[gd_scene load_steps=5 format=2] [ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=1] [ext_resource path="res://Objects/Barriere/wall_set.png" type="Texture" id=2] [ext_resource path="res://Objects/Barriere/Barriere.gd" type="Script" id=3] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 16, 16 ) [node name="Barriere" type="StaticBody2D"] script = ExtResource( 3 ) __meta__ = { "_edit_group_": true } [node name="Kind" parent="." instance=ExtResource( 1 )] general = 3 kind = 10 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 2 )