89b6b7 --- /dev/null +++ b/src/Menus/Credits/Credits.gd @@ -0,0 +1,14 @@ +extends Node2D + +export(String, FILE, "*.tscn,*.scn") var scene_to_load = "" +onready var animation_player = $AnimationPlayer + +func _process(delta): + if Input.is_action_pressed("skip"): + animation_player.playback_speed = 8.0 + else: + animation_player.playback_speed = 1.0 + + +func _on_AnimationPlayer_animation_finished(anim_name): + get_tree().change_scene(scene_to_load) diff --git a/src/Menus/Credits/Credits.tscn b/src/Menus/Credits/Credits.tscn new file mode 100644 index 0000000..0ed17f0 --- /dev/null +++ b/src/Menus/Credits/Credits.tscn @@ -0,0 +1,85 @@ +[gd_scene load_steps=4 format=2] + +[ext_resource path="res://Fonts/Harmonic/Harmonic12.tres" type="DynamicFont" id=1] +[ext_resource path="res://Menus/Credits/Credits.gd" type="Script" id=2] + +[sub_resource type="Animation" id=1] +resource_name = "scroll" +length = 25.0 +tracks/0/type = "value" +tracks/0/path = NodePath("Label:margin_top") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 24.9 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 0, +"values": [ 200.0, -600 ] +} + +[node name="Credits" type="Node2D"] +script = ExtResource( 2 ) +scene_to_load = "res://Menus/TitleScreen/TitleScreen.tscn" + +[node name="ColorRect" type="ColorRect" parent="."] +margin_right = 1024.0 +margin_bottom = 1024.0 +color = Color( 0, 0, 0, 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Label" type="Label" parent="."] +margin_left = 10.0 +margin_top = -436.145 +margin_right = 40.0 +margin_bottom = 14.0 +custom_fonts/font = ExtResource( 1 ) +text = "---- Team ---- +DerAnonymos +https://www.youtube.com/c/DerAnonymosLP +https://twitch.tv/deranonymos +https://www.instagram.com/deranonymos/ + +Rougebluemulan + +Katsuhira +https://www.youtube.com/c/Katsuhira +https://twitter.com/nKatsuhira + +Sonaion + +Mienek + +Streamfire +https://twitter.com/_streamfire_ + +YellowKamel +https://www.youtube.com/channel/UCgF6E6Hk4cNQBGDmcAEp5CA + +creyD + +---- Help ---- +Dave Loyd, Crawl +https://twitter.com/DuzzOnDrums +https://www.powerhoof.com/ + +HeartBeast +https://www.youtube.com/user/uheartbeast +https://www.heartgamedev.com + +---- Fonts ---- +Harmonic by Monkopus +https://monkopus.itch.io/ +https://twitter.com/monkopus +https://www.instagram.com/monkopusgames/" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +autoplay = "scroll" +anims/scroll = SubResource( 1 ) +[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"] diff --git a/src/Menus/DialogueBox/DialogueBox.gd b/src/Menus/DialogueBox/DialogueBox.gd new file mode 100644 index 0000000..0542b47 --- /dev/null +++ b/src/Menus/DialogueBox/DialogueBox.gd @@ -0,0 +1,44 @@ +extends Control +class_name DialougeBox + +export(int, 0, 100) var dialogue_identifier := 0 setget set_dialogue_identifier +signal started +signal finished + +var _dialogue_pos = -1 +onready var dialogues := $Dialogues +var _dialogue = [] + +onready var label = $Label +onready var animation_player = $AnimationPlayer + +var first_action = true + +func _physics_process(delta): + if Input.is_action_just_pressed("skip"): + if(first_action): + set_dialogue_identifier(dialogue_identifier) + update_text() + first_action != first_action + next() + +func set_dialogue_identifier(val): + dialogue_identifier = val + _dialogue = dialogues.get_dialogue(val) + animation_player.play("begin_dialouge") + yield(animation_player, "animation_finished") + _dialogue_pos = 0 + + +func update_text(): + #print(_dialogue[_dialogue_pos]) + label.text = _dialogue[_dialogue_pos] + animation_player.play("next_line") + yield(animation_player, "animation_finished") + + +func next(): + _dialogue_pos += 1 + if(_dialogue_pos>=_dialogue.size()): + _dialogue_pos = 0 + update_text() diff --git a/src/Menus/DialogueBox/DialogueBox.tscn b/src/Menus/DialogueBox/DialogueBox.tscn new file mode 100644 index 0000000..c735831 --- /dev/null +++ b/src/Menus/DialogueBox/DialogueBox.tscn @@ -0,0 +1,77 @@ +[gd_scene load_steps=7 format=2] + +[ext_resource path="res://Menus/DialogueBox/box.png" type="Texture" id=1] +[ext_resource path="res://Fonts/Harmonic/Harmonic12.tres" type="DynamicFont" id=2] +[ext_resource path="res://Menus/DialogueBox/DialogueBox.gd" type="Script" id=3] +[ext_resource path="res://Menus/DialogueBox/Dialogues.gd" type="Script" id=4] + +[sub_resource type="Animation" id=1] +resource_name = "begin_dialouge" +length = 0.5 +step = 0.05 +tracks/0/type = "value" +tracks/0/path = NodePath("Label:percent_visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.5 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 0, +"values": [ 0.0, 1.0 ] +} + +[sub_resource type="Animation" id=2] +resource_name = "next_line" +length = 3.0 +tracks/0/type = "value" +tracks/0/path = NodePath("Label:percent_visible") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 3 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 0, +"values": [ 0.0, 1.0 ] +} + +[node name="DialogueBox" type="CenterContainer"] +anchor_right = 1.0 +anchor_bottom = 1.0 +script = ExtResource( 3 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/begin_dialouge = SubResource( 1 ) +anims/next_line = SubResource( 2 ) + +[node name="Dialogues" type="Node" parent="."] +script = ExtResource( 4 ) + +[node name="TextureRect" type="TextureRect" parent="."] +margin_left = 24.0 +margin_top = 119.0 +margin_right = 456.0 +margin_bottom = 150.0 +texture = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Label" type="Label" parent="."] +margin_left = 187.0 +margin_top = 129.0 +margin_right = 292.0 +margin_bottom = 141.0 +custom_fonts/font = ExtResource( 2 ) +text = "Hahaha. I hate Humans." +align = 1 +percent_visible = 0.0 +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/src/Menus/DialogueBox/Dialogues.gd b/src/Menus/DialogueBox/Dialogues.gd new file mode 100644 index 0000000..8867e1d --- /dev/null +++ b/src/Menus/DialogueBox/Dialogues.gd @@ -0,0 +1,27 @@ +extends Node + +var _dialogues = [] + +func _ready(): + _dialogues.append([ + "Hero;I... I... I need to go pee", + "Boss;After this you won't need to pee ever again!", + "More text...............", + "Even more text................", + ".................................", + ".........................", + "...................", + "...", + "We're done here." + ]) + _dialogues.append([ + "Hero;I've come to slay you, you beast!", + "Boss;Well then... step forward!" + ]) + _dialogues.append([ + "Hero;You've killed so many, but you won't kill me!", + "Boss;We'll see about that!" + ]) + +func get_dialogue(id): + return _dialogues[id] diff --git a/src/Menus/DialogueBox/Dialogues/noob_hero.txt b/src/Menus/DialogueBox/Dialogues/noob_hero.txt new file mode 100644 index 0000000..45bb561 --- /dev/null +++ b/src/Menus/DialogueBox/Dialogues/noob_hero.txt @@ -0,0 +1,2 @@ +Hero;I... I... I need to go pee. +Boss;You will never need to pee again! \ No newline at end of file diff --git a/src/Menus/DialogueBox/box.png b/src/Menus/DialogueBox/box.png new file mode 100644 index 0000000..33ce24b Binary files /dev/null and b/src/Menus/DialogueBox/box.png differ diff --git a/src/Menus/DialogueBox/box.png.import b/src/Menus/DialogueBox/box.png.import new file mode 100644 index 0000000..34653b9 --- /dev/null +++ b/src/Menus/DialogueBox/box.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/box.png-7dd5d0d3b8d648002389d8b1f9ebe137.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/DialogueBox/box.png" +dest_files=[ "res://.import/box.png-7dd5d0d3b8d648002389d8b1f9ebe137.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/DragNDrop/DragNDropUI.tscn b/src/Menus/DragNDrop/DragNDropUI.tscn new file mode 100644 index 0000000..3f19aea --- /dev/null +++ b/src/Menus/DragNDrop/DragNDropUI.tscn @@ -0,0 +1,49 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://Menus/DragNDrop/DragSource.tscn" type="PackedScene" id=1] +[ext_resource path="res://Menus/DragNDrop/DragSink.tscn" type="PackedScene" id=2] +[ext_resource path="res://Objects/Banana/Banana.tscn" type="PackedScene" id=3] +[ext_resource path="res://testSprites/bannane.png" type="Texture" id=4] +[ext_resource path="res://testSprites/falle.png" type="Texture" id=5] +[ext_resource path="res://Objects/Traps/bear.tscn" type="PackedScene" id=6] + +[sub_resource type="GDScript" id=1] +script/source = "extends Control + +export var ObjectParent:NodePath +" + +[node name="DragNDropUI" type="Control"] +anchor_right = 1.0 +anchor_bottom = 1.0 +margin_left = -0.37735 +margin_right = -0.37735 +script = SubResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="DragSourceBanana" parent="." instance=ExtResource( 1 )] +margin_left = 13.5128 +margin_top = 238.668 +margin_right = 45.5128 +margin_bottom = 270.668 +texture = ExtResource( 4 ) +Item = ExtResource( 3 ) +PreviewIcon = ExtResource( 4 ) + +[node name="DragSourceFalle" parent="." instance=ExtResource( 1 )] +margin_left = 45.5128 +margin_top = 238.668 +margin_right = 77.5128 +margin_bottom = 270.668 +texture = ExtResource( 5 ) +Item = ExtResource( 6 ) +PreviewIcon = ExtResource( 5 ) + +[node name="DragSink" parent="." instance=ExtResource( 2 )] +anchor_right = 1.002 +anchor_bottom = 0.87 +margin_left = 1.0 +margin_right = 0.0399475 +margin_bottom = 0.0999756 diff --git a/src/Menus/DragNDrop/DragSink.tscn b/src/Menus/DragNDrop/DragSink.tscn new file mode 100644 index 0000000..4711e2a --- /dev/null +++ b/src/Menus/DragNDrop/DragSink.tscn @@ -0,0 +1,26 @@ +[gd_scene load_steps=2 format=2] + +[sub_resource type="GDScript" id=1] +script/source = "extends Container +#DropZone + + +#stuff can be dropped here +func can_drop_data(_pos, data): + return typeof(data) == typeof(PackedScene) + +#what is to be done when data is dropped +func drop_data(_pos, data:PackedScene): + var child = data.instance() + child.position= _pos + get_node(get_parent().ObjectParent).add_child(child) +" + +[node name="DragSink" type="Container"] +anchor_right = 1.0 +anchor_bottom = 0.789 +margin_bottom = -0.0200043 +script = SubResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} diff --git a/src/Menus/DragNDrop/DragSource.tscn b/src/Menus/DragNDrop/DragSource.tscn new file mode 100644 index 0000000..8ec97c3 --- /dev/null +++ b/src/Menus/DragNDrop/DragSource.tscn @@ -0,0 +1,55 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://icon.png" type="Texture" id=1] + +[sub_resource type="GDScript" id=1] +script/source = "extends TextureRect +#CardDeck +export var Item:PackedScene +export var PreviewIcon:Texture +export var DeleteOnGrab:bool = false + +#if a drag is initiated here +func get_drag_data(_pos): + var ctrl = Control.new() + var TR = TextureRect.new() + TR.texture = get_resized_texture(PreviewIcon,self.rect_size[0],self.rect_size[1]) + TR.rect_size= self.rect_size + TR.set_position(_pos*-1,false) + ctrl.add_child(TR) + set_drag_preview(ctrl) + + if DeleteOnGrab : + self.queue_free() + return Item + +#stuff can be dropped here +#eg you picked the wrong thing up, let go and it returns to nothingness +func can_drop_data(_pos, data): + return typeof(data) == typeof(PackedScene) + +#do nothing if stuff is dropped here +func drop_data(_pos, _data): + pass + +func get_resized_texture(t: Texture, width: int = 0, height: int = 0): + var image = t.get_data() + if width > 0 && height > 0: + image.resize(width, height) + var itex = ImageTexture.new() + itex.create_from_image(image,0) + return itex +" + +[node name="DragSource" type="TextureRect"] +margin_left = 10.7364 +margin_top = 227.792 +margin_right = 42.7364 +margin_bottom = 259.792 +texture = ExtResource( 1 ) +expand = true +script = SubResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} +PreviewIcon = ExtResource( 1 ) diff --git a/src/Menus/Sounds/menu_focus_change.ogg b/src/Menus/Sounds/menu_focus_change.ogg new file mode 100644 index 0000000..93b177b Binary files /dev/null and b/src/Menus/Sounds/menu_focus_change.ogg differ diff --git a/src/Menus/Sounds/menu_focus_change.ogg.import b/src/Menus/Sounds/menu_focus_change.ogg.import new file mode 100644 index 0000000..5772770 --- /dev/null +++ b/src/Menus/Sounds/menu_focus_change.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_focus_change.ogg-b255a32b3968213712292d0ecbc5df1e.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_focus_change.ogg" +dest_files=[ "res://.import/menu_focus_change.ogg-b255a32b3968213712292d0ecbc5df1e.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Menus/Sounds/menu_option_select.ogg b/src/Menus/Sounds/menu_option_select.ogg new file mode 100644 index 0000000..e64c4e7 Binary files /dev/null and b/src/Menus/Sounds/menu_option_select.ogg differ diff --git a/src/Menus/Sounds/menu_option_select.ogg.import b/src/Menus/Sounds/menu_option_select.ogg.import new file mode 100644 index 0000000..3244f2d --- /dev/null +++ b/src/Menus/Sounds/menu_option_select.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_option_select.ogg-f8ab7921ff48f27e306fb00e7fdd9726.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_option_select.ogg" +dest_files=[ "res://.import/menu_option_select.ogg-f8ab7921ff48f27e306fb00e7fdd9726.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Menus/Sounds/menu_slider1.ogg b/src/Menus/Sounds/menu_slider1.ogg new file mode 100644 index 0000000..cb9cf91 Binary files /dev/null and b/src/Menus/Sounds/menu_slider1.ogg differ diff --git a/src/Menus/Sounds/menu_slider1.ogg.import b/src/Menus/Sounds/menu_slider1.ogg.import new file mode 100644 index 0000000..f348df4 --- /dev/null +++ b/src/Menus/Sounds/menu_slider1.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_slider1.ogg-35df765e7d7998b5a6162c41b4a229e2.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_slider1.ogg" +dest_files=[ "res://.import/menu_slider1.ogg-35df765e7d7998b5a6162c41b4a229e2.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Menus/Sounds/menu_slider2.ogg b/src/Menus/Sounds/menu_slider2.ogg new file mode 100644 index 0000000..de1ba0f Binary files /dev/null and b/src/Menus/Sounds/menu_slider2.ogg differ diff --git a/src/Menus/Sounds/menu_slider2.ogg.import b/src/Menus/Sounds/menu_slider2.ogg.import new file mode 100644 index 0000000..cd97e3b --- /dev/null +++ b/src/Menus/Sounds/menu_slider2.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_slider2.ogg-b2a698a7a30a0a4e4c29e9f29b5b7435.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_slider2.ogg" +dest_files=[ "res://.import/menu_slider2.ogg-b2a698a7a30a0a4e4c29e9f29b5b7435.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Menus/Sounds/menu_slider3.ogg b/src/Menus/Sounds/menu_slider3.ogg new file mode 100644 index 0000000..ced31e2 Binary files /dev/null and b/src/Menus/Sounds/menu_slider3.ogg differ diff --git a/src/Menus/Sounds/menu_slider3.ogg.import b/src/Menus/Sounds/menu_slider3.ogg.import new file mode 100644 index 0000000..499133f --- /dev/null +++ b/src/Menus/Sounds/menu_slider3.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_slider3.ogg-a3cde724c66919d1cabbaa1ccadfedf2.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_slider3.ogg" +dest_files=[ "res://.import/menu_slider3.ogg-a3cde724c66919d1cabbaa1ccadfedf2.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Menus/Sounds/menu_theme.ogg b/src/Menus/Sounds/menu_theme.ogg new file mode 100644 index 0000000..cfb7da6 Binary files /dev/null and b/src/Menus/Sounds/menu_theme.ogg differ diff --git a/src/Menus/Sounds/menu_theme.ogg.import b/src/Menus/Sounds/menu_theme.ogg.import new file mode 100644 index 0000000..e3cec05 --- /dev/null +++ b/src/Menus/Sounds/menu_theme.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/menu_theme.ogg-9ccc235bdc65da3be6e74fbbdbbd5bce.oggstr" + +[deps] + +source_file="res://Menus/Sounds/menu_theme.ogg" +dest_files=[ "res://.import/menu_theme.ogg-9ccc235bdc65da3be6e74fbbdbbd5bce.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Menus/Startup/Frames/LD46_00.jpg b/src/Menus/Startup/Frames/LD46_00.jpg new file mode 100644 index 0000000..6d4a6c4 Binary files /dev/null and b/src/Menus/Startup/Frames/LD46_00.jpg differ diff --git a/src/Menus/Startup/Frames/LD46_00.jpg.import b/src/Menus/Startup/Frames/LD46_00.jpg.import new file mode 100644 index 0000000..8c9cdc6 --- /dev/null +++ b/src/Menus/Startup/Frames/LD46_00.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/LD46_00.jpg-4578c3763c6061800bbb821f7c5cef7c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/Startup/Frames/LD46_00.jpg" +dest_files=[ "res://.import/LD46_00.jpg-4578c3763c6061800bbb821f7c5cef7c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/Startup/Frames/LD46_01.jpg b/src/Menus/Startup/Frames/LD46_01.jpg new file mode 100644 index 0000000..3ea69ae Binary files /dev/null and b/src/Menus/Startup/Frames/LD46_01.jpg differ diff --git a/src/Menus/Startup/Frames/LD46_01.jpg.import b/src/Menus/Startup/Frames/LD46_01.jpg.import new file mode 100644 index 0000000..a20139b --- /dev/null +++ b/src/Menus/Startup/Frames/LD46_01.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/LD46_01.jpg-0ec9f022d2544821c2c1e0d0acd62222.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/Startup/Frames/LD46_01.jpg" +dest_files=[ "res://.import/LD46_01.jpg-0ec9f022d2544821c2c1e0d0acd62222.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/Startup/Frames/LD46_02.jpg b/src/Menus/Startup/Frames/LD46_02.jpg new file mode 100644 index 0000000..2f76ffe Binary files /dev/null and b/src/Menus/Startup/Frames/LD46_02.jpg differ diff --git a/src/Menus/Startup/Frames/LD46_02.jpg.import b/src/Menus/Startup/Frames/LD46_02.jpg.import new file mode 100644 index 0000000..72fff88 --- /dev/null +++ b/src/Menus/Startup/Frames/LD46_02.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/LD46_02.jpg-cebcc8f7612460bfd1c02ac12d27794f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/Startup/Frames/LD46_02.jpg" +dest_files=[ "res://.import/LD46_02.jpg-cebcc8f7612460bfd1c02ac12d27794f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/Startup/Frames/LD46_03.jpg b/src/Menus/Startup/Frames/LD46_03.jpg new file mode 100644 index 0000000..dfd211e Binary files /dev/null and b/src/Menus/Startup/Frames/LD46_03.jpg differ diff --git a/src/Menus/Startup/Frames/LD46_03.jpg.import b/src/Menus/Startup/Frames/LD46_03.jpg.import new file mode 100644 index 0000000..ac4e4bb --- /dev/null +++ b/src/Menus/Startup/Frames/LD46_03.jpg.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/LD46_03.jpg-a0b93232c5a3dd9fbbca1413257f6d8e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://Menus/Startup/Frames/LD46_03.jpg" +dest_files=[ "res://.import/LD46_03.jpg-a0b93232c5a3dd9fbbca1413257f6d8e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/Menus/Startup/Frames/LD46_04.jpg b/src/Menus/Startup/Frames/LD46_04.jpg new file mode 100644 index 0000000..9144e2b Binary files /dev/null and b/src/Menus/Startup/Frames/LD46_04.jpg differ diff --git a/src/Menus/Startup/Frames/LD46_04.jpg.import b/src/Menus/Startup/Frames/LD46_04.jpg.import new file mode 100644 index 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path="res://Menus/Startup/Frames/LD46_87.jpg" type="Texture" id=103] +[ext_resource path="res://Menus/Startup/Frames/LD46_75.jpg" type="Texture" id=104] +[ext_resource path="res://Menus/Startup/Frames/LD46_78.jpg" type="Texture" id=105] +[ext_resource path="res://Menus/Startup/Frames/LD46_72.jpg" type="Texture" id=106] +[ext_resource path="res://Menus/Startup/Frames/LD46_76.jpg" type="Texture" id=107] +[ext_resource path="res://Menus/Startup/Frames/LD46_103.jpg" type="Texture" id=108] +[ext_resource path="res://Menus/Startup/Frames/LD46_97.jpg" type="Texture" id=109] +[ext_resource path="res://Menus/Startup/Frames/LD46_109.jpg" type="Texture" id=110] +[ext_resource path="res://Menus/Startup/Frames/LD46_102.jpg" type="Texture" id=111] +[ext_resource path="res://Menus/Startup/Frames/LD46_118.jpg" type="Texture" id=112] +[ext_resource path="res://Menus/Startup/Frames/LD46_119.jpg" type="Texture" id=113] +[ext_resource path="res://Menus/Startup/Frames/LD46_106.jpg" type="Texture" id=114] +[ext_resource path="res://Menus/Startup/Frames/LD46_112.jpg" type="Texture" id=115] +[ext_resource path="res://Menus/Startup/Frames/LD46_114.jpg" type="Texture" id=116] +[ext_resource path="res://Menus/Startup/Frames/LD46_115.jpg" type="Texture" id=117] +[ext_resource path="res://Menus/Startup/Frames/LD46_98.jpg" type="Texture" id=118] +[ext_resource path="res://Menus/Startup/Frames/LD46_117.jpg" type="Texture" id=119] +[ext_resource path="res://Menus/Startup/Frames/LD46_116.jpg" type="Texture" id=120] + +[sub_resource type="SpriteFrames" id=1] +animations = [ { +"frames": [ ExtResource( 11 ), ExtResource( 17 ), ExtResource( 25 ), ExtResource( 10 ), ExtResource( 26 ), ExtResource( 37 ), ExtResource( 38 ), ExtResource( 18 ), ExtResource( 29 ), ExtResource( 14 ), ExtResource( 13 ), ExtResource( 27 ), ExtResource( 9 ), ExtResource( 28 ), ExtResource( 24 ), ExtResource( 32 ), ExtResource( 42 ), ExtResource( 23 ), ExtResource( 16 ), ExtResource( 20 ), ExtResource( 15 ), ExtResource( 7 ), ExtResource( 44 ), ExtResource( 35 ), ExtResource( 50 ), ExtResource( 33 ), ExtResource( 49 ), ExtResource( 41 ), ExtResource( 36 ), ExtResource( 39 ), ExtResource( 30 ), ExtResource( 12 ), ExtResource( 34 ), ExtResource( 22 ), ExtResource( 71 ), ExtResource( 31 ), ExtResource( 78 ), ExtResource( 45 ), ExtResource( 51 ), ExtResource( 55 ), ExtResource( 19 ), ExtResource( 43 ), ExtResource( 4 ), ExtResource( 52 ), ExtResource( 79 ), ExtResource( 60 ), ExtResource( 47 ), ExtResource( 56 ), ExtResource( 40 ), ExtResource( 21 ), ExtResource( 1 ), ExtResource( 57 ), ExtResource( 54 ), ExtResource( 6 ), ExtResource( 2 ), ExtResource( 5 ), ExtResource( 66 ), ExtResource( 58 ), ExtResource( 80 ), ExtResource( 46 ), ExtResource( 48 ), ExtResource( 53 ), ExtResource( 3 ), ExtResource( 76 ), ExtResource( 85 ), ExtResource( 77 ), ExtResource( 73 ), ExtResource( 61 ), ExtResource( 88 ), ExtResource( 64 ), ExtResource( 65 ), ExtResource( 89 ), ExtResource( 106 ), ExtResource( 99 ), ExtResource( 62 ), ExtResource( 104 ), ExtResource( 107 ), ExtResource( 95 ), ExtResource( 105 ), ExtResource( 86 ), ExtResource( 101 ), ExtResource( 72 ), ExtResource( 102 ), ExtResource( 75 ), ExtResource( 87 ), ExtResource( 70 ), ExtResource( 68 ), ExtResource( 103 ), ExtResource( 74 ), ExtResource( 69 ), ExtResource( 81 ), ExtResource( 82 ), ExtResource( 67 ), ExtResource( 59 ), ExtResource( 84 ), ExtResource( 83 ), ExtResource( 63 ), ExtResource( 109 ), ExtResource( 118 ), ExtResource( 93 ), ExtResource( 92 ), ExtResource( 91 ), ExtResource( 111 ), ExtResource( 108 ), ExtResource( 94 ), ExtResource( 96 ), ExtResource( 114 ), ExtResource( 97 ), ExtResource( 100 ), ExtResource( 110 ), ExtResource( 8 ), ExtResource( 90 ), ExtResource( 115 ), ExtResource( 98 ), ExtResource( 116 ), ExtResource( 117 ), ExtResource( 120 ), ExtResource( 119 ), ExtResource( 112 ), ExtResource( 113 ) ], +"loop": false, +"name": "start", +"speed": 12.0 +}, { +"frames": [ ExtResource( 101 ), ExtResource( 72 ), ExtResource( 102 ), ExtResource( 75 ), ExtResource( 87 ), ExtResource( 70 ), ExtResource( 68 ), ExtResource( 103 ), ExtResource( 74 ), ExtResource( 69 ), ExtResource( 81 ), ExtResource( 82 ), ExtResource( 67 ), ExtResource( 59 ), ExtResource( 84 ), ExtResource( 83 ), ExtResource( 63 ), ExtResource( 109 ), ExtResource( 118 ), ExtResource( 93 ), ExtResource( 92 ), ExtResource( 91 ), ExtResource( 111 ), ExtResource( 108 ), ExtResource( 94 ), ExtResource( 96 ), ExtResource( 114 ), ExtResource( 97 ), ExtResource( 100 ), ExtResource( 110 ), ExtResource( 8 ), ExtResource( 90 ), ExtResource( 115 ), ExtResource( 98 ), ExtResource( 116 ), ExtResource( 117 ), ExtResource( 120 ), ExtResource( 119 ), ExtResource( 112 ), ExtResource( 113 ) ], +"loop": true, +"name": "loop", +"speed": 12.0 +} ] + +[node name="Startup" type="AnimatedSprite"] +scale = Vector2( 1.4992, 1.5064 ) +frames = SubResource( 1 ) +speed_scale = 4.0 +centered = false +[connection signal="animation_finished" from="." to="." method="_on_Startup_animation_finished"] diff --git a/src/Menus/TitleScreen/TitleScreen.gd b/src/Menus/TitleScreen/TitleScreen.gd new file mode 100644 index 0000000..0211aba --- /dev/null +++ b/src/Menus/TitleScreen/TitleScreen.gd @@ -0,0 +1,37 @@ +extends Control +class_name TitleScreen + +signal startup_finished + +export(int) var startup_finish_frame = 65 +export(int) var loop_frame = 80 + +onready var new_game_button = $VBoxContainer/NewGameButton +onready var animation_player = $AnimationPlayer +onready var startup= $Startup + +var finished_once := false + +func _ready(): + startup.play("start") + animation_player.play("__INIT__") + SoundControler.pub_play_music("res://Menus/Sounds/menu_theme.ogg", false) + +func _process(_delta): + if Input.is_action_just_pressed("skip"): + startup.frame = startup_finish_frame + + if startup.frame > startup_finish_frame: + if not finished_once: + emit_signal("startup_finished") + new_game_button.ignore_once = true # Pauls russian solution for ignoring the first sound click in the titlescreen + new_game_button.grab_focus() + animation_player.play("show_buttons") + finished_once = true + +func _exit_tree(): + SoundControler.pub_stop_music() + +func _on_Startup_animation_finished(): + startup.play("loop") + diff --git a/src/Menus/TitleScreen/TitleScreen.tscn b/src/Menus/TitleScreen/TitleScreen.tscn new file mode 100644 index 0000000..9904196 --- /dev/null +++ b/src/Menus/TitleScreen/TitleScreen.tscn @@ -0,0 +1,222 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Menus/TitleScreen/TitleScreenButton.tscn" type="PackedScene" id=1] +[ext_resource path="res://Menus/Startup/Startup.tscn" type="PackedScene" id=2] +[ext_resource path="res://Menus/TitleScreen/TitleScreen.gd" type="Script" id=3] + +[sub_resource type="Animation" id=1] +resource_name = "__INIT__" +length = 0.1 +tracks/0/type = "value" +tracks/0/path = NodePath("VBoxContainer/NewGameButton:anchor_left") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("VBoxContainer/NewGameButton:anchor_right") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("VBoxContainer/CreditsButton:anchor_left") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("VBoxContainer/CreditsButton:anchor_right") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} +tracks/4/type = "value" +tracks/4/path = NodePath("VBoxContainer/QuitButton:anchor_left") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} +tracks/5/type = "value" +tracks/5/path = NodePath("VBoxContainer/QuitButton:anchor_right") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 1.25 ] +} + +[sub_resource type="Animation" id=2] +step = 0.3 +tracks/0/type = "value" +tracks/0/path = NodePath("VBoxContainer/NewGameButton:anchor_left") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.9 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("VBoxContainer/NewGameButton:anchor_right") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.9 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("VBoxContainer/CreditsButton:anchor_left") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0, 0.6 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("VBoxContainer/CreditsButton:anchor_right") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0, 0.6 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} +tracks/4/type = "value" +tracks/4/path = NodePath("VBoxContainer/QuitButton:anchor_left") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/keys = { +"times": PoolRealArray( 0, 0.3 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} +tracks/5/type = "value" +tracks/5/path = NodePath("VBoxContainer/QuitButton:anchor_right") +tracks/5/interp = 1 +tracks/5/loop_wrap = true +tracks/5/imported = false +tracks/5/enabled = true +tracks/5/keys = { +"times": PoolRealArray( 0, 0.3 ), +"transitions": PoolRealArray( 1, -2 ), +"update": 0, +"values": [ 1.25, 0.0 ] +} + +[node name="TitleScreen" type="Control"] +anchor_left = -0.00168862 +anchor_top = -0.003002 +anchor_right = 0.704 +anchor_bottom = 0.667 +margin_left = 0.810538 +margin_top = -0.18946 +margin_right = 0.0802612 +margin_bottom = -0.0900574 +script = ExtResource( 3 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/__INIT__ = SubResource( 1 ) +anims/show_buttons = SubResource( 2 ) + +[node name="Startup" parent="." instance=ExtResource( 2 )] +scale = Vector2( 1.50207, 1.49479 ) +animation = "start" +speed_scale = 1.0 + +[node name="VBoxContainer" type="VBoxContainer" parent="."] +anchor_left = 1.06328 +anchor_top = 1.04447 +anchor_right = 1.41015 +anchor_bottom = 1.45814 +margin_left = 1.52588e-05 +__meta__ = { +"_edit_group_": true, +"_edit_use_anchors_": true +} + +[node name="NewGameButton" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_right = 117.0 +scene_to_load = "res://World.tscn" + +[node name="Label" parent="VBoxContainer/NewGameButton" index="0"] +text = "New Game" + +[node name="CreditsButton" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 24.0 +margin_right = 117.0 +margin_bottom = 44.0 +scene_to_load = "res://Menus/Credits/Credits.tscn" + +[node name="Label" parent="VBoxContainer/CreditsButton" index="0"] +text = "Credits" + +[node name="QuitButton" parent="VBoxContainer" instance=ExtResource( 1 )] +margin_top = 48.0 +margin_right = 117.0 +margin_bottom = 68.0 +quit = true + +[node name="Label" parent="VBoxContainer/QuitButton" index="0"] +text = "Quit" +[connection signal="animation_finished" from="Startup" to="." method="_on_Startup_animation_finished"] + +[editable path="VBoxContainer/NewGameButton"] + +[editable path="VBoxContainer/CreditsButton"] + +[editable path="VBoxContainer/QuitButton"] diff --git a/src/Menus/TitleScreen/TitleScreenButton.gd b/src/Menus/TitleScreen/TitleScreenButton.gd new file mode 100644 index 0000000..5f8a9c0 --- /dev/null +++ b/src/Menus/TitleScreen/TitleScreenButton.gd @@ -0,0 +1,25 @@ +extends Button +class_name TitleSceenButton + +export(String, FILE, "*.tscn,*.scn") var scene_to_load = "" +export(bool) var quit = false +var ignore_once = false + +func _pressed(): + SoundControler.pub_play_effect("res://Menus/Sounds/menu_option_select.ogg",0) + if quit: + get_tree().quit() + return + + get_tree().change_scene(scene_to_load) + + +func _on_TitleScreenButton_mouse_entered(): + grab_focus() + + + +func _on_TitleScreenButton_focus_entered(): + if not ignore_once: + SoundControler.pub_play_effect("res://Menus/Sounds/menu_focus_change.ogg",0) + ignore_once = false diff --git a/src/Menus/TitleScreen/TitleScreenButton.tscn b/src/Menus/TitleScreen/TitleScreenButton.tscn new file mode 100644 index 0000000..050afb5 --- /dev/null +++ b/src/Menus/TitleScreen/TitleScreenButton.tscn @@ -0,0 +1,23 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Fonts/Harmonic/Harmonic24.tres" type="DynamicFont" id=1] +[ext_resource path="res://Menus/TitleScreen/TitleScreenButton.gd" type="Script" id=2] + +[node name="TitleScreenButton" type="Button"] +margin_right = 110.0 +margin_bottom = 20.0 +flat = true +script = ExtResource( 2 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Label" type="Label" parent="."] +custom_fonts/font = ExtResource( 1 ) +text = "Label" +__meta__ = { +"_edit_use_anchors_": false, +"_editor_description_": "" +} +[connection signal="focus_entered" from="." to="." method="_on_TitleScreenButton_focus_entered"] +[connection signal="mouse_entered" from="." to="." method="_on_TitleScreenButton_mouse_entered"] diff --git a/src/Menus/TitleScreen/title_screen_bgm.ogg b/src/Menus/TitleScreen/title_screen_bgm.ogg new file mode 100644 index 0000000..92e3260 Binary files /dev/null and b/src/Menus/TitleScreen/title_screen_bgm.ogg differ diff --git a/src/Menus/TitleScreen/title_screen_bgm.ogg.import b/src/Menus/TitleScreen/title_screen_bgm.ogg.import new file mode 100644 index 0000000..619a7b1 --- /dev/null +++ b/src/Menus/TitleScreen/title_screen_bgm.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/title_screen_bgm.ogg-87b08396ab61fe74716877f53eea7d6d.oggstr" + +[deps] + +source_file="res://Menus/TitleScreen/title_screen_bgm.ogg" +dest_files=[ "res://.import/title_screen_bgm.ogg-87b08396ab61fe74716877f53eea7d6d.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Objects/Banana/Banana.tscn b/src/Objects/Banana/Banana.tscn new file mode 100644 index 0000000..4e28045 --- /dev/null +++ b/src/Objects/Banana/Banana.tscn @@ -0,0 +1,35 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2] +[ext_resource path="res://testSprites/bannane.png" type="Texture" id=3] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 7.54726 +height = 12.1493 + +[node name="Banana" type="Node2D"] +script = ExtResource( 2 ) + +[node name="Kind" parent="." instance=ExtResource( 4 )] +general = 2 +kind = 10 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 1.54256, -4.73786 ) +texture = ExtResource( 3 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 1 )] +position = Vector2( 1.54256, -4.73786 ) +collision_layer = 32 +collision_mask = 0 +slowdown_value = 300 + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +position = Vector2( -1.65275, 4.84804 ) +rotation = 1.5708 +shape = SubResource( 1 ) +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] + +[editable path="Hurtbox"] diff --git a/src/Objects/Banana/Bannana.gd b/src/Objects/Banana/Bannana.gd new file mode 100644 index 0000000..92da9f6 --- /dev/null +++ b/src/Objects/Banana/Bannana.gd @@ -0,0 +1,5 @@ +extends Node2D + + +func _on_Hurtbox_area_entered(area): + queue_free() diff --git a/src/Objects/Barrel/Barrel.gd b/src/Objects/Barrel/Barrel.gd new file mode 100644 index 0000000..9dad71c --- /dev/null +++ b/src/Objects/Barrel/Barrel.gd @@ -0,0 +1,37 @@ +extends StaticBody2D + +var GreenDrop = 0.5 +var BlueDrop = 0.4 +var RedDrop = 0.2 +var Heart = 0.2 + +func offset_vec(): + var offset = 20 + return Vector2((randf()-0.5)*offset, (randf()-0.5)*offset) + +func _on_Hurtbox_area_entered(area): + queue_free() + var GreenRubies = load("res://Objects/Rubies/Green.tscn") + var BlueRubies = load("res://Objects/Rubies/Blue.tscn") + var RedRubies = load("res://Objects/Rubies/Red.tscn") + var Hearts = load("res://Objects/Heart/Heart.tscn") + + #index of ysort + var world = get_tree().current_scene.get_child(2) + if(randf()=spawnRate): + # elapsedTime-=spawnRate + # var Minion = load("") + # var world = get_tree().current_scene.get_child(2) + # #TODO minions + # var minion = Minion.instance() + # world.add_child(minion) + # minion.global_position = global_position + + +func _on_Hurtbox_area_entered(area): + lifePoints -= area.damage + if(lifePoints<0): + queue_free() + pass diff --git a/src/Objects/Torch/Torch.tscn b/src/Objects/Torch/Torch.tscn new file mode 100644 index 0000000..72dcad8 --- /dev/null +++ b/src/Objects/Torch/Torch.tscn @@ -0,0 +1,36 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://testSprites/fackel.png" type="Texture" id=2] +[ext_resource path="res://Objects/Torch/Torch.gd" type="Script" id=3] +[ext_resource path="res://Effects/Fire/FireEffect.tscn" type="PackedScene" id=4] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=5] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 8.0 +height = 12.0 + +[node name="Torch" type="Node2D"] +script = ExtResource( 3 ) + +[node name="FireEffect" parent="." instance=ExtResource( 4 )] +position = Vector2( 1.88936, -12.4698 ) +[node name="Kind" parent="." instance=ExtResource( 5 )] +general = 4 +kind = 2 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 0, -8 ) +texture = ExtResource( 2 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 1 )] +collision_layer = 8 +collision_mask = 0 +script = null + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +position = Vector2( 0, -8 ) +shape = SubResource( 1 ) +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] + +[editable path="Hurtbox"] diff --git a/src/Objects/Traps/Flame.tscn b/src/Objects/Traps/Flame.tscn new file mode 100644 index 0000000..153904f --- /dev/null +++ b/src/Objects/Traps/Flame.tscn @@ -0,0 +1,26 @@ +[gd_scene load_steps=5 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=2] +[ext_resource path="res://testSprites/flame.png" type="Texture" id=3] + +[sub_resource type="CapsuleShape2D" id=1] +height = 6.36237 + +[node name="Flame" type="Node2D"] + +[node name="Kind" parent="." instance=ExtResource( 2 )] +kind = 10 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 0.44072, -6.06005 ) +texture = ExtResource( 3 ) + +[node name="Hitbox" parent="." instance=ExtResource( 1 )] +collision_layer = 16 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +rotation = 1.5708 +shape = SubResource( 1 ) + +[editable path="Hitbox"] diff --git a/src/Objects/Traps/Spike.tscn b/src/Objects/Traps/Spike.tscn new file mode 100644 index 0000000..8991297 --- /dev/null +++ b/src/Objects/Traps/Spike.tscn @@ -0,0 +1,28 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2] +[ext_resource path="res://testSprites/Spike.png" type="Texture" id=3] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4] + +[sub_resource type="CapsuleShape2D" id=1] +height = 6.36237 + +[node name="Spike" type="Node2D"] +script = ExtResource( 2 ) + +[node name="Kind" parent="." instance=ExtResource( 4 )] +kind = 10 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 0.220352, -3.63603 ) +texture = ExtResource( 3 ) + +[node name="Hitbox" parent="." instance=ExtResource( 1 )] +collision_layer = 16 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +rotation = 1.5708 +shape = SubResource( 1 ) + +[editable path="Hitbox"] diff --git a/src/Objects/Traps/Sting.tscn b/src/Objects/Traps/Sting.tscn new file mode 100644 index 0000000..f640195 --- /dev/null +++ b/src/Objects/Traps/Sting.tscn @@ -0,0 +1,30 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=1] +[ext_resource path="res://Objects/Banana/Bannana.gd" type="Script" id=2] +[ext_resource path="res://testSprites/Sting.png" type="Texture" id=3] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=4] + +[sub_resource type="CapsuleShape2D" id=1] +radius = 6.77597 +height = 6.36237 + +[node name="Sting" type="Node2D"] +script = ExtResource( 2 ) + +[node name="Kind" parent="." instance=ExtResource( 4 )] +kind = 10 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( 0.44072, -9.03499 ) +texture = ExtResource( 3 ) + +[node name="Hitbox" parent="." instance=ExtResource( 1 )] +collision_layer = 16 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +position = Vector2( -0.771278, -0.110184 ) +rotation = 1.5708 +shape = SubResource( 1 ) + +[editable path="Hitbox"] diff --git a/src/Objects/Traps/bear.gd b/src/Objects/Traps/bear.gd new file mode 100644 index 0000000..bb72cf4 --- /dev/null +++ b/src/Objects/Traps/bear.gd @@ -0,0 +1,4 @@ +extends Node2D + +func _on_Hurtbox_area_entered(area): + queue_free() diff --git a/src/Objects/Traps/bear.tscn b/src/Objects/Traps/bear.tscn new file mode 100644 index 0000000..006bbd1 --- /dev/null +++ b/src/Objects/Traps/bear.tscn @@ -0,0 +1,43 @@ +[gd_scene load_steps=8 format=2] + +[ext_resource path="res://Objects/Traps/Bear.gd" type="Script" id=1] +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=3] +[ext_resource path="res://testSprites/falle.png" type="Texture" id=4] +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=5] + +[sub_resource type="CapsuleShape2D" id=1] +height = 9.0 + +[sub_resource type="CapsuleShape2D" id=2] +height = 9.0 + +[node name="Bear_trap" type="Node2D"] +script = ExtResource( 1 ) + +[node name="Kind" parent="." instance=ExtResource( 3 )] +kind = 10 + +[node name="Sprite" type="Sprite" parent="."] +position = Vector2( -7.62939e-06, 0 ) +texture = ExtResource( 4 ) + +[node name="Hitbox" parent="." instance=ExtResource( 2 )] +collision_layer = 16 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +rotation = 1.5708 +shape = SubResource( 1 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 5 )] +collision_layer = 32 +collision_mask = 0 + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +rotation = 1.5708 +shape = SubResource( 2 ) +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] + +[editable path="Hitbox"] + +[editable path="Hurtbox"] diff --git a/src/Overlap/AI/AI_Hero.gd b/src/Overlap/AI/AI_Hero.gd new file mode 100644 index 0000000..0f53e77 --- /dev/null +++ b/src/Overlap/AI/AI_Hero.gd @@ -0,0 +1,335 @@ +extends KinematicBody2D + +class_name Hero + +const PrioQueue = preload("prio_queue.gd") # Relative path +const Grid = preload("res://Maps/Grid.gd") + +var grid + + +enum{ + LENGTH, + WAY +} + +enum{ + STEP, + ROLL, + NOTHING +} + +enum{ + EXECUTING, + AI_MOVE +} + +var ExecutionState = AI_MOVE +var ai_movement_state = NOTHING + +var numbers = [0,0,0,0,0,0,0,0,0,0] +var prios = [7,0,6,5,4,3,2,1,1,4] + +var totalPrioTurn = 0 +var executesTurn = false +var abortProb = 0.01 + +var targetFieldCur = [0,0] +var targetFieldUsed = false + +var actionField = [0,0] +var actionFieldUsed = false + +var threadTime = 0.4 +var threadDelta = 0.0 +#calculates the sum of all present prios +func calcTotalPrio(): + var sum = 0 + var i = Grid.Kind.BOSS + while i != Grid.Kind.TERMINAL_SYMBOL: + if(numbers[i]>0): + sum += prios[i] + i += 1 + return sum + +#calculates the relative porio +func calcRelPrio(index, sum) -> float: + if(sum==0): + return 0.0 + return float(prios[index])/float(sum) + +#calucaltes the prio table of all enemies[0,1) +func calcPrioTable(): + var table = [0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0] + numbers = grid.countTargets(numbers) + var lower = 0.0 + var sum = calcTotalPrio() + + var i = 0; + while i != Grid.Kind.TERMINAL_SYMBOL: + if(numbers[i]!=0): + lower += calcRelPrio(i, sum) + table[i] = lower + i += 1 + + return table +#14+7 0.999 +#updates heart and bonfire prio +func adjustPrio(currentHealth, maxHealth): + var prioVal = 40.0 - (float(currentHealth)/float(maxHealth))*40.0 + var bonfire = prioVal + var hearts = prioVal - 1 + if(hearts < 0): + hearts = 0 + prios[Grid.Kind.BONFIRE]=bonfire + prios[Grid.Kind.HEART]=hearts + +#return the enemie which will be attacked +func calcEnemyKind(): + var table = calcPrioTable() + var number = randf() + var i = 0 + while i!=Grid.Kind.TERMINAL_SYMBOL and table[i] <= number: + i += 1 + return i + +#returns a move +func getMoveDescription(myPosition : Vector2, targetPositions): + return AStar(myPosition, targetPositions) + + +func getCost(field): + var cost = 0 + for i in grid.object_grid[field.x][field.y]: + match i: + Grid.Kind.DAMAGE: + cost += prios[Grid.Kind.BONFIRE] * 32 + Grid.Kind.SLOW: + cost += 1 + return cost + +#return an heurestic of distance +# curr - current position +# targ - a target position +func h_fn(curr, target): + return sqrt(pow(target[0]-curr[0],2)+pow(target[0]-curr[0],2)) + +# currCost - currentCost +# target - position of the field to move to +func g_fn(currCost, target): + return currCost + getCost(target) + +# Returns the list of adjacent nodes +func adjacent(currentPosition, can_roll = true): + var adj := [] + #adj.append([STEP, Vector2(0,0)]) + var p = currentPosition + var pot_adj_step = [[p[0]-1, p[1]-1], [p[0]-1, p[1]-0], [p[0]-1, p[1]+1], + [p[0]+0, p[1]-1], [p[0]+0, p[1]+1], + [p[0]+1, p[1]-1], [p[0]+1, p[1]+0], [p[0]+1, p[1]+1]] + + var pot_adj_roll = [[p[0]-2, p[1]-2], [p[0]-2, p[1]-0], [p[0]-2, p[1]+2], + [p[0]+0, p[1]-2], [p[0]+0, p[1]+2], + [p[0]+2, p[1]-2], [p[0]+2, p[1]+0], [p[0]+2, p[1]+2]] + + + for i in range(pot_adj_step.size()): + var next = pot_adj_step[i] + if(next[0]<0): + continue + if(next[0]>13): + continue + if(next[1]<0): + continue + if(next[1]>6): + continue + if(grid.used_grid[next[0]][next[1]]): + continue + if(grid.object_grid[next[0]][next[1]][0]!=Grid.Kind.WALL): + if(i==0): + if(grid.object_grid[pot_adj_step[1][0]][pot_adj_step[1][1]][0]!=Grid.Kind.WALL && + grid.object_grid[pot_adj_step[3][0]][pot_adj_step[3][1]][0]!=Grid.Kind.WALL): + adj.append([STEP, Vector2(next[0],next[1]),1.1]) + continue + if(i==2): + if(grid.object_grid[pot_adj_step[1][0]][pot_adj_step[1][1]][0]!=Grid.Kind.WALL && + grid.object_grid[pot_adj_step[4][0]][pot_adj_step[4][1]][0]!=Grid.Kind.WALL): + adj.append([STEP, Vector2(next[0],next[1]),1.1]) + continue + if(i==5): + if(grid.object_grid[pot_adj_step[3][0]][pot_adj_step[3][1]][0]!=Grid.Kind.WALL && + grid.object_grid[pot_adj_step[6][0]][pot_adj_step[6][1]][0]!=Grid.Kind.WALL): + adj.append([STEP, Vector2(next[0],next[1]),1.1]) + continue + if(i==7): + if(grid.object_grid[pot_adj_step[4][0]][pot_adj_step[4][1]][0]!=Grid.Kind.WALL && + grid.object_grid[pot_adj_step[6][0]][pot_adj_step[6][1]][0]!=Grid.Kind.WALL): + adj.append([STEP, Vector2(next[0],next[1]),1.1]) + continue + + adj.append([STEP, Vector2(next[0],next[1]),1.0]) + + for i in range(pot_adj_roll.size()): + var next = pot_adj_roll[i] + if(next[0]<0): + continue + if(next[0]>13): + continue + if(next[1]<0): + continue + if(next[1]>6): + continue + if(grid.used_grid[next[0]][next[1]]): + continue + if(grid.object_grid[next[0]][next[1]][0]!=Grid.Kind.WALL): + continue + if(grid.object_grid[next[0]][next[1]][0]!=Grid.Kind.WALL): + if(i==0): + if(grid.object_grid[next[0]+0][next[1]+1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]+0][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]+1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]+2][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+2][next[1]+1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.1]) + if(i==1): + if(grid.object_grid[next[0]+0][next[1]+1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.0]) + if(i==2): + if(grid.object_grid[next[0]-0][next[1]+1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]+0][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]+1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]+2][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-2][next[1]+1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.1]) + if(i==3): + if(grid.object_grid[next[0]+1][next[1]+0][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.0]) + if(i==4): + if(grid.object_grid[next[0]-1][next[1]+0][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.0]) + if(i==5): + if(grid.object_grid[next[0]+0][next[1]-1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]-0][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]-1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+1][next[1]-2][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]+2][next[1]-1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.1]) + if(i==6): + if(grid.object_grid[next[0]+0][next[1]-1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.0]) + if(i==7): + if(grid.object_grid[next[0]-0][next[1]-1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]-0][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]-1][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-1][next[1]-2][0]!=Grid.Kind.WALL && + grid.object_grid[next[0]-2][next[1]-1][0]!=Grid.Kind.WALL): + adj.append([ROLL, Vector2(next[0],next[1]),2.1]) + + return adj + + +func AStar(source, target): + #swap rtarget and source, when target source istr reached, do inversxse step + # node layout [g+h(x), g(x), current, from, kind] + var tmp = source + source = target + target = tmp + + var Q = PrioQueue.new() + Q.insert([0,0, [source[0], source[1]], [source[0], source[1]], NOTHING] ) + while !Q.empty(): + var node = Q.delMin() + + # Check if reached + if(node[2][0] == target[0] and node[2][1] == target[1]): + return [node[4], node[3]] # 4 is kind | 3 is from + + # Set flag + grid.used_grid[node[2][0]][node[2][1]] = true + var adj_list = adjacent(node[2]) + for i in adj_list: + var move_cost = i[2] + + var g_val = g_fn(node[1]+move_cost, i[1]) + var h_val = h_fn(i[1], target) + + #[g+h(x), g(x), current, from, kind] + var new_node = [g_val+h_val, g_val,i[1], node[2], i[0]] + Q.insert(new_node) + + return [NOTHING, [0,0]] + + + +func makeMove(delta): + + #if(actionFieldUsed==true): + # var random = randf() + # if(random < mindChangeProbability): + # ExecutionState = AI_MOVE + + if ExecutionState == AI_MOVE: + threadDelta = 0 + var currentPosition = grid._pixel_to_grid_coords(global_position) + var calcNew = false + var target + var MoveAdvice + + if(actionFieldUsed==false): + calcNew = true + + if(calcNew==true): + var enemyKind = calcEnemyKind() + if(enemyKind==Grid.Kind.TERMINAL_SYMBOL): + return + target = grid.get_nearest(currentPosition, enemyKind) + actionField = target + actionFieldUsed = true + MoveAdvice = getMoveDescription(currentPosition, target) + else: + MoveAdvice = getMoveDescription(currentPosition, actionField) + grid.reset_history() + + target = MoveAdvice[1] + if(MoveAdvice[0]==STEP): + run(Vector2(target[0]-currentPosition[0], target[1]-currentPosition[1]), delta*4) + targetFieldCur = target + targetFieldUsed = true + ai_movement_state = STEP + elif(MoveAdvice[0]==ROLL): + roll(Vector2(target[0]-currentPosition[0], target[1]-currentPosition[1]), delta*4) + targetFieldCur = target + targetFieldUsed = true + ExecutionState = EXECUTING + + elif ExecutionState == EXECUTING: + if(targetFieldUsed): + var cur = grid._pixel_to_grid_coords(global_position) + var distance = sqrt(pow(cur[0]-targetFieldCur[0],2)+ pow(cur[1]-targetFieldCur[1],2)) + if(distance<0.4): + targetFieldUsed = false + ExecutionState = AI_MOVE + if(targetFieldCur[0]==actionField[0]&&targetFieldCur[1]==actionField[1]): + actionFieldUsed = false + else: + var currentPosition = grid._pixel_to_grid_coords(global_position) + if(ai_movement_state==STEP): + run(Vector2(targetFieldCur[0]-currentPosition[0], targetFieldCur[1]-currentPosition[1]), delta*4) + elif(ai_movement_state==ROLL): + run(Vector2(targetFieldCur[0]-currentPosition[0], targetFieldCur[1]-currentPosition[1]), delta*4) + threadDelta = threadDelta + delta + if(threadDelta>threadTime): + ExecutionState = AI_MOVE + actionFieldUsed = false + +# API Interface for ai_hero -> methods are handled in player.gd +func attac(direction, delta): + pass + + +func roll(direction, delta): + pass + + +func run(direction, delta): + pass diff --git a/src/Overlap/AI/prio_queue.gd b/src/Overlap/AI/prio_queue.gd new file mode 100644 index 0000000..b428bf9 --- /dev/null +++ b/src/Overlap/AI/prio_queue.gd @@ -0,0 +1,53 @@ +extends Node + +# Priority Queue implementation with binary heap +var heaplist +var currentSize + +# node layout [g+h(x), g(x), position] + +func _init(): + heaplist = [[0]] + currentSize = 0 + +func percUp(i): + while floor(i / 2) > 0: + if heaplist[i][0] < heaplist[floor(i / 2)][0]: + var tmp = heaplist[floor(i / 2)] + heaplist[floor(i / 2)] = heaplist[i] + heaplist[i] = tmp + i = floor(i / 2) + +func insert(k): + heaplist.append(k) + currentSize += 1 + percUp(currentSize) + +func percDown(i): + while (i * 2) <= currentSize: + var mc = minChild(i) + if heaplist[i][0] > heaplist[mc][0]: + var tmp = heaplist[i] + heaplist[i] = heaplist[mc] + heaplist[mc] = tmp + i = mc + +func minChild(i): + if i * 2 + 1 > currentSize: + return i * 2 + else: + if heaplist[i*2][0] < heaplist[i*2+1][0]: + return i * 2 + else: + return i * 2 + 1 + +func delMin(): + var retval = heaplist[1] + heaplist[1] = heaplist[currentSize] + heaplist.remove(currentSize - 1) + currentSize -= 1 + percDown(1) + return retval + +func empty(): + return currentSize < 1 diff --git a/src/Overlap/HurtHit_Box/Hitbox.gd b/src/Overlap/HurtHit_Box/Hitbox.gd new file mode 100644 index 0000000..576a7f6 --- /dev/null +++ b/src/Overlap/HurtHit_Box/Hitbox.gd @@ -0,0 +1,3 @@ +extends Area2D + +export(float,-42.0,42.0) var damage := 1.0 diff --git a/src/Overlap/HurtHit_Box/Hitbox.tscn b/src/Overlap/HurtHit_Box/Hitbox.tscn new file mode 100644 index 0000000..6ca90b2 --- /dev/null +++ b/src/Overlap/HurtHit_Box/Hitbox.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.gd" type="Script" id=1] + +[node name="Hitbox" type="Area2D"] +script = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] diff --git a/src/Overlap/HurtHit_Box/Hurtbox.gd b/src/Overlap/HurtHit_Box/Hurtbox.gd new file mode 100644 index 0000000..c749c8c --- /dev/null +++ b/src/Overlap/HurtHit_Box/Hurtbox.gd @@ -0,0 +1,5 @@ +extends Area2D + +export(int, 0, 20) var currency_value:=0 +export(int, 0, 2) var health_value:=0 +export(int, 0, 300) var slowdown_value:=0 diff --git a/src/Overlap/HurtHit_Box/Hurtbox.tscn b/src/Overlap/HurtHit_Box/Hurtbox.tscn new file mode 100644 index 0000000..fde26df --- /dev/null +++ b/src/Overlap/HurtHit_Box/Hurtbox.tscn @@ -0,0 +1,8 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.gd" type="Script" id=1] + +[node name="Hurtbox" type="Area2D"] +script = ExtResource( 1 ) + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] diff --git a/src/Overlap/Kind.gd b/src/Overlap/Kind.gd new file mode 100644 index 0000000..a497308 --- /dev/null +++ b/src/Overlap/Kind.gd @@ -0,0 +1,26 @@ +extends Node + +enum { + BOSS = 0, + PLAYER, + TORCH, + MINION, + RED, + BLUE, + GREEN, + HEART, + BONFIRE, + BARREL, + TERMINAL_SYMBOL +} + +enum{ + DAMAGE = 0, + HEALING, + SLOW, + WALL, + FIELD +} + +export(int, "DAMAGE","HEALING","SLOW","WALL","FIELD") var general = DAMAGE +export(int,"BOSS","PLAYER","TORCH","MINION","RED","BLUE","GREEN","HEART","BONFIRE","BARREL","TERMINAL_SYMBOL") var kind = BOSS diff --git a/src/Overlap/Kind.tscn b/src/Overlap/Kind.tscn new file mode 100644 index 0000000..547647d --- /dev/null +++ b/src/Overlap/Kind.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Overlap/Kind.gd" type="Script" id=1] + +[node name="Kind" type="Node"] +script = ExtResource( 1 ) diff --git a/src/Overlap/StateMachine/MotionState.gd b/src/Overlap/StateMachine/MotionState.gd new file mode 100644 index 0000000..7709c71 --- /dev/null +++ b/src/Overlap/StateMachine/MotionState.gd @@ -0,0 +1,13 @@ +extends "res://Overlap/StateMachine/State.gd" + +func get_input_direction(): + var input_direction = Vector2() + if(owner.debug==true): + input_direction.x = int(Input.is_action_pressed("right")) - int(Input.is_action_pressed("left")) + input_direction.y = int(Input.is_action_pressed("down")) - int(Input.is_action_pressed("up")) + input_direction = input_direction.normalized() + if(input_direction==Vector2.ZERO): + return owner.rollvector + return input_direction + else: + return owner.rollvector diff --git a/src/Overlap/StateMachine/State.gd b/src/Overlap/StateMachine/State.gd new file mode 100644 index 0000000..274aa8a --- /dev/null +++ b/src/Overlap/StateMachine/State.gd @@ -0,0 +1,21 @@ +extends Node + + +signal finished(next_state_name) + +func enter(): + """Initialize the state. E.g. change the animation""" + return + +func exit(): + """Clean up the state. Reinitialize values like a timer""" + return + +func handle_input(event): + return + +func update(delta): + return + +func _on_animation_finished(anim_name): + return diff --git a/src/Overlap/StateMachine/StateMachine.gd b/src/Overlap/StateMachine/StateMachine.gd new file mode 100644 index 0000000..bdf4c42 --- /dev/null +++ b/src/Overlap/StateMachine/StateMachine.gd @@ -0,0 +1,56 @@ +extends Node + +signal state_changed(current_state) + +export(NodePath) var START_STATE +var states_map = {} + +var states_stack = [] +var current_state = null +var _active = false setget set_active + +func _ready(): + for child in get_children(): + child.connect("finished", self, "change_state") + initialize(START_STATE) + +func initialize(start_state): + set_active(true) + states_stack.push_front(get_node(start_state)) + current_state = states_stack[0] + current_state.enter() + +func set_active(value): + _active = value + set_physics_process(value) + set_process_input(value) + if not _active: + states_stack = [] + current_state = null + +func _input(event): + current_state.handle_input(event) + +func _physics_process(delta): + current_state.update(delta) + +func _on_animation_finished(anim_name): + if not _active: + return + current_state._on_animation_finished(anim_name) + +func change_state(state_name): + if not _active: + return + current_state.exit() + + if state_name == "previous": + states_stack.pop_front() + else: + states_stack[0] = states_map[state_name] + + current_state = states_stack[0] + emit_signal("state_changed", current_state) + + if state_name != "previous": + current_state.enter() diff --git a/src/Overlap/Stats/Stats.gd b/src/Overlap/Stats/Stats.gd new file mode 100644 index 0000000..c651303 --- /dev/null +++ b/src/Overlap/Stats/Stats.gd @@ -0,0 +1,27 @@ +extends Node + +export(int) var max_health := 1 +onready var health := max_health setget set_health + +export(float) var max_speed := 125.0 +onready var speed := max_speed setget set_speed + +signal no_health + +func set_health(value): + if value > max_health: + health = max_health + else: + health = value + if health < 1: + emit_signal("no_health") + +func set_speed(value): + if value > max_speed: + speed = max_speed + elif value<0.0: + speed = 0.0 + else: + speed = value + + diff --git a/src/Overlap/Stats/Stats.tscn b/src/Overlap/Stats/Stats.tscn new file mode 100644 index 0000000..9de2e3d --- /dev/null +++ b/src/Overlap/Stats/Stats.tscn @@ -0,0 +1,6 @@ +[gd_scene load_steps=2 format=2] + +[ext_resource path="res://Overlap/Stats/Stats.gd" type="Script" id=1] + +[node name="Stats" type="Node"] +script = ExtResource( 1 ) diff --git a/src/Player/Player.gd b/src/Player/Player.gd index cc354dd..33c4e3a 100644 --- a/src/Player/Player.gd +++ b/src/Player/Player.gd @@ -1,21 +1,125 @@ -extends KinematicBody2D +extends Hero class_name Player """ This is an example player controller script created by Paul """ var velocity := Vector2.ZERO +var rollvector := Vector2.ZERO + # This is how you export variables with ranges to the editor window -export(int, 0, 500) var MAX_SPEED := 125 +export(bool) var debug := false +export(int, 0, 500) var ROLL_SPEED := 150 export(int, 0, 500) var FRICTION := 200 # Speed at which the player deaccelarates export(int, 0, 500) var ACCELERATION := 450 +# Reference for the current player +onready var player_stats := $Stats +onready var debug_label := $DebugLabel +onready var animation_state := $AnimationStates + +# Variables for sound selection +var _rng = RandomNumberGenerator.new() +var is_playing_sound = false + + +export(String, FILE, "*.tscn,*.scn") var title_scene = "" + +enum moveState{ + MOVE, + ROLL, + HIT, + IDLE +} + +var movementState = moveState.MOVE + +var damage_per_second := 0.0 +var heal_per_second := 0.0 +var totaldamage := 0.0 + +var currency := 0 +var experience := 0.0 + +func _debug_update(): + debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n" + str(currency) + " €" + + +func _ready(): + grid = get_tree().current_scene.get_node("Grid") + + func _physics_process(delta): - """ - Run approximately every 1/60th of a second by default. - @param delta, so the time since lastt frame, should be pretty constant at 1/60 by default. - """ - # If a constant is applicable, use it instead of creating the object yourself - var input_vector := Vector2.ZERO + totaldamage += (damage_per_second - heal_per_second) * delta + player_stats.speed += 10 * delta + while totaldamage > 1: + totaldamage -= 1 + player_stats.health-=1 + while totaldamage < -1: + totaldamage += 1 + player_stats.health += 1 + adjustPrio(player_stats.health, player_stats.max_health) + _debug_update() + if debug: + match movementState: + moveState.MOVE: + movement_move(delta) + moveState.IDLE: + movement_move(delta) + moveState.ROLL: + movement_roll() + moveState.HIT: + movement_hit() + else: + if movementState == moveState.ROLL: + movement_roll() + elif movementState == moveState.HIT: + movement_hit() + elif movementState == moveState.IDLE: + movement_idle() + else: + movement_run(Vector2(0,0), delta) + makeMove(delta) + move() + $"Effects/HealEffect".emitting = heal_per_second > 0 + + +# IMPORTANT: If you are using move_and_slide don't multiply by delta +# Godots physics system does that internally +# In move_and_collide(...) you have to multiply by delta. +func move(): + move_and_slide(velocity) + + +# API Interface for ai_hero +func attac(direction, delta): + direction = direction.normalized() + rollvector = direction + movementState = moveState.HIT + + +# API Interface for ai_hero +func roll(direction, delta): + direction = direction.normalized() + rollvector = direction + movementState = moveState.ROLL + + +# API Interface for ai_hero +func run(direction, delta): + direction = direction.normalized() + rollvector = direction + movementState = moveState.MOVE + velocity = velocity.move_toward(player_stats.speed * rollvector, ACCELERATION * delta) + + if direction == Vector2.ZERO: + animation_state.change_state("idle") + else: + animation_state.change_state("run") + + +func movement_move(delta): + + var input_vector = Vector2.ZERO # This is a clever way to handle directional input # Input.get_action_strength(...) returns a value between 0 and 1 depending # on how strong the controller direction is pressed @@ -26,11 +130,81 @@ func _physics_process(delta): input_vector = input_vector.normalized() if input_vector == Vector2.ZERO: - velocity = velocity.move_toward(Vector2.ZERO, FRICTION * delta) + animation_state.change_state("idle") + velocity = Vector2.ZERO else: - velocity = velocity.move_toward(MAX_SPEED * input_vector, ACCELERATION * delta) + rollvector = input_vector + animation_state.change_state("run") + velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta) + if Input.is_action_just_pressed("roll"): + movementState = moveState.ROLL + elif Input.is_action_just_pressed("attack"): + movementState = moveState.HIT + + +func movement_hit(): + velocity = Vector2.ZERO + animation_state.change_state("attack") + + +func hit_finished(): + movementState = moveState.IDLE + ExecutionState = AI_MOVE + + +func movement_roll(): + velocity = rollvector * ROLL_SPEED + animation_state.change_state("roll") - # IMPORTANT: If you are using move_and_slide don't multiply by delta - # Godots physics system does that internally - # In move_and_collide(...) you have to multiply by delta. - move_and_slide(velocity) + """ + # Roll.gd + func enter(): + owner.animation_state.travel("roll") + + func update(): + owner.velocity = rollvector * ROLL_SPEED + """ + ExecutionState = EXECUTING + + +func roll_finished(): + movementState = moveState.IDLE + ai_movement_state = STEP + ExecutionState = EXECUTING + + +func _on_Hurtbox_area_entered(area): + player_stats.health -= area.damage + + if area.damage > 0: + damage_per_second += area.damage + else: + heal_per_second += abs(area.damage) + + +func _on_Hurtbox_area_exited(area): + if area.damage > 0: + damage_per_second -= area.damage + else: + heal_per_second -= abs(area.damage) + + +func _on_Stats_no_health(): + queue_free() + get_tree().change_scene("res://Menus/TitleScreen/TitleScreen.tscn") + + +func _on_Hitbox_area_entered(area): + currency += area.currency_value + player_stats.health += area.health_value + player_stats.speed -= area.slowdown_value + + +func movement_run(direction, delta): + run(direction, delta) + + +func movement_idle(): + movementState = moveState.IDLE + velocity = Vector2.ZERO + animation_state.change_scene("idle") diff --git a/src/Player/Player.tscn b/src/Player/Player.tscn index 120d7b4..5247dda 100644 --- a/src/Player/Player.tscn +++ b/src/Player/Player.tscn @@ -1,26 +1,752 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=63 format=2] [ext_resource path="res://Player/Player.gd" type="Script" id=1] [ext_resource path="res://Player/player.png" type="Texture" id=2] +[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=3] +[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=4] +[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=5] +[ext_resource path="res://Fonts/Harmonic/Harmonic.ttf" type="DynamicFontData" id=6] +[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=7] +[ext_resource path="res://Effects/Heal/HealEffect.tscn" type="PackedScene" id=8] +[ext_resource path="res://Player/States/Idle.gd" type="Script" id=12] +[ext_resource path="res://Player/States/Run.gd" type="Script" id=13] +[ext_resource path="res://Player/States/Attack.gd" type="Script" id=14] +[ext_resource path="res://Player/PlayerStateMachine.gd" type="Script" id=15] +[ext_resource path="res://Player/States/Roll.gd" type="Script" id=16] +[sub_resource type="CircleShape2D" id=1] +radius = 3.0 +[sub_resource type="Animation" id=2] +resource_name = "HitDown" +length = 0.4 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1 ), +"update": 1, +"values": [ 36, 37, 38, 39 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.4 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "hit_finished" +} ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Pivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 90.0 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Pivot/SwordHitbox/CollisionShape2D:disabled") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0.1, 0.3 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} -[sub_resource type="CapsuleShape2D" id=1] -radius = 6.0 -height = 5.0 +[sub_resource type="Animation" id=3] +resource_name = "HitLeft" +length = 0.4 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1 ), +"update": 1, +"values": [ 32, 33, 34, 35 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.4 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "hit_finished" +} ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Pivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 180.0 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Pivot/SwordHitbox/CollisionShape2D:disabled") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0.1, 0.3 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} + +[sub_resource type="Animation" id=4] +resource_name = "HitRight" +length = 0.4 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1 ), +"update": 1, +"values": [ 24, 25, 26, 27 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.4 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "hit_finished" +} ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Pivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 0.0 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Pivot/SwordHitbox/CollisionShape2D:disabled") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0.1, 0.3 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} + +[sub_resource type="Animation" id=5] +resource_name = "HitTop" +length = 0.4 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ), +"transitions": PoolRealArray( 1, 1, 1, 1 ), +"update": 1, +"values": [ 28, 29, 30, 31 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.4 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "hit_finished" +} ] +} +tracks/2/type = "value" +tracks/2/path = NodePath("Pivot:rotation_degrees") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 270.0 ] +} +tracks/3/type = "value" +tracks/3/path = NodePath("Pivot/SwordHitbox/CollisionShape2D:disabled") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0.1, 0.3 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ false, true ] +} + +[sub_resource type="Animation" id=6] +resource_name = "IdleDown" +length = 0.1 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 18 ] +} + +[sub_resource type="Animation" id=7] +resource_name = "IdleLeft" +length = 0.1 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 12 ] +} + +[sub_resource type="Animation" id=8] +resource_name = "IdleRight" +length = 0.1 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 0 ] +} + +[sub_resource type="Animation" id=9] +resource_name = "IdleTop" +length = 0.1 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 1, +"values": [ 6 ] +} + +[sub_resource type="Animation" id=10] +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 55, 56, 57, 58, 59 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.5 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "roll_finished" +} ] +} + +[sub_resource type="Animation" id=11] +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 50, 51, 52, 53, 54 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.5 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "roll_finished" +} ] +} + +[sub_resource type="Animation" id=12] +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 40, 41, 42, 43, 44 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.5 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "roll_finished" +} ] +} + +[sub_resource type="Animation" id=13] +length = 0.5 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 45, 46, 47, 48, 49 ] +} +tracks/1/type = "method" +tracks/1/path = NodePath(".") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0.5 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "roll_finished" +} ] +} + +[sub_resource type="Animation" id=14] +length = 0.6 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 19, 20, 21, 22, 23, 18 ] +} + +[sub_resource type="Animation" id=15] +length = 0.6 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 13, 14, 15, 16, 17, 12 ] +} + +[sub_resource type="Animation" id=16] +length = 0.6 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 1, 2, 3, 4, 5, 0 ] +} + +[sub_resource type="Animation" id=17] +length = 0.6 +loop = true +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:frame") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0, 0.1, 0.2, 0.3, 0.4, 0.5 ), +"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1 ), +"update": 1, +"values": [ 7, 8, 9, 10, 11, 6 ] +} + +[sub_resource type="AnimationNodeAnimation" id=18] +animation = "HitDown" + +[sub_resource type="AnimationNodeAnimation" id=19] +animation = "HitTop" + +[sub_resource type="AnimationNodeAnimation" id=20] +animation = "HitRight" + +[sub_resource type="AnimationNodeAnimation" id=21] +animation = "HitLeft" + +[sub_resource type="AnimationNodeBlendSpace2D" id=22] +blend_point_0/node = SubResource( 18 ) +blend_point_0/pos = Vector2( 0, 1 ) +blend_point_1/node = SubResource( 19 ) +blend_point_1/pos = Vector2( 0, -1 ) +blend_point_2/node = SubResource( 20 ) +blend_point_2/pos = Vector2( 1, 0 ) +blend_point_3/node = SubResource( 21 ) +blend_point_3/pos = Vector2( -1, 0 ) +blend_mode = 1 + +[sub_resource type="AnimationNodeAnimation" id=23] +animation = "IdleDown" + +[sub_resource type="AnimationNodeAnimation" id=24] +animation = "IdleRight" + +[sub_resource type="AnimationNodeAnimation" id=25] +animation = "IdleLeft" + +[sub_resource type="AnimationNodeAnimation" id=26] +animation = "IdleTop" + +[sub_resource type="AnimationNodeBlendSpace2D" id=27] +blend_point_0/node = SubResource( 23 ) +blend_point_0/pos = Vector2( 0, 1.1 ) +blend_point_1/node = SubResource( 24 ) +blend_point_1/pos = Vector2( 1, 0 ) +blend_point_2/node = SubResource( 25 ) +blend_point_2/pos = Vector2( -1, 0 ) +blend_point_3/node = SubResource( 26 ) +blend_point_3/pos = Vector2( 0, -1.1 ) +min_space = Vector2( -1, -1.1 ) +max_space = Vector2( 1, 1.1 ) +blend_mode = 1 + +[sub_resource type="AnimationNodeAnimation" id=28] +animation = "RollDown" + +[sub_resource type="AnimationNodeAnimation" id=29] +animation = "RollRight" + +[sub_resource type="AnimationNodeAnimation" id=30] +animation = "RollTop" + +[sub_resource type="AnimationNodeAnimation" id=31] +animation = "RollLeft" + +[sub_resource type="AnimationNodeBlendSpace2D" id=32] +resource_name = " " +blend_point_0/node = SubResource( 28 ) +blend_point_0/pos = Vector2( 0, 1.1 ) +blend_point_1/node = SubResource( 29 ) +blend_point_1/pos = Vector2( 1, 0 ) +blend_point_2/node = SubResource( 30 ) +blend_point_2/pos = Vector2( 0, -1.1 ) +blend_point_3/node = SubResource( 31 ) +blend_point_3/pos = Vector2( -1, 0 ) +min_space = Vector2( -1, -1.1 ) +max_space = Vector2( 1, 1.1 ) +blend_mode = 1 + +[sub_resource type="AnimationNodeAnimation" id=33] +animation = "RunDown" + +[sub_resource type="AnimationNodeAnimation" id=34] +animation = "RunUp" + +[sub_resource type="AnimationNodeAnimation" id=35] +animation = "RunRight" + +[sub_resource type="AnimationNodeAnimation" id=36] +animation = "RunLeft" + +[sub_resource type="AnimationNodeBlendSpace2D" id=37] +blend_point_0/node = SubResource( 33 ) +blend_point_0/pos = Vector2( 0, 1.1 ) +blend_point_1/node = SubResource( 34 ) +blend_point_1/pos = Vector2( 0, -1.1 ) +blend_point_2/node = SubResource( 35 ) +blend_point_2/pos = Vector2( 1, 0 ) +blend_point_3/node = SubResource( 36 ) +blend_point_3/pos = Vector2( -1, 0 ) +min_space = Vector2( -1, -1.1 ) +max_space = Vector2( 1, 1.1 ) +blend_mode = 1 + +[sub_resource type="AnimationNodeStateMachineTransition" id=38] + +[sub_resource type="AnimationNodeStateMachineTransition" id=39] + +[sub_resource type="AnimationNodeStateMachineTransition" id=40] + +[sub_resource type="AnimationNodeStateMachineTransition" id=41] + +[sub_resource type="AnimationNodeStateMachineTransition" id=42] + +[sub_resource type="AnimationNodeStateMachineTransition" id=43] + +[sub_resource type="AnimationNodeStateMachine" id=44] +states/hit/node = SubResource( 22 ) +states/hit/position = Vector2( 511, 196 ) +states/idle/node = SubResource( 27 ) +states/idle/position = Vector2( 202, 196 ) +states/roll/node = SubResource( 32 ) +states/roll/position = Vector2( 511, 90 ) +states/run/node = SubResource( 37 ) +states/run/position = Vector2( 511, 271 ) +transitions = [ "idle", "hit", SubResource( 38 ), "hit", "idle", SubResource( 39 ), "idle", "run", SubResource( 40 ), "run", "idle", SubResource( 41 ), "idle", "roll", SubResource( 42 ), "roll", "idle", SubResource( 43 ) ] +start_node = "idle" +graph_offset = Vector2( 12, 66 ) + +[sub_resource type="AnimationNodeStateMachinePlayback" id=45] + +[sub_resource type="CapsuleShape2D" id=46] +radius = 4.5 +height = 0.2 + +[sub_resource type="CapsuleShape2D" id=47] +radius = 4.5 +height = 0.2 + +[sub_resource type="CapsuleShape2D" id=48] +radius = 4.03497 +height = 6.99104 + +[sub_resource type="DynamicFont" id=49] +size = 12 +font_data = ExtResource( 6 ) [node name="Player" type="KinematicBody2D"] script = ExtResource( 1 ) -__meta__ = { -"_edit_group_": true -} FRICTION = 270 +[node name="Kind" parent="." instance=ExtResource( 7 )] +general = 4 +kind = 1 + [node name="Sprite" type="Sprite" parent="."] +position = Vector2( 0.273621, 3.88423 ) scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 2 ) offset = Vector2( 0, -18 ) +hframes = 60 +frame = 9 -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +[node name="Body" type="CollisionShape2D" parent="."] +position = Vector2( 0.0107212, 0.0456073 ) rotation = 1.5708 shape = SubResource( 1 ) + +[node name="AnimationPlayer" type="AnimationPlayer" parent="."] +anims/HitDown = SubResource( 2 ) +anims/HitLeft = SubResource( 3 ) +anims/HitRight = SubResource( 4 ) +anims/HitTop = SubResource( 5 ) +anims/IdleDown = SubResource( 6 ) +anims/IdleLeft = SubResource( 7 ) +anims/IdleRight = SubResource( 8 ) +anims/IdleTop = SubResource( 9 ) +anims/RollDown = SubResource( 10 ) +anims/RollLeft = SubResource( 11 ) +anims/RollRight = SubResource( 12 ) +anims/RollTop = SubResource( 13 ) +anims/RunDown = SubResource( 14 ) +anims/RunLeft = SubResource( 15 ) +anims/RunRight = SubResource( 16 ) +anims/RunUp = SubResource( 17 ) + +[node name="AnimationTree" type="AnimationTree" parent="."] +tree_root = SubResource( 44 ) +anim_player = NodePath("../AnimationPlayer") +active = true +parameters/playback = SubResource( 45 ) +parameters/hit/blend_position = Vector2( 0.032258, -0.777778 ) +parameters/idle/blend_position = Vector2( -0.646202, 0.122222 ) +parameters/roll/blend_position = Vector2( 0.0166494, -0.387619 ) +parameters/run/blend_position = Vector2( -0.0104058, -1.05259 ) + +[node name="Hitbox" parent="." instance=ExtResource( 4 )] +position = Vector2( 0, 0.0375252 ) +collision_layer = 0 +collision_mask = 32 + +[node name="CollisionShape2D" parent="Hitbox" index="0"] +position = Vector2( -0.0192623, 0.000833511 ) +shape = SubResource( 46 ) + +[node name="Hurtbox" parent="." instance=ExtResource( 3 )] +position = Vector2( 0, 0.0375252 ) +collision_mask = 0 + +[node name="CollisionShape2D" parent="Hurtbox" index="0"] +position = Vector2( 1.90735e-06, 0.000833988 ) +shape = SubResource( 47 ) + +[node name="Pivot" type="Position2D" parent="."] +position = Vector2( 0, -4.16248 ) +rotation = 3.14159 +__meta__ = { +"_gizmo_extents_": 20.0 +} + +[node name="SwordHitbox" parent="Pivot" instance=ExtResource( 4 )] +collision_layer = 0 +collision_mask = 12 + +[node name="CollisionShape2D" parent="Pivot/SwordHitbox" index="0"] +position = Vector2( 8.43416, 0.0698299 ) +shape = SubResource( 48 ) +disabled = true + +[node name="DebugLabel" type="Label" parent="."] +margin_left = -8.01196 +margin_top = -21.2223 +margin_right = 8.98804 +margin_bottom = -9.22228 +custom_fonts/font = SubResource( 49 ) +text = "Held" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Stats" parent="." instance=ExtResource( 5 )] +max_health = 5 + +[node name="AnimationStates" type="Node" parent="."] +script = ExtResource( 15 ) +START_STATE = NodePath("Idle") + +[node name="Run" type="Node" parent="AnimationStates"] +script = ExtResource( 13 ) +SoundLibary = PoolStringArray( "res://Player/Sounds/hero_walk_1.ogg", "res://Player/Sounds/hero_walk_2.ogg", "res://Player/Sounds/hero_walk_3.ogg", "res://Player/Sounds/hero_walk_4.ogg", "res://Player/Sounds/hero_walk_5.ogg" ) +Delay = 0.25 + +[node name="Idle" type="Node" parent="AnimationStates"] +script = ExtResource( 12 ) + +[node name="Attack" type="Node" parent="AnimationStates"] +script = ExtResource( 14 ) + +[node name="Roll" type="Node" parent="AnimationStates"] +script = ExtResource( 16 ) + +[node name="Effects" type="Node2D" parent="."] + +[node name="HealEffect" parent="Effects" instance=ExtResource( 8 )] +[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"] +[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"] +[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"] +[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"] + +[editable path="Hitbox"] + +[editable path="Hurtbox"] + +[editable path="Pivot/SwordHitbox"] diff --git a/src/Player/PlayerStateMachine.gd b/src/Player/PlayerStateMachine.gd new file mode 100644 index 0000000..8652d44 --- /dev/null +++ b/src/Player/PlayerStateMachine.gd @@ -0,0 +1,10 @@ +extends "res://Overlap/StateMachine/StateMachine.gd" + + +func _ready(): + states_map = { + "idle": $Idle, + "run": $Run, + "attack": $Attack, + "roll": $Roll + } diff --git a/src/Player/Sounds/hero_laugh1.ogg b/src/Player/Sounds/hero_laugh1.ogg new file mode 100644 index 0000000..a35a9eb Binary files /dev/null and b/src/Player/Sounds/hero_laugh1.ogg differ diff --git a/src/Player/Sounds/hero_laugh1.ogg.import b/src/Player/Sounds/hero_laugh1.ogg.import new file mode 100644 index 0000000..ba29a5b --- /dev/null +++ b/src/Player/Sounds/hero_laugh1.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_laugh1.ogg-7dec7ac554ba9c656df4c0a3b9f9ae70.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_laugh1.ogg" +dest_files=[ "res://.import/hero_laugh1.ogg-7dec7ac554ba9c656df4c0a3b9f9ae70.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/hero_laugh2.ogg b/src/Player/Sounds/hero_laugh2.ogg new file mode 100644 index 0000000..b41f4b8 Binary files /dev/null and b/src/Player/Sounds/hero_laugh2.ogg differ diff --git a/src/Player/Sounds/hero_laugh2.ogg.import b/src/Player/Sounds/hero_laugh2.ogg.import new file mode 100644 index 0000000..cd500c7 --- /dev/null +++ b/src/Player/Sounds/hero_laugh2.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_laugh2.ogg-a275c70549ae553d0e85acd0735c97df.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_laugh2.ogg" +dest_files=[ "res://.import/hero_laugh2.ogg-a275c70549ae553d0e85acd0735c97df.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/hero_walk_1.ogg b/src/Player/Sounds/hero_walk_1.ogg new file mode 100644 index 0000000..2d99d14 Binary files /dev/null and b/src/Player/Sounds/hero_walk_1.ogg differ diff --git a/src/Player/Sounds/hero_walk_1.ogg.import b/src/Player/Sounds/hero_walk_1.ogg.import new file mode 100644 index 0000000..9d3c198 --- /dev/null +++ b/src/Player/Sounds/hero_walk_1.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_walk_1.ogg-189348d983150ee57f2f6f423ab41c11.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_walk_1.ogg" +dest_files=[ "res://.import/hero_walk_1.ogg-189348d983150ee57f2f6f423ab41c11.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Player/Sounds/hero_walk_2.ogg b/src/Player/Sounds/hero_walk_2.ogg new file mode 100644 index 0000000..ad20e8d Binary files /dev/null and b/src/Player/Sounds/hero_walk_2.ogg differ diff --git a/src/Player/Sounds/hero_walk_2.ogg.import b/src/Player/Sounds/hero_walk_2.ogg.import new file mode 100644 index 0000000..7b5df15 --- /dev/null +++ b/src/Player/Sounds/hero_walk_2.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_walk_2.ogg-e1d0be2a03d2db5f284fb29ec53c5da6.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_walk_2.ogg" +dest_files=[ "res://.import/hero_walk_2.ogg-e1d0be2a03d2db5f284fb29ec53c5da6.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Player/Sounds/hero_walk_3.ogg b/src/Player/Sounds/hero_walk_3.ogg new file mode 100644 index 0000000..e08b1f8 Binary files /dev/null and b/src/Player/Sounds/hero_walk_3.ogg differ diff --git a/src/Player/Sounds/hero_walk_3.ogg.import b/src/Player/Sounds/hero_walk_3.ogg.import new file mode 100644 index 0000000..06df9e0 --- /dev/null +++ b/src/Player/Sounds/hero_walk_3.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_walk_3.ogg-814c846ca66fb1f14e78fa6b00b87e97.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_walk_3.ogg" +dest_files=[ "res://.import/hero_walk_3.ogg-814c846ca66fb1f14e78fa6b00b87e97.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Player/Sounds/hero_walk_4.ogg b/src/Player/Sounds/hero_walk_4.ogg new file mode 100644 index 0000000..a706565 Binary files /dev/null and b/src/Player/Sounds/hero_walk_4.ogg differ diff --git a/src/Player/Sounds/hero_walk_4.ogg.import b/src/Player/Sounds/hero_walk_4.ogg.import new file mode 100644 index 0000000..8459c48 --- /dev/null +++ b/src/Player/Sounds/hero_walk_4.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_walk_4.ogg-9e50819f5b58783431785fe51bc32400.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_walk_4.ogg" +dest_files=[ "res://.import/hero_walk_4.ogg-9e50819f5b58783431785fe51bc32400.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Player/Sounds/hero_walk_5.ogg b/src/Player/Sounds/hero_walk_5.ogg new file mode 100644 index 0000000..80705e8 Binary files /dev/null and b/src/Player/Sounds/hero_walk_5.ogg differ diff --git a/src/Player/Sounds/hero_walk_5.ogg.import b/src/Player/Sounds/hero_walk_5.ogg.import new file mode 100644 index 0000000..eb000dc --- /dev/null +++ b/src/Player/Sounds/hero_walk_5.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/hero_walk_5.ogg-5ad7e7c78f2b3d0ff4c89ac846546604.oggstr" + +[deps] + +source_file="res://Player/Sounds/hero_walk_5.ogg" +dest_files=[ "res://.import/hero_walk_5.ogg-5ad7e7c78f2b3d0ff4c89ac846546604.oggstr" ] + +[params] + +loop=false +loop_offset=0 diff --git a/src/Player/Sounds/sword1.ogg b/src/Player/Sounds/sword1.ogg new file mode 100644 index 0000000..3bd26e5 Binary files /dev/null and b/src/Player/Sounds/sword1.ogg differ diff --git a/src/Player/Sounds/sword1.ogg.import b/src/Player/Sounds/sword1.ogg.import new file mode 100644 index 0000000..8247945 --- /dev/null +++ b/src/Player/Sounds/sword1.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/sword1.ogg-0cb6c377d883664dabc3ce1f29fb4b4c.oggstr" + +[deps] + +source_file="res://Player/Sounds/sword1.ogg" +dest_files=[ "res://.import/sword1.ogg-0cb6c377d883664dabc3ce1f29fb4b4c.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/sword2.ogg b/src/Player/Sounds/sword2.ogg new file mode 100644 index 0000000..f6cf29a Binary files /dev/null and b/src/Player/Sounds/sword2.ogg differ diff --git a/src/Player/Sounds/sword2.ogg.import b/src/Player/Sounds/sword2.ogg.import new file mode 100644 index 0000000..b3ced55 --- /dev/null +++ b/src/Player/Sounds/sword2.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/sword2.ogg-86708f3a6db18433346c1c1e70fc794c.oggstr" + +[deps] + +source_file="res://Player/Sounds/sword2.ogg" +dest_files=[ "res://.import/sword2.ogg-86708f3a6db18433346c1c1e70fc794c.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/sword3.ogg b/src/Player/Sounds/sword3.ogg new file mode 100644 index 0000000..39284b6 Binary files /dev/null and b/src/Player/Sounds/sword3.ogg differ diff --git a/src/Player/Sounds/sword3.ogg.import b/src/Player/Sounds/sword3.ogg.import new file mode 100644 index 0000000..71be4ef --- /dev/null +++ b/src/Player/Sounds/sword3.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/sword3.ogg-aba8e1a09318ce30f077322447a7f724.oggstr" + +[deps] + +source_file="res://Player/Sounds/sword3.ogg" +dest_files=[ "res://.import/sword3.ogg-aba8e1a09318ce30f077322447a7f724.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/sword4.ogg b/src/Player/Sounds/sword4.ogg new file mode 100644 index 0000000..59d7edb Binary files /dev/null and b/src/Player/Sounds/sword4.ogg differ diff --git a/src/Player/Sounds/sword4.ogg.import b/src/Player/Sounds/sword4.ogg.import new file mode 100644 index 0000000..83eeda3 --- /dev/null +++ b/src/Player/Sounds/sword4.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/sword4.ogg-e175f4e5f038794fb7d38318b3ba2010.oggstr" + +[deps] + +source_file="res://Player/Sounds/sword4.ogg" +dest_files=[ "res://.import/sword4.ogg-e175f4e5f038794fb7d38318b3ba2010.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/Sounds/sword5.ogg b/src/Player/Sounds/sword5.ogg new file mode 100644 index 0000000..8945d92 Binary files /dev/null and b/src/Player/Sounds/sword5.ogg differ diff --git a/src/Player/Sounds/sword5.ogg.import b/src/Player/Sounds/sword5.ogg.import new file mode 100644 index 0000000..eaa47dc --- /dev/null +++ b/src/Player/Sounds/sword5.ogg.import @@ -0,0 +1,15 @@ +[remap] + +importer="ogg_vorbis" +type="AudioStreamOGGVorbis" +path="res://.import/sword5.ogg-53125f0a58e369e0b1241054eff7ca8b.oggstr" + +[deps] + +source_file="res://Player/Sounds/sword5.ogg" +dest_files=[ "res://.import/sword5.ogg-53125f0a58e369e0b1241054eff7ca8b.oggstr" ] + +[params] + +loop=true +loop_offset=0 diff --git a/src/Player/States/Attack.gd b/src/Player/States/Attack.gd new file mode 100644 index 0000000..ab55ff4 --- /dev/null +++ b/src/Player/States/Attack.gd @@ -0,0 +1,7 @@ +extends "res://Player/States/PlayerAnimationState.gd" + +func enter(): + animation_playback.travel("hit") + +func update(delta): + animation_tree.set("parameters/hit/blend_position", owner.rollvector) diff --git a/src/Player/States/Idle.gd b/src/Player/States/Idle.gd new file mode 100644 index 0000000..538995b --- /dev/null +++ b/src/Player/States/Idle.gd @@ -0,0 +1,8 @@ +extends "res://Player/States/PlayerAnimationState.gd" + +func enter(): + animation_playback.travel("idle") + +func update(delta): + var input_vector = owner.rollvector + animation_tree.set("parameters/idle/blend_position", input_vector) diff --git a/src/Player/States/PlayerAnimationState.gd b/src/Player/States/PlayerAnimationState.gd new file mode 100644 index 0000000..53cf026 --- /dev/null +++ b/src/Player/States/PlayerAnimationState.gd @@ -0,0 +1,5 @@ +extends "res://Overlap/StateMachine/MotionState.gd" + +onready var animation_player := get_node("../../AnimationPlayer") +onready var animation_tree := get_node("../../AnimationTree") +onready var animation_playback = animation_tree.get("parameters/playback") diff --git a/src/Player/States/Roll.gd b/src/Player/States/Roll.gd new file mode 100644 index 0000000..6d04951 --- /dev/null +++ b/src/Player/States/Roll.gd @@ -0,0 +1,8 @@ +extends "res://Player/States/PlayerAnimationState.gd" + +func enter(): + animation_playback.travel("roll") + +func update(delta): + var input_vector = get_input_direction() + animation_tree.set("parameters/roll/blend_position", owner.rollvector) diff --git a/src/Player/States/Run.gd b/src/Player/States/Run.gd new file mode 100644 index 0000000..814ac1d --- /dev/null +++ b/src/Player/States/Run.gd @@ -0,0 +1,44 @@ +extends "res://Player/States/PlayerAnimationState.gd" + +#the channel on which the sound is played +const CHANNEL=1 + +#one sound will be chosen at random +export var SoundLibary :PoolStringArray=[] +#the delay between 2 sounds being played, a new sound will only start if the old one is finished +export(float,0,5) var Delay = 0.2 + +var is_playing_sound:bool =false +var delay_passed:bool=true +var timer:Timer + +func _ready(): + timer=Timer.new() + self.add_child(timer) + timer.connect("timeout",self,"sig_timer_timeout") + SoundControler._effect[CHANNEL].connect("finished", self, "sig_walk_sound_finished") + +func enter(): + animation_playback.travel("run") + +func update(delta): + var input_vector = get_input_direction() + animation_tree.set("parameters/run/blend_position", input_vector) + _play_random_sound() + +func _play_random_sound(): + if delay_passed and is_playing_sound==false: + var sound = SoundLibary[rand_range(0,SoundLibary.size())] + SoundControler.pub_play_effect(sound,CHANNEL) + + is_playing_sound = true + delay_passed=false + #timer.start(Delay) + + +func sig_timer_timeout (): + delay_passed=true + +func sig_walk_sound_finished(): + is_playing_sound = false + timer.start(Delay) diff --git a/src/Player/player.png b/src/Player/player.png index c98fbb6..6c7ff1b 100644 Binary files a/src/Player/player.png and b/src/Player/player.png differ diff --git a/src/World.gd b/src/World.gd new file mode 100644 index 0000000..19efda6 --- /dev/null +++ b/src/World.gd @@ -0,0 +1,6 @@ +extends Node2D + + +func _ready(): + randomize() + pass # Replace with function body. diff --git a/src/World.tscn b/src/World.tscn index 1aed996..b63f362 100644 --- a/src/World.tscn +++ b/src/World.tscn @@ -1,13 +1,59 @@ -[gd_scene load_steps=2 format=2] +[gd_scene load_steps=10 format=2] [ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1] +[ext_resource path="res://World.gd" type="Script" id=2] +[ext_resource path="res://Maps/Tilesets/Room/tileset_room.tres" type="TileSet" id=3] +[ext_resource path="res://testSprites/dark.png" type="Texture" id=4] +[ext_resource path="res://Menus/DragNDrop/DragNDropUI.tscn" type="PackedScene" id=5] +[ext_resource path="res://Menus/DialogueBox/DialogueBox.tscn" type="PackedScene" id=6] +[ext_resource path="res://Objects/Bonfire/Bonfire.tscn" type="PackedScene" id=10] +[ext_resource path="res://Boss/Boss_template.tscn" type="PackedScene" id=17] +[ext_resource path="res://Maps/Grid.tscn" type="PackedScene" id=18] [node name="World" type="Node2D"] +script = ExtResource( 2 ) -[node name="Player" parent="." instance=ExtResource( 1 )] -position = Vector2( 164.844, 101.687 ) +[node name="WallSprite" type="Sprite" parent="."] +position = Vector2( 355.382, 175.62 ) +texture = ExtResource( 4 ) +region_enabled = true +region_rect = Rect2( 0, 0, 1280, 720 ) -[node name="StaticBody2D" type="StaticBody2D" parent="."] +[node name="FloorTileMap" type="TileMap" parent="."] +position = Vector2( 16, 16 ) +tile_set = ExtResource( 3 ) +cell_size = Vector2( 32, 32 ) +format = 1 +tile_data = PoolIntArray( -131059, 47, 0, -131058, 47, 2, -1, 47, 4, -65536, 47, 196609, -65535, 47, 196609, -65534, 47, 196609, -65533, 47, 196609, -65532, 47, 196609, -65531, 47, 196609, -65530, 47, 8, -65529, 47, 196609, -65528, 47, 8, -65527, 47, 196609, -65526, 47, 196609, -65525, 47, 196609, -65524, 47, 196609, -65523, 47, 196614, -65522, 47, 196618, -65521, 47, 196610, 65535, 47, 65539, 6, 47, 131075, 8, 47, 131075, 14, 47, 65539, 131071, 47, 65539, 65541, 47, 196611, 65550, 47, 65539, 196607, 47, 65539, 131075, 47, 196608, 131076, 47, 196610, 131086, 47, 65539, 262143, 47, 65539, 196614, 47, 196611, 196622, 47, 65539, 327679, 47, 65539, 262147, 47, 196611, 262149, 47, 196611, 262158, 47, 65539, 393215, 47, 65539, 327684, 47, 196611, 327688, 47, 196611, 327694, 47, 65539, 458751, 47, 65539, 393221, 47, 3, 393225, 47, 3, 393230, 47, 65539, 524287, 47, 196612, 458752, 47, 196609, 458753, 47, 196609, 458754, 47, 196609, 458755, 47, 196609, 458756, 47, 196609, 458757, 47, 196616, 458758, 47, 196609, 458759, 47, 196609, 458760, 47, 196609, 458761, 47, 196616, 458762, 47, 196609, 458763, 47, 196609, 458764, 47, 196609, 458765, 47, 196609, 458766, 47, 196615 ) +__meta__ = { +"_edit_group_": true, +"_edit_lock_": true +} -[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"] -polygon = PoolVector2Array( 192.287, 146.593, 265.375, 115.213, 228.831, 67.1505, 257.43, 37.3594, 218.9, 7.9655, 298.343, 3.59614, 310.26, 179.959, 11.9516, 168.837, 42.9343, 30.6067, 69.1505, 118.788, 86.628, 87.4084, 96.5583, 127.527 ) +[node name="YSort" type="YSort" parent="."] +position = Vector2( 152, 120 ) + +[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )] +position = Vector2( 264, -24 ) + +[node name="Player" parent="YSort" instance=ExtResource( 1 )] +position = Vector2( 240, 72 ) +scale = Vector2( 2, 2 ) +ROLL_SPEED = 140 +FRICTION = 200 + +[node name="Boss_template" parent="YSort" instance=ExtResource( 17 )] +position = Vector2( -67.0889, 2.27742 ) +debug = true + +[node name="Grid" parent="." instance=ExtResource( 18 )] + +[node name="CanvasLayer" type="CanvasLayer" parent="."] + +[node name="DialogueBox" parent="CanvasLayer" instance=ExtResource( 6 )] +visible = false + +[node name="DragNDropUI" parent="CanvasLayer" instance=ExtResource( 5 )] +ObjectParent = NodePath("../..") + +[editable path="YSort/Bonfire"] diff --git a/src/palette.png b/src/palette.png new file mode 100644 index 0000000..9b13f17 Binary files /dev/null and b/src/palette.png differ diff --git a/src/palette.png.import b/src/palette.png.import new file mode 100644 index 0000000..93f6709 --- /dev/null +++ b/src/palette.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/palette.png-d856c922a66047950b8cb0cc7a9eeeb7.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://palette.png" +dest_files=[ "res://.import/palette.png-d856c922a66047950b8cb0cc7a9eeeb7.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/project.godot b/src/project.godot index 8909723..2004c48 100644 --- a/src/project.godot +++ b/src/project.godot @@ -10,12 +10,48 @@ config_version=4 _global_script_classes=[ { "base": "KinematicBody2D", +"class": "Boss", +"language": "GDScript", +"path": "res://Boss/Boss_template.gd" +}, { +"base": "Control", +"class": "DialougeBox", +"language": "GDScript", +"path": "res://Menus/DialogueBox/DialogueBox.gd" +}, { +"base": "KinematicBody2D", +"class": "Hero", +"language": "GDScript", +"path": "res://Overlap/AI/AI_Hero.gd" +}, { +"base": "Hero", "class": "Player", "language": "GDScript", "path": "res://Player/Player.gd" +}, { +"base": "KinematicBody2D", +"class": "SlimeBoss", +"language": "GDScript", +"path": "res://Boss/SlimeBoss/SlimeBoss.gd" +}, { +"base": "Button", +"class": "TitleSceenButton", +"language": "GDScript", +"path": "res://Menus/TitleScreen/TitleScreenButton.gd" +}, { +"base": "Control", +"class": "TitleScreen", +"language": "GDScript", +"path": "res://Menus/TitleScreen/TitleScreen.gd" } ] _global_script_class_icons={ -"Player": "" +"Boss": "", +"DialougeBox": "", +"Hero": "", +"Player": "", +"SlimeBoss": "", +"TitleSceenButton": "", +"TitleScreen": "" } [application] @@ -24,10 +60,14 @@ config/name="LD46 Game" run/main_scene="res://World.tscn" config/icon="res://icon.png" +[autoload] + +SoundControler="*res://Autoloads/SoundControler.gd" + [display] -window/size/width=320 -window/size/height=180 +window/size/width=480 +window/size/height=270 window/size/test_width=1280 window/size/test_height=720 window/stretch/mode="2d" @@ -82,6 +122,31 @@ down={ , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) ] } +skip={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) +, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null) + ] +} +roll={ +"deadzone": 0.5, +"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) + ] +} +attack={ +"deadzone": 0.5, +"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) + ] +} + +[layer_names] + +2d_physics/layer_1="player" +2d_physics/layer_2="wall" +2d_physics/layer_3="boss" +2d_physics/layer_4="monster" +2d_physics/layer_5="trap" +2d_physics/layer_6="collectable" [rendering] diff --git a/src/testSprites/Bonfire.png b/src/testSprites/Bonfire.png new file mode 100644 index 0000000..50bdaee Binary files /dev/null and b/src/testSprites/Bonfire.png differ diff --git a/src/testSprites/Bonfire.png.import b/src/testSprites/Bonfire.png.import new file mode 100644 index 0000000..84ccfe1 --- /dev/null +++ b/src/testSprites/Bonfire.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Bonfire.png-0056030a521835d2d33fb9bceb6d8997.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Bonfire.png" +dest_files=[ "res://.import/Bonfire.png-0056030a521835d2d33fb9bceb6d8997.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Fass.png b/src/testSprites/Fass.png new file mode 100644 index 0000000..3a95ee2 Binary files /dev/null and b/src/testSprites/Fass.png differ diff --git a/src/testSprites/Fass.png.import b/src/testSprites/Fass.png.import new file mode 100644 index 0000000..7b65a73 --- /dev/null +++ b/src/testSprites/Fass.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Fass.png-8b7a9a62cc4ca5f013bfec2b63e29313.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Fass.png" +dest_files=[ "res://.import/Fass.png-8b7a9a62cc4ca5f013bfec2b63e29313.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Feld.png b/src/testSprites/Feld.png new file mode 100644 index 0000000..f981dad Binary files /dev/null and b/src/testSprites/Feld.png differ diff --git a/src/testSprites/Feld.png.import b/src/testSprites/Feld.png.import new file mode 100644 index 0000000..451dbf0 --- /dev/null +++ b/src/testSprites/Feld.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Feld.png-c21f03c272e80c9c8e7a3328218f65d8.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Feld.png" +dest_files=[ "res://.import/Feld.png-c21f03c272e80c9c8e7a3328218f65d8.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Herz.png b/src/testSprites/Herz.png new file mode 100644 index 0000000..1dd9040 Binary files /dev/null and b/src/testSprites/Herz.png differ diff --git a/src/testSprites/Herz.png.import b/src/testSprites/Herz.png.import new file mode 100644 index 0000000..dc131ea --- /dev/null +++ b/src/testSprites/Herz.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Herz.png-3bc4c258170ef18d93a634ef06d06196.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Herz.png" +dest_files=[ "res://.import/Herz.png-3bc4c258170ef18d93a634ef06d06196.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Spike.png b/src/testSprites/Spike.png new file mode 100644 index 0000000..f8add33 Binary files /dev/null and b/src/testSprites/Spike.png differ diff --git a/src/testSprites/Spike.png.import b/src/testSprites/Spike.png.import new file mode 100644 index 0000000..92caa88 --- /dev/null +++ b/src/testSprites/Spike.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Spike.png-17aaa39383a87ae5308a6f2b8336cac9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Spike.png" +dest_files=[ "res://.import/Spike.png-17aaa39383a87ae5308a6f2b8336cac9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Spikes.png b/src/testSprites/Spikes.png new file mode 100644 index 0000000..e6b743b Binary files /dev/null and b/src/testSprites/Spikes.png differ diff --git a/src/testSprites/Spikes.png.import b/src/testSprites/Spikes.png.import new file mode 100644 index 0000000..aa1c113 --- /dev/null +++ b/src/testSprites/Spikes.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Spikes.png-258fd7509c119e5f872643f64387e2ab.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Spikes.png" +dest_files=[ "res://.import/Spikes.png-258fd7509c119e5f872643f64387e2ab.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Stacheln.png.import b/src/testSprites/Stacheln.png.import new file mode 100644 index 0000000..5379480 --- /dev/null +++ b/src/testSprites/Stacheln.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Stacheln.png-a262c39a5c0980bd148668a8b3427fa1.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Stacheln.png" +dest_files=[ "res://.import/Stacheln.png-a262c39a5c0980bd148668a8b3427fa1.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Sting.png b/src/testSprites/Sting.png new file mode 100644 index 0000000..77f5492 Binary files /dev/null and b/src/testSprites/Sting.png differ diff --git a/src/testSprites/Sting.png.import b/src/testSprites/Sting.png.import new file mode 100644 index 0000000..311b4d3 --- /dev/null +++ b/src/testSprites/Sting.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Sting.png-e22bdef704d05705a069385cfac8dcfc.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Sting.png" +dest_files=[ "res://.import/Sting.png-e22bdef704d05705a069385cfac8dcfc.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/Trapdoor.png b/src/testSprites/Trapdoor.png new file mode 100644 index 0000000..5dc9af2 Binary files /dev/null and b/src/testSprites/Trapdoor.png differ diff --git a/src/testSprites/Trapdoor.png.import b/src/testSprites/Trapdoor.png.import new file mode 100644 index 0000000..9a5ae71 --- /dev/null +++ b/src/testSprites/Trapdoor.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/Trapdoor.png-c2738d9eef9c8010fb0124dcf9d0d7a2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/Trapdoor.png" +dest_files=[ "res://.import/Trapdoor.png-c2738d9eef9c8010fb0124dcf9d0d7a2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/bannane.png b/src/testSprites/bannane.png new file mode 100644 index 0000000..d2b3989 Binary files /dev/null and b/src/testSprites/bannane.png differ diff --git a/src/testSprites/bannane.png.import b/src/testSprites/bannane.png.import new file mode 100644 index 0000000..36bb5fa --- /dev/null +++ b/src/testSprites/bannane.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/bannane.png-52f1a956970a05bcc1055ac2236d86a9.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/bannane.png" +dest_files=[ "res://.import/bannane.png-52f1a956970a05bcc1055ac2236d86a9.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/blue_Rubi.png b/src/testSprites/blue_Rubi.png new file mode 100644 index 0000000..df5901e Binary files /dev/null and b/src/testSprites/blue_Rubi.png differ diff --git a/src/testSprites/blue_Rubi.png.import b/src/testSprites/blue_Rubi.png.import new file mode 100644 index 0000000..35540a6 --- /dev/null +++ b/src/testSprites/blue_Rubi.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/blue_Rubi.png-9625c4b3c5ecaa7b4fc37f51c35c8e47.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/blue_Rubi.png" +dest_files=[ "res://.import/blue_Rubi.png-9625c4b3c5ecaa7b4fc37f51c35c8e47.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/boss.png b/src/testSprites/boss.png new file mode 100644 index 0000000..ee427fb Binary files /dev/null and b/src/testSprites/boss.png differ diff --git a/src/testSprites/boss.png.import b/src/testSprites/boss.png.import new file mode 100644 index 0000000..19aeba0 --- /dev/null +++ b/src/testSprites/boss.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/boss.png-6d73e25c3fd73041fcd6730f17d14bfc.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/boss.png" +dest_files=[ "res://.import/boss.png-6d73e25c3fd73041fcd6730f17d14bfc.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/dark.png b/src/testSprites/dark.png new file mode 100644 index 0000000..b8054dd Binary files /dev/null and b/src/testSprites/dark.png differ diff --git a/src/testSprites/dark.png.import b/src/testSprites/dark.png.import new file mode 100644 index 0000000..c7f90f0 --- /dev/null +++ b/src/testSprites/dark.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/dark.png-244965b9aa8a3636dc037fc3a79d9bb8.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/dark.png" +dest_files=[ "res://.import/dark.png-244965b9aa8a3636dc037fc3a79d9bb8.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=1 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/fackel.png b/src/testSprites/fackel.png new file mode 100644 index 0000000..f3f1845 Binary files /dev/null and b/src/testSprites/fackel.png differ diff --git a/src/testSprites/fackel.png.import b/src/testSprites/fackel.png.import new file mode 100644 index 0000000..2e54123 --- /dev/null +++ b/src/testSprites/fackel.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/fackel.png-e9ccd3bef19ad0bbdb9bca3cb024b922.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/fackel.png" +dest_files=[ "res://.import/fackel.png-e9ccd3bef19ad0bbdb9bca3cb024b922.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/falle.png b/src/testSprites/falle.png new file mode 100644 index 0000000..f61ef6b Binary files /dev/null and b/src/testSprites/falle.png differ diff --git a/src/testSprites/falle.png.import b/src/testSprites/falle.png.import new file mode 100644 index 0000000..867d568 --- /dev/null +++ b/src/testSprites/falle.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/falle.png-858aa2a4f958f955dd4c5ee449d71762.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/falle.png" +dest_files=[ "res://.import/falle.png-858aa2a4f958f955dd4c5ee449d71762.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/flame.png b/src/testSprites/flame.png new file mode 100644 index 0000000..5370496 Binary files /dev/null and b/src/testSprites/flame.png differ diff --git a/src/testSprites/flame.png.import b/src/testSprites/flame.png.import new file mode 100644 index 0000000..081cf64 --- /dev/null +++ b/src/testSprites/flame.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/flame.png-b8cd34852af979f045ce8148b44529fa.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/flame.png" +dest_files=[ "res://.import/flame.png-b8cd34852af979f045ce8148b44529fa.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/green_Rubi.png b/src/testSprites/green_Rubi.png new file mode 100644 index 0000000..723b84c Binary files /dev/null and b/src/testSprites/green_Rubi.png differ diff --git a/src/testSprites/green_Rubi.png.import b/src/testSprites/green_Rubi.png.import new file mode 100644 index 0000000..6c14219 --- /dev/null +++ b/src/testSprites/green_Rubi.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/green_Rubi.png-659679d4a707d42e77f5dee224448c84.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/green_Rubi.png" +dest_files=[ "res://.import/green_Rubi.png-659679d4a707d42e77f5dee224448c84.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/red_Rubi.png b/src/testSprites/red_Rubi.png new file mode 100644 index 0000000..6a7901a Binary files /dev/null and b/src/testSprites/red_Rubi.png differ diff --git a/src/testSprites/red_Rubi.png.import b/src/testSprites/red_Rubi.png.import new file mode 100644 index 0000000..1001e99 --- /dev/null +++ b/src/testSprites/red_Rubi.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/red_Rubi.png-6854b9aa4bb192eb8324d652ac8da698.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/red_Rubi.png" +dest_files=[ "res://.import/red_Rubi.png-6854b9aa4bb192eb8324d652ac8da698.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/slime.png b/src/testSprites/slime.png new file mode 100644 index 0000000..61c2e91 Binary files /dev/null and b/src/testSprites/slime.png differ diff --git a/src/testSprites/slime.png.import b/src/testSprites/slime.png.import new file mode 100644 index 0000000..040c8d1 --- /dev/null +++ b/src/testSprites/slime.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/slime.png-a6522e01afef029b95bf429fc9a16878.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/slime.png" +dest_files=[ "res://.import/slime.png-a6522e01afef029b95bf429fc9a16878.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/wand.png b/src/testSprites/wand.png new file mode 100644 index 0000000..97b9084 Binary files /dev/null and b/src/testSprites/wand.png differ diff --git a/src/testSprites/wand.png.import b/src/testSprites/wand.png.import new file mode 100644 index 0000000..ccdbed4 --- /dev/null +++ b/src/testSprites/wand.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/wand.png-c2fe8db0134f32b9bf06b1df0358a83c.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/wand.png" +dest_files=[ "res://.import/wand.png-c2fe8db0134f32b9bf06b1df0358a83c.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0 diff --git a/src/testSprites/white_boss_dog.png b/src/testSprites/white_boss_dog.png new file mode 100644 index 0000000..e47caa0 Binary files /dev/null and b/src/testSprites/white_boss_dog.png differ diff --git a/src/testSprites/white_boss_dog.png.import b/src/testSprites/white_boss_dog.png.import new file mode 100644 index 0000000..e8ae61a --- /dev/null +++ b/src/testSprites/white_boss_dog.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/white_boss_dog.png-71758567a6659e328126f0647eb38c8d.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://testSprites/white_boss_dog.png" +dest_files=[ "res://.import/white_boss_dog.png-71758567a6659e328126f0647eb38c8d.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=false +svg/scale=1.0