Introduced bugs

This commit is contained in:
Paul Norberger
2020-04-20 19:50:34 +02:00
parent 0eea6edee7
commit b68689dfa0
5 changed files with 8 additions and 9 deletions

View File

@@ -145,7 +145,7 @@ func _decide_on_next_state():
return $States/Stomp
if _phase == PHASES.PHASE_THREE:
if angry_phases_done < 2:
if angry_phases_done < 3:
set_invincible(true)
if sequence_cycles < 6:
if state_active == $States/ChargeSequence:
@@ -154,7 +154,7 @@ func _decide_on_next_state():
sequence_cycles += 1
return $States/ChargeSequence
else:
angry_phases_done = 2
angry_phases_done = 3
sequence_cycles = 0
return $States/ReturnToCenter
else:
@@ -167,7 +167,7 @@ func _decide_on_next_state():
return $States/ChargeSequence
if state_active == $States/ChargeSequence:
return $States/Stomp
# # Death
# if state_active == $States/Die:
# queue_free()

View File

@@ -1,6 +1,6 @@
extends "res://Boss/SlimeBoss/States/BossState.gd"
export(float) var SPEED = 800.0
export(float) var SPEED = 300.0
var direction = Vector2()

View File

@@ -6,7 +6,6 @@ export(float) var MAX_SPEED = 300.0
export(float) var ARRIVE_DISTANCE = 6.0
var velocity = Vector2.ZERO
var center = Vector2.ZERO
func update(delta):
velocity = Steering.arrive_to(velocity,

View File

@@ -4,7 +4,7 @@ export(float) var ARRIVE_DISTANCE = 6.0
export(float) var SLOW_RADIUS = 200.0
export(float) var MASS = 5.0
export(float) var MAX_SPEED = 300.0
export(float) var ROAM_RADIUS = 200.0
export(float) var ROAM_RADIUS = 100.0
var time_since_start = 0