Added cards for objects + MISC

- Added flame animation
- Added cards for objects
- Added new background animation
- Added placeable walls

Co-Authored-By: deranonymos <deranonymos@users.noreply.github.com>
This commit is contained in:
2020-04-20 15:54:40 +02:00
parent 32e73895dc
commit fafd1956c6
390 changed files with 4727 additions and 2117 deletions

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@@ -0,0 +1,52 @@
[gd_scene load_steps=10 format=2]
[ext_resource path="res://Menus/DragNDrop/DragSource.gd" type="Script" id=1]
[ext_resource path="res://Objects/Card/level2.png" type="Texture" id=2]
[ext_resource path="res://Objects/Card/level1.png" type="Texture" id=3]
[ext_resource path="res://Objects/Card/level0.png" type="Texture" id=4]
[ext_resource path="res://Objects/Card/card.png" type="Texture" id=5]
[ext_resource path="res://Objects/Barriere/Barriere.tscn" type="PackedScene" id=6]
[ext_resource path="res://Objects/Barriere/wall_icon.png" type="Texture" id=7]
[ext_resource path="res://Objects/Barriere/wall_set.png" type="Texture" id=8]
[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 4 ) ],
"loop": false,
"name": "lvl0",
"speed": 60.0
}, {
"frames": [ ExtResource( 3 ) ],
"loop": false,
"name": "lvl1",
"speed": 60.0
}, {
"frames": [ ExtResource( 2 ) ],
"loop": false,
"name": "lvl2",
"speed": 60.0
} ]
[node name="GenericCard3" type="TextureRect"]
margin_left = 124.812
margin_top = 220.859
margin_right = 156.812
margin_bottom = 252.859
texture = ExtResource( 7 )
expand = true
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
Item = ExtResource( 6 )
PreviewIcon = ExtResource( 8 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 15.729, 15.7929 )
z_index = -1
texture = ExtResource( 5 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 33.1035, 40.3068 )
frames = SubResource( 1 )
animation = "lvl0"

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@@ -1,7 +1,17 @@
extends StaticBody2D
var time = false
# This is the decay script for the barrier
func _ready():
if time:
print("test")
# TODO: please adjust it for actual gameplay
export (float, 0.5, 10.0) var decay_time = 1.5
func on_timer_timeout():
queue_free()
func _ready():
var time = Timer.new()
add_child(time)
time.connect("timeout", self, "on_timer_timeout")
time.set_wait_time(decay_time)
time.start()

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@@ -1,9 +1,10 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=1]
[ext_resource path="res://Objects/Barriere/walll_set.png" type="Texture" id=2]
[ext_resource path="res://Objects/Barriere/wall_set.png" type="Texture" id=2]
[ext_resource path="res://Objects/Barriere/Barriere.gd" type="Script" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 16, 16 )

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@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/walll_set.png-14a571aaae5c633c6c5acb4e4da0907e.stex"
path="res://.import/wall_icon.png-4660e7832ecb2bec94fe72c64de8031f.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Objects/Barriere/walll_set.png"
dest_files=[ "res://.import/walll_set.png-14a571aaae5c633c6c5acb4e4da0907e.stex" ]
source_file="res://Objects/Barriere/wall_icon.png"
dest_files=[ "res://.import/wall_icon.png-4660e7832ecb2bec94fe72c64de8031f.stex" ]
[params]

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@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/walll_icon.png-9f38c5d9cd8974dba0adbde6130d8aee.stex"
path="res://.import/wall_set.png-0e44387b5e0645313085185c20fa3be1.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Objects/Barriere/walll_icon.png"
dest_files=[ "res://.import/walll_icon.png-9f38c5d9cd8974dba0adbde6130d8aee.stex" ]
source_file="res://Objects/Barriere/wall_set.png"
dest_files=[ "res://.import/wall_set.png-0e44387b5e0645313085185c20fa3be1.stex" ]
[params]