mirror of
https://github.com/creyD/ludum_dare_46.git
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159 lines
5.1 KiB
Plaintext
159 lines
5.1 KiB
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=4
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_global_script_classes=[ {
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"base": "KinematicBody2D",
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"class": "Boss",
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"language": "GDScript",
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"path": "res://Boss/Boss_template.gd"
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}, {
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"base": "Control",
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"class": "DialougeBox",
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"language": "GDScript",
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"path": "res://Menus/DialogueBox/DialogueBox.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "Hero",
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"language": "GDScript",
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"path": "res://Overlap/AI/AI_Hero.gd"
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}, {
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"base": "KinematicBody2D",
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"class": "Minion",
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"language": "GDScript",
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"path": "res://Overlap/AI/AI_Minion.gd"
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}, {
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"base": "Hero",
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"class": "Player",
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"language": "GDScript",
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"path": "res://Player/Player.gd"
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}, {
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"base": "Button",
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"class": "TitleSceenButton",
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"language": "GDScript",
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"path": "res://Menus/TitleScreen/TitleScreenButton.gd"
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}, {
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"base": "Control",
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"class": "TitleScreen",
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"language": "GDScript",
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"path": "res://Menus/TitleScreen/TitleScreen.gd"
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} ]
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_global_script_class_icons={
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"Boss": "",
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"DialougeBox": "",
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"Hero": "",
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"Minion": "",
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"Player": "",
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"TitleSceenButton": "",
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"TitleScreen": ""
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}
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[application]
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config/name="LD46 Game"
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run/main_scene="res://World.tscn"
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config/icon="res://icon.png"
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[autoload]
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SoundControler="*res://Autoloads/SoundControler.gd"
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Steering="*res://Autoloads/Steering.gd"
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Globals="*res://Autoloads/Globals.gd"
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[display]
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window/size/width=480
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window/size/height=270
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window/size/test_width=1280
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window/size/test_height=720
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window/stretch/mode="2d"
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window/stretch/aspect="keep"
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[importer_defaults]
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texture={
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"compress/bptc_ldr": 0,
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"compress/hdr_mode": 0,
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"compress/lossy_quality": 0.7,
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"compress/mode": 0,
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"compress/normal_map": 0,
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"detect_3d": false,
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"flags/anisotropic": false,
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"flags/filter": false,
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"flags/mipmaps": false,
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"flags/repeat": 0,
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"flags/srgb": 2,
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"process/HDR_as_SRGB": false,
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"process/fix_alpha_border": true,
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"process/invert_color": false,
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"process/premult_alpha": false,
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"size_limit": 0,
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"stream": false,
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"svg/scale": 1.0
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}
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[input]
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up={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
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]
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}
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left={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
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]
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}
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right={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
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]
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}
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down={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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skip={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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roll={
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"deadzone": 0.5,
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"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
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]
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}
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attack={
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"deadzone": 0.5,
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"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
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]
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}
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[layer_names]
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2d_physics/layer_1="player"
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2d_physics/layer_2="wall"
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2d_physics/layer_3="boss"
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2d_physics/layer_4="monster"
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2d_physics/layer_5="trap"
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2d_physics/layer_6="collectable"
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2d_physics/layer_7="Bonfire"
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2d_physics/layer_8="SwordRange"
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[rendering]
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environment/default_clear_color=Color( 0.0745098, 0.0705882, 0.0862745, 1 )
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environment/default_environment="res://default_env.tres"
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