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https://github.com/creyD/ludum_dare_46.git
synced 2026-06-13 14:02:23 +02:00
HOTFIX: Doesnt brake anymore
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@@ -55,9 +55,9 @@ func starting():
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shownCards.append(load("res://Objects/Slime/SlimeCard.tscn").instance())
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shownCards.append(load("res://Objects/Slime/SlimeCard.tscn").instance())
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for i in range(3):
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for i in range(3):
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$Cards.add_child(shownCards[i])
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$Cards.add_child(shownCards[i])
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shownCards[0].rect_position = [100,150]
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shownCards[0].set_begin ( Vector2(100,150))
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shownCards[1].rect_position = Vector2(200,150)
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shownCards[1].set_begin ( Vector2(200,150))
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shownCards[2].rect_position = Vector2(300,150)
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shownCards[2].set_begin ( Vector2(300,150))
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func _on_Button_pressed():
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func _on_Button_pressed():
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@@ -11,6 +11,11 @@
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[sub_resource type="SpriteFrames" id=1]
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[sub_resource type="SpriteFrames" id=1]
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animations = [ {
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animations = [ {
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"frames": [ ExtResource( 5 ) ],
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"loop": false,
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"name": "lvl2",
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"speed": 60.0
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}, {
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"frames": [ ExtResource( 4 ) ],
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"frames": [ ExtResource( 4 ) ],
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"loop": false,
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"loop": false,
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"name": "lvl0",
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"name": "lvl0",
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@@ -20,11 +25,6 @@ animations = [ {
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"loop": false,
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"loop": false,
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"name": "lvl1",
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"name": "lvl1",
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"speed": 60.0
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"speed": 60.0
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}, {
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"frames": [ ExtResource( 5 ) ],
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"loop": false,
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"name": "lvl2",
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"speed": 60.0
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} ]
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} ]
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[node name="FlameCard" type="TextureRect"]
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[node name="FlameCard" type="TextureRect"]
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@@ -23,7 +23,7 @@ HeroTemplate = ExtResource( 1 )
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[node name="Background" parent="." instance=ExtResource( 7 )]
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[node name="Background" parent="." instance=ExtResource( 7 )]
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pause_mode = 1
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pause_mode = 1
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frame = 1
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frame = 49
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[node name="FloorTileMap" type="TileMap" parent="."]
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[node name="FloorTileMap" type="TileMap" parent="."]
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pause_mode = 1
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pause_mode = 1
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@@ -62,6 +62,7 @@ margin_right = 0.0
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margin_bottom = 0.463318
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margin_bottom = 0.463318
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[node name="SelectUpgradeUI" parent="CanvasLayer" instance=ExtResource( 9 )]
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[node name="SelectUpgradeUI" parent="CanvasLayer" instance=ExtResource( 9 )]
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visible = false
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[node name="Win" type="Button" parent="CanvasLayer"]
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[node name="Win" type="Button" parent="CanvasLayer"]
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visible = false
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visible = false
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