Added states to boss state machine

This commit is contained in:
Paul Norberger
2020-04-20 01:13:59 +02:00
parent 0daf9090eb
commit ee0d75fb37
10 changed files with 97 additions and 77 deletions

View File

@@ -1,13 +1,7 @@
extends "res://Overlap/StateMachine/MotionState.gd"
extends "res://Overlap/StateMachine/State.gd"
func enter():
owner.get_node("AnimationPlayer").play("MoveDown") # TODO: Replace animation
func handle_input(event):
return .handle_input(event)
func update(delta):
var input_direction = get_input_direction()
if input_direction:
# emit_signal("finished", "move")
pass
owner.get_node("AnimationPlayer").play("MoveDown")
func hero_close(area):
emit_signal("finished", "pursue")