Files
ludum_dare_46/src/Objects/Heart/Heart.gd
Conrad d12d69f083 Minor Cleanup
- Renamed SoundController
- Cleaned up spacings
- File endings
2020-04-21 03:14:00 +02:00

13 lines
277 B
GDScript

extends Node2D
var CHANNEL = 2
export var SoundLibary :PoolStringArray=[]
# One walk sound will be chosen at random
func _on_Hurtbox_area_entered(area):
var sound = SoundLibary[rand_range(0,SoundLibary.size())]
SoundControler.pub_play_effect(sound,CHANNEL)
queue_free()