extends Button class_name TitleSceenButton export(String, FILE, "*.tscn,*.scn") var scene_to_load = "" export(bool) var quit = false onready var sound_focus = $Sounds/FocusChange onready var sound_select = $Sounds/OptionSelect var ignore_once = false func _pressed(): sound_select.play() func _on_OptionSelect_finished(): if quit: get_tree().quit() return get_tree().change_scene(scene_to_load) func _on_TitleScreenButton_mouse_entered(): grab_focus() func _on_TitleScreenButton_focus_entered(): if not ignore_once: sound_focus.play() ignore_once = false