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https://github.com/creyD/ludum_dare_46.git
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22 lines
437 B
GDScript
22 lines
437 B
GDScript
extends Node
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var _dialogues = []
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func _ready():
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_dialogues.append([
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"Hero: I... I... I need to go pee",
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"Boss: After this you won't need to pee ever again!"
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])
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_dialogues.append([
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"Hero: I've come to slay you, you beast!",
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"Boss: Well then... step forward!"
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])
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_dialogues.append([
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"Hero: You've killed so many, but you won't kill me!",
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"Boss: We'll see about that!"
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])
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func get_dialogue(id):
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return _dialogues[id]
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