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Merge branch 'devMechanics' into devPlayerStats
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@@ -42,8 +42,8 @@ SoundControler="*res://Autoloads/SoundControler.gd"
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[display]
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window/size/width=320
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window/size/height=180
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window/size/width=480
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window/size/height=270
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window/size/test_width=1280
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window/size/test_height=720
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window/stretch/mode="2d"
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@@ -104,6 +104,16 @@ skip={
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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roll={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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attack={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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[layer_names]
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