mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-14 06:22:22 +02:00
Boss can die now
This commit is contained in:
@@ -14,6 +14,9 @@
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[ext_resource path="res://Maps/Tilesets/Edge/tileset_edge.png" type="Texture" id=12]
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[ext_resource path="res://Maps/Grid.tscn" type="PackedScene" id=18]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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@@ -35,10 +38,7 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="TileSet" id=1]
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[sub_resource type="TileSet" id=9]
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1/name = "tileset_edge.png 1"
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1/texture = ExtResource( 12 )
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1/tex_offset = Vector2( 0, 0 )
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@@ -72,14 +72,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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2/navigation_offset = Vector2( 0, 0 )
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2/shape_offset = Vector2( 0, 0 )
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2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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2/shape = SubResource( 2 )
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2/shape = SubResource( 1 )
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2/shape_one_way = false
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2/shape_one_way_margin = 1.0
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2/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 2 ),
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"shape": SubResource( 1 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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2/z_index = 0
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@@ -93,14 +93,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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3/navigation_offset = Vector2( 0, 0 )
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3/shape_offset = Vector2( 0, 0 )
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3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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3/shape = SubResource( 3 )
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3/shape = SubResource( 2 )
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3/shape_one_way = false
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3/shape_one_way_margin = 1.0
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3/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 3 ),
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"shape": SubResource( 2 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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3/z_index = 0
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@@ -114,14 +114,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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4/navigation_offset = Vector2( 0, 0 )
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4/shape_offset = Vector2( 0, 0 )
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4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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4/shape = SubResource( 4 )
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4/shape = SubResource( 3 )
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4/shape_one_way = false
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4/shape_one_way_margin = 1.0
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4/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 4 ),
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"shape": SubResource( 3 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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4/z_index = 0
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@@ -135,14 +135,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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5/navigation_offset = Vector2( 0, 0 )
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5/shape_offset = Vector2( 0, 0 )
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5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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5/shape = SubResource( 5 )
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5/shape = SubResource( 4 )
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5/shape_one_way = false
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5/shape_one_way_margin = 1.0
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5/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 5 ),
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"shape": SubResource( 4 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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5/z_index = 0
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@@ -156,14 +156,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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6/navigation_offset = Vector2( 0, 0 )
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6/shape_offset = Vector2( 0, 0 )
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6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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6/shape = SubResource( 6 )
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6/shape = SubResource( 5 )
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6/shape_one_way = false
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6/shape_one_way_margin = 1.0
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6/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 6 ),
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"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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6/z_index = 0
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@@ -177,14 +177,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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7/navigation_offset = Vector2( 0, 0 )
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7/shape_offset = Vector2( 0, 0 )
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7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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7/shape = SubResource( 7 )
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7/shape = SubResource( 6 )
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7/shape_one_way = false
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7/shape_one_way_margin = 1.0
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7/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 7 ),
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"shape": SubResource( 6 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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7/z_index = 0
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@@ -198,14 +198,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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8/navigation_offset = Vector2( 0, 0 )
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8/shape_offset = Vector2( 0, 0 )
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8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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8/shape = SubResource( 8 )
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8/shape = SubResource( 7 )
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8/shape_one_way = false
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8/shape_one_way_margin = 1.0
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8/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 8 ),
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"shape": SubResource( 7 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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8/z_index = 0
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@@ -219,14 +219,14 @@ points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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9/navigation_offset = Vector2( 0, 0 )
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9/shape_offset = Vector2( 0, 0 )
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9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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9/shape = SubResource( 9 )
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9/shape = SubResource( 8 )
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9/shape_one_way = false
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9/shape_one_way_margin = 1.0
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9/shapes = [ {
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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"shape": SubResource( 9 ),
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"shape": SubResource( 8 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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} ]
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9/z_index = 0
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@@ -241,16 +241,17 @@ region_enabled = true
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region_rect = Rect2( 0, 0, 1280, 720 )
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[node name="Background" parent="." instance=ExtResource( 7 )]
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frame = 0
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frame = 32
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[node name="FloorTileMap" type="TileMap" parent="."]
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visible = false
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position = Vector2( 16, 16 )
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tile_set = ExtResource( 3 )
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cell_size = Vector2( 32, 32 )
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collision_layer = 2
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collision_mask = 0
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format = 1
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tile_data = PoolIntArray( -1, -1610612689, 4, -65536, -1610612689, 196609, -65535, -1610612689, 196609, -65534, -1610612689, 196609, -65533, -1610612689, 196609, -65532, -1610612689, 196609, -65531, -1610612689, 196609, -65530, -1610612689, 196609, -65529, -1610612689, 196609, -65528, -1610612689, 196609, -65527, -1610612689, 196609, -65526, -1610612689, 196609, -65525, -1610612689, 196609, -65524, -1610612689, 196609, -65523, -1610612689, 196610, -65522, -1610612720, 131073, 65535, -1610612689, 65539, 14, -1610612689, 3, 131071, 47, 65539, 65550, -1610612689, 65539, 196607, 47, 65539, 131086, -1610612689, 65539, 262143, 47, 65539, 196622, -1610612689, 65539, 327679, 47, 65539, 262158, -1610612689, 65539, 393215, 47, 65539, 327680, 16, 65536, 327681, 16, 65537, 327682, 16, 65538, 327683, 16, 131073, 327684, 16, 131073, 327685, 16, 131073, 327686, 16, 131073, 327687, 16, 131073, 327688, 16, 131073, 327689, 16, 131073, 327690, 16, 131073, 327691, 16, 131073, 327692, 16, 131073, 327693, 16, 131073, 327694, -1610612689, 65539, 458751, -1610612689, 65539, 393216, 16, 196608, 393217, 16, 196609, 393218, 16, 196610, 393219, -1610612689, 0, 393220, -1610612689, 1, 393221, -1610612689, 1, 393222, -1610612689, 1, 393223, -1610612689, 1, 393224, -1610612689, 1, 393225, -1610612689, 1, 393226, -1610612689, 1, 393227, -1610612689, 1, 393228, -1610612689, 1, 393229, -1610612689, 1, 393230, -1610612689, 131079, 524287, -1610612689, 196612, 458752, 47, 196609, 458753, 47, 196609, 458754, 47, 196609, 458755, 47, 196614, 458756, 47, 131073, 458757, 47, 131073, 458758, 47, 131073, 458759, 47, 131073, 458760, 47, 131073, 458761, 47, 131073, 458762, 47, 131073, 458763, 47, 131073, 458764, 47, 131073, 458765, 47, 131073, 458766, -1610612689, 131074 )
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tile_data = PoolIntArray( -1, 47, 4, -65536, 47, 196609, -65535, 47, 196609, -65534, 47, 196609, -65533, 47, 196609, -65532, 47, 196609, -65531, 47, 196609, -65530, 47, 196609, -65529, 47, 196609, -65528, 47, 196609, -65527, 47, 196609, -65526, 47, 196609, -65525, 47, 196609, -65524, 47, 196609, -65523, 47, 196609, -65522, 47, 7, 65535, 47, 65539, 14, 47, 65539, 131071, 47, 65539, 65550, 47, 65539, 196607, 47, 65539, 131086, 47, 65539, 262143, 47, 65539, 196622, 47, 65539, 327679, 47, 65539, 262158, 47, 65539, 393215, 47, 131076, 327680, 47, 1, 327681, 47, 1, 327682, 47, 1, 327683, 47, 1, 327684, 47, 1, 327685, 47, 1, 327686, 47, 1, 327687, 47, 1, 327688, 47, 1, 327689, 47, 1, 327690, 47, 1, 327691, 47, 1, 327692, 47, 1, 327693, 47, 1, 327694, 47, 131079, 458751, 47, 65536, 393216, 47, 65537, 393217, 47, 65537, 393218, 47, 65537, 393219, 47, 65537, 393220, 47, 65537, 393221, 47, 65537, 393222, 47, 65537, 393223, 47, 65537, 393224, 47, 65537, 393225, 47, 65537, 393226, 47, 65537, 393227, 47, 65537, 393228, 47, 65537, 393229, 47, 65537, 393230, 47, 65538, 524287, 47, 131072, 458752, 47, 131073, 458753, 47, 131073, 458754, 47, 131073, 458755, 47, 131073, 458756, 47, 131073, 458757, 47, 131073, 458758, 47, 131073, 458759, 47, 131073, 458760, 47, 131073, 458761, 47, 131073, 458762, 47, 131073, 458763, 47, 131073, 458764, 47, 131073, 458765, 47, 131073, 458766, 47, 131074 )
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__meta__ = {
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"_edit_group_": true,
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"_edit_lock_": true
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@@ -258,7 +259,7 @@ __meta__ = {
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[node name="Edge" type="TileMap" parent="."]
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position = Vector2( 16, 16 )
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tile_set = SubResource( 1 )
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tile_set = SubResource( 9 )
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cell_size = Vector2( 32, 32 )
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format = 1
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tile_data = PoolIntArray( -1, 5, 0, -65536, 3, 0, -65535, 3, 0, -65534, 3, 0, -65533, 3, 0, -65532, 3, 0, -65531, 3, 0, -65530, 3, 0, -65529, 3, 0, -65528, 3, 0, -65527, 3, 0, -65526, 3, 0, -65525, 3, 0, -65524, 3, 0, -65523, 3, 0, -65522, 4, 0, 65535, 2, 0, 14, 6, 0, 131071, 2, 0, 65550, 6, 0, 196607, 2, 0, 131086, 6, 0, 262143, 2, 0, 196622, 6, 0, 327679, 2, 0, 262158, 6, 0, 393215, 9, 0, 327680, 7, 0, 327681, 7, 0, 327682, 7, 0, 327683, 7, 0, 327684, 7, 0, 327685, 7, 0, 327686, 7, 0, 327687, 7, 0, 327688, 7, 0, 327689, 7, 0, 327690, 7, 0, 327691, 7, 0, 327692, 7, 0, 327693, 7, 0, 327694, 8, 0, 458751, 0, 0 )
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