From 8f152d420d613c159af55e3fa015f50c9ee95f2e Mon Sep 17 00:00:00 2001 From: Paul Norberger Date: Sun, 19 Apr 2020 22:38:53 +0200 Subject: [PATCH] Made grid more adaptable Just gotta say... to make it possion-dependend is really stupid. --- src/Maps/Grid.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Maps/Grid.gd b/src/Maps/Grid.gd index 396f8c9..e8c2371 100644 --- a/src/Maps/Grid.gd +++ b/src/Maps/Grid.gd @@ -38,7 +38,7 @@ func _reset_grids(): func _ready(): - var walls = get_tree().current_scene.get_child(1) + var walls = get_tree().current_scene.get_node("FloorTileMap") offset = walls.global_position #todo put in grid_lul for x in range(14):