Merge pull request #2 from creyD/bos_testing
Merging Current State of Development
@@ -1,6 +1,6 @@
|
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extends Node
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||||
|
||||
const EFFECT_LAYERS:int = 5
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const EFFECT_LAYERS:int = 20
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||||
var _effect: Array = []
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||||
var _music: AudioStreamPlayer
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||||
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||||
@@ -34,16 +34,19 @@ func pub_play_music(path:String,should_loop:bool=true)-> void:
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_music.play()
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_loop=should_loop
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func pub_play_effect(path:String,layer:int=0)-> void:
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func pub_play_effect(path:String,channel:int=0)-> void:
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var stream = load(path)
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||||
#AudioServer.set_bus_mute(1, true)
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_effect[layer].stop()
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_effect[layer].stream = stream
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_effect[layer].play()
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_effect[channel].stop()
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_effect[channel].stream = stream
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_effect[channel].play()
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func pub_stop_music()-> void:
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_music.stop()
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func pub_stop_effect(channel:int)-> void:
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_effect[channel].stop()
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func pub_stop_effects()-> void:
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for i in range(0,EFFECT_LAYERS):
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_effect[i].stop()
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||||
|
||||
101
src/Boss/Boss_template.gd
Normal file
@@ -0,0 +1,101 @@
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extends KinematicBody2D
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class_name Boss
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||||
|
||||
"""
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||||
This is an example player controller script created by Paul
|
||||
"""
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||||
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var velocity := Vector2.ZERO
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||||
# This is how you export variables with ranges to the editor window
|
||||
export(bool) var debug := false
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export(int, 0, 500) var ACCELERATION := 450
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# Reference for the current player
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onready var player_stats := $Stats
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onready var debug_label := $DebugLabel
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||||
#onready var animation_player := $AnimationPlayer
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||||
#var animation_tree := $AnimationTree
|
||||
#onready var animation_state = animation_tree.get("parameters/playback")
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enum moveState{
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MOVE,
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HIT
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}
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var movementState = moveState.MOVE
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var damage_per_second := 0.0
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var totaldamage := 0.0
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func _debug_update():
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debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n"
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|
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|
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func _physics_process(delta):
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totaldamage += damage_per_second * delta
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player_stats.speed += 10 * delta
|
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while (totaldamage > 1):
|
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totaldamage -= 1
|
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player_stats.health -= 1
|
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while (totaldamage <- 1):
|
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totaldamage += 1
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player_stats.health += 1
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_debug_update()
|
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if debug:
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match movementState:
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moveState.MOVE:
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movement_move(delta)
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moveState.HIT:
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movement_hit()
|
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|
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move()
|
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|
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|
||||
# IMPORTANT: If you are using move_and_slide don't multiply by delta
|
||||
# Godots physics system does that internally
|
||||
# In move_and_collide(...) you have to multiply by delta.
|
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func move():
|
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move_and_slide(velocity)
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|
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func movement_move(delta):
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var input_vector = Vector2.ZERO
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# This is a clever way to handle directional input
|
||||
# Input.get_action_strength(...) returns a value between 0 and 1 depending
|
||||
# on how strong the controller direction is pressed
|
||||
# For keyboards it always returns 1 if pressed and 0 if not
|
||||
# The actions are custom and defined in the project settings
|
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input_vector.x = Input.get_action_strength("right") - Input.get_action_strength("left")
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input_vector.y = Input.get_action_strength("down") - Input.get_action_strength("up")
|
||||
input_vector = input_vector.normalized()
|
||||
|
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if input_vector == Vector2.ZERO:
|
||||
#animation_state.travel("idle")
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velocity = Vector2.ZERO
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else:
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velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta)
|
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if Input.is_action_just_pressed("roll"):
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pass
|
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elif Input.is_action_just_pressed("attack"):
|
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pass
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||||
|
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func movement_hit():
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velocity = Vector2.ZERO
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|
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func hit_finished():
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movementState = moveState.MOVE
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|
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|
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func _on_Stats_no_health():
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queue_free()
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||||
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func _on_Hurtbox_area_entered(area):
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player_stats.health -= area.damage
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damage_per_second += area.damage
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||||
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func _on_Hurtbox_area_exited(area):
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damage_per_second -= area.damage
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69
src/Boss/Boss_template.tscn
Normal file
@@ -0,0 +1,69 @@
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[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Boss/Boss_template.gd" type="Script" id=4]
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||||
[ext_resource path="res://testSprites/white_boss_dog.png" type="Texture" id=5]
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||||
[ext_resource path="res://Overlap/Kind.tscn" type="PackedScene" id=6]
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||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
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||||
radius = 18.0
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||||
height = 18.0
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|
||||
[sub_resource type="CapsuleShape2D" id=2]
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||||
radius = 18.0
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||||
height = 18.0
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||||
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||||
[sub_resource type="CircleShape2D" id=3]
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radius = 12.5
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||||
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[node name="Boss_template" type="KinematicBody2D"]
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script = ExtResource( 4 )
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[node name="Kind" parent="." instance=ExtResource( 6 )]
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 3.13451, -20.1418 )
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scale = Vector2( 2, 2 )
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texture = ExtResource( 5 )
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||||
hframes = 60
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|
||||
[node name="Hitbox" parent="." instance=ExtResource( 2 )]
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collision_layer = 0
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||||
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[node name="CollisionShape2D" parent="Hitbox" index="0"]
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position = Vector2( 0, -15 )
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||||
shape = SubResource( 1 )
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||||
|
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[node name="Hurtbox" parent="." instance=ExtResource( 1 )]
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collision_layer = 4
|
||||
collision_mask = 0
|
||||
|
||||
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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||||
position = Vector2( 0, -15 )
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||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
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position = Vector2( -1.52588e-05, 0 )
|
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rotation = 1.5708
|
||||
shape = SubResource( 3 )
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||||
|
||||
[node name="DebugLabel" type="Label" parent="."]
|
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margin_left = -42.2456
|
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margin_top = -65.04
|
||||
margin_right = 42.7544
|
||||
margin_bottom = -48.04
|
||||
text = "Obermufti"
|
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__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Stats" parent="." instance=ExtResource( 3 )]
|
||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
||||
[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"]
|
||||
[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"]
|
||||
|
||||
[editable path="Hitbox"]
|
||||
|
||||
[editable path="Hurtbox"]
|
||||
BIN
src/Boss/SlimeBoss/Animations/move_down.png
Normal file
|
After Width: | Height: | Size: 200 KiB |
34
src/Boss/SlimeBoss/Animations/move_down.png.import
Normal file
@@ -0,0 +1,34 @@
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[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/move_down.png-84332f4f5ce4f5c6ed14f5c70a38e1b2.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/SlimeBoss/Animations/move_down.png"
|
||||
dest_files=[ "res://.import/move_down.png-84332f4f5ce4f5c6ed14f5c70a38e1b2.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
BIN
src/Boss/SlimeBoss/Animations/move_down_angry.png
Normal file
|
After Width: | Height: | Size: 210 KiB |
@@ -2,15 +2,15 @@
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_183.png-d66fd66cb6da55e256f0f308bc3720e5.stex"
|
||||
path="res://.import/move_down_angry.png-16c43792e327fb7b753075ffc6922bf2.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_183.png"
|
||||
dest_files=[ "res://.import/LD46_183.png-d66fd66cb6da55e256f0f308bc3720e5.stex" ]
|
||||
source_file="res://Boss/SlimeBoss/Animations/move_down_angry.png"
|
||||
dest_files=[ "res://.import/move_down_angry.png-16c43792e327fb7b753075ffc6922bf2.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
BIN
src/Boss/SlimeBoss/Animations/move_right.png
Normal file
|
After Width: | Height: | Size: 78 KiB |
34
src/Boss/SlimeBoss/Animations/move_right.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/move_right.png-a8b08bda2bc73a2254d34f5f6ab0372e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/SlimeBoss/Animations/move_right.png"
|
||||
dest_files=[ "res://.import/move_right.png-a8b08bda2bc73a2254d34f5f6ab0372e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
94
src/Boss/SlimeBoss/SlimeBoss.gd
Normal file
@@ -0,0 +1,94 @@
|
||||
extends KinematicBody2D
|
||||
class_name SlimeBoss
|
||||
"""
|
||||
This is an example player controller script created by Paul
|
||||
"""
|
||||
var velocity := Vector2.ZERO
|
||||
# This is how you export variables with ranges to the editor window
|
||||
export(bool) var debug := false
|
||||
export(int, 0, 500) var ACCELERATION := 450
|
||||
# Reference for the current player
|
||||
|
||||
onready var player_stats := $Stats
|
||||
onready var debug_label := $DebugLabel
|
||||
#onready var animation_player := $AnimationPlayer
|
||||
#var animation_tree := $AnimationTree
|
||||
#onready var animation_state = animation_tree.get("parameters/playback")
|
||||
|
||||
enum moveState{
|
||||
MOVE,
|
||||
HIT
|
||||
}
|
||||
|
||||
var movementState = moveState.MOVE
|
||||
|
||||
var damage_per_second := 0.0
|
||||
var totaldamage := 0.0
|
||||
|
||||
func _debug_update():
|
||||
debug_label.text = str(player_stats.health) + "/" + str(player_stats.max_health) + " HP\n"
|
||||
|
||||
|
||||
func _physics_process(delta):
|
||||
totaldamage+=damage_per_second*delta
|
||||
player_stats.speed+=10*delta
|
||||
while(totaldamage>1):
|
||||
totaldamage-=1
|
||||
player_stats.health-=1
|
||||
while(totaldamage<-1):
|
||||
totaldamage+=1
|
||||
player_stats.health+=1
|
||||
_debug_update()
|
||||
if debug == true:
|
||||
match movementState:
|
||||
moveState.MOVE:
|
||||
movement_move(delta)
|
||||
moveState.HIT:
|
||||
movement_hit()
|
||||
|
||||
move()
|
||||
|
||||
# IMPORTANT: If you are using move_and_slide don't multiply by delta
|
||||
# Godots physics system does that internally
|
||||
# In move_and_collide(...) you have to multiply by delta.
|
||||
func move():
|
||||
move_and_slide(velocity)
|
||||
|
||||
func movement_move(delta):
|
||||
var input_vector = Vector2.ZERO
|
||||
# This is a clever way to handle directional input
|
||||
# Input.get_action_strength(...) returns a value between 0 and 1 depending
|
||||
# on how strong the controller direction is pressed
|
||||
# For keyboards it always returns 1 if pressed and 0 if not
|
||||
# The actions are custom and defined in the project settings
|
||||
input_vector.x = Input.get_action_strength("right") - Input.get_action_strength("left")
|
||||
input_vector.y = Input.get_action_strength("down") - Input.get_action_strength("up")
|
||||
input_vector = input_vector.normalized()
|
||||
|
||||
if input_vector == Vector2.ZERO:
|
||||
#animation_state.travel("idle")
|
||||
velocity = Vector2.ZERO
|
||||
else:
|
||||
velocity = velocity.move_toward(player_stats.speed * input_vector, ACCELERATION * delta)
|
||||
if Input.is_action_just_pressed("roll"):
|
||||
pass
|
||||
elif Input.is_action_just_pressed("attack"):
|
||||
pass
|
||||
|
||||
func movement_hit():
|
||||
velocity = Vector2.ZERO
|
||||
|
||||
func hit_finished():
|
||||
movementState = moveState.MOVE
|
||||
|
||||
func _on_Stats_no_health():
|
||||
queue_free()
|
||||
|
||||
|
||||
func _on_Hurtbox_area_entered(area):
|
||||
player_stats.health-=area.damage
|
||||
damage_per_second = damage_per_second + area.damage
|
||||
|
||||
|
||||
func _on_Hurtbox_area_exited(area):
|
||||
damage_per_second = damage_per_second - area.damage
|
||||
181
src/Boss/SlimeBoss/SlimeBoss.tscn
Normal file
@@ -0,0 +1,181 @@
|
||||
[gd_scene load_steps=16 format=2]
|
||||
|
||||
[ext_resource path="res://Overlap/HurtHit_Box/Hurtbox.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Overlap/HurtHit_Box/Hitbox.tscn" type="PackedScene" id=2]
|
||||
[ext_resource path="res://Overlap/Stats/Stats.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Boss/SlimeBoss/SlimeBoss.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Boss/SlimeBoss/Animations/move_down.png" type="Texture" id=5]
|
||||
[ext_resource path="res://Boss/SlimeBoss/Animations/move_right.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Boss/SlimeBoss/States/Motion/Idle.gd" type="Script" id=7]
|
||||
[ext_resource path="res://Boss/SlimeBoss/States/Motion/Stagger.gd" type="Script" id=8]
|
||||
[ext_resource path="res://Boss/SlimeBoss/States/Motion/Wander.gd" type="Script" id=9]
|
||||
[ext_resource path="res://Boss/SlimeBoss/States/Motion/SplitUp.gd" type="Script" id=10]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 18.0
|
||||
height = 18.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=2]
|
||||
radius = 18.0
|
||||
height = 18.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=3]
|
||||
radius = 8.0
|
||||
height = 15.0
|
||||
|
||||
[sub_resource type="Animation" id=4]
|
||||
resource_name = "MoveDown"
|
||||
length = 2.65556
|
||||
loop = true
|
||||
step = 0.0111111
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 2.64444 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0, 237 ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("Sprite:texture")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ ExtResource( 5 ) ]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/path = NodePath("Sprite:vframes")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 10 ]
|
||||
}
|
||||
tracks/3/type = "value"
|
||||
tracks/3/path = NodePath("Sprite:hframes")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 1,
|
||||
"values": [ 24 ]
|
||||
}
|
||||
tracks/4/type = "value"
|
||||
tracks/4/path = NodePath("Sprite:position")
|
||||
tracks/4/interp = 1
|
||||
tracks/4/loop_wrap = true
|
||||
tracks/4/imported = false
|
||||
tracks/4/enabled = true
|
||||
tracks/4/keys = {
|
||||
"times": PoolRealArray( 0 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector2( 0, -20.142 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id=5]
|
||||
resource_name = "MoveRight"
|
||||
length = 1.28333
|
||||
loop = true
|
||||
step = 0.0166667
|
||||
tracks/0/type = "value"
|
||||
tracks/0/path = NodePath("Sprite:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 0, 1.26667 ),
|
||||
"transitions": PoolRealArray( 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ 0, 76 ]
|
||||
}
|
||||
|
||||
[node name="SlimeBoss" type="KinematicBody2D"]
|
||||
position = Vector2( 168, 128 )
|
||||
script = ExtResource( 4 )
|
||||
__meta__ = {
|
||||
"_edit_group_": true
|
||||
}
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
position = Vector2( -10, -20.142 )
|
||||
texture = ExtResource( 6 )
|
||||
vframes = 7
|
||||
hframes = 11
|
||||
frame = 40
|
||||
|
||||
[node name="Hitbox" parent="." instance=ExtResource( 2 )]
|
||||
collision_layer = 0
|
||||
|
||||
[node name="CollisionShape2D" parent="Hitbox" index="0"]
|
||||
position = Vector2( 0, -15 )
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Hurtbox" parent="." instance=ExtResource( 1 )]
|
||||
collision_layer = 4
|
||||
collision_mask = 0
|
||||
|
||||
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
|
||||
position = Vector2( 0, -15 )
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2( -1.52588e-05, 0 )
|
||||
rotation = 1.5708
|
||||
shape = SubResource( 3 )
|
||||
|
||||
[node name="DebugLabel" type="Label" parent="."]
|
||||
margin_left = -42.2456
|
||||
margin_top = -65.04
|
||||
margin_right = 42.7544
|
||||
margin_bottom = -48.04
|
||||
text = "Obermufti"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Stats" parent="." instance=ExtResource( 3 )]
|
||||
|
||||
[node name="States" type="Node" parent="."]
|
||||
|
||||
[node name="Idle" type="Node" parent="States"]
|
||||
script = ExtResource( 7 )
|
||||
|
||||
[node name="Wander" type="Node" parent="States"]
|
||||
script = ExtResource( 9 )
|
||||
|
||||
[node name="SplitUp" type="Node" parent="States"]
|
||||
script = ExtResource( 10 )
|
||||
|
||||
[node name="Stagger" type="Node" parent="States"]
|
||||
script = ExtResource( 8 )
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
autoplay = "MoveRight"
|
||||
playback_speed = 0.1
|
||||
anims/MoveDown = SubResource( 4 )
|
||||
anims/MoveRight = SubResource( 5 )
|
||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
||||
[connection signal="area_exited" from="Hurtbox" to="." method="_on_Hurtbox_area_exited"]
|
||||
[connection signal="no_health" from="Stats" to="." method="_on_Stats_no_health"]
|
||||
|
||||
[editable path="Hitbox"]
|
||||
|
||||
[editable path="Hurtbox"]
|
||||
9
src/Boss/SlimeBoss/SlimeBossStateMachine.gd
Normal file
@@ -0,0 +1,9 @@
|
||||
extends "res://Overlap/StateMachine/StateMachine.gd"
|
||||
|
||||
func _ready():
|
||||
states_map = {
|
||||
"idle": $Idle,
|
||||
"wander": $Wander,
|
||||
"split_up": $SplitUp,
|
||||
"stagger": $Stagger
|
||||
}
|
||||
13
src/Boss/SlimeBoss/States/Motion/Idle.gd
Normal file
@@ -0,0 +1,13 @@
|
||||
extends "res://Overlap/StateMachine/MotionState.gd"
|
||||
|
||||
func enter():
|
||||
owner.get_node("AnimationPlayer").play("MoveDown") # TODO: Replace animation
|
||||
|
||||
func handle_input(event):
|
||||
return .handle_input(event)
|
||||
|
||||
func update(delta):
|
||||
var input_direction = get_input_direction()
|
||||
if input_direction:
|
||||
# emit_signal("finished", "move")
|
||||
pass
|
||||
16
src/Boss/SlimeBoss/States/Motion/SplitUp.gd
Normal file
@@ -0,0 +1,16 @@
|
||||
extends Node
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
16
src/Boss/SlimeBoss/States/Motion/Stagger.gd
Normal file
@@ -0,0 +1,16 @@
|
||||
extends Node
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
16
src/Boss/SlimeBoss/States/Motion/Wander.gd
Normal file
@@ -0,0 +1,16 @@
|
||||
extends Node
|
||||
|
||||
|
||||
# Declare member variables here. Examples:
|
||||
# var a = 2
|
||||
# var b = "text"
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_04.png-1f2dfe74bccb811bb5fdd719546a8965.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_04.png"
|
||||
dest_files=[ "res://.import/LD46_04.png-1f2dfe74bccb811bb5fdd719546a8965.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_05.png-65b5fa0aae5ef376e86d6cbd3dd34a70.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_05.png"
|
||||
dest_files=[ "res://.import/LD46_05.png-65b5fa0aae5ef376e86d6cbd3dd34a70.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_06.png-11a731d61f2d8c2e237a0790227b812f.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_06.png"
|
||||
dest_files=[ "res://.import/LD46_06.png-11a731d61f2d8c2e237a0790227b812f.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_07.png-02e7e089d8be1bbd0a11da5952ac5479.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_07.png"
|
||||
dest_files=[ "res://.import/LD46_07.png-02e7e089d8be1bbd0a11da5952ac5479.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_08.png-85c57abf3670b98e091ba61a053d2e2c.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_08.png"
|
||||
dest_files=[ "res://.import/LD46_08.png-85c57abf3670b98e091ba61a053d2e2c.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_09.png-3434fcce792753ccb89903608dfc5209.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_09.png"
|
||||
dest_files=[ "res://.import/LD46_09.png-3434fcce792753ccb89903608dfc5209.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_10.png-1a617482d971e27c6777c8f29262a789.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_10.png"
|
||||
dest_files=[ "res://.import/LD46_10.png-1a617482d971e27c6777c8f29262a789.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.8 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_100.png-3f4989fa98807f14a5276f6e11ce3810.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Boss/boss_forward/LD46_100.png"
|
||||
dest_files=[ "res://.import/LD46_100.png-3f4989fa98807f14a5276f6e11ce3810.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=2
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
||||
|
Before Width: | Height: | Size: 2.9 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/LD46_101.png-e62de9e8c70aa16963bf35068fbd17ce.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
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