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https://github.com/creyD/ludum_dare_46.git
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Fixed healing gfx effect
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@@ -48,12 +48,6 @@ position = Vector2( 88, 75.4221 )
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[node name="Boss_template" parent="YSort" instance=ExtResource( 17 )]
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position = Vector2( -107.855, -54.5179 )
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 296, -32 )
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scale = Vector2( 2, 2 )
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debug = true
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FRICTION = 200
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[node name="minion" parent="YSort" instance=ExtResource( 17 )]
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position = Vector2( 88, 24 )
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scale = Vector2( 0.3, 0.3 )
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@@ -122,6 +116,12 @@ position = Vector2( 8.00002, -80 )
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[node name="Banana" parent="YSort" instance=ExtResource( 6 )]
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position = Vector2( -107.855, 73.4821 )
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 96, -69.5179 )
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scale = Vector2( 2, 2 )
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debug = true
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FRICTION = 200
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[node name="Bonfire" parent="." instance=ExtResource( 7 )]
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position = Vector2( 448, 104 )
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