Merge branch 'dev' into dev-gameplay

This commit is contained in:
2020-04-20 21:51:10 +02:00
committed by GitHub
11 changed files with 270 additions and 378 deletions

View File

@@ -150,24 +150,13 @@ func movement_hit():
func hit_finished():
grid._update_grid()
movementState = moveState.IDLE
ai_movement_state = STEP
ExecutionState = EXECUTING
ExecutionState = AI_MOVE
actionFieldUsed = false
func movement_roll():
velocity = rollvector * ROLL_SPEED
animation_state.change_state("roll")
"""
# Roll.gd
func enter():
owner.animation_state.travel("roll")
func update():
owner.velocity = rollvector * ROLL_SPEED
"""
ExecutionState = EXECUTING
func roll_finished():

View File

@@ -632,8 +632,11 @@ font_data = ExtResource( 6 )
scale = Vector2( 2, 2 )
collision_mask = 14
script = ExtResource( 1 )
debug = null
ROLL_SPEED = 120
FRICTION = 270
ACCELERATION = null
title_scene = null
[node name="Kind" parent="." instance=ExtResource( 7 )]
general = 4