ai movement, ai hit and move treshhold added

This commit is contained in:
Jonas Mucke
2020-04-20 14:38:58 +02:00
parent 37ccf67677
commit d60f93db3e
5 changed files with 52 additions and 31 deletions

View File

@@ -21,7 +21,7 @@ region_enabled = true
region_rect = Rect2( 0, 0, 1280, 720 )
[node name="Background" parent="." instance=ExtResource( 7 )]
frame = 20
frame = 41
[node name="FloorTileMap" type="TileMap" parent="."]
visible = false
@@ -40,7 +40,7 @@ __meta__ = {
[node name="YSort" type="YSort" parent="."]
[node name="Bonfire" parent="YSort" instance=ExtResource( 10 )]
position = Vector2( 265.543, -16 )
position = Vector2( 448, 32 )
[node name="Player" parent="YSort" instance=ExtResource( 1 )]
position = Vector2( 344, 125.768 )