mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-12 13:32:23 +02:00
Title screen and credits
Also skipping with space. Nice.
This commit is contained in:
7
src/Fonts/Harmonic/Harmonic12.tres
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7
src/Fonts/Harmonic/Harmonic12.tres
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@@ -0,0 +1,7 @@
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[gd_resource type="DynamicFont" load_steps=2 format=2]
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[ext_resource path="res://Fonts/Harmonic/Harmonic.ttf" type="DynamicFontData" id=1]
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[resource]
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size = 12
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font_data = ExtResource( 1 )
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14
src/Menus/Credits/Credits.gd
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14
src/Menus/Credits/Credits.gd
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@@ -0,0 +1,14 @@
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extends Node2D
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export(String, FILE, "*.tscn,*.scn") var scene_to_load = ""
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onready var animation_player = $AnimationPlayer
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func _process(delta):
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if Input.is_action_pressed("skip"):
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animation_player.playback_speed = 8.0
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else:
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animation_player.playback_speed = 1.0
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func _on_AnimationPlayer_animation_finished(anim_name):
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get_tree().change_scene(scene_to_load)
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83
src/Menus/Credits/Credits.tscn
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83
src/Menus/Credits/Credits.tscn
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@@ -0,0 +1,83 @@
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[gd_scene load_steps=4 format=2]
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[ext_resource path="res://Fonts/Harmonic/Harmonic12.tres" type="DynamicFont" id=1]
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[ext_resource path="res://Menus/Credits/Credits.gd" type="Script" id=2]
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[sub_resource type="Animation" id=1]
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resource_name = "scroll"
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length = 25.0
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tracks/0/type = "value"
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tracks/0/path = NodePath("Label:margin_top")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 24.9 ),
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"transitions": PoolRealArray( 1, 1 ),
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"update": 0,
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"values": [ 200.0, -600 ]
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}
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[node name="Credits" type="Node2D"]
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script = ExtResource( 2 )
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scene_to_load = "res://Menus/TitleScreen/TitleScreen.tscn"
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[node name="ColorRect" type="ColorRect" parent="."]
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margin_right = 320.0
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margin_bottom = 180.0
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color = Color( 0, 0, 0, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Label" type="Label" parent="."]
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margin_left = 10.0
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margin_top = -436.145
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margin_right = 40.0
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margin_bottom = 14.0
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custom_fonts/font = ExtResource( 1 )
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text = "---- Team ----
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DerAnonymos
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https://www.youtube.com/c/DerAnonymosLP
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https://twitch.tv/deranonymos
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https://www.instagram.com/deranonymos/
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Katsuhira
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https://www.youtube.com/c/Katsuhira
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https://twitter.com/nKatsuhira
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Sonaion
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Mienek
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Streamfire
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https://twitter.com/_streamfire_
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YellowKamel
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https://www.youtube.com/channel/UCgF6E6Hk4cNQBGDmcAEp5CA
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creyD
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---- Help ----
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Dave Loyd, Crawl
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https://twitter.com/DuzzOnDrums
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https://www.powerhoof.com/
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HeartBeast
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https://www.youtube.com/user/uheartbeast
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https://www.heartgamedev.com
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---- Fonts ----
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Harmonic by Monkopus
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https://monkopus.itch.io/
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https://twitter.com/monkopus
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https://www.instagram.com/monkopusgames/"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "scroll"
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anims/scroll = SubResource( 1 )
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[connection signal="animation_finished" from="AnimationPlayer" to="." method="_on_AnimationPlayer_animation_finished"]
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@@ -3,6 +3,9 @@ extends AnimatedSprite
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signal startup_finished
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var finished_once := false
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export(int) var startup_finish_frame = 65
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export(int) var loop_frame = 80
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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@@ -12,6 +15,14 @@ var finished_once := false
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func _ready():
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play("default")
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func _process(delta):
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if Input.is_action_just_pressed("skip"):
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frame = startup_finish_frame
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if frame > startup_finish_frame:
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if not finished_once:
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emit_signal("startup_finished")
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finished_once = true
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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@@ -19,7 +30,4 @@ func _ready():
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func _on_Startup_animation_finished():
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if not finished_once:
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emit_signal("startup_finished")
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finished_once = true
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frame = 80
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frame = loop_frame
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@@ -2,10 +2,11 @@ extends Control
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class_name TitleScreen
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onready var new_game_button = $"VBoxContainer/NewGameButton"
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onready var animation_player = $AnimationPlayer
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func _ready():
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new_game_button.grab_focus()
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animation_player.play("__INIT__")
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func _on_Startup_startup_finished():
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pass # Replace with function body.
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new_game_button.grab_focus()
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animation_player.play("show_buttons")
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@@ -1,9 +1,161 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Menus/TitleScreen/TitleScreenButton.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Menus/Startup/Startup.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Menus/TitleScreen/TitleScreen.gd" type="Script" id=3]
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[sub_resource type="Animation" id=2]
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resource_name = "__INIT__"
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length = 0.1
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tracks/0/type = "value"
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tracks/0/path = NodePath("VBoxContainer/NewGameButton:anchor_left")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("VBoxContainer/NewGameButton:anchor_right")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("VBoxContainer/CreditsButton:anchor_left")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("VBoxContainer/CreditsButton:anchor_right")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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tracks/4/type = "value"
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tracks/4/path = NodePath("VBoxContainer/QuitButton:anchor_left")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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tracks/5/type = "value"
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tracks/5/path = NodePath("VBoxContainer/QuitButton:anchor_right")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/keys = {
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"times": PoolRealArray( 0 ),
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"transitions": PoolRealArray( 1 ),
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"update": 0,
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"values": [ 1.25 ]
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}
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[sub_resource type="Animation" id=1]
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resource_name = "show_buttons"
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step = 0.3
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tracks/0/type = "value"
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tracks/0/path = NodePath("VBoxContainer/NewGameButton:anchor_left")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"times": PoolRealArray( 0, 0.9 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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tracks/1/type = "value"
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tracks/1/path = NodePath("VBoxContainer/NewGameButton:anchor_right")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0, 0.9 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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tracks/2/type = "value"
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tracks/2/path = NodePath("VBoxContainer/CreditsButton:anchor_left")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/keys = {
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"times": PoolRealArray( 0, 0.6 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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tracks/3/type = "value"
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tracks/3/path = NodePath("VBoxContainer/CreditsButton:anchor_right")
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tracks/3/interp = 1
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tracks/3/loop_wrap = true
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tracks/3/imported = false
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tracks/3/enabled = true
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tracks/3/keys = {
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"times": PoolRealArray( 0, 0.6 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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tracks/4/type = "value"
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tracks/4/path = NodePath("VBoxContainer/QuitButton:anchor_left")
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/imported = false
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tracks/4/enabled = true
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tracks/4/keys = {
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"times": PoolRealArray( 0, 0.3 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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tracks/5/type = "value"
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tracks/5/path = NodePath("VBoxContainer/QuitButton:anchor_right")
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tracks/5/interp = 1
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tracks/5/loop_wrap = true
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tracks/5/imported = false
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tracks/5/enabled = true
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tracks/5/keys = {
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"times": PoolRealArray( 0, 0.3 ),
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"transitions": PoolRealArray( 1, -2 ),
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"update": 0,
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"values": [ 1.25, 0.0 ]
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}
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[node name="TitleScreen" type="Control"]
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anchor_left = -0.00168862
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anchor_top = -0.003002
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@@ -20,7 +172,7 @@ __meta__ = {
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[node name="VBoxContainer" type="VBoxContainer" parent="."]
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anchor_left = 0.623951
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anchor_top = 0.225224
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anchor_top = 0.056
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anchor_right = 0.970827
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anchor_bottom = 0.469669
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margin_left = 1.52588e-05
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@@ -30,20 +182,37 @@ __meta__ = {
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}
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[node name="NewGameButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_right = 111.0
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scene_to_load = "res://World.tscn"
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[node name="Label" parent="VBoxContainer/NewGameButton" index="0"]
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text = "New Game"
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[node name="QuitButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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[node name="CreditsButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 24.0
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margin_right = 111.0
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margin_bottom = 44.0
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scene_to_load = "res://Menus/Credits/Credits.tscn"
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[node name="Label" parent="VBoxContainer/CreditsButton" index="0"]
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text = "Credits"
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[node name="QuitButton" parent="VBoxContainer" instance=ExtResource( 1 )]
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margin_top = 48.0
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margin_right = 111.0
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margin_bottom = 68.0
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quit = true
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[node name="Label" parent="VBoxContainer/QuitButton" index="0"]
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text = "Quit"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/__INIT__ = SubResource( 2 )
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anims/show_buttons = SubResource( 1 )
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[connection signal="startup_finished" from="Startup" to="." method="_on_Startup_startup_finished"]
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[editable path="VBoxContainer/NewGameButton"]
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[editable path="VBoxContainer/CreditsButton"]
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[editable path="VBoxContainer/QuitButton"]
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@@ -33,7 +33,7 @@ _global_script_class_icons={
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[application]
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config/name="LD46 Game"
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run/main_scene="res://World.tscn"
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run/main_scene="res://Menus/TitleScreen/TitleScreen.tscn"
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config/icon="res://icon.png"
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[autoload]
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@@ -98,6 +98,12 @@ down={
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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skip={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[layer_names]
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Reference in New Issue
Block a user