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ai movement, ai hit and move treshhold added
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@@ -45,7 +45,7 @@ shape = SubResource( 2 )
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[node name="Hitbox" parent="." instance=ExtResource( 4 )]
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collision_layer = 16
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damage = -0.5
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damage = -1.5
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[node name="CollisionShape2D" parent="Hitbox" index="0"]
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position = Vector2( 0, -2 )
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