Merge branch 'bos_testing' into devRefactor

This commit is contained in:
Jan Schuffenhauer
2020-04-19 18:01:14 +02:00
26 changed files with 638 additions and 246 deletions

View File

@@ -1,10 +1,11 @@
[gd_scene load_steps=9 format=2]
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1]
[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2]
[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=3]
[ext_resource path="res://Boss/Boss_template.gd" type="Script" id=4]
[ext_resource path="res://testSprites/white_boss_dog.png" type="Texture" id=5]
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=6]
[sub_resource type="CapsuleShape2D" id=1]
radius = 18.0
@@ -21,6 +22,8 @@ height = 15.0
[node name="Boss_template" type="KinematicBody2D"]
script = ExtResource( 4 )
[node name="Kind" parent="." instance=ExtResource( 6 )]
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 3.13451, -20.1418 )
scale = Vector2( 2, 2 )