Start of animation player state mashine

This commit is contained in:
Paul Norberger
2020-04-19 10:19:32 +02:00
parent d71b728e94
commit 917aff815a
15 changed files with 88 additions and 63 deletions

View File

@@ -0,0 +1,10 @@
extends "res://Overlap/StateMachine/StateMachine.gd"
func _ready():
states_map = {
"idle": $Idle,
"run": $Run,
"attack": $Attack,
"roll": $Roll
}