mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-17 15:40:20 +02:00
Added spike animation and added new WIP World layout
This commit is contained in:
@@ -1,6 +1,147 @@
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[gd_resource type="TileSet" load_steps=2 format=2]
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[gd_resource type="TileSet" load_steps=49 format=2]
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[ext_resource path="tileset_room.png" type="Texture" id=1]
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[ext_resource path="res://Maps/Tilesets/Room/tileset_room.png" type="Texture" id=1]
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[sub_resource type="ConvexPolygonShape2D" id=1]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=2]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=3]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=4]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=5]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=6]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=7]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=8]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=9]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=10]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=11]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=12]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=13]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=14]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=15]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=16]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=17]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=18]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=19]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=20]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=21]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=22]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=23]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=24]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=25]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=26]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=27]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=28]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=29]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=30]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=31]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=32]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=33]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=34]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=35]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=36]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=37]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=38]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=39]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=40]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=41]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=42]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=43]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=44]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=45]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=46]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[sub_resource type="ConvexPolygonShape2D" id=47]
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points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )
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[resource]
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47/name = "tileset_room.png 47"
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@@ -20,5 +161,292 @@
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||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 40 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 8, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 41 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 8, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 42 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 7, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 43 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 6, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 44 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 6, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 45 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 5, 2 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 46 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
}, {
|
||||
"autotile_coord": Vector2( 5, 1 ),
|
||||
"one_way": false,
|
||||
"one_way_margin": 1.0,
|
||||
"shape": SubResource( 47 ),
|
||||
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
|
||||
} ]
|
||||
47/z_index = 0
|
||||
|
||||
Reference in New Issue
Block a user