Merge pull request #13 from creyD/dev-music

Added MISC Features
This commit is contained in:
2020-04-21 01:11:29 +02:00
committed by GitHub
584 changed files with 9553 additions and 4065 deletions

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@@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Evillaughwithoutslime.wav-2465178cb0e3049fa3a46f0df9ab50c2.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/Evillaughwithoutslime.wav"
dest_files=[ "res://.import/Evillaughwithoutslime.wav-2465178cb0e3049fa3a46f0df9ab50c2.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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@@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Hurt.wav-a6829ddecff2027e68a7c8da8045d01d.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/Hurt.wav"
dest_files=[ "res://.import/Hurt.wav-a6829ddecff2027e68a7c8da8045d01d.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/Hurt2.wav-e53e7893ad773f4c41d9905d1d7d5547.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/Hurt2.wav"
dest_files=[ "res://.import/Hurt2.wav-e53e7893ad773f4c41d9905d1d7d5547.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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@@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/SchleimSplit.wav-be06d1d82dcd0736628fc69a484d4027.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/SchleimSplit.wav"
dest_files=[ "res://.import/SchleimSplit.wav-be06d1d82dcd0736628fc69a484d4027.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/SchleimSplit3.wav-46eba16174f46af2c746acf029a39ace.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/SchleimSplit3.wav"
dest_files=[ "res://.import/SchleimSplit3.wav-46eba16174f46af2c746acf029a39ace.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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@@ -0,0 +1,21 @@
[remap]
importer="wav"
type="AudioStreamSample"
path="res://.import/slimy.wav-2f26e413d39d2e92be768830f3f5770a.sample"
[deps]
source_file="res://Boss/SlimeBoss/Music/slimy.wav"
dest_files=[ "res://.import/slimy.wav-2f26e413d39d2e92be768830f3f5770a.sample" ]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0

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@@ -923,6 +923,7 @@ script = ExtResource( 4 )
__meta__ = {
"_edit_group_": true
}
lose_screen = "res://Menus/LoseScreen/LoseScreen.tscn"
[node name="Kind" parent="." instance=ExtResource( 13 )]

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@@ -15,6 +15,9 @@ var sequence_cycles = 0
enum PHASES {PHASE_ONE, PHASE_TWO, PHASE_THREE}
export(PHASES) var _phase = PHASES.PHASE_ONE
export(String, FILE, "*.tscn,*.scn") var lose_screen = ""
export(String, FILE, "*.tscn,*.scn") var win_screen = ""
func _ready():
print("Hey.")
_change_phase(_phase)
@@ -101,6 +104,7 @@ func _decide_on_next_state():
# Death
if state_active == $States/Die:
queue_free()
get_tree().change_scene(lose_screen)
return $States/Dead
if _phase == PHASES.PHASE_ONE:

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@@ -4,7 +4,6 @@ onready var animation_player = owner.get_node("AnimationPlayer")
func play_directional_animation(name, vec):
var anim_name = name + get_nearest_diretion(vec)
if animation_player.current_animation != anim_name:
animation_player.play(anim_name)
@@ -38,5 +37,3 @@ func get_nearest_diretion(vec):
return nearest_direction

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@@ -1,7 +1,9 @@
extends "res://Boss/SlimeBoss/States/BossState.gd"
func enter():
SoundControler.pub_play_effect("res://Player/Sounds/hero_laugh1.ogg",10)
animation_player.play("Die")
func _on_animation_finished(anim_name):
emit_signal("finished")

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@@ -7,6 +7,8 @@ export(float) var ARRIVE_DISTANCE = 6.0
var velocity = Vector2.ZERO
func update(delta):
velocity = Steering.arrive_to(velocity,
owner.global_position,
@@ -15,6 +17,7 @@ func update(delta):
SLOW_RADIUS,
MAX_SPEED)
play_directional_animation("Move", velocity)
SoundControler.pub_play_effect("res://Boss/SlimeBoss/Music/slimy.wav",10)
owner.move_and_slide(velocity)
if owner.global_position.distance_to(owner.start_global_position) < ARRIVE_DISTANCE:
emit_signal('finished')

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@@ -6,6 +6,7 @@ onready var stomp_effect = owner.get_node("Effects/StompEffect")
func enter():
stomp_hitbox.disabled = false
stomp_effect.stomp()
SoundControler.pub_play_effect("res://Boss/SlimeBoss/Music/SchleimSplit.wav",10)
func exit():
stomp_hitbox.disabled = true
@@ -15,3 +16,4 @@ func update(delta):
func _on_StompEffect_animation_finished():
emit_signal("finished")

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@@ -0,0 +1,15 @@
[remap]
importer="ogg_vorbis"
type="AudioStreamOGGVorbis"
path="res://.import/Chad_Crouch_-_Algorithms.ogg-0b5876f6436c5da97190209f2766cd3c.oggstr"
[deps]
source_file="res://Menus/Credits/Chad_Crouch_-_Algorithms.ogg"
dest_files=[ "res://.import/Chad_Crouch_-_Algorithms.ogg-0b5876f6436c5da97190209f2766cd3c.oggstr" ]
[params]
loop=false
loop_offset=0

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@@ -3,6 +3,7 @@ extends Node2D
export(String, FILE, "*.tscn,*.scn") var scene_to_load = ""
onready var animation_player = $AnimationPlayer
func _process(delta):
if Input.is_action_pressed("skip"):
animation_player.playback_speed = 8.0
@@ -10,5 +11,9 @@ func _process(delta):
animation_player.playback_speed = 1.0
func _ready():
SoundControler.pub_play_music("res://Menus/Credits/Chad_Crouch_-_Algorithms.ogg",false)
func _on_AnimationPlayer_animation_finished(anim_name):
SoundControler.pub_stop_music()
get_tree().change_scene(scene_to_load)

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@@ -5,7 +5,7 @@
[sub_resource type="Animation" id=1]
resource_name = "scroll"
length = 25.0
length = 14.0
tracks/0/type = "value"
tracks/0/path = NodePath("Label:margin_top")
tracks/0/interp = 1
@@ -13,10 +13,10 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 24.9 ),
"times": PoolRealArray( 0, 14 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 200.0, -600 ]
"values": [ 200.0, -630 ]
}
[node name="Credits" type="Node2D"]
@@ -33,7 +33,7 @@ __meta__ = {
[node name="Label" type="Label" parent="."]
margin_left = 10.0
margin_top = -436.145
margin_top = -630.0
margin_right = 40.0
margin_bottom = 14.0
custom_fonts/font = ExtResource( 1 )
@@ -74,7 +74,11 @@ https://www.heartgamedev.com
Harmonic by Monkopus
https://monkopus.itch.io/
https://twitter.com/monkopus
https://www.instagram.com/monkopusgames/"
https://www.instagram.com/monkopusgames/
---- Music ----
Algorithms by Chad Crouch
https://freemusicarchive.org/music/Chad_Crouch/Arps/Algorithms"
__meta__ = {
"_edit_use_anchors_": false
}

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@@ -0,0 +1,10 @@
extends Node2D
export(String, FILE, "*.tscn,*.scn") var restart_scene = ""
export(String, FILE, "*.tscn,*.scn") var title_screen = ""
func _on_Restart_pressed():
get_tree().change_scene(restart_scene)
func _on_TitleScreen_pressed():
get_tree().change_scene(title_screen)

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@@ -0,0 +1,124 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Fonts/Harmonic/Harmonic24.tres" type="DynamicFont" id=1]
[ext_resource path="res://Fonts/Harmonic/Harmonic12.tres" type="DynamicFont" id=2]
[ext_resource path="res://Menus/LoseScreen/LoseScreen.gd" type="Script" id=3]
[sub_resource type="Animation" id=1]
resource_name = "create"
length = 5.0
step = 1.0
tracks/0/type = "value"
tracks/0/path = NodePath("CanvasLayer/CenterContainer/VBoxContainer/Label2:percent_visible")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 1.5, 3 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ 0.0, 0.0, 1.0 ]
}
tracks/1/type = "value"
tracks/1/path = NodePath("CanvasLayer/CenterContainer/VBoxContainer/Label:percent_visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 1.5 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ 0.0, 1.0 ]
}
tracks/2/type = "value"
tracks/2/path = NodePath("CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer/Restart:modulate")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/keys = {
"times": PoolRealArray( 0, 3, 4 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
tracks/3/type = "value"
tracks/3/path = NodePath("CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer/TitleScreen:modulate")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/keys = {
"times": PoolRealArray( 0, 4, 5 ),
"transitions": PoolRealArray( 1, 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
[node name="LoseScreen" type="Node2D"]
script = ExtResource( 3 )
restart_scene = "res://World.tscn"
title_screen = "res://Menus/TitleScreen/TitleScreen.tscn"
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="CenterContainer" type="CenterContainer" parent="CanvasLayer"]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/CenterContainer"]
margin_left = 124.0
margin_top = 98.0
margin_right = 356.0
margin_bottom = 172.0
custom_constants/separation = 10
alignment = 1
[node name="Label" type="Label" parent="CanvasLayer/CenterContainer/VBoxContainer"]
margin_right = 232.0
margin_bottom = 12.0
custom_fonts/font = ExtResource( 2 )
text = "Your friend, the slime, died."
align = 1
percent_visible = 0.0
[node name="Label2" type="Label" parent="CanvasLayer/CenterContainer/VBoxContainer"]
margin_top = 22.0
margin_right = 232.0
margin_bottom = 34.0
custom_fonts/font = ExtResource( 2 )
text = "And everything is worse now."
align = 1
valign = 1
percent_visible = 0.0
[node name="HBoxContainer" type="HBoxContainer" parent="CanvasLayer/CenterContainer/VBoxContainer"]
margin_top = 44.0
margin_right = 232.0
margin_bottom = 74.0
[node name="Restart" type="Button" parent="CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer"]
margin_right = 90.0
margin_bottom = 30.0
custom_fonts/font = ExtResource( 1 )
text = "Restart"
flat = true
[node name="TitleScreen" type="Button" parent="CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer"]
margin_left = 94.0
margin_right = 232.0
margin_bottom = 30.0
custom_fonts/font = ExtResource( 1 )
text = "Title screen"
flat = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
autoplay = "create"
anims/create = SubResource( 1 )
[connection signal="pressed" from="CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer/Restart" to="." method="_on_Restart_pressed"]
[connection signal="pressed" from="CanvasLayer/CenterContainer/VBoxContainer/HBoxContainer/TitleScreen" to="." method="_on_TitleScreen_pressed"]

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@@ -1,6 +1,7 @@
[gd_scene load_steps=2 format=2]
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Menus/SelectUpgradeUI/SelectUpgradeUI.gd" type="Script" id=1]
[ext_resource path="res://Menus/SelectUpgradeUI/button.png" type="Texture" id=2]
[node name="SelectUpgradeUI" type="Control"]
anchor_right = 1.0
@@ -12,19 +13,31 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="Button" type="Button" parent="."]
[node name="Button" type="TextureButton" parent="."]
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 349.105
margin_top = 249.473
margin_right = 482.105
margin_bottom = 269.473
text = "Continue"
margin_left = 346.675
margin_top = 249.693
margin_right = 479.675
margin_bottom = 269.693
texture_normal = ExtResource( 2 )
expand = true
__meta__ = {
"_edit_use_anchors_": false
"_edit_group_": true
}
[node name="Label" type="Label" parent="Button"]
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
margin_left = -28.5
margin_top = -7.0
margin_right = 28.5
margin_bottom = 7.0
text = "Continue"
[node name="Cards" type="Node" parent="."]
[connection signal="pressed" from="Button" to="." method="_on_Button_pressed"]

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path="res://.import/button.png-451076353ad81c95d3e36c204a87928b.stex"
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@@ -11,5 +11,5 @@ dest_files=[ "res://.import/menu_slider1.ogg-35df765e7d7998b5a6162c41b4a229e2.og
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loop=true
loop=false
loop_offset=0

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[params]
loop=true
loop=false
loop_offset=0

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@@ -11,5 +11,5 @@ dest_files=[ "res://.import/menu_theme.ogg-9ccc235bdc65da3be6e74fbbdbbd5bce.oggs
[params]
loop=true
loop=false
loop_offset=0

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