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https://github.com/creyD/ludum_dare_46.git
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cleanup
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@@ -14,7 +14,7 @@
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[ext_resource path="res://Player/PlayerStateMachine.gd" type="Script" id=15]
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[ext_resource path="res://Player/States/Roll.gd" type="Script" id=16]
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[sub_resource type="CircleShape2D" id=50]
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[sub_resource type="CircleShape2D" id=1]
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radius = 3.0
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[sub_resource type="Animation" id=2]
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@@ -596,7 +596,7 @@ blend_mode = 1
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states/hit/node = SubResource( 22 )
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states/hit/position = Vector2( 511, 196 )
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states/idle/node = SubResource( 27 )
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states/idle/position = Vector2( 203, 196 )
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states/idle/position = Vector2( 202, 196 )
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states/roll/node = SubResource( 32 )
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states/roll/position = Vector2( 511, 90 )
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states/run/node = SubResource( 37 )
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@@ -637,12 +637,12 @@ scale = Vector2( 0.5, 0.5 )
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texture = ExtResource( 2 )
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offset = Vector2( 0, -18 )
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hframes = 60
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frame = 12
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frame = 7
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[node name="Body" type="CollisionShape2D" parent="."]
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position = Vector2( 0.0107212, 0.0456073 )
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rotation = 1.5708
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shape = SubResource( 50 )
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shape = SubResource( 1 )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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anims/HitDown = SubResource( 2 )
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@@ -670,7 +670,7 @@ parameters/playback = SubResource( 45 )
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parameters/hit/blend_position = Vector2( 0.032258, -0.777778 )
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parameters/idle/blend_position = Vector2( -0.646202, 0.122222 )
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parameters/roll/blend_position = Vector2( 0.0166494, -0.387619 )
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parameters/run/blend_position = Vector2( 0.0697191, -0.967302 )
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parameters/run/blend_position = Vector2( -0.0104058, -1.05259 )
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[node name="Hitbox" parent="." instance=ExtResource( 4 )]
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position = Vector2( 0, 0.0375252 )
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