working versiom

This commit is contained in:
Sonaion
2019-11-21 13:02:00 +01:00
parent d275793da6
commit 9f318217a8
22 changed files with 1321 additions and 491 deletions

9
.gitignore vendored Normal file
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IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmp0l4rts
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmp0l4rts
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmp0l4rts
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmpcvzqoi
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmpu6gfxp
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmpqakvqm
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmpcvzqoi
IntelliPhoto/build-IntelliPhoto-Desktop_Qt_5_12_5_MinGW_64_bit-Debug/usersjonasappdatalocaltemptmp0l4rts

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# This file is used to ignore files which are generated
# ----------------------------------------------------------------------------
*~
*.autosave
*.a
*.core
*.moc
*.o
*.obj
*.orig
*.rej
*.so
*.so.*
*_pch.h.cpp
*_resource.rc
*.qm
.#*
*.*#
core
!core/
tags
.DS_Store
.directory
*.debug
Makefile*
*.prl
*.app
moc_*.cpp
ui_*.h
qrc_*.cpp
Thumbs.db
*.res
*.rc
/.qmake.cache
/.qmake.stash
# qtcreator generated files
*.pro.user*
# xemacs temporary files
*.flc
# Vim temporary files
.*.swp
# Visual Studio generated files
*.ib_pdb_index
*.idb
*.ilk
*.pdb
*.sln
*.suo
*.vcproj
*vcproj.*.*.user
*.ncb
*.sdf
*.opensdf
*.vcxproj
*vcxproj.*
# MinGW generated files
*.Debug
*.Release
# Python byte code
*.pyc
# Binaries
# --------
*.dll
*.exe

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#include "LayerManager.h"
LayerManager::LayerManager(){
//setup the label for the image
this->imgLabel = new QLabel("");
}
LayerManager::~LayerManager(){
delete this->imgLabel;
for(auto element:Ebenen){
delete element;
}
}
int LayerManager::getLayerCount(){
return static_cast<int>(this->Ebenen.size());
}
void LayerManager::setLayerVisbility(int idx, int alpha){
//current alpha is ignored, just one image is shown
//all images should hold on to their current alpha
for(auto &element: this->MetaEbenen){
element.a=0;
}
MetaEbenen[static_cast<size_t>(idx)].a=255;
}
void LayerManager::activateLayer(int idx){
//all images should blurr an active layer should show
for(auto& element: this->MetaEbenen){
element.a = 0;
}
MetaEbenen[static_cast<size_t>(idx)].a=255;
}
void LayerManager::goLayerUp(){
//at current state, sets the alpha of the higher one up
for(size_t i=0; i<static_cast<size_t>(this->getLayerCount()); i++){
if(this->MetaEbenen[i].a==255){
if(i==static_cast<size_t>(this->getLayerCount())-1){
return;
}
MetaEbenen[i].a=0;
MetaEbenen[i+1].a=255;
return;
}
}
}
void LayerManager::goLayerDown(){
//at current state, sets the alpha of the higher one down
for(size_t i=0; i<static_cast<size_t>(this->getLayerCount()); i++){
if(this->MetaEbenen[i].a==255){
if(i==0){
return;
}
MetaEbenen[i].a=0;
MetaEbenen[i-1].a=255;
return;
}
}
}
void LayerManager::AddLayerAfer(int idx){
//layer dimension needs to be asked, maybe in seperat window
Layer* newLayer = new Layer(600,400);
//hardcoded layer for test sake
for(int i=0; i<600; i++){
for(int j=0; j<400; j++){
newLayer->setPixel(i,j,255,0,0,255);
}
}
for(int i=0; i<300; i++){
for(int j = 0; j<5; j++)
newLayer->setPixel(i,j,0,255,255,255);
}
maxWidth=100;
maxHeight=100;
Ebenen.insert(Ebenen.begin()+idx, newLayer);
MetaEbenen.insert(MetaEbenen.begin()+idx, EbenenMetaDaten(0,0,0));
}
void LayerManager::DeleteLayer(int idx){
Ebenen.erase(Ebenen.begin()+idx);
MetaEbenen.erase(MetaEbenen.begin()+idx);
}
QLabel* LayerManager::getDisplayable(){
//Tranzparenz der Ebenen muss möglich sein
QPixmap aMap;
for(size_t i=0; i<static_cast<size_t>(this->getLayerCount()); i++){
if(MetaEbenen[i].a==255){
aMap = Ebenen[i]->getAsPixmap();
break;
}
}
this->imgLabel->setPixmap(aMap);
return imgLabel;
}
void LayerManager::floodFillLayer(int r, int g, int b){
for(size_t i=0; i< static_cast<size_t>(this->getLayerCount()); i++){
if(MetaEbenen[i].a==255){
Ebenen[i]->floodFill(r,g,b);
this->UpdateLabel();
return;
}
}
}
void LayerManager::UpdateLabel(){
//Tranzparenz der Ebenen muss möglich sein
QPixmap aMap;
for(size_t i=0; i<static_cast<size_t>(this->getLayerCount()); i++){
if(MetaEbenen[i].a==255){
aMap = Ebenen[i]->getAsPixmap();
break;
}
}
this->imgLabel->setPixmap(aMap);
}

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#ifndef CANVAS_H
#define CANVAS_H
#include"layer.h"
#include<vector>
#include <QLabel>
#include <QWidget>
class LayerManager{
private:
//Uses to handle the Meta Data of each layer in comparission to 'global' propteries
struct EbenenMetaDaten{
unsigned int x;
unsigned int y;
unsigned int a;
EbenenMetaDaten(unsigned int x, unsigned int y, unsigned int a){
this->x = x;
this->y = y;
this->a = a;
}
};
//max width of the layer (max(EbenenMetaDaten.x+Layer.width))
int maxWidth;
//max width of the layer (max(EbenenMetaDaten.y+Layer.height))
int maxHeight;
// The label where the image is shown
QLabel* imgLabel;
//all the possible layers in one container
std::vector<Layer*> Ebenen;
//all the meta data parallel to Ebenen Container
std::vector<EbenenMetaDaten> MetaEbenen;
//updates the display
void UpdateLabel();
public:
LayerManager();
~LayerManager();
//gets the count of layers
int getLayerCount();
//set one layer to a given alpha value
void setLayerVisbility(int idx, int alpha);
//activates one layer to work on it
void activateLayer(int idx);
//changes the active layer one up
void goLayerUp();
//changes the active layer one down
void goLayerDown();
//adds a new layer after (on top of) the given idx (-1 create bottom layer)
void AddLayerAfer(int idx);
//delets a layer at the given index
void DeleteLayer(int idx);
//fill active Layer
void floodFillLayer(int r, int g, int b);
//returns the output ready label
QLabel* getDisplayable();
};
#endif // CANVAS_H

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#include "intelligui.h"
#include "ui_intelligui.h"
#include "LayerManager.h"
#include<QDebug>
IntelliGUI::IntelliGUI(QWidget *parent)
: QMainWindow(parent),
ui(new Ui::IntelliGUI){
ui->setupUi(this);
//Setting up basic IntelliPhoto structure
this->EbenenManager = new LayerManager();
//Test Layer
this->EbenenManager->AddLayerAfer(0);
this->EbenenManager->activateLayer(0);
//Setting up basic IntelliGui Structure
this->GUI = new QWidget();
this->Layout = new QGridLayout(GUI);
this->setCentralWidget(GUI);
//setup all gui elements down here
this->EinKnopf = new QPushButton("Ein Knopf");
this->Red = new QLineEdit();
this->Blue = new QLineEdit();
this->Green = new QLineEdit();
//Manage signals and slots in here
QObject::connect(EinKnopf, SIGNAL(clicked()), this, SLOT(on_EinKnopf_clicked()));
//Merge all gui elements to Layout down here
this->Layout->addWidget(this->EinKnopf, 0,10);
this->Layout->addWidget(this->Red, 1,10);
this->Layout->addWidget(this->Green, 2,10);
this->Layout->addWidget(this->Blue, 3,10);
this->Layout->addWidget(this->EbenenManager->getDisplayable(),0,0,10,10);
//set style here
this->setStyleSheet("background-color:rgb(60,60,60)");
this->EinKnopf->setStyleSheet("color:rgb(250,250,250)");
this->Red->setStyleSheet("color:rgb(250,250,250)");
this->Green->setStyleSheet("color:rgb(250,250,250)");
this->Blue->setStyleSheet("color:rgb(250,250,250)");
//Layout is set in here
this->setLayout(Layout);
}
IntelliGUI::~IntelliGUI(){
delete ui;
delete GUI;
delete Layout;
delete EbenenManager;
//delete all Gui elements down here
delete EinKnopf;
delete Red;
delete Blue;
delete Green;
}
void IntelliGUI::on_EinKnopf_clicked(){
int redCol = Red->text().toInt();
int greCol = Green->text().toInt();
int bluCol = Blue->text().toInt();
qDebug() << redCol << " " << greCol << " " << bluCol << '\n';
EbenenManager->floodFillLayer(redCol, greCol, bluCol);
}

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#ifndef INTELLIGUI_H
#define INTELLIGUI_H
#include <QMainWindow>
#include <QPushButton>
#include <LayerManager.h>
#include <QGridLayout>
#include <QLineEdit>
QT_BEGIN_NAMESPACE
namespace Ui { class IntelliGUI; }
QT_END_NAMESPACE
class IntelliGUI : public QMainWindow
{
Q_OBJECT
//basics for programm logic
LayerManager *EbenenManager;
//basics for GUI build
QWidget *GUI;
QGridLayout *Layout;
//Declare all Gui elements down here
QPushButton *EinKnopf;
QLineEdit *Red;
QLineEdit *Blue;
QLineEdit *Green;
private:
Ui::IntelliGUI *ui;
public:
//Sets up everything to display first loaded projekt, maybe show load window for a project
IntelliGUI(QWidget *parent = nullptr);
//Delets everything in connection to one project
~IntelliGUI();
public slots:
void on_EinKnopf_clicked();
};
#endif // INTELLIGUI_H

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#include "layer.h"
Layer::Layer(const int& width,const int& height){
this->Canvas = new QImage(width, height, QImage::Format_RGB32);
this->width=width;
this->height=height;
}
Layer::~Layer(){
delete this->Canvas;
}
void Layer::setPixel(const int& w,const int& h, const int& r,const int& g,const int& b, const int& a){
this->Canvas->setPixelColor(w,h,QColor(r,g,b,a));
}
void Layer::loadImage(const QString& fileName){
//load of image an specifing fileformat needs to be implemented
}
QPixmap Layer::getAsPixmap(){
return QPixmap::fromImage(*(this->Canvas));
}
void Layer::floodFill(int r, int g, int b){
for(int i=0; i<width; i++){
for(int j=0; j<height; j++){
this->Canvas->setPixelColor(i,j,QColor(r,g,b,255));
}
}
}

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@@ -1,35 +0,0 @@
#ifndef LAYER_H
#define LAYER_H
#include<QImage>
#include<QPixmap>
#include<QString>
class Layer{
private:
//pixelmap for the image, used because of performance and api reasons
QImage* Canvas;
//width of the image
int width;
//height of the imahe
int height;
public:
//setup everything for the image
Layer(const int& width,const int& height);
~Layer();
//set one pixel with rgba values
void setPixel(const int& w,const int& h,const int& r,const int& g,const int& b, const int& a);
//load an image to the canvas
void loadImage(const QString& fileName);
//flood fills canvas
void floodFill(int r, int g, int b);
//return the image as QPixmap
QPixmap getAsPixmap();
};
#endif // LAYER_H

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#include<QDebug>
#include "intelligui.h"
#include <QApplication>
#include<QHBoxLayout>
#include<QLabel>
#include<QPushButton>
#include<QImage>
#include<QPixmap>
int main(int argc, char *argv[])
{
QApplication application(argc, argv);
IntelliGUI* win = new IntelliGUI();
win->show();
return application.exec();
}

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@@ -16,18 +16,16 @@ DEFINES += QT_DEPRECATED_WARNINGS
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
LayerManager.cpp \
intelligui.cpp \
layer.cpp \
main.cpp
main.cpp \
mainwindow.cpp \
scribblearea.cpp
HEADERS += \
LayerManager.h \
intelligui.h \
layer.h
mainwindow.h \
scribblearea.h
FORMS += \
intelligui.ui
widget.ui
# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin

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@@ -0,0 +1,26 @@
// ---------- main.cpp ----------
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
// The main application
QApplication app(argc, argv);
// Create and open the main window
MainWindow window;
window.show();
// Display the main window
return app.exec();
}
// ---------- END main.cpp ----------

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@@ -0,0 +1,281 @@
// ---------- mainwindow.cpp ----------
#include <QtWidgets>
#include "mainwindow.h"
#include "scribblearea.h"
// MainWindow constructor
MainWindow::MainWindow()
{
//create Gui elemnts and lay them out
createGui();
// Create actions
createActions();
//create Menus
createMenus();
//set style of the gui
setIntelliStyle();
// Size the app
resize(500, 500);
}
// User tried to close the app
void MainWindow::closeEvent(QCloseEvent *event)
{
// If they try to close maybeSave() returns true
// if no changes have been made and the app closes
if (maybeSave()) {
event->accept();
} else {
// If there have been changes ignore the event
event->ignore();
}
}
// Check if the current image has been changed and then
// open a dialog to open a file
void MainWindow::open()
{
// Check if changes have been made since last save
// maybeSave() returns true if no changes have been made
if (maybeSave()) {
// Get the file to open from a dialog
// tr sets the window title to Open File
// QDir opens the current dirctory
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open File"), QDir::currentPath());
// If we have a file name load the image and place
// it in the scribbleArea
if (!fileName.isEmpty())
scribbleArea->openImage(fileName);
}
}
// Called when the user clicks Save As in the menu
void MainWindow::save()
{
// A QAction represents the action of the user clicking
QAction *action = qobject_cast<QAction *>(sender());
// Stores the array of bytes of the users data
QByteArray fileFormat = action->data().toByteArray();
// Pass it to be saved
saveFile(fileFormat);
}
// Opens a dialog to change the pen color
void MainWindow::penColor()
{
// Store the chosen color from the dialog
QColor newColor = QColorDialog::getColor(scribbleArea->penColor());
// If a valid color set it
if (newColor.isValid())
scribbleArea->setPenColor(newColor);
}
// Opens a dialog that allows the user to change the pen width
void MainWindow::penWidth()
{
// Stores button value
bool ok;
// tr("Scribble") is the title
// the next tr is the text to display
// Get the current pen width
// Define the min, max, step and ok button
int newWidth = QInputDialog::getInt(this, tr("Scribble"),
tr("Select pen width:"),
scribbleArea->penWidth(),
1, 500, 1, &ok);
// Change the pen width
if (ok)
scribbleArea->setPenWidth(newWidth);
}
// Open an about dialog
void MainWindow::about()
{
// Window title and text to display
QMessageBox::about(this, tr("About Scribble"),
tr("<p>The <b>Scribble</b> example is awesome</p>"));
}
// Define menu actions that call functions
void MainWindow::createActions()
{
//connect signal and slots of gui element
connect(this->clearButton, SIGNAL(clicked()), scribbleArea, SLOT(clearImage()));
// Create the action tied to the menu
openAct = new QAction(tr("&Open..."), this);
// Define the associated shortcut key
openAct->setShortcuts(QKeySequence::Open);
// Tie the action to MainWindow::open()
connect(openAct, SIGNAL(triggered()), this, SLOT(open()));
// Get a list of the supported file formats
// QImageWriter is used to write images to files
foreach (QByteArray format, QImageWriter::supportedImageFormats()) {
QString text = tr("%1...").arg(QString(format).toUpper());
// Create an action for each file format
QAction *action = new QAction(text, this);
// Set an action for each file format
action->setData(format);
// When clicked call MainWindow::save()
connect(action, SIGNAL(triggered()), this, SLOT(save()));
// Attach each file format option menu item to Save As
saveAsActs.append(action);
}
// Create exit action and tie to MainWindow::close()
exitAct = new QAction(tr("E&xit"), this);
exitAct->setShortcuts(QKeySequence::Quit);
connect(exitAct, SIGNAL(triggered()), this, SLOT(close()));
// Create pen color action and tie to MainWindow::penColor()
penColorAct = new QAction(tr("&Pen Color..."), this);
connect(penColorAct, SIGNAL(triggered()), this, SLOT(penColor()));
// Create pen width action and tie to MainWindow::penWidth()
penWidthAct = new QAction(tr("Pen &Width..."), this);
connect(penWidthAct, SIGNAL(triggered()), this, SLOT(penWidth()));
// Create clear screen action and tie to MainWindow::clearImage()
clearScreenAct = new QAction(tr("&Clear Screen"), this);
clearScreenAct->setShortcut(tr("Ctrl+L"));
connect(clearScreenAct, SIGNAL(triggered()),
scribbleArea, SLOT(clearImage()));
// Create about action and tie to MainWindow::about()
aboutAct = new QAction(tr("&About"), this);
connect(aboutAct, SIGNAL(triggered()), this, SLOT(about()));
// Create about Qt action and tie to MainWindow::aboutQt()
aboutQtAct = new QAction(tr("About &Qt"), this);
connect(aboutQtAct, SIGNAL(triggered()), qApp, SLOT(aboutQt()));
}
// Create the menubar
void MainWindow::createMenus()
{
// Create Save As option and the list of file types
saveAsMenu = new QMenu(tr("&Save As"), this);
foreach (QAction *action, saveAsActs)
saveAsMenu->addAction(action);
// Attach all actions to File
fileMenu = new QMenu(tr("&File"), this);
fileMenu->addAction(openAct);
fileMenu->addMenu(saveAsMenu);
fileMenu->addSeparator();
fileMenu->addAction(exitAct);
// Attach all actions to Options
optionMenu = new QMenu(tr("&Options"), this);
optionMenu->addAction(penColorAct);
optionMenu->addAction(penWidthAct);
optionMenu->addSeparator();
optionMenu->addAction(clearScreenAct);
// Attach all actions to Help
helpMenu = new QMenu(tr("&Help"), this);
helpMenu->addAction(aboutAct);
helpMenu->addAction(aboutQtAct);
// Add menu items to the menubar
menuBar()->addMenu(fileMenu);
menuBar()->addMenu(optionMenu);
menuBar()->addMenu(helpMenu);
}
void MainWindow::createGui(){
//create a central widget to work on
centralGuiWidget = new QWidget(this);
setCentralWidget(centralGuiWidget);
//create the grid for the layout
mainLayout = new QGridLayout(centralGuiWidget);
centralGuiWidget->setLayout(mainLayout);
//create Gui elements
clearButton = new QPushButton("Clear");
scribbleArea = new ScribbleArea();
//set gui elemtns position
mainLayout->addWidget(scribbleArea,0,0,10,10);
mainLayout->addWidget(clearButton,0,10,1,1);
}
void MainWindow::setIntelliStyle(){
// Set the title
setWindowTitle("IntelliPhoto Prototype");
//set style sheet
this->setStyleSheet("background-color:rgb(64,64,64)");
this->centralGuiWidget->setStyleSheet("color:rgb(255,255,255)");
this->menuBar()->setStyleSheet("color:rgb(255,255,255)");
}
bool MainWindow::maybeSave()
{
// Check for changes since last save
if (scribbleArea->isModified()) {
QMessageBox::StandardButton ret;
// Scribble is the title
// Add text and the buttons
ret = QMessageBox::warning(this, tr("Scribble"),
tr("The image has been modified.\n"
"Do you want to save your changes?"),
QMessageBox::Save | QMessageBox::Discard
| QMessageBox::Cancel);
// If save button clicked call for file to be saved
if (ret == QMessageBox::Save) {
return saveFile("png");
// If cancel do nothing
} else if (ret == QMessageBox::Cancel) {
return false;
}
}
return true;
}
bool MainWindow::saveFile(const QByteArray &fileFormat)
{
// Define path, name and default file type
QString initialPath = QDir::currentPath() + "/untitled." + fileFormat;
// Get selected file from dialog
// Add the proper file formats and extensions
QString fileName = QFileDialog::getSaveFileName(this, tr("Save As"),
initialPath,
tr("%1 Files (*.%2);;All Files (*)")
.arg(QString::fromLatin1(fileFormat.toUpper()))
.arg(QString::fromLatin1(fileFormat)));
// If no file do nothing
if (fileName.isEmpty()) {
return false;
} else {
// Call for the file to be saved
return scribbleArea->saveImage(fileName, fileFormat.constData());
}
}

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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QList>
#include <QMainWindow>
#include<QGridLayout>
#include<QPushButton>
// ScribbleArea used to paint the image
class ScribbleArea;
class MainWindow : public QMainWindow
{
// Declares our class as a QObject which is the base class
// for all Qt objects
// QObjects handle events
Q_OBJECT
public:
MainWindow();
protected:
// Function used to close an event
void closeEvent(QCloseEvent *event) override;
// The events that can be triggered
private slots:
void open();
void save();
void penColor();
void penWidth();
void about();
private:
// Will tie user actions to functions
void createActions();
void createMenus();
//setup GUI elements
void createGui();
//set style of the GUI
void setIntelliStyle();
// Will check if changes have occurred since last save
bool maybeSave();
// Opens the Save dialog and saves
bool saveFile(const QByteArray &fileFormat);
// What we'll draw on
ScribbleArea *scribbleArea;
// The menu widgets
QMenu *saveAsMenu;
QMenu *fileMenu;
QMenu *optionMenu;
QMenu *helpMenu;
// All the actions that can occur
QAction *openAct;
// Actions tied to specific file formats
QList<QAction *> saveAsActs;
QAction *exitAct;
QAction *penColorAct;
QAction *penWidthAct;
QAction *clearScreenAct;
QAction *aboutAct;
QAction *aboutQtAct;
//main GUI elements
QWidget* centralGuiWidget;
QGridLayout *mainLayout;
QPushButton *clearButton;
};
#endif

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@@ -0,0 +1,171 @@
// ---------- scribblearea.cpp ----------
#include <QtWidgets>
#include "scribblearea.h"
ScribbleArea::ScribbleArea(QWidget *parent)
: QWidget(parent)
{
// Roots the widget to the top left even if resized
setAttribute(Qt::WA_StaticContents);
// Set defaults for the monitored variables
modified = false;
scribbling = false;
myPenWidth = 1;
myPenColor = Qt::blue;
}
// Used to load the image and place it in the widget
bool ScribbleArea::openImage(const QString &fileName)
{
// Holds the image
QImage loadedImage;
// If the image wasn't loaded leave this function
if (!loadedImage.load(fileName))
return false;
QSize newSize = loadedImage.size().expandedTo(size());
resizeImage(&loadedImage, newSize);
image = loadedImage;
modified = false;
update();
return true;
}
// Save the current image
bool ScribbleArea::saveImage(const QString &fileName, const char *fileFormat)
{
// Created to hold the image
QImage visibleImage = image;
resizeImage(&visibleImage, size());
if (visibleImage.save(fileName, fileFormat)) {
modified = false;
return true;
} else {
return false;
}
}
// Used to change the pen color
void ScribbleArea::setPenColor(const QColor &newColor)
{
myPenColor = newColor;
}
// Used to change the pen width
void ScribbleArea::setPenWidth(int newWidth)
{
myPenWidth = newWidth;
}
// Color the image area with white
void ScribbleArea::clearImage()
{
image.fill(qRgb(255, 255, 255));
modified = true;
update();
}
// If a mouse button is pressed check if it was the
// left button and if so store the current position
// Set that we are currently drawing
void ScribbleArea::mousePressEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton) {
lastPoint = event->pos();
scribbling = true;
}
}
// When the mouse moves if the left button is clicked
// we call the drawline function which draws a line
// from the last position to the current
void ScribbleArea::mouseMoveEvent(QMouseEvent *event)
{
if ((event->buttons() & Qt::LeftButton) && scribbling)
drawLineTo(event->pos());
}
// If the button is released we set variables to stop drawing
void ScribbleArea::mouseReleaseEvent(QMouseEvent *event)
{
if (event->button() == Qt::LeftButton && scribbling) {
drawLineTo(event->pos());
scribbling = false;
}
}
// QPainter provides functions to draw on the widget
// The QPaintEvent is sent to widgets that need to
// update themselves
void ScribbleArea::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
// Returns the rectangle that needs to be updated
QRect dirtyRect = event->rect();
// Draws the rectangle where the image needs to
// be updated
painter.drawImage(dirtyRect, image, dirtyRect);
}
// Resize the image to slightly larger then the main window
// to cut down on the need to resize the image
void ScribbleArea::resizeEvent(QResizeEvent *event)
{
if (width() > image.width() || height() > image.height()) {
int newWidth = qMax(width() + 128, image.width());
int newHeight = qMax(height() + 128, image.height());
resizeImage(&image, QSize(newWidth, newHeight));
update();
}
QWidget::resizeEvent(event);
}
void ScribbleArea::drawLineTo(const QPoint &endPoint)
{
// Used to draw on the widget
QPainter painter(&image);
// Set the current settings for the pen
painter.setPen(QPen(myPenColor, myPenWidth, Qt::SolidLine, Qt::RoundCap,
Qt::RoundJoin));
// Draw a line from the last registered point to the current
painter.drawLine(lastPoint, endPoint);
// Set that the image hasn't been saved
modified = true;
int rad = (myPenWidth / 2) + 2;
// Call to update the rectangular space where we drew
update(QRect(lastPoint, endPoint).normalized()
.adjusted(-rad, -rad, +rad, +rad));
// Update the last position where we left off drawing
lastPoint = endPoint;
}
// When the app is resized create a new image using
// the changes made to the image
void ScribbleArea::resizeImage(QImage *image, const QSize &newSize)
{
// Check if we need to redraw the image
if (image->size() == newSize)
return;
// Create a new image to display and fill it with white
QImage newImage(newSize, QImage::Format_RGB32);
newImage.fill(qRgb(255, 255, 255));
// Draw the image
QPainter painter(&newImage);
painter.drawImage(QPoint(0, 0), *image);
*image = newImage;
}

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// ---------- scribblearea.h ----------
#ifndef SCRIBBLEAREA_H
#define SCRIBBLEAREA_H
#include <QColor>
#include <QImage>
#include <QPoint>
#include <QWidget>
class ScribbleArea : public QWidget
{
// Declares our class as a QObject which is the base class
// for all Qt objects
// QObjects handle events
Q_OBJECT
public:
ScribbleArea(QWidget *parent = nullptr);
// Handles all events
bool openImage(const QString &fileName);
bool saveImage(const QString &fileName, const char *fileFormat);
void setPenColor(const QColor &newColor);
void setPenWidth(int newWidth);
// Has the image been modified since last save
bool isModified() const { return modified; }
QColor penColor() const { return myPenColor; }
int penWidth() const { return myPenWidth; }
public slots:
// Events to handle
void clearImage();
protected:
void mousePressEvent(QMouseEvent *event) override;
void mouseMoveEvent(QMouseEvent *event) override;
void mouseReleaseEvent(QMouseEvent *event) override;
// Updates the scribble area where we are painting
void paintEvent(QPaintEvent *event) override;
// Makes sure the area we are drawing on remains
// as large as the widget
void resizeEvent(QResizeEvent *event) override;
private:
void drawLineTo(const QPoint &endPoint);
void resizeImage(QImage *image, const QSize &newSize);
// Will be marked true or false depending on if
// we have saved after a change
bool modified;
// Marked true or false depending on if the user
// is drawing
bool scribbling;
// Holds the current pen width & color
int myPenWidth;
QColor myPenColor;
// Stores the image being drawn
QImage image;
// Stores the location at the current mouse event
QPoint lastPoint;
};
#endif

View File

@@ -1,22 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>IntelliGUI</class>
<widget class="QMainWindow" name="IntelliGUI">
<class>Widget</class>
<widget class="QWidget" name="Widget">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>438</height>
<height>600</height>
</rect>
</property>
<property name="windowTitle">
<string>IntelliGUI</string>
<string>Widget</string>
</property>
<property name="styleSheet">
<string notr="true"/>
</property>
<widget class="QWidget" name="centralwidget"/>
</widget>
<resources/>
<connections/>