extends Node2D export(String, FILE, "*.tscn,*.scn") var restart_scene = "" export(String, FILE, "*.tscn,*.scn") var title_screen = "" func _on_Restart_pressed(): get_tree().change_scene(restart_scene) SoundControler.pub_stop_effects() func _on_TitleScreen_pressed(): get_tree().change_scene(title_screen) SoundControler.pub_stop_effects()