mirror of
https://github.com/creyD/ludum_dare_46.git
synced 2026-06-12 05:22:23 +02:00
Mostly fixed
This commit is contained in:
3
src/Autoloads/Globals.gd
Normal file
3
src/Autoloads/Globals.gd
Normal file
@@ -0,0 +1,3 @@
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extends Node
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var player_node = null
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@@ -31,7 +31,6 @@ height = 50.0
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radius = 13.0
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height = 30.0
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[sub_resource type="CapsuleShape2D" id=3]
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radius = 20.0
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height = 30.0
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@@ -420,7 +419,7 @@ tracks/5/keys = {
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"values": [ 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ]
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}
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[sub_resource type="Animation" id=15]
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[sub_resource type="Animation" id=10]
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resource_name = "Die"
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length = 0.6
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step = 0.025
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@@ -509,7 +508,7 @@ tracks/6/keys = {
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"values": [ Vector2( 1, 1 ), Vector2( 1e-05, 1e-05 ) ]
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}
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[sub_resource type="Animation" id=10]
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[sub_resource type="Animation" id=11]
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length = 1.9
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step = 0.025
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tracks/0/type = "value"
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@@ -585,7 +584,7 @@ tracks/5/keys = {
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"values": [ 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0, 0, 2, 3, 4, 5, 6, 7, 8, 9, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0 ]
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}
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[sub_resource type="Animation" id=11]
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[sub_resource type="Animation" id=12]
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length = 2.66666
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step = 0.0111111
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tracks/0/type = "value"
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@@ -661,7 +660,7 @@ tracks/5/keys = {
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"values": [ false ]
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}
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[sub_resource type="Animation" id=12]
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[sub_resource type="Animation" id=13]
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length = 1.28333
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step = 0.0166667
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tracks/0/type = "value"
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@@ -737,7 +736,7 @@ tracks/5/keys = {
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"values": [ true ]
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}
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[sub_resource type="Animation" id=13]
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[sub_resource type="Animation" id=14]
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length = 1.28333
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step = 0.0166667
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tracks/0/type = "value"
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@@ -813,7 +812,7 @@ tracks/5/keys = {
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"values": [ false ]
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}
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[sub_resource type="Animation" id=14]
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[sub_resource type="Animation" id=15]
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length = 1.28333
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step = 0.0166667
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tracks/0/type = "value"
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@@ -1047,12 +1046,12 @@ anims/ChargeLeft = SubResource( 6 )
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anims/ChargeRight = SubResource( 7 )
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anims/ChargeUp = SubResource( 8 )
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anims/Charging = SubResource( 9 )
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anims/Die = SubResource( 15 )
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anims/FightStart = SubResource( 10 )
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anims/MoveDown = SubResource( 11 )
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anims/MoveLeft = SubResource( 12 )
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anims/MoveRight = SubResource( 13 )
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anims/MoveUp = SubResource( 14 )
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anims/Die = SubResource( 10 )
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anims/FightStart = SubResource( 11 )
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anims/MoveDown = SubResource( 12 )
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anims/MoveLeft = SubResource( 13 )
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anims/MoveRight = SubResource( 14 )
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anims/MoveUp = SubResource( 15 )
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anims/__INIT__ = SubResource( 16 )
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[connection signal="animation_finished" from="Effects/StompEffect" to="States/Stomp" method="_on_StompEffect_animation_finished"]
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[connection signal="health_changed" from="Stats" to="." method="_on_Stats_health_changed"]
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@@ -66,10 +66,10 @@ func go_to_next_state(state_override=null):
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state_active = state_override
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else:
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state_active = _decide_on_next_state()
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if state_active != null:
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emit_signal("state_changed", state_active.name)
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emit_signal("state_changed", state_active.name)
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state_active.enter()
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state_active.enter()
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func _change_phase(new_phase):
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set_invincible(true)
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@@ -101,7 +101,7 @@ func _decide_on_next_state():
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# Death
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if state_active == $States/Die:
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queue_free()
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# return $States/Dead
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return $States/Dead
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if _phase == PHASES.PHASE_ONE:
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if angry_phases_done < 1:
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@@ -1,11 +1,12 @@
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extends "res://Boss/SlimeBoss/States/BossState.gd"
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export(float) var SPEED = 300.0
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var direction = Vector2()
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func enter():
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var player_pos = owner.get_parent().get_node("Player").global_position
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var player_pos = Globals.player_node.global_position
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direction = (player_pos - owner.global_position).normalized()
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func exit():
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@@ -150,7 +150,7 @@ func movement_decider_ai(target, kindOfStep, delta):
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var currentPixel = global_position
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var hitPixelTarget = is_hittable()
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if hitPixelTarget!=null && randf()<0.5:
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if hitPixelTarget!=null && randf()<1:
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hit_or_miss(hitPixelTarget, currentPixel, delta*4)
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else:
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if(kindOfStep==STEP):
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@@ -46,6 +46,7 @@ func _debug_update():
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func _ready():
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grid = get_tree().current_scene.get_node("Grid")
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Globals.player_node = self
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func _physics_process(delta):
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@@ -632,11 +632,8 @@ font_data = ExtResource( 6 )
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scale = Vector2( 2, 2 )
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collision_mask = 14
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script = ExtResource( 1 )
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debug = null
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ROLL_SPEED = 120
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FRICTION = 270
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ACCELERATION = null
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title_scene = null
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[node name="Kind" parent="." instance=ExtResource( 7 )]
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general = 4
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@@ -40,6 +40,7 @@ func hero_has_died():
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func spawn_new_hero(x:float,y:float):
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var hero = HeroTemplate.instance()
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hero.position=Vector2(x,y)
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hero.name = "Player"
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$YSort.add_child(hero)
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@@ -3,11 +3,11 @@
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[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
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[ext_resource path="res://World.gd" type="Script" id=2]
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[ext_resource path="res://Maps/Tilesets/Room/tileset_room.tres" type="TileSet" id=3]
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[ext_resource path="res://Menus/SelectUpgradeUI/SelectUpgradeUI.tscn" type="PackedScene" id=4]
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[ext_resource path="res://Menus/DragNDrop/DragNDropUI.tscn" type="PackedScene" id=5]
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[ext_resource path="res://Menus/DialogueBox/DialogueBox.tscn" type="PackedScene" id=6]
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[ext_resource path="res://Maps/Background/Background.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Boss/SlimeBoss/SlimeBoss.tscn" type="PackedScene" id=8]
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[ext_resource path="res://Menus/SelectUpgradeUI/SelectUpgradeUI.tscn" type="PackedScene" id=19]
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[ext_resource path="res://Fonts/Harmonic/Harmonic12.tres" type="DynamicFont" id=9]
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[ext_resource path="res://Objects/Bonfire/Bonfire.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Debug/BossStateDisplay.gd" type="Script" id=11]
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@@ -247,7 +247,6 @@ pause_mode = 1
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frame = 20
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playing = false
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[node name="FloorTileMap" type="TileMap" parent="."]
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pause_mode = 1
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position = Vector2( 16, 16 )
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@@ -258,7 +257,6 @@ collision_mask = 0
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format = 1
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tile_data = PoolIntArray( -131074, 47, 0, -131073, 47, 1, -196608, 47, 1, -196607, 47, 1, -196606, 47, 1, -196605, 47, 1, -196604, 47, 1, -196603, 47, 1, -196602, 47, 1, -196601, 47, 1, -196600, 47, 1, -196599, 47, 1, -196598, 47, 1, -196597, 47, 1, -196596, 47, 1, -196595, 47, 1, -196594, 47, 1, -196593, 47, 1, -196592, 47, 2, -65538, 47, 65536, -65537, 47, 65537, -131072, 47, 65537, -131071, 47, 65537, -131070, 47, 65537, -131069, 47, 65537, -131068, 47, 65537, -131067, 47, 65537, -131066, 47, 65537, -131065, 47, 65537, -131064, 47, 65537, -131063, 47, 65537, -131062, 47, 65537, -131061, 47, 65537, -131060, 47, 65537, -131059, 47, 65537, -131058, 47, 65537, -131057, 47, 65537, -131056, 47, 65538, -2, 47, 65536, -1, 47, 65541, -65536, 47, 131073, -65535, 47, 131073, -65534, 47, 131073, -65533, 47, 131073, -65532, 47, 131073, -65531, 47, 131073, -65530, 47, 131073, -65529, 47, 131073, -65528, 47, 131073, -65527, 47, 131073, -65526, 47, 131073, -65525, 47, 131073, -65524, 47, 131073, -65523, 47, 131073, -65522, 47, 65542, -65521, 47, 65537, -65520, 47, 65538, 65534, 47, 65536, 65535, 47, 65538, 14, 47, 65536, 15, 47, 65537, 16, 47, 65538, 131070, 47, 65536, 131071, 47, 65538, 65550, 47, 65536, 65551, 47, 65537, 65552, 47, 65538, 196606, 47, 65536, 196607, 47, 65538, 131086, 47, 65536, 131087, 47, 65537, 131088, 47, 65538, 262142, 47, 65536, 262143, 47, 65538, 196622, 47, 65536, 196623, 47, 65537, 196624, 47, 65538, 327678, 47, 65536, 327679, 47, 65538, 262158, 47, 65536, 262159, 47, 65537, 262160, 47, 65538, 393214, 47, 65536, 393215, 47, 65538, 327694, 47, 65536, 327695, 47, 65537, 327696, 47, 65538, 458750, 47, 65536, 458751, 47, 131077, 393216, 47, 1, 393217, 47, 1, 393218, 47, 1, 393219, 47, 1, 393220, 47, 1, 393221, 47, 1, 393222, 47, 1, 393223, 47, 1, 393224, 47, 1, 393225, 47, 1, 393226, 47, 1, 393227, 47, 1, 393228, 47, 1, 393229, 47, 1, 393230, 47, 131078, 393231, 47, 65537, 393232, 47, 65538, 524286, 47, 65536, 524287, 47, 65537, 458752, 47, 65537, 458753, 47, 65537, 458754, 47, 65537, 458755, 47, 65537, 458756, 47, 65537, 458757, 47, 65537, 458758, 47, 65537, 458759, 47, 65537, 458760, 47, 65537, 458761, 47, 65537, 458762, 47, 65537, 458763, 47, 65537, 458764, 47, 65537, 458765, 47, 65537, 458766, 47, 65537, 458767, 47, 65537, 458768, 47, 65538, 589822, 47, 65536, 589823, 47, 65537, 524288, 47, 65537, 524289, 47, 65537, 524290, 47, 65537, 524291, 47, 65537, 524292, 47, 65537, 524293, 47, 65537, 524294, 47, 65537, 524295, 47, 65537, 524296, 47, 65537, 524297, 47, 65537, 524298, 47, 65537, 524299, 47, 65537, 524300, 47, 65537, 524301, 47, 65537, 524302, 47, 65537, 524303, 47, 65537, 524304, 47, 65538, 655358, 47, 131072, 655359, 47, 131073, 589824, 47, 131073, 589825, 47, 131073, 589826, 47, 131073, 589827, 47, 131073, 589828, 47, 131073, 589829, 47, 131073, 589830, 47, 131073, 589831, 47, 131073, 589832, 47, 131073, 589833, 47, 131073, 589834, 47, 131073, 589835, 47, 131073, 589836, 47, 131073, 589837, 47, 131073, 589838, 47, 131073, 589839, 47, 131073, 589840, 47, 131074 )
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[node name="Edge" type="TileMap" parent="."]
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position = Vector2( 16, 16 )
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tile_set = SubResource( 9 )
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@@ -337,7 +335,7 @@ margin_top = 0.463304
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margin_right = 0.0
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margin_bottom = 0.463318
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[node name="SelectUpgradeUI" parent="CanvasLayer" instance=ExtResource( 9 )]
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[node name="SelectUpgradeUI" parent="CanvasLayer" instance=ExtResource( 4 )]
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visible = false
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[node name="Win" type="Button" parent="CanvasLayer"]
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@@ -347,8 +345,10 @@ anchor_right = 1.0
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margin_left = -42.0
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margin_bottom = 24.0
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text = "Win"
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[connection signal="phase_changed" from="YSort/SlimeBoss" to="CanvasLayer/DebugLabel/BossStateDisplay" method="_on_SlimeBoss_phase_changed"]
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[connection signal="state_changed" from="YSort/SlimeBoss" to="CanvasLayer/DebugLabel/BossStateDisplay" method="_on_SlimeBoss_state_changed"]
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[connection signal="pressed" from="CanvasLayer/Win" to="." method="_on_Win_pressed"]
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[editable path="CanvasLayer/DragNDropUI"]
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[editable path="YSort/SlimeBoss"]
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[editable path="CanvasLayer/SelectUpgradeUI"]
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[editable path="CanvasLayer/DragNDropUI"]
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@@ -64,6 +64,7 @@ config/icon="res://icon.png"
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SoundControler="*res://Autoloads/SoundControler.gd"
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Steering="*res://Autoloads/Steering.gd"
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Globals="*res://Autoloads/Globals.gd"
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[display]
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