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synced 2026-06-13 05:52:24 +02:00
ai movement, ai hit and move treshhold added
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@@ -21,7 +21,7 @@ region_enabled = true
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region_rect = Rect2( 0, 0, 1280, 720 )
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[node name="Background" parent="." instance=ExtResource( 7 )]
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frame = 20
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frame = 41
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[node name="FloorTileMap" type="TileMap" parent="."]
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visible = false
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@@ -40,7 +40,7 @@ __meta__ = {
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[node name="YSort" type="YSort" parent="."]
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[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )]
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position = Vector2( 265.543, -16 )
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position = Vector2( 448, 32 )
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[node name="Player" parent="YSort" instance=ExtResource( 1 )]
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position = Vector2( 344, 125.768 )
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