Traps updated, Live and Collactables added

This commit is contained in:
Jan Schuffenhauer
2020-04-18 18:56:05 +02:00
parent b0a35659d9
commit dd01067dac
30 changed files with 240 additions and 103 deletions

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=16 format=2]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
[ext_resource path="res://Menus/Startup/Startup.tscn" type="PackedScene" id=2]
[ext_resource path="res://Maps/Tilesets/Room/tileset_room.tres" type="TileSet" id=3]
[ext_resource path="res://testSprites/dark.png" type="Texture" id=4]
[ext_resource path="res://Objects/Barrel/Barrel.tscn" type="PackedScene" id=5]
@@ -15,11 +14,12 @@
[ext_resource path="res://Objects/Rubies/Green.tscn" type="PackedScene" id=13]
[ext_resource path="res://Objects/Traps/Flame.tscn" type="PackedScene" id=14]
[ext_resource path="res://Objects/Traps/Spike.tscn" type="PackedScene" id=15]
[ext_resource path="res://Objects/Slime/Slime.tscn" type="PackedScene" id=16]
[node name="World" type="Node2D"]
[node name="WallSprite" type="Sprite" parent="."]
position = Vector2( 101.087, 144.871 )
position = Vector2( 100.332, 144.871 )
texture = ExtResource( 4 )
region_enabled = true
region_rect = Rect2( 0, 0, 1280, 720 )
@@ -30,8 +30,11 @@ cell_size = Vector2( 32, 32 )
format = 1
tile_data = PoolIntArray( -131063, 47, 0, -131062, 47, 2, -65536, 47, 4, -65535, 47, 196609, -65534, 47, 196609, -65533, 47, 196609, -65532, 47, 196609, -65531, 47, 196609, -65530, 47, 196609, -65529, 47, 6, -65528, 47, 5, -65527, 47, 196614, -65526, 47, 196613, -65525, 47, 6, -65524, 47, 5, -65523, 47, 196609, -65522, 47, 7, 0, 47, 65539, 7, 47, 131072, 8, 47, 65543, 11, 47, 131072, 12, 47, 65543, 14, 47, 196612, 15, 47, 196610, 65536, 47, 65539, 65544, 47, 196612, 65545, 47, 7, 65548, 47, 65539, 131072, 47, 262148, 131073, 47, 196610, 131081, 47, 65539, 131084, 47, 65539, 131087, 47, 3, 196608, 47, 65539, 196615, 47, 196611, 196617, 47, 131075, 196619, 47, 4, 196620, 47, 196615, 196622, 47, 4, 196623, 47, 196615, 262144, 47, 65539, 262146, 47, 3, 262155, 47, 65539, 262158, 47, 65539, 327680, 47, 262148, 327681, 47, 196609, 327682, 47, 196616, 327683, 47, 196609, 327684, 47, 196609, 327685, 47, 196609, 327686, 47, 196609, 327687, 47, 7, 327691, 47, 131075, 327694, 47, 65539, 393216, 47, 65539, 393223, 47, 196612, 393224, 47, 196610, 393230, 47, 65539, 458752, 47, 196612, 458753, 47, 196609, 458754, 47, 7, 458766, 47, 65539, 524290, 47, 196612, 524291, 47, 196609, 524292, 47, 196609, 524293, 47, 196609, 524294, 47, 196609, 524295, 47, 196609, 524296, 47, 196609, 524297, 47, 196609, 524298, 47, 196609, 524299, 47, 196609, 524300, 47, 196609, 524301, 47, 196609, 524302, 47, 196615 )
[node name="Startup" parent="." instance=ExtResource( 2 )]
visible = false
[node name="Slime" parent="." instance=ExtResource( 16 )]
position = Vector2( 207.164, 143.978 )
[node name="Slime2" parent="." instance=ExtResource( 16 )]
position = Vector2( 239.993, 144.355 )
[node name="YSort" type="YSort" parent="."]
position = Vector2( 170.007, 112.118 )
@@ -50,7 +53,7 @@ position = Vector2( 30.9156, 105.927 )
scale = Vector2( 2, 2 )
[node name="Banana" parent="YSort" instance=ExtResource( 6 )]
position = Vector2( -121.577, 4.57831 )
position = Vector2( -26.4842, -48.6284 )
[node name="Bonfire" parent="YSort" instance=ExtResource( 7 )]
position = Vector2( 283.515, -47.7461 )