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ludum_dare_46/src/Player/Player.tscn
Paul Norberger f20abb41ef Initial project created
Added a simple basic template with a player control script and basic collision detection. Ideal coding style guidelines enforced.
2020-04-17 19:25:34 +02:00

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[sub_resource type="CapsuleShape2D" id=1]
radius = 6.0
height = 5.0
[node name="Player" type="KinematicBody2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}
FRICTION = 270
[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 0.5, 0.5 )
texture = ExtResource( 2 )
offset = Vector2( 0, -18 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource( 1 )